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Soraru x Mafumafu - Zen Zen Zense

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Noffy
Hihi maruko here's a 192kpbs mp3-> http://puu.sh/tuuHA/7b45b1b857.mp3
new offset should be 1397

Linada wrote:

  • [Ayyffy's Normal]
  1. 01:28:815 (5) - i think you could add a circle here ? No change, because it would make the overall pattern too long without a 1/1 break, and very dense.
AzureDoctor
Hello! NM from my Q

[General]
Looks good.

[Easy]
00:06:394 (1,1) - You could place a finish HS here to be consistent with the other diffs.
00:26:605 (1,3) - Ctrl+H to make these symmetrical
00:36:710 (1,2) - Ctrl+J
00:51:552 - A note could be added here, as you are missing a crash cymbal sound otherwise.
01:01:973 (1) - A finish HS would be more fitting here instead of a whistle.
01:32:289 (1,1) - I would recommend that you replace the spinner w/ a slider instead. The spinner allows for very little prep time and very little recovery time, and shortening the spinner would make it way too short for it to be reasonable.

[Ayyffy's Normal]
00:45:394 - You are missing a crash cymbal sound here. I would suggest that you extend 00:44:920 (2) - , or you could also add a circle there.
01:01:973 (1) - A finish HS would be more fitting here instead of a whistle.

[Hard]
00:09:394 (2,3) - I feel that what you currently have doesn't really emphasize any specific sound. I would suggest that you put more emphasis on the guitar:
00:34:815 (3) - You could make this the same as 00:34:184 (1) -
01:10:184 (3,1) - Ctrl+JH to make these symmetrical

I hope my mod is helpful. GL!
Noffy

AzureDoctor wrote:

Hello! NM from my Q heyo~

[Ayyffy's Normal]
00:45:394 - You are missing a crash cymbal sound here. I would suggest that you extend 00:44:920 (2) - , or you could also add a circle there. Fixed by adding a circle
01:01:973 (1) - A finish HS would be more fitting here instead of a whistle. changed the hitsound

code
I didn't change the offset in this difficulty yet as I'm not sure whether you'll use the new mp3 I gave you in my last post.

osu file format v14

[General]
AudioFilename: audio-1.mp3
AudioLeadIn: 0
PreviewTime: 68447
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 1342,46815,94815
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.4

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Soraru x mafumafu
ArtistUnicode:Soraru x mafumafu
Creator:Chibi Maruko
Version:Ayyffy's Normal
Source:君の名は。
Tags:kimi no na wa taki mitsuha your name movie soraru mafumafu zen zen zense Noffy Ayyri
BeatmapID:1179373
BeatmapSetID:547946

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:5
ApproachRate:6
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"doesn't watch this movie.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1342,315.789473684211,4,1,1,100,1,0
10184,-100,4,2,1,60,0,0
11447,-100,4,2,1,80,0,0
21552,-100,4,2,1,70,0,0
31026,-100,4,1,1,70,0,0
31657,-100,4,2,1,70,0,0
40499,-100,4,1,1,70,0,0
41763,-100,4,2,1,70,0,0
46815,-100,4,2,1,75,0,0
56920,-100,4,2,1,60,0,0
64499,-100,4,2,1,65,0,0
68289,-100,4,2,1,70,0,0
68605,-100,4,2,1,75,0,0
69552,-100,4,2,1,80,0,1
89763,-100,4,2,1,70,0,0
94026,-100,4,2,1,5,0,0
94184,-100,4,2,1,80,0,0


[Colours]
Combo1 : 255,128,0
Combo2 : 0,128,192
Combo3 : 0,128,0
Combo4 : 128,128,255

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Topic Starter
Chibi Maruko

AzureDoctor wrote:

Hello! NM from my Q

[General]
Looks good.

[Easy]
00:06:394 (1,1) - You could place a finish HS here to be consistent with the other diffs. wtf i forgot to add hitsounds for this part tho, thanks for noticed this! added
00:26:605 (1,3) - Ctrl+H to make these symmetrical same flow thought, no fix
00:36:710 (1,2) - Ctrl+J nope
00:51:552 - A note could be added here, as you are missing a crash cymbal sound otherwise. lol, added
01:01:973 (1) - A finish HS would be more fitting here instead of a whistle. i won't bcs sound like this are pretty2x soft you know, it's better to add whistle or shall i change to normalwhistle, that's enough. will change when many complain about this
01:32:289 (1,1) - I would recommend that you replace the spinner w/ a slider instead. The spinner allows for very little prep time and very little recovery time, and shortening the spinner would make it way too short for it to be reasonable. i'm just trying to make gud slider, but trying and trying are not gud. So, the eazy way are make spinner. idk i'm not good make long slider or someone should make a long slider. will change after someone can make long slider

[Hard]
00:09:394 (2,3) - I feel that what you currently have doesn't really emphasize any specific sound. I would suggest that you put more emphasis on the guitar: fixed, feels better now
00:34:815 (3) - You could make this the same as 00:34:184 (1) - nope bcs hard can do anything such as random slider. no fix
01:10:184 (3,1) - Ctrl+JH to make these symmetrical it would be bad flows. no fix

I hope my mod is helpful. GL!
thanks for mod!
updated noffy's gd, offset and mp3
really helpful
bezbashn
Hello from queue
Fast mapping mod

[Hard]
00:30:923 (2,3,4,5) - Are you shure this is for Hard diff ?
00:37:397 (4,5,1,2) - Strange overlap
01:32:502 - Start spinner here (listen to music)

[Insane]
00:01:397 - Listen to music. Should look like this


00:08:975 (1,2,3) - Music again. Like this


01:34:239 - That way
Topic Starter
Chibi Maruko

bezbashn wrote:

Hello from queue
Fast mapping mod the fastest mod is sanic :3 joke, right?

[Hard]
00:30:923 (2,3,4,5) - Are you shure this is for Hard diff ? yeah, i think it's look fine tho bcs players are need to know to accurate stream part, slider streams, etc. So, player should confident about these
00:37:397 (4,5,1,2) - Strange overlap will find another way to fix.
01:32:502 - Start spinner here (listen to music) fixed

[Insane]
00:01:397 - Listen to music. Should look like this i'm not going to change this


00:08:975 (1,2,3) - Music again. Like this i can hear too but this would be hard for ez part. no fix


01:34:239 - That way no sound on white tick. no add
thanks for mod!
Ryuusei Aika
from queue

General
imo artist should be something like そらる x まふまふ as soraru x mafumafu is their romanized name
remove kimi no na wa soraru mafumafu zen zen zense from your tags as those can already be serached by artist/title and source
and maybe you need to add cut ver to your tags
00:01:397 - green line should use same volume setting with red line

Easy
00:10:239 (2) - this sliderend should put at 00:11:186 - as i think it's better to make 00:11:502 - clickable
00:50:660 (3,4) - why not make a blanket?

Normal
01:29:028 (5,6,7) - i think this part can move to 01:28:870 - to follow the song (and maybe you need to do some change to keep the ds)

Insane
00:13:081 (3,4,5,6) - flow is quite weird, change to something like the pic bellow should be better:


Extra
00:01:397 (1) - the next green line is on a wrong position
00:06:449 (1,2) - how about a blanket?

dont quite agree the idea on your jumps but nvm xd
gl
Topic Starter
Chibi Maruko

Neanmoins wrote:

from queue

General
imo artist should be something like そらる x まふまふ as soraru x mafumafu is their romanized name added
remove kimi no na wa soraru mafumafu zen zen zense from your tags as those can already be serached by artist/title and source
and maybe you need to add cut ver to your tags
00:01:397 - green line should use same volume setting with red line i think all diffs already made it except ayyri and noffy's diff. It's depend to them.

Easy
00:10:239 (2) - this sliderend should put at 00:11:186 - as i think it's better to make 00:11:502 - clickable newb players could confusing where is rhythm and why are put note even no rhythm. I won't make newbie players thought. no fix
00:50:660 (3,4) - why not make a blanket? it's too much for blanket, need to decrease blanket for ez

Insane
00:13:081 (3,4,5,6) - flow is quite weird, change to something like the pic bellow should be better: it's not weird. i won't change for a some reason. no fix


Extra
00:01:397 (1) - the next green line is on a wrong position oh, didn't know about that, fixed
00:06:449 (1,2) - how about a blanket? nope

dont quite agree the idea on your jumps but nvm xd random jumps, right :p
gl

thanks for mod!
Remus
Hello.


First of all, check AIMod and fix tags problems.

[Easy]
00:10:239 (2) - bad aesthetics, you can improve that slider.
01:09:607 (1,2) - will be hard for players to read this moment.
01:14:660 (1,2) - ^. (newbies like the stable rhytm, without moments like these)
You got, what i wanted to say(check again all moments like these, maybe you decide to fix them).

[Ayyffy's Normal]
Check AIMod (Distance snap - on)
00:11:502 (1,2,3) - looks not so good, really, try to avoid structure like this.
00:27:765 - you can put here a tap, cause you did that before 00:27:133 (2) - here.
00:37:870 - ^
I can't properly say about fixes on this diff, because it looks more like advanced, not normal due to SV and some patterns. Think about renaming of this diff.

[Hard]
If you tried to do with DS, so check AIMod too.
00:31:081 (4,5) - meh, looks bad, because they are so near.

[Insane]
00:08:975 (1) - it's already insane, so better to not miss loud sounds like this.
00:12:449 (4) - ? fix it pls
00:25:870 (3,4,5,1) - yes, i know what you want ot do here, but maybe you'll do more spacing then?
00:49:397 (1) - fix shape of slider.
01:17:186 (1,2) - bad flow.
01:21:923 (5) - no need in that.
01:25:081 (2,3,4,5,6) - square-type flow is causing some problems to players, so you can try to improve jumps here.
01:30:923 (1,2) - too near.

[Extra]
ctrl+a = almost all objects are on the centr of the map. That's not so good at all.
00:30:923 (3,4,5,6,7,8,9,10,11,12) - overmapping. There is no stream here.
00:33:765 (5,6,7,8,9,10) - ^
00:56:818 (7,1) - bad flow.
01:21:923 (5,6,7,8) - ^^
01:26:344 (2,3,4,5,6,7) - i can't find the reason you increased spacing here. No need. Just no sound.

Good luck!
Topic Starter
Chibi Maruko
will check after school
Noffy

Remus wrote:

First of all, check AIMod and fix tags problems. eek fixed

[Ayyffy's Normal]
Check AIMod (Distance snap - on) double-checked again but the two points it reported were actually fine so uh
00:11:502 (1,2,3) - looks not so good, really, try to avoid structure like this. errr.. I think it looks fine?
00:27:765 - you can put here a tap, cause you did that before 00:27:133 (2) - here. I don't think those red ticks are as strong as the example ones that were mapped, and putting a circle on both would result in a really crowded and difficult pattern.
00:37:870 - ^
I can't properly say about fixes on this diff, because it looks more like advanced, not normal due to SV and some patterns. Think about renaming of this diff. It's definitely not an easier normal but spread wise it's fine o,o there isn't really a reason to call it advanced when it isn't made to be between a normal and a hard.

Neanmoins wrote:

Normal
01:29:028 (5,6,7) - i think this part can move to 01:28:870 - to follow the song (and maybe you need to do some change to keep the ds)

Chibi Maruko wrote:

Neanmoins wrote:

00:01:397 - green line should use same volume setting with red line i think all diffs already made it except ayyri and noffy's diff. It's depend to them. our diff doesn't have this green line as we're not using any slider velocity multipliers so this isn't an issue in our diff yay
code
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 68447
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 1342,46815,94815
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.4

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Soraru x mafumafu
ArtistUnicode:そらる x まふまふ
Creator:Chibi Maruko
Version:Ayyffy's Normal
Source:君の名は。
Tags:taki mitsuha your name movie cut ver Noffy Ayyri
BeatmapID:1179373
BeatmapSetID:547946

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:5
ApproachRate:6
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"doesn't watch this movie.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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246,145,47818,2,0,B|190:135|190:135|117:148,1,110,8|2,0:0|0:0,0:0:0:0:
80,250,48449,2,0,B|136:260|136:260|188:250,1,110,8|10,0:0|0:0,0:0:0:0:
304,215,49081,2,0,L|315:274,1,55,8|0,0:0|0:0,0:0:0:0:
333,326,49397,6,0,P|358:352|468:249,1,220,4|10,0:0|0:0,0:0:0:0:
439,153,50344,2,0,L|370:150,1,55,8|0,0:0|0:0,0:0:0:0:
340,108,50660,1,10,0:0:0:0:
256,192,50975,1,8,0:0:0:0:
172,108,51291,1,2,0:0:0:0:
111,111,51449,1,2,0:0:0:0:
56,136,51607,1,4,0:0:0:0:
22,253,51923,6,0,L|109:332,1,110,10|8,0:0|0:0,0:0:0:0:
150,365,52397,2,0,P|184:340|218:330,1,55,0|10,0:0|0:0,0:0:0:0:
316,335,52870,2,0,P|341:347|362:365,1,55,8|0,0:0|0:0,0:0:0:0:
408,326,53186,2,0,L|490:253,1,110,10|8,0:0|0:0,0:0:0:0:
494,192,53660,1,0,0:0:0:0:
491,131,53818,2,0,L|409:57,1,110,10|8,0:0|0:0,0:0:0:0:
289,36,54449,6,0,B|257:37|235:25|235:25|182:49|182:49|134:14|57:37,1,220,4|10,0:0|0:0,0:0:0:0:
115,149,55397,1,10,0:0:0:0:
102,207,55554,2,0,P|107:249|204:217,1,165,0|4,0:0|0:0,0:0:0:0:
237,187,56186,2,0,L|234:122,2,55,2|8|0,0:0|0:0|0:0,0:0:0:0:
278,244,56660,1,2,0:0:0:0:
316,352,56975,6,0,P|367:341|426:347,1,110,4|2,0:0|0:0,0:0:0:0:
472,235,57607,2,0,B|463:162|463:162|495:99|495:99|487:8,1,220,8|0,0:0|0:0,0:0:0:0:
368,6,58554,1,2,0:0:0:0:
289,98,58870,2,0,P|230:113|167:103,1,110,8|2,0:0|0:0,0:0:0:0:
93,48,59502,6,0,P|134:204|189:213,1,220,2|8,0:0|0:0,0:0:0:0:
281,255,60449,1,2,0:0:0:0:
386,213,60765,2,0,P|452:203|498:205,2,110,0|0|8,0:0|0:0|0:0,0:0:0:0:
281,255,61712,1,4,0:0:0:0:
225,147,62028,5,4,0:0:0:0:
176,257,62344,2,0,L|98:269,1,55,2|0,0:0|0:0,0:0:0:0:
43,172,62818,1,0,0:0:0:0:
64,115,62975,2,0,P|108:92|175:100,1,110,2|2,0:0|0:0,0:0:0:0:
278,143,63607,1,4,0:0:0:0:
361,55,63923,2,0,L|439:54,3,55,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
466,87,64554,5,4,0:0:0:0:
408,193,64870,1,2,0:1:0:0:
466,297,65186,1,2,0:0:0:0:
360,356,65502,1,2,0:1:0:0:
256,296,65818,1,2,0:0:0:0:
152,356,66133,1,0,0:0:0:0:
46,297,66449,1,2,0:0:0:0:
104,193,66765,1,2,0:0:0:0:
46,87,67081,6,0,L|119:80,1,55,12|0,0:0|0:0,0:0:0:0:
137,33,67396,1,8,0:0:0:0:
256,8,67712,1,10,0:0:0:0:
375,33,68028,2,0,L|385:104,1,55,8|0,0:0|0:0,0:0:0:0:
387,148,68344,2,0,L|377:219,1,55,8|8,0:0|0:0,0:0:0:0:
339,248,68660,2,0,L|297:238,2,27.5,8|8|8,0:0|0:0|0:0,0:0:0:0:
355,306,68975,1,8,0:0:0:0:
114,330,69607,6,0,P|92:280|109:209,2,110,6|8|2,0:0|0:0|0:0,0:0:0:0:
186,266,70554,1,8,0:0:0:0:
220,315,70712,2,0,L|290:328,2,55,4|0|0,0:0|0:0|0:0,0:0:0:0:
165,206,71344,1,0,0:0:0:0:
218,97,71660,6,0,L|218:42,2,55,2|8|0,0:0|0:0|0:0,0:0:0:0:
229,156,72133,2,0,P|265:200|319:220,1,110,4|8,0:0|0:0,0:0:0:0:
374,221,72607,1,0,0:0:0:0:
405,169,72765,2,0,L|412:35,1,110,2|8,0:0|0:0,0:0:0:0:
413,0,73239,5,4,0:0:0:0:
497,86,73554,1,0,0:0:0:0:
405,169,73870,2,0,L|399:278,1,110,0|2,0:0|0:0,0:0:0:0:
393,339,74344,2,0,L|447:342,1,55,8|8,0:0|0:0,0:0:0:0:
491,299,74660,5,4,0:0:0:0:
495,178,74975,1,8,0:0:0:0:
396,107,75291,2,0,P|356:107|292:60,1,110,2|8,0:0|0:0,0:0:0:0:
275,13,75765,1,4,0:0:0:0:
153,11,76081,1,0,0:0:0:0:
137,69,76239,2,0,L|101:198,2,110,8|2|8,0:0|0:0|0:0,0:0:0:0:
275,13,77186,5,4,0:0:0:0:
382,69,77502,1,8,0:0:0:0:
398,127,77660,2,0,L|427:232,1,110,0|2,0:0|0:0,0:0:0:0:
456,350,78291,2,0,P|410:335|335:343,1,110,4|0,0:0|0:0,0:0:0:0:
290,353,78765,1,8,0:0:0:0:
231,339,78923,1,4,0:0:0:0:
120,343,79239,6,0,L|54:342,2,55,2|8|0,0:0|0:0|0:0,0:0:0:0:
163,300,79712,2,0,P|185:250|168:179,2,110,6|8|2,0:0|0:0|0:0,0:0:0:0:
91,236,80659,1,8,0:0:0:0:
57,285,80817,2,0,L|-13:298,2,55,4|0|0,0:0|0:0|0:0,0:0:0:0:
112,176,81449,1,2,0:0:0:0:
221,228,81765,6,0,L|226:295,2,55,2|8|8,0:0|0:0|0:0,0:0:0:0:
217,167,82239,1,4,0:0:0:0:
255,53,82554,2,0,L|326:46,1,55,8|0,0:0|0:0,0:0:0:0:
389,138,83028,1,2,0:0:0:0:
364,256,83344,1,4,0:0:0:0:
256,192,83660,1,0,0:0:0:0:
148,256,83975,6,0,P|98:272|27:244,1,110,0|2,0:0|0:0,0:0:0:0:
5,210,84449,1,8,0:0:0:0:
48,97,84765,1,4,0:0:0:0:
168,109,85081,1,8,0:0:0:0:
256,192,85397,6,0,P|306:208|377:180,1,110,2|8,0:0|0:0,0:0:0:0:
399,146,85871,1,4,0:0:0:0:
343,38,86186,2,0,L|343:-30,2,55,0|8|0,0:0|0:0|0:0,0:0:0:0:
303,84,86660,2,0,P|246:97|185:79,1,110,2|8,0:0|0:0,0:0:0:0:
144,54,87133,1,8,0:0:0:0:
92,85,87291,1,4,0:0:0:0:
126,201,87607,1,8,0:0:0:0:
256,192,87923,5,2,0:0:0:0:
386,201,88239,1,8,0:0:0:0:
421,250,88397,1,4,0:0:0:0:
342,341,88712,1,0,0:0:0:0:
256,280,89028,2,0,L|256:223,1,55,0|2,0:0|0:0,0:0:0:0:
256,168,89344,1,0,0:0:0:0:
256,104,89502,2,0,L|192:96,1,55,2|2,0:0|0:0,0:0:0:0:
141,86,89818,5,4,0:0:0:0:
80,190,90133,1,2,0:0:0:0:
141,298,90449,2,0,L|151:370,1,55,2|2,0:1|0:1,0:0:0:0:
204,376,90765,1,2,0:1:0:0:
255,344,90923,2,0,P|307:338|375:350,1,110,2|0,0:0|0:0,0:0:0:0:
420,368,91397,1,2,0:0:0:0:
475,260,91712,6,0,L|482:205,1,55,2|0,0:0|0:0,0:0:0:0:
492,145,92028,1,2,0:0:0:0:
472,87,92186,1,0,0:0:0:0:
256,192,92344,12,0,94239,0:0:0:0:
256,192,94870,5,6,0:0:0:0:
Topic Starter
Chibi Maruko

Remus wrote:

Hello. hello!


First of all, check AIMod and fix tags problems. ikr, ayyffi's diff, right?

[Easy]
00:10:239 (2) - bad aesthetics, you can improve that slider. so many complain about this. i just became to noob making long slider :c
01:09:607 (1,2) - will be hard for players to read this moment. ikr but i just copy battle from monstrata's map bcs there's no opportunity to make another flow. So, no fix
01:14:660 (1,2) - ^. (newbies like the stable rhytm, without moments like these) same comment as above
You got, what i wanted to say(check again all moments like these, maybe you decide to fix them). will check after i done for stuff.

[Hard]
If you tried to do with DS, so check AIMod too. no warning about ds.
00:31:081 (4,5) - meh, looks bad, because they are so near. so, what am i suppose to do. idk just need to increase spacing or idk.

[Insane]
00:08:975 (1) - it's already insane, so better to not miss loud sounds like this. you just saying about this except the other part. It same like this.
00:12:449 (4) - ? fix it pls nope, it's fine imo
00:25:870 (3,4,5,1) - yes, i know what you want ot do here, but maybe you'll do more spacing then? no, i want to keep these
00:49:397 (1) - fix shape of slider. fixed
01:17:186 (1,2) - bad flow. will fix another way. just need to thinking
01:21:923 (5) - no need in that. no, should added it bcs stream here instead extra diffs has no
01:25:081 (2,3,4,5,6) - square-type flow is causing some problems to players, so you can try to improve jumps here. yeah, i think it's looked bad flows :p . Fixed
01:30:923 (1,2) - too near. slow part are need to slow flow. no fix

[Extra]
ctrl+a = almost all objects are on the centr of the map. That's not so good at all.
00:30:923 (3,4,5,6,7,8,9,10,11,12) - overmapping. There is no stream here. why are so many complain about this. ikr you said it's no sound stream but possibly some of ppl can hear stream it. don't be confusing ^^. Just need to upgrade the ears.
00:33:765 (5,6,7,8,9,10) - ^ same comment as above
00:56:818 (7,1) - bad flow. fixed ctrl + j
01:21:923 (5,6,7,8) - ^^ can't change these streams bcs too hard... and lazy. no fix
01:26:344 (2,3,4,5,6,7) - i can't find the reason you increased spacing here. No need. Just no sound. first, i must need to increased those jumps bcs wanted to this diff more higher than all diffs. second, why no need sound here. idk what are you said

Good luck!
thanks for mod!
updated Ayyffy's diff
Namki
Just a reminder that you must follow Code of Conduct, which says you must be friendly and reply to the mods properly without any kind of misbehaviour and insulting. Thanks.

Edit: according to Mafumafu's official nicovideo account, it should be "Mafumafu"
Proof.
Cirno no Baka
From q

[Metadata]

Add tags
そらる×まふまふ そらまふ Cover RADWIMPS
web--> http://www.sunefansub.com/2016/09/zen-z ... letra.html
video more--> https://www.youtube.com/watch?v=2RQ9hXa6rjU


[Extra]
00:01:397 (1,2) - blanket
00:21:607 (1,2) - ^
00:26:818 (2,3) - Ctrl+G
00:27:923 (1,3) - ^
00:28:397 (4,5) - ^
00:39:765 (2) - Add whistle here


[Insane]
00:25:870 (3) - not have a sound why mapping?
00:52:397 (2,4) - Ctrl + G ? :D
01:09:923 (2,3) - Semi blanket


[Hard]
00:08:344 (3,4,5) - consistency with 00:05:502 (2,3) -

Great diff

[Easy]

00:16:554 (1,2) - please mirror, and used for make a perfect blanket in 00:17:186 (2,3) -

GL !
Ohwow
Sup, from my roastin queue
[Extra]
First impressions: I feel like you overused flow breaks, it makes them less emphasizing. I don't know if that's what you're going for in this difficulty, but the map should flow better imo.
00:03:291 (3) - ctrl+g for better flow?
00:15:607 (2) - ^
00:22:870 (1,2) - Flow better?
00:39:923 (3,4) - similar ^
00:21:607 (1,2) - blanket like this?
00:24:607 (2,3,4,1,2,3,4,5) - Ehh, doesn't really flow.
00:31:554 (11,12) - instead of these 2 notes, maybe a 1/4 slider?
00:33:765 (5,6,7,8,9,10,1) - inconsistent spacing. If you're going for the gradual increased spacing, at least the spacing between 00:34:160 (10,1) - should be the largest of the rest. But imo i think the spacing should be consistent to make it look cleaner.
00:33:844 (6) - delete circle? I think the little percussion stream starts at the white tick, not at the red tick.
00:35:264 (5) - ^ similar, the percussion starts at the red tick.
00:49:397 (1) - flip vertically? (flow better)
01:02:028 (1) - ^
01:04:554 (1) - ^
01:08:344 (1,2,3,4,5,6,7,8,9) - fancier stream?
better stream?
https://i.gyazo.com/a63efabf89452e0d23e985a2b850e6a2.jpg
01:19:239 (5,6,7) - ctrl+G
01:34:397 (2) - Make this into a 1/1 slider?

Yah flow was a bit lacking, lots of sharp movements.

Sorry for short mod, good luck with your map!
Topic Starter
Chibi Maruko
namki

Namki wrote:

Just a reminder that you must follow Code of Conduct, which says you must be friendly and reply to the mods properly without any kind of misbehaviour and insulting. Thanks.

Edit: according to Mafumafu's official nicovideo account, it should be "Mafumafu" Yeah, i didn't too much know about japanese metadata. Changed!
Proof.

sakurasaki

-Sakurasaki wrote:

From q

[Metadata]

Add tags そらる×まふまふ そらまふ Cover RADWIMPS the vocals were already added in text but someone has told me to remove the vocals in tags. Added cover RADWIMPS
web--> http://www.sunefansub.com/2016/09/zen-z ... letra.html
video more--> https://www.youtube.com/watch?v=2RQ9hXa6rjU


[Extra]
00:01:397 (1,2) - blanket nope, many complain about this but i won't do it for a some reason
00:21:607 (1,2) - ^ no
00:26:818 (2,3) - Ctrl+G looks huge jumps :3, changed
00:27:923 (1,3) - ^ more increase jump i think, no fix
00:28:397 (4,5) - ^ same flow :p, but ok, fixed
00:39:765 (2) - Add whistle here no hitsound here lol, no add


[Insane]
00:25:870 (3) - not have a sound why mapping? players need to rest and rdy for 1/2 jumps. So, i need to not mapping the rhythm and follow a vocals.
00:52:397 (2,4) - Ctrl + G ? :D fixed
01:09:923 (2,3) - Semi blanket ikr but i wants to keep this bcs it's cool


[Hard]
00:08:344 (3,4,5) - consistency with 00:05:502 (2,3) - no, just need to follow the aechetics.

Great diff thanks, hard is always use ds :3

[Easy]

[box=]00:16:554 (1,2) - please mirror, and used for make a perfect blanket in 00:17:186 (2,3) - fixed, move a slider (1)

GL !

ohwow

Ohwow wrote:

Sup, from my roastin queue hai, dud
[Extra]
First impressions: I feel like you overused flow breaks, it makes them less emphasizing. I don't know if that's what you're going for in this difficulty, but the map should flow better imo.
00:03:291 (3) - ctrl+g for better flow? no, it would be not balance
00:15:607 (2) - ^ same as above comment
00:22:870 (1,2) - Flow better? i can't change this bcs need to keep the pattern on 00:23:502 (3,4,5,6) -

00:39:923 (3,4) - similar ^ no again
00:21:607 (1,2) - blanket like this? no, just need to keep these style. Otherwise, it not follow and not similar

00:24:607 (2,3,4,1,2,3,4,5) - Ehh, doesn't really flow. you looked it's bad flow, but the players playing this part are fine to fc this. no fix
00:31:554 (11,12) - instead of these 2 notes, maybe a 1/4 slider? would be not good emphasize xd
00:33:765 (5,6,7,8,9,10,1) - inconsistent spacing. If you're going for the gradual increased spacing, at least the spacing between 00:34:160 (10,1) - should be the largest of the rest. But imo i think the spacing should be consistent to make it look cleaner. fixed bcs over 10 modders had complained about this.
00:33:844 (6) - delete circle? I think the little percussion stream starts at the white tick, not at the red tick. won't do it after you said above comment
00:35:264 (5) - ^ similar, the percussion starts at the red tick. i can hear 1/4 streams white tick to big white tick bcs the sound are pretty soft.
00:49:397 (1) - flip vertically? (flow better) fixed ctrl + j
01:02:028 (1) - ^ i think i don't have idea to change this slider, but it's look fine
01:04:554 (1) - ^ fixed ctrl + j
01:08:344 (1,2,3,4,5,6,7,8,9) - fancier stream? but almost to be triangle stream. but these are same too that i don't have idea to make flow stream but your idea kinda low fun.
https://i.gyazo.com/a63efabf89452e0d23e ... 50e6a2.jpg
01:19:239 (5,6,7) - ctrl+G more big jump, more pp that's not great :p. fixed
01:34:397 (2) - Make this into a 1/1 slider? no

Yah flow was a bit lacking, lots of sharp movements.

Sorry for short mod, good luck with your map!

thanks for mod, guys!
you're awesome
updated ayyffy's diff
Affirmation
Q

[Insane]
00:11:660 - I think you should add a beat in here
00:14:186 - ^
00:16:239 (6) - end at 00:16:397 -
00:26:028 (4,5,1) - really weird antijump, this map part doesn't match with antijump, I think.
00:29:818 (3,4) - avoid overlap since your map's concept is not overlap[
00:36:133 (3,4,1) -

[Extra]
00:09:054 - add a beat
00:32:660 (4) - ctrl G? flow could be better
00:56:028 (1) - unnecessary NC

GL
Topic Starter
Chibi Maruko

Neoskylove wrote:

Q

[Insane]
00:11:660 - I think you should add a beat in here changed
00:14:186 - ^ changed
00:16:239 (6) - end at 00:16:397 - fixed
00:26:028 (4,5,1) - really weird antijump, this map part doesn't match with antijump, I think. it's look fine tho unless there's another rhythm that i shouldn't not do it. no fix
00:29:818 (3,4) - avoid overlap since your map's concept is not overlap fixed
00:36:133 (3,4,1) -

[Extra]
00:09:054 - add a beat not really sure yet bcs this looks doesn't fit on this style. no fix
00:32:660 (4) - ctrl G? flow could be better oh yeah, fixed. sees better now
00:56:028 (1) - unnecessary NC just wanted to keep this. no change

GL
thanks for mod!
Sotarks
m4m from Q

extra
00:17:502 (5,1) - try avoid this overlap 00:17:818 (1) - 245|237
00:31:159 (6,8,10,12) - why do you overmap a stream here, it doesn't fit at all pls
00:34:001 (8,10) - ^ same lol
01:32:423 (1) - spinner doesn't fit here, try to map that section, missing drums ect
01:34:397 (2) - make that 1/1 slider ?
pretty cool diff exept those overmapped stream imo xd

insane
00:31:475 (6,8) - overmapped
00:35:502 (1,2,3) - you decide to overmap 1/4 before but when there's actual 1/4 you skip them :thinking:
00:40:397 (3) - sloppy overlap imo
00:53:502 (3,4,5) - the linear flow here makes the flow really sharp here doesn't fit imo, try to make a curved flow here
01:10:712 (1) - don't skip important vocals pls
01:17:186 (1) - try to make this rythmn instead
01:32:423 (1) - same as extra for spinner
01:34:397 (2) - 1/1 slider

hard
00:31:081 (4,5) - don't do that in hard pls
01:32:423 (1,1) - ok for hard that fits, but not for insane/extra xd
pretty good diff


GL~
Topic Starter
Chibi Maruko

Sotarks wrote:

m4m from Q

extra
00:17:502 (5,1) - try avoid this overlap 00:17:818 (1) - 245|237 fixed another flow
00:31:159 (6,8,10,12) - why do you overmap a stream here, it doesn't fit at all pls k, many complain about this. I might just remove it and replace 1/2 jump. And now, all players are satisfy
00:34:001 (8,10) - ^ same lol in this i won't change it bcs should follow the rhythm
01:32:423 (1) - spinner doesn't fit here, try to map that section, missing drums ect yeah i heard a drum too, but it doesn't fit to add it. Added long slider
01:34:397 (2) - make that 1/1 slider ? unsuitable for this part
pretty cool diff exept those overmapped stream imo xd mayb trying to map stream using ds but pretty bad imo, just do convert slider to stream only that i can do it :p.

insane
00:31:475 (6,8) - overmapped fixed as followed extra
00:35:502 (1,2,3) - you decide to overmap 1/4 before but when there's actual 1/4 you skip them :thinking: don't thinking, just followed the vocal that you can heard 1/1 note here imo wat im talking about
00:40:397 (3) - sloppy overlap imo keep this bcs it's cool imo
00:53:502 (3,4,5) - the linear flow here makes the flow really sharp here doesn't fit imo, try to make a curved flow here lel, didn't noticed dat. fixed
01:10:712 (1) - don't skip important vocals pls already follow important vocals lol
01:17:186 (1) - try to make this rythmn instead better emphasize, fixed
01:32:423 (1) - same as extra for spinner i'm not follow the insane follow extra bcs not fit lel :p
01:34:397 (2) - 1/1 slider no

hard
00:31:081 (4,5) - don't do that in hard pls changed
01:32:423 (1,1) - ok for hard that fits, but not for insane/extra xdcit's fine imo
pretty good diff thx, trying to find bn to check this


GL~
thanks for mod! xD
Osu Tatakae Ouendan
from World's Largest M4M Queue (o w o)

Actually I kinda love the map, so I'm not sure I can point out a lot, but I hope this helps.

[Insane]
00:28:554 (5) - I think you should space this out, considering rest of the previous patterns have high spacing. maybe x296 y128 or somewhere similar
00:34:870 (3,4,5,6) - I suggest the spacing here be evened out (equal spacing), to preserve momentum
00:45:765 (2,3,4) - i think this should be farther from 00:45:449 (1) - so that it'd be clearer that it is 1/1 away
01:20:344 (3) - i think this shouldn't be curved like this. The change in direction in movement is rather sudden and the curve also means less movement, which translates to a sudden stop in momentum considering how fast 01:19:712 (1,2) - is. Suggest this? https://osu.ppy.sh/ss/7169337

[Extra]
00:08:975 (1,2) - I presume you wanted 00:08:344 (3,4,1) - to be in a going up pattern, which is actually good. my problem is 00:09:449 (2) - overlapping with 00:08:660 (4) - . Possible suggestion: https://osu.ppy.sh/ss/7169098 flow should still be good with this. Try to blanket that around the reverse arrow btw if you do this
00:12:923 (2) - overlaps with 00:12:133 (4) - Try moving it around here: http://puu.sh/tDlnh/a09c609b56.jpg Flow and movement should still be good with this change.
00:23:660 (4,5,6) - general suggestion: changing movement so that the direction moves towards 00:24:133 (1) - instead of away. Something like this? http://puu.sh/tDmUY/4f8082da67.jpg Or if you want to keep emphasis on jump from 6 to 1: something like this http://puu.sh/tDn3F/34af359eb6.jpg
01:03:449 (2) - gonna have to say this probably shouldn't be stacked on 01:02:660 (3) - , as hitbursts block the reverse arrow from being seen. Normally it does depend on the hitburst used by the skin, but I will presume it uses regular sized hitbursts which means the reverse arrow likely cannot be seen.

Really love the map though.
Hope this helps (/w\)
Topic Starter
Chibi Maruko

Osu Tatakae Ouendan wrote:

from World's Largest M4M Queue (o w o)

Actually I kinda love the map, so I'm not sure I can point out a lot, but I hope this helps.

[Insane]
00:28:554 (5) - I think you should space this out, considering rest of the previous patterns have high spacing. maybe x296 y128 or somewhere similar yeah, you looked are random jumps but you just give a comment like this to improve pattern. fixed
00:34:870 (3,4,5,6) - I suggest the spacing here be evened out (equal spacing), to preserve momentum fixed
00:45:765 (2,3,4) - i think this should be farther from 00:45:449 (1) - so that it'd be clearer that it is 1/1 away normally this part should be more easier than before this bcs need to rest to prepare the next level which means the vocals were sang like 1/2 . So, i wanted to decrease them except extra that i should do more hard. no fix
01:20:344 (3) - i think this shouldn't be curved like this. The change in direction in movement is rather sudden and the curve also means less movement, which translates to a sudden stop in momentum considering how fast 01:19:712 (1,2) - is. Suggest this? https://osu.ppy.sh/ss/7169337 interesting idea! fixed

[Extra]
00:08:975 (1,2) - I presume you wanted 00:08:344 (3,4,1) - to be in a going up pattern, which is actually good. my problem is 00:09:449 (2) - overlapping with 00:08:660 (4) - . Possible suggestion: https://osu.ppy.sh/ss/7169098 flow should still be good with this. Try to blanket that around the reverse arrow btw if you do this your idea are good interest but not good for me tho. Just changed to 1/2 sliders and circles to built an emphasize
00:12:923 (2) - overlaps with 00:12:133 (4) - Try moving it around here: http://puu.sh/tDlnh/a09c609b56.jpg Flow and movement should still be good with this change. fixed
00:23:660 (4,5,6) - general suggestion: changing movement so that the direction moves towards 00:24:133 (1) - instead of away. Something like this? http://puu.sh/tDmUY/4f8082da67.jpg Or if you want to keep emphasis on jump from 6 to 1: something like this http://puu.sh/tDn3F/34af359eb6.jpg oh yeah, i kinda felt awkward bcs no idea to make pattern. Changed
01:03:449 (2) - gonna have to say this probably shouldn't be stacked on 01:02:660 (3) - , as hitbursts block the reverse arrow from being seen. Normally it does depend on the hitburst used by the skin, but I will presume it uses regular sized hitbursts which means the reverse arrow likely cannot be seen. it's fine imo. I'll trying my best to fix that bcs no opportunity to make better

Really love the map though. thanks, hope you like it xD
Hope this helps (/w\)
thanks for mod!
rly helpful
[Senshi]
Heyo :)

just some little things that i noticed my osu res is 1920x1080

reminding you that it is my opinion and i could be wrong :P

i like the map and the way you map it great, because it is completely diffrent from the ranked version (orig. song)

Easy

01:10:554 - starting there i think that clircles are missing on the first part of the vocal, maybe its intended, correct me if im wrong
ill give you all the times here : 01:10:554 - 01:13:081 - 01:15:607 - 01:19:239 - 01:20:660 - 01:23:186 - 01:25:712 - 01:30:765 -

Hard

00:03:291 - far out of the grid
00:49:397 - move it slightly to the right so most of it is in the grid
01:23:975 - move it a bit down maybe

Insane

00:20:975 - move it a bit up
00:38:660 - move it a bit down
01:18:923 - move it a bit up

Extra

00:14:028 - here you use a triple for a bit and for the same beat here 00:16:870 - you dont use it and there is one less note change either of them a bit same goes for the repetition right afterwards
00:25:239 - move it to the right
00:37:081 - move it a bit down
00:44:186 - move it a bit up
00:48:291 - to far out again move it a bit down
00:51:923 - same goes here to far out move it down
01:00:291 - same here
01:10:712 - move it a bit up
01:19:712 - the spacing is a bit of 01:19:239 (5,6,7) - got the same space but 01:19:712 (1) - is further away maybe adjust the distance
01:25:081 - to far out of the grid again move it down
01:28:870 - move it a bit up
01:32:347 - I like the idea behind the big slider however in the middle of it it moves far out of the grid so maybe move it down a bit
Topic Starter
Chibi Maruko

[Senshi] wrote:

Heyo :) hai!

just some little things that i noticed my osu res is 1920x1080 lol, dat's okay bcs i mapped dat same resolution as you

reminding you that it is my opinion and i could be wrong :P

i like the map and the way you map it great, because it is completely diffrent from the ranked version (orig. song) ikr bcs mapper have different style, different map

Easy

01:10:554 - starting there i think that clircles are missing on the first part of the vocal, maybe its intended, correct me if im wrong
ill give you all the times here : 01:10:554 - 01:13:081 - 01:15:607 - 01:19:239 - 01:20:660 - 01:23:186 - 01:25:712 - 01:30:765 - hehe, i won't do it bcs at the timing you gave were not corretly and no sound. ikr should always put note for each white tick, but not only white tick. in fact this rhythm were do bad ryhthm such as the big white tick are no sound. so, i don't have idea to get more better. I just copied battle's ez from monstrata ver bcs his diff can ranked lel. so, my map wanted to rank too.

Hard

00:03:291 - far out of the grid probably if fix, would be error ds, mayb your suggestion or someone screenshot to help this..
00:49:397 - move it slightly to the right so most of it is in the grid it's fine appointment the white dot are not put at offscreen, mayb should look aimod too
01:23:975 - move it a bit down maybe players can see and ez to play

Insane

00:20:975 - move it a bit up nope bcs looks cool i copied the before that
00:38:660 - move it a bit down fixed
01:18:923 - move it a bit up no bcs you can look a slider (1) they're good flow i guess

Extra

00:14:028 - here you use a triple for a bit and for the same beat here 00:16:870 - you dont use it and there is one less note change either of them a bit same goes for the repetition right afterwards lol, random question but i was deafed man bcs i just put a triple note, fixed!
00:25:239 - move it to the right if do, would be overlap. Mayb i can try my best way to fix dat
00:37:081 - move it a bit down that's fine i sees
00:44:186 - move it a bit up fixed
00:48:291 - to far out again move it a bit down it's fine
00:51:923 - same goes here to far out move it down won't bcs need to keep pattern at 00:52:554 (3,5,6) and yeah, monstrata should sees this :D
01:00:291 - same here it's fine since this is extra but goes to insane. It must be boring tho :/
01:10:712 - move it a bit up keeping this bcs slider tail was stacked
01:19:712 - the spacing is a bit of 01:19:239 (5,6,7) - got the same space but 01:19:712 (1) - is further away maybe adjust the distance lel, i'm much rarely uses ds bcs you know, can use for slow part, streams, etc. so, possibly this would no problem for players including me. no fix
01:25:081 - to far out of the grid again move it down keeping this bcs you can looks a geometry
01:28:870 - move it a bit up fixed, didn't noticed dat the old flow looks a linear flow
01:32:347 - I like the idea behind the big slider however in the middle of it it moves far out of the grid so maybe move it down a bit would be easier than old. no fix
thanks for mod! xD
damn 64 posts about 1 months ago dud, getting fast tho
-NanoRIPE-
hi from q

[Normal]
00:12:765 (4.5) - this pattern too edge imo,maybe make the slider curve?
00:19:081 (1) - 1/2 reverse slider for emphatize to guitar sound?
00:30:765 (4,5) - this too dense for normal diff imo,just delete the circle 5 for solve the issue
00:45:607 (4) - ^ just del this circle (theres no sound on this tick even though this is a big white tick)
00:47:502 (3,4) - swap it? because its more sense if you put the circle on the big white tick
00:51:291 (5,6,7) - wth is this? just put 1/2 reverse slider here,dont put 3 circles here its too dense
00:56:660 (5) - ds
00:57:607 (2) - i think long slider make the rhythm little bit odd,maybe del this slider and add a 1/1 slider then a circle?
01:02:344 (2,3,4) - ok i understand you follow vocal here but its too odd cause these pattern make the player confuse,here my suggestion http://prntscr.com/e1pbzi
01:03:923 (6) - i dont think if this slider put on 2k17 map,maybe just del the reverse (2 1/2 sliders i mean)
01:04:554 (1,2,3,4,5,6,7,8) - considering to put some slider here cause its too boring if you just put circles here
01:08:660 (6) - this is not hard diff so i think 1/4 reverse slider its not a good idea.my suggestion http://prntscr.com/e1pczy (make object (4) a circle so its make the pattern looks neat)

ok enough for normal xd

[Hard]
00:08:975 (1) - 1/3 reverse slider for guitar?
00:16:239 (4) - ctrl g and move to 250,320? because i think the slider 4 need more emphatize
01:10:712 (1) - this slider doesnt fit to vocal (quite odd),if you try to emphatize to vocal.maybe try this http://prnt.sc/e1pezv
01:20:818 (1) - ^ (if you think my suggestion is not good for you,you just convert the slider into 2 circles and then make the circle (3) stack to slider (4) for make it sense)
01:29:186 (4) - convert this slider into a 1/2 slider and a circle for drum

i like the flow and the pattern on this diff ~

[Insane]
00:05:028 (1) - this slider break the flow (idk what do you want from this slider because the slider tail of this slider doesnt connect to the next object)
here my suggestion http://prnt.sc/e1pgif i choose straight slider because its more sense than curve slider
00:08:975 (1) - triplet here for guitar? since this is insane diff so why not?
00:17:502 (5) - ctrl g? because if you ctrl g this thats make the flow look better
00:18:291 (2) - move to 337,98? because i think if you put the circle under slider (1) its quite odd (idk im just feel it weird)
00:18:923 (5) - move little bit down? its too close imo if you compare with 00:16:081 (5,6) - that have same guitar sound
00:35:186 (5) - move to 217,360 for make the flow better lol
00:35:818 (2) - triplet here? cause for cymbal?

ok thats enough im so tired ;w;
GL with your map~
Topic Starter
Chibi Maruko

-NanoRIPE- wrote:

hi from q

[Hard]
00:08:975 (1) - 1/3 reverse slider for guitar? no bcs more harder
00:16:239 (4) - ctrl g and move to 250,320? because i think the slider 4 need more emphatize fixed exept the coordinated you said bcs not interested
01:10:712 (1) - this slider doesnt fit to vocal (quite odd),if you try to emphatize to vocal.maybe try this http://prnt.sc/e1pezv i wont do it for a some reason
01:20:818 (1) - ^ (if you think my suggestion is not good for you,you just convert the slider into 2 circles and then make the circle (3) stack to slider (4) for make it sense) same as above
01:29:186 (4) - convert this slider into a 1/2 slider and a circle for drum fixed

i like the flow and the pattern on this diff ~ the secret is always uses ds :3

[Insane]
00:05:028 (1) - this slider break the flow (idk what do you want from this slider because the slider tail of this slider doesnt connect to the next object)
here my suggestion http://prnt.sc/e1pgif i choose straight slider because its more sense than curve slider fixed as well.
00:08:975 (1) - triplet here for guitar? since this is insane diff so why not? i just ignored triple guitar for need slow part (idk i much lazy and describe for making reason why)
00:17:502 (5) - ctrl g? because if you ctrl g this thats make the flow look better gud, fixed
00:18:291 (2) - move to 337,98? because i think if you put the circle under slider (1) its quite odd (idk im just feel it weird) fixed anoher coordinated
00:18:923 (5) - move little bit down? its too close imo if you compare with 00:16:081 (5,6) - that have same guitar sound fixed
00:35:186 (5) - move to 217,360 for make the flow better lol more better, fixed
00:35:818 (2) - triplet here? cause for cymbal? nope

ok thats enough im so tired ;w; so, sleep to get energy :D
GL with your map~
thanks for mod! xD
Morgar
Hi! Here from the NM request on my mod queue
Found just 1 thing on each of the difficulties, hope it helps!

Easy

00:11:502 - To 00:21:607 - Should be 70% volume, almost no difference when you play it like this but with DT on you can clearly hear.



Normal

01:03:923 (6) - This slider shouldn't return twice. It should last until 01:04:239 - because the half beat after that is not a note and in vocals is used for breathing in.
Topic Starter
Chibi Maruko

Morgar wrote:

Hi! Here from the NM request on my mod queue
Found just 1 thing on each of the difficulties, hope it helps!

Easy

00:11:502 - To 00:21:607 - Should be 70% volume, almost no difference when you play it like this but with DT on you can clearly hear. mayb 70% kinda not interest for me instead 70& for normal parts, 60 for slow part and 80% for chorus or kiai or hard part.

will give kudosu if noffy and ayyri fix his diff
Noffy

-NanoRIPE- wrote:

hi from q hii~

[Normal]
00:12:765 (4.5) - this pattern too edge imo,maybe make the slider curve? I think this fits fine in the section overall, which is intentionally filled with edgy angles and straight sliders.
00:19:081 (1) - 1/2 reverse slider for emphatize to guitar sound? I'll keep this in consideration, but no change for now, as I think the slider shape in the pattern emphasizes it already
00:30:765 (4,5) - this too dense for normal diff imo,just delete the circle 5 for solve the issue changed for now since that does fit pretty well with the difficulty's pacing.
00:45:607 (4) - ^ just del this circle (theres no sound on this tick even though this is a big white tick) changed back, had it like this before.
00:47:502 (3,4) - swap it? because its more sense if you put the circle on the big white tick No change, as it is currently this way to both follow the guitar and simply lead into following the vocals.
00:51:291 (5,6,7) - wth is this? just put 1/2 reverse slider here,dont put 3 circles here its too dense changed a different way.
00:56:660 (5) - ds fixed aa
00:57:607 (2) - i think long slider make the rhythm little bit odd,maybe del this slider and add a 1/1 slider then a circle? No change, as this section being relatively calmer is meant to be emphasized by having fewer 1/1 rhythms.
01:02:344 (2,3,4) - ok i understand you follow vocal here but its too odd cause these pattern make the player confuse,here my suggestion http://prntscr.com/e1pbzi I'm sorry, I couldn't tell what you were trying to suggest by this screenshot, as it is unclear to me where this suggested rhythm is taking place x_x
01:03:923 (6) - i dont think if this slider put on 2k17 map,maybe just del the reverse (2 1/2 sliders i mean) Changed as suggested, but as a note.. it's kind of weird to use "2k17 map" as a reason.. when we're only a month into 2017.... uhhhh
01:04:554 (1,2,3,4,5,6,7,8) - considering to put some slider here cause its too boring if you just put circles here I disagree, as it fits very well with the song's build-up, which is emphasized by it being an all-circles section, which is less common than simply having sliders for the sake of it.
01:08:660 (6) - this is not hard diff so i think 1/4 reverse slider its not a good idea.my suggestion http://prntscr.com/e1pczy (make object (4) a circle so its make the pattern looks neat) this has been changed as suggested.

ok enough for normal xd xd

Morgar wrote:

Normal

01:03:923 (6) - This slider shouldn't return twice. It should last until 01:04:239 - because the half beat after that is not a note and in vocals is used for breathing in. No change, as this point was addressed while applying the previous mod.

Chibi Maruko wrote:

will give kudosu if noffy and ayyri fix his diff we're girls o: !
code
osu file format v14

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AudioLeadIn: 0
PreviewTime: 68447
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 1397,46870,94870
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 8
TimelineZoom: 1.4

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Soraru x Mafumafu
ArtistUnicode:そらる x まふまふ
Creator:Chibi Maruko
Version:Ayyffy's Normal
Source:君の名は。
Tags:taki mitsuha your name movie cover RADWIMPS cut ver Noffy Ayyri
BeatmapID:1179373
BeatmapSetID:547946

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:5
ApproachRate:6
SliderMultiplier:1.1
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[Events]
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44,309,23502,2,0,P|14:271|10:221,2,82.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
104,306,24133,6,0,L|158:196,1,110,2|2,0:0|0:0,0:0:0:0:
265,163,24765,2,0,L|216:261,1,110,2|0,0:1|1:0,0:0:0:0:
252,377,25397,2,0,L|300:278,1,110,0|0,1:0|1:0,0:0:0:0:
358,171,26028,1,2,0:0:0:0:
311,59,26344,1,2,0:0:0:0:
228,147,26660,6,0,P|232:172|246:205,2,55,4|0|2,0:0|0:0|0:0,0:0:0:0:
218,87,27133,1,0,0:0:0:0:
170,49,27291,2,0,P|142:52|108:68,2,55,2|0|2,0:0|0:0|0:0,0:0:0:0:
291,39,27923,2,0,L|414:32,1,110,2|2,0:0|0:0,0:0:0:0:
503,96,28554,2,0,P|506:157|474:213,1,110,0|0,0:0|0:0,0:0:0:0:
444,245,29028,1,0,1:0:0:0:
387,222,29186,6,0,P|334:208|281:222,1,110,4|2,0:0|0:0,0:0:0:0:
183,293,29818,2,0,P|130:306|77:292,1,110,2|0,0:0|0:0,0:0:0:0:
15,188,30449,1,2,0:1:0:0:
56,74,30765,1,2,0:0:0:0:
171,60,31081,2,0,P|203:80|231:111,2,55,0|0|0,0:0|0:0|0:0,0:0:0:0:
120,170,31712,6,0,B|125:245|125:245|116:294,1,110,4|2,0:0|0:0,0:0:0:0:
103,338,32186,1,0,0:0:0:0:
159,361,32344,2,0,B|196:369|196:369|292:352,1,110,2|2,0:0|0:0,0:0:0:0:
382,318,32975,1,2,0:0:0:0:
318,215,33291,1,2,0:0:0:0:
385,114,33607,2,0,L|428:42,2,82.5,0|0|2,1:1|1:0|0:1,0:0:0:0:
326,126,34238,6,0,P|262:127|216:110,1,110,2|2,0:0|0:0,0:0:0:0:
113,54,34870,2,0,P|79:97|63:149,1,110,2|2,0:0|0:0,0:0:0:0:
95,266,35502,2,0,P|138:299|190:315,1,110,2|2,0:0|0:0,0:0:0:0:
311,304,36133,1,2,0:0:0:0:
248,200,36449,1,2,0:0:0:0:
322,104,36765,6,0,P|347:127|360:154,2,55,4|0|2,0:0|0:0|0:0,0:0:0:0:
268,76,37238,1,0,0:0:0:0:
207,86,37397,2,0,P|176:101|157:124,2,55,2|0|2,0:0|0:0|0:0,0:0:0:0:
248,200,38028,6,0,P|254:253|289:296,1,110,2|2,0:0|0:1,0:0:0:0:
343,321,38501,1,0,1:0:0:0:
400,301,38659,2,0,P|438:246|437:188,1,110,2|2,0:1|0:1,0:0:0:0:
443,143,39133,1,0,1:0:0:0:
397,103,39291,6,0,B|346:85|346:85|273:109,1,110,4|2,0:0|0:0,0:0:0:0:
195,175,39923,2,0,B|144:193|144:193|71:169,1,110,2|2,0:0|0:0,0:0:0:0:
90,54,40554,2,0,B|143:36|143:36|194:54,1,110,2|2,2:0|2:0,0:0:0:0:
299,114,41186,1,2,2:0:0:0:
405,171,41502,1,2,2:0:0:0:
445,284,41818,6,0,L|486:319,2,55,4|0|2,0:0|0:0|0:0,0:0:0:0:
397,320,42291,1,0,0:0:0:0:
344,350,42449,2,0,P|286:363|216:344,1,110,2|2,0:0|0:0,0:0:0:0:
123,313,43081,2,0,L|95:360,2,55,4|0|2,0:0|0:0|0:0,0:0:0:0:
97,258,43554,1,0,0:0:0:0:
71,204,43712,2,0,L|132:98,1,110,2|2,0:1|0:1,0:0:0:0:
162,60,44186,1,0,1:0:0:0:
207,99,44344,6,0,P|266:122|331:103,1,110,4|2,0:0|0:0,0:0:0:0:
396,28,44975,2,0,P|429:88|427:138,1,110,2|2,0:0|0:0,0:0:0:0:
429,189,45449,1,8,0:0:0:0:
433,309,45765,2,0,L|481:371,2,55,0|2|0,0:0|0:0|0:0,0:0:0:0:
373,292,46239,2,0,L|308:293,2,55,2|2|8,0:0|0:0|0:0,0:0:0:0:
456,192,46870,5,4,0:0:0:0:
400,80,47186,1,8,0:0:0:0:
352,192,47502,1,10,0:0:0:0:
246,145,47818,2,0,B|190:135|190:135|117:148,1,110,8|2,0:0|0:0,0:0:0:0:
80,250,48449,2,0,B|136:260|136:260|188:250,1,110,8|10,0:0|0:0,0:0:0:0:
304,215,49081,2,0,L|315:274,1,55,8|0,0:0|0:0,0:0:0:0:
333,326,49397,6,0,P|358:352|468:249,1,220,4|10,0:0|0:0,0:0:0:0:
439,153,50344,2,0,L|370:150,1,55,8|0,0:0|0:0,0:0:0:0:
340,108,50660,1,10,0:0:0:0:
256,192,50975,1,8,0:0:0:0:
167,108,51291,2,0,L|105:111,1,55,2|2,0:0|0:0,0:0:0:0:
68,153,51607,1,4,0:0:0:0:
22,265,51923,6,0,L|109:344,1,110,10|8,0:0|0:0,0:0:0:0:
150,377,52397,2,0,P|184:352|218:342,1,55,0|10,0:0|0:0,0:0:0:0:
316,347,52870,2,0,P|341:359|362:377,1,55,8|0,0:0|0:0,0:0:0:0:
408,338,53186,2,0,L|490:265,1,110,10|8,0:0|0:0,0:0:0:0:
494,204,53660,1,0,0:0:0:0:
491,143,53818,2,0,L|409:69,1,110,10|8,0:0|0:0,0:0:0:0:
289,36,54449,6,0,B|257:37|235:25|235:25|182:49|182:49|134:14|57:37,1,220,4|10,0:0|0:0,0:0:0:0:
115,149,55397,1,10,0:0:0:0:
102,207,55554,2,0,P|107:249|204:217,1,165,0|4,0:0|0:0,0:0:0:0:
237,187,56186,2,0,L|234:122,2,55,2|8|0,0:0|0:0|0:0,0:0:0:0:
268,239,56660,1,2,0:0:0:0:
316,352,56975,6,0,P|367:341|426:347,1,110,4|2,0:0|0:0,0:0:0:0:
472,235,57607,2,0,B|463:162|463:162|495:99|495:99|487:8,1,220,8|0,0:0|0:0,0:0:0:0:
368,6,58554,1,2,0:0:0:0:
289,97,58870,2,0,P|236:112|181:107,1,110,8|2,0:0|0:0,0:0:0:0:
93,48,59502,6,0,P|82:152|168:213,1,220,2|8,0:0|0:0,0:0:0:0:
281,255,60449,1,2,0:0:0:0:
386,213,60765,2,0,P|452:203|498:205,2,110,0|0|8,0:0|0:0|0:0,0:0:0:0:
281,255,61712,1,4,0:0:0:0:
225,147,62028,5,4,0:0:0:0:
176,257,62344,2,0,L|98:269,1,55,2|0,0:0|0:0,0:0:0:0:
43,172,62818,1,0,0:0:0:0:
64,115,62975,2,0,P|108:92|175:100,1,110,2|2,0:0|0:0,0:0:0:0:
278,143,63607,1,4,0:0:0:0:
279,21,63923,2,0,L|357:20,1,55,2|2,0:0|0:0,0:0:0:0:
362,74,64239,2,0,L|440:73,1,55,2|2,0:0|0:0,0:0:0:0:
477,73,64554,5,4,0:0:0:0:
408,168,64870,1,2,0:1:0:0:
466,272,65186,1,2,0:0:0:0:
360,331,65502,1,2,0:1:0:0:
256,271,65818,1,2,0:0:0:0:
152,331,66133,1,0,0:0:0:0:
46,272,66449,1,2,0:0:0:0:
104,168,66765,1,2,0:0:0:0:
56,56,67081,6,0,P|79:44|130:40,1,55,12|0,0:0|0:0,0:0:0:0:
168,34,67397,1,8,0:0:0:0:
217,144,67712,1,10,0:0:0:0:
287,45,68028,1,8,0:0:0:0:
391,106,68344,2,0,L|401:177,1,55,8|8,0:0|0:0,0:0:0:0:
403,221,68660,2,0,L|393:292,1,55,8|8,0:0|0:0,0:0:0:0:
381,334,68975,1,8,0:0:0:0:
114,330,69607,6,0,P|92:280|109:209,2,110,6|8|2,0:0|0:0|0:0,0:0:0:0:
186,266,70554,1,8,0:0:0:0:
220,315,70712,2,0,L|290:328,2,55,4|0|0,0:0|0:0|0:0,0:0:0:0:
165,206,71344,1,0,0:0:0:0:
218,97,71660,6,0,L|218:42,2,55,2|8|0,0:0|0:0|0:0,0:0:0:0:
229,156,72133,2,0,P|265:200|319:220,1,110,4|8,0:0|0:0,0:0:0:0:
374,221,72607,1,0,0:0:0:0:
405,169,72765,2,0,L|412:35,1,110,2|8,0:0|0:0,0:0:0:0:
413,0,73239,5,4,0:0:0:0:
497,86,73554,1,0,0:0:0:0:
405,169,73870,2,0,L|399:278,1,110,0|2,0:0|0:0,0:0:0:0:
393,339,74344,2,0,L|447:342,1,55,8|8,0:0|0:0,0:0:0:0:
491,299,74660,5,4,0:0:0:0:
495,178,74975,1,8,0:0:0:0:
396,107,75291,2,0,P|356:107|292:60,1,110,2|8,0:0|0:0,0:0:0:0:
275,13,75765,1,4,0:0:0:0:
153,11,76081,1,0,0:0:0:0:
137,69,76239,2,0,L|101:198,2,110,8|2|8,0:0|0:0|0:0,0:0:0:0:
275,13,77186,5,4,0:0:0:0:
382,69,77502,1,8,0:0:0:0:
398,127,77660,2,0,L|427:232,1,110,0|2,0:0|0:0,0:0:0:0:
456,350,78291,2,0,P|410:335|335:343,1,110,4|0,0:0|0:0,0:0:0:0:
290,353,78765,1,8,0:0:0:0:
231,339,78923,1,4,0:0:0:0:
120,343,79239,6,0,L|54:342,2,55,2|8|0,0:0|0:0|0:0,0:0:0:0:
163,300,79712,2,0,P|185:250|168:179,2,110,6|8|2,0:0|0:0|0:0,0:0:0:0:
91,236,80659,1,8,0:0:0:0:
57,285,80817,2,0,L|-13:298,2,55,4|0|0,0:0|0:0|0:0,0:0:0:0:
112,176,81449,1,2,0:0:0:0:
221,228,81765,6,0,L|226:295,2,55,2|8|8,0:0|0:0|0:0,0:0:0:0:
217,167,82239,1,4,0:0:0:0:
255,53,82554,2,0,L|326:46,1,55,8|0,0:0|0:0,0:0:0:0:
389,138,83028,1,2,0:0:0:0:
364,256,83344,1,4,0:0:0:0:
256,192,83660,1,0,0:0:0:0:
148,256,83975,6,0,P|98:272|27:244,1,110,0|2,0:0|0:0,0:0:0:0:
5,210,84449,1,8,0:0:0:0:
48,97,84765,1,4,0:0:0:0:
168,109,85081,1,8,0:0:0:0:
256,192,85397,6,0,P|306:208|377:180,1,110,2|8,0:0|0:0,0:0:0:0:
399,146,85871,1,4,0:0:0:0:
343,38,86186,2,0,L|343:-30,2,55,0|8|0,0:0|0:0|0:0,0:0:0:0:
303,84,86660,2,0,P|246:97|185:79,1,110,2|8,0:0|0:0,0:0:0:0:
144,54,87133,1,8,0:0:0:0:
92,85,87291,1,4,0:0:0:0:
126,201,87607,1,8,0:0:0:0:
256,192,87923,5,2,0:0:0:0:
386,201,88239,1,8,0:0:0:0:
421,250,88397,1,4,0:0:0:0:
325,329,88712,1,0,0:0:0:0:
274,295,88870,2,0,P|251:244|264:171,1,110,8|2,0:0|0:0,0:0:0:0:
275,133,89344,1,2,0:0:0:0:
245,80,89502,1,2,0:0:0:0:
124,86,89818,5,4,0:0:0:0:
65,191,90133,1,2,0:0:0:0:
130,292,90449,2,0,L|140:364,1,55,2|2,0:1|0:1,0:0:0:0:
193,370,90765,1,2,0:1:0:0:
244,338,90923,2,0,P|296:332|364:344,1,110,2|0,0:0|0:0,0:0:0:0:
409,362,91397,1,2,0:0:0:0:
475,260,91712,2,0,L|482:205,1,55,2|0,0:0|0:0,0:0:0:0:
492,145,92028,1,2,0:0:0:0:
472,87,92186,1,0,0:0:0:0:
256,192,92344,12,0,94239,0:0:0:0:
256,192,94870,5,6,0:0:0:0:
6th
Hey !

[Easy]
00:36:765 (1,2) - 00:26:660 (1,2,3,4) - Better to have some consistency in easier diffs.
00:52:554 (2,3,4) - Increase the spacing between 2 and 3 to make the pattern look neater.
The kiai has a lot of polarity changes. When you add this + such high note density it rather looks like a Normal considering the BPM tbh...

[Normal]
00:27:923 (4,5) - 00:26:660 (1,2,3) - They sound the same but one is much more intense than the other.
00:57:607 (2) - In what way does this slider follow the song ?
01:13:870 (3) - Sounds better if you place it one tick earlier tbh.

[Hard]
00:08:344 (3,4,5) - I can understand you want to add some diversity but this is actually too difficult compared to a simple reverse slider which makes it inconsistent.
00:28:712 (4) - You should use Soft instead
01:10:712 (1,2) - You may want to add some spacing here since the reverse slider plays really slowly.
01:14:344 (4) - Use 2 circles ? Fits better to the stream.
01:17:660 (2) - Using CTRL+H to it would make it much more intuitive

[Insane]
00:05:028 (1) - Why is it emphasized that much compared to 00:02:502 (1) - / 00:07:554 (1) - ?
00:10:239 (1,2,1,2,1,2) - You may want to use circles because rn it has the same rhythm as Extra and is much harder than Hard.
01:06:449 (3,4,1) - That flow is kinda awkward, consider moving 4 a bit.

[Extra]
I don't really get why you use extended sliders in Insane diff but not in Extra which is supposed to be harder.
00:14:186 (2) - Move it at the left of (3) to give some emphasis to (1) through a direction change.
00:25:239 (1,2,3) - That linear flow with decreasing speed feels rather random and doesn't fit the global style. What is it for ?
01:24:133 (4,5,6,7) - It clearly doesn't deserve that much spacing when there are things like 01:12:449 (2,3,4,5,6) -

Good luck ! Fine set.
SnowNiNo_

i need a mod on hard diff tho =w=


  • [Extra]
  1. the way of how u express the calm part and the kiai part is kinda poor, compare 00:21:607 - and 01:09:607 - , u used some large spacing at 00:26:660 - 00:27:923 - etc, and u used the same spacing in calm part at 01:12:449 - 01:16:081 - etc, and some are even smaller, this isnt how we express the music, spacing in clam part should be smaller at kiai, reducing the spacing in calm part or even remove some notes to slider would improve the map rly well
  2. 00:03:923 (1) - the slider shape here feel a little inconsistent to me, just saying xd
  3. 00:07:081 (3,1) - the shape can be improve a lot
  4. 00:08:975 - try this, can follow the music a lot better, since u are missing a sound at blue tick
  5. 00:11:818 (2,3) - spacing here is too small compare with other part
  6. 00:26:028 - the whistle should at here instead of 00:25:712 -
  7. 00:33:765 - stream here is kinda weird too me, since it isnt rly following anything
  8. 00:46:081 (5,6) - flow would be better if u swap these 2 kicks
  9. 01:28:397 (1) - uh this isnt rly good lol, shape can be improved
  10. 01:29:502 (3,4) - same as 00:46:081 (5,6) -. flw would be better if u swap these kicks
  • [Insane]
  1. same problem as extra
  2. 00:03:923 (1) - a same
  3. 00:13:397 (4,5) - should be ctrl + g here, the sound at 4 should have more emphasis then 5, since the pitch of the sound is higher at 4
  4. 00:26:028 (4) - add a whistle with normal addition here? would sound better
  5. 00:29:186 (1,2) - i would say make the spacing larger here since the spacing rn is similar t 1/2, might cause misread
  6. 00:26:028 (4,5,1) - 00:36:133 (3,4,1) - inconsistent usage
  7. 00:39:923 (2,3) - uh dont overlap lol
  8. 01:17:502 (2) - missing clap
  9. 01:17:660 (3,1) - stack lol
  • [Hard]
  1. 00:26:028 - add a whistle with normal addition here? would sound better
  2. 01:08:975 - suggest to add a note here
  3. 01:26:818 (4,5) - stacking here seems a but inconsistent to me
  • [Easy]
  1. 00:06:449 (1) - spacing slightly off
  2. 00:14:028 (1) - spacing lul
  3. 00:50:660 (3,4) - blanket would be nicer
  4. a lot of small spacing issue in this diff, might want to redo the spacing here lol
gl
sry cant rly mod the normal
a lot of weird gap and inconsistent usage :\
Chatree
From your req (sorry for forget to mod this coz I busy in my college project and Now I have a free-time for you) ( ^ = same as above, Imo = In my opinion)

Normal (Ayyffy)

  1. 00:30:765 (4,5) - change to slider much better Imo
  2. 00:56:660 (5) - replace short slider here bro
  3. 00:58:554 (3) - ^
  4. 01:02:344 (2,3) - change pattern like this (below)

  5. 01:04:554 (1,2,3,4,5,6,7,8) - hard to read it Imo, change them to sliders would be nice
  6. 01:07:396 (2,3) - replace short sliders these one sweetheart
  7. 01:10:712 (3) - remove last combo and stretch this out like first combo woodBnice
  8. 01:20:817 (4) - ^ too, like the second combo
  9. 01:27:923 (1,2,3,4) - change to sliders pls
  10. 01:29:028 (5,6,7) - make pattern like this pls (below)


Hard

Only one, hehe
  1. 00:08:344 (3,4) - change to slider Imo

Insane

  1. 00:18:765 (4,5) - change to slider Imo coz look weird to me
  2. 00:20:976 (4) - turn end slider to right to make good flow Imo
  3. 00:28:239 (3,4) - swap it Ctrl+G, good jump right?
  4. 00:51:607 (5) - replace slider here would be nice Imo
  5. 00:55:712 (1,2) - change to slider pls

Extra

  1. 00:30:765 (2,3,1,2,3,4) - look tricky jump here can u make it better distance? (I know u can do :P )
  2. 00:33:528 (3,4,5,6,7,8,9,10) - those stream does not make good sense to me m8
  3. 00:35:186 (4,5,6,7) - ^ too
  4. 00:46:081 (5,6) - swap it would be nice
  5. 01:16:870 (6,7) - change to slider pls
  6. 01:29:502 (3,4) - swap it would be nice too

P.S #1 Thank for mod my map. I will reply this soon
P.S #2 I Hope this ranked soon
WITH LOVE
Topic Starter
Chibi Maruko
7 days inactive bcs no internet

6th

6th wrote:

Hey !

[Easy]
00:36:765 (1,2) - 00:26:660 (1,2,3,4) - Better to have some consistency in easier diffs. won't do that even this is easy and went to normal :p
00:52:554 (2,3,4) - Increase the spacing between 2 and 3 to make the pattern look neater. fixed
The kiai has a lot of polarity changes. When you add this + such high note density it rather looks like a Normal considering the BPM tbh... before you said that, i don't have idea to make the kiai looks better but k, i just copied battle ez from monstata's mp. would be nice, isn't it :p

[Hard]
00:08:344 (3,4,5) - I can understand you want to add some diversity but this is actually too difficult compared to a simple reverse slider which makes it inconsistent. fixed bcs making jump ds with slow part, sv and ar aren't good enough
00:28:712 (4) - You should use Soft instead meh, added normal for this slider aren't bad thought
01:10:712 (1,2) - You may want to add some spacing here since the reverse slider plays really slowly. fine tho but i might if fix can crash the ds even you said that
01:14:344 (4) - Use 2 circles ? Fits better to the stream. yeah, feels more getting emphasize now, fixed
01:17:660 (2) - Using CTRL+H to it would make it much more intuitive fixed

[Insane]
00:05:028 (1) - Why is it emphasized that much compared to 00:02:502 (1) - / 00:07:554 (1) - ? you just said that instead flow. would be bad thing i guess
00:10:239 (1,2,1,2,1,2) - You may want to use circles because rn it has the same rhythm as Extra and is much harder than Hard. i needed more this part was harder than extra bcs insane are 2 easy and extra would be constantly hard and difficult.
01:06:449 (3,4,1) - That flow is kinda awkward, consider moving 4 a bit. fixed

[Extra]
I don't really get why you use extended sliders in Insane diff but not in Extra which is supposed to be harder.
00:14:186 (2) - Move it at the left of (3) to give some emphasis to (1) through a direction change. changed
00:25:239 (1,2,3) - That linear flow with decreasing speed feels rather random and doesn't fit the global style. What is it for ? didn't know dat lel. fixed
01:24:133 (4,5,6,7) - It clearly doesn't deserve that much spacing when there are things like 01:12:449 (2,3,4,5,6) - can't change for a some reason

Good luck ! Fine set.

snownino

SnowNiNo_ wrote:


i need a mod on hard diff tho =w= wel, you don't tell me to mod that. i always mod for highest diff..


  • [Extra]
  1. the way of how u express the calm part and the kiai part is kinda poor, compare 00:21:607 - and 01:09:607 - , u used some large spacing at 00:26:660 - 00:27:923 - etc, and u used the same spacing in calm part at 01:12:449 - 01:16:081 - etc, and some are even smaller, this isnt how we express the music, spacing in clam part should be smaller at kiai, reducing the spacing in calm part or even remove some notes to slider would improve the map rly well a brief word, will fix but for reduce for spacing are won't bcs extra, right? big jumps, spaced streams. I don't wanted to make this part more harder but instead flow, i can't it. So, you need to think bfor type
  2. 00:03:923 (1) - the slider shape here feel a little inconsistent to me, just saying xd ctrl + g to make more spacing
  3. 00:07:081 (3,1) - the shape can be improve a lot it's fine tho even if fix, would be more space and not good flow for 00:08:028 (2) -
  4. 00:08:975 - try this, can follow the music a lot better, since u are missing a sound at blue tick fine, fixed
  5. 00:11:818 (2,3) - spacing here is too small compare with other part increased jump, fixed
  6. 00:26:028 - the whistle should at here instead of 00:25:712 - meh, no sound here, so, put simple sound here as well
  7. 00:33:765 - stream here is kinda weird too me, since it isnt rly following anything possibly players can hear sound stream here. you'd upgrade your ears
  8. 00:46:081 (5,6) - flow would be better if u swap these 2 kicks idk i can't get it
  9. 01:28:397 (1) - uh this isnt rly good lol, shape can be improved this is gud even should i make a wub slider but for this doesn't fit imo. no fix
  10. 01:29:502 (3,4) - same as 00:46:081 (5,6) -. flw would be better if u swap these kicks same as my comment xd
  • [Insane]
  1. same problem as extra fixed a bit jumps
  2. 00:03:923 (1) - a same fixed
  3. 00:13:397 (4,5) - should be ctrl + g here, the sound at 4 should have more emphasis then 5, since the pitch of the sound is higher at 4 `fixed
  4. 00:26:028 (4) - add a whistle with normal addition here? would sound better jez, i'd follow the extra hitsounds, fixed
  5. 00:29:186 (1,2) - i would say make the spacing larger here since the spacing rn is similar t 1/2, might cause misread reduced spaced, fixed
  6. 00:26:028 (4,5,1) - 00:36:133 (3,4,1) - inconsistent usage won't change it for a some reason
  7. 00:39:923 (2,3) - uh dont overlap lol moved
  8. 01:17:502 (2) - missing clap added
  9. 01:17:660 (3,1) - stack lol fixed
  • [Hard]
  1. 00:26:028 - add a whistle with normal addition here? would sound better already added, lol >_<
  2. 01:08:975 - suggest to add a note here added
  3. 01:26:818 (4,5) - stacking here seems a but inconsistent to me fxed
  • [Easy]
  1. 00:06:449 (1) - spacing slightly off fxed
  2. 00:14:028 (1) - spacing lul fxed
  3. 00:50:660 (3,4) - blanket would be nicer i don't think so blanket an be nice
  4. a lot of small spacing issue in this diff, might want to redo the spacing here lol too lazy fix for spacing
gl
sry cant rly mod the normal
a lot of weird gap and inconsistent usage :\

krastrovlap

KrastrovLap wrote:

From your req (sorry for forget to mod this coz I busy in my college project and Now I have a free-time for you) ( ^ = same as above, Imo = In my opinion)

Hard

Only one, hehe
  1. 00:08:344 (3,4) - change to slider Imo already fixed for 6th, reversed slider are good, right?

Insane

  1. 00:18:765 (4,5) - change to slider Imo coz look weird to me it's fine tho
  2. 00:20:976 (4) - turn end slider to right to make good flow Imo meh, not interest for me
  3. 00:28:239 (3,4) - swap it Ctrl+G, good jump right? i think would make more harder. i don't want to constant jumps for this diff instead flow.
  4. 00:51:607 (5) - replace slider here would be nice Imo no sound at red tick, so, should i silenced that for your suggestion.. idk what i'm going to do
  5. 00:55:712 (1,2) - change to slider pls no bcs kinda fun, aren't they?

Extra

  1. 00:30:765 (2,3,1,2,3,4) - look tricky jump here can u make it better distance? (I know u can do :P ) fxed
  2. 00:33:528 (3,4,5,6,7,8,9,10) - those stream does not make good sense to me m8 you'd upgrade your ears bcs yeah, you know no melody heres but for this part i just added it instead effects. no fix
  3. 00:35:186 (4,5,6,7) - ^ too same as above of my comment
  4. 00:46:081 (5,6) - swap it would be nice i don't get it but your comment same as snownino and yeah, i can't understand it xd
  5. 01:16:870 (6,7) - change to slider pls fxed
  6. 01:29:502 (3,4) - swap it would be nice too same comment

P.S #1 Thank for mod my map. I will reply this soon
P.S #2 I Hope this ranked soon
WITH LOVE

thanks for mod, guys
sorry for late!
updated ayyffy's diff
stUwUpid
hi hi nm from my queueueue

Extra
00:01:397 (1,2) - would look better if blanket
00:17:186 (4) - Might play a little better if you just tilted downward a tad

00:20:818 (3) - NC for emphasis? the hitsound calls for it
00:45:923 (4) - I would NC here simply because a ten note combo seems a bit much for one with lots of kicksliders
00:56:028 (1) - NC off here and 00:56:344 (4) - NC on here because I think that the four note jump is of different sound than the first few
01:12:133 (1,2) - maybe switch these, like circle slider? I think you wanted to emphasize the snare hit, but you mapped to vocals in a lot of other places, like 01:12:133 (1,2,1,5) - here, so it would make sense to do that there as well. You can always put snare on slider end
01:14:660 (1) - maybe point this down to indicate change in tone/change of volume.
01:19:239 (5) - NC for vocal emphasis? Also i think distance might be a little too small for the importance, but it plays fine so it should be ok
01:20:818 (1) - slider end pretty emphasized so maybe make this extended slider and make sliderend clickable
01:28:397 (1) - uncurl(?) this slider a bit so it looks smoother? could also blanket with 01:27:923 (4) -
01:30:291 (2,3,4,5) - Make same distance apart?
01:32:028 (5) - I would make it into two circles

Insane
00:05:818 (4) - I would ctrl h for better flow. 00:05:660 (3,4) - this jump angle looks a bit aesthetically awkward, plus i think this 00:05:818 (4,5) - jump should be bigger because 00:06:133 (5) - is more emphasized compared to 00:05:818 (4) -
00:20:818 (3) - NC, same reason as in extra
00:41:502 (5,6) - Make same distance as 00:41:186 (3,4) - . Best way is to just copy paste and ctrl h
00:45:449 (1) - I would place somewhere around x:330 y:33 because the linear flow added together with the change from 1/2 to 1/1 timing between these 00:44:975 (3,1,2) - seems a bit unpredictable
00:45:923 (4) - Also NC here to make SV more obvious
00:47:502 (5) - Make the slider end clickable. There is both a snare and a vocal note on it so it needs to very emphasized
00:55:712 (1,2,3,4,5,6,7) - I like this, only thing i would suggest is you could make it so 00:55:712 (1,2,3) - seems to be in the center of 00:56:186 (4,5,6,7) - , like so:

01:14:975 (2,3,4,5,6) - Maybe make a perfect star

good luck! always liked utaite covers of popular songs :D
Topic Starter
Chibi Maruko

Kami-senpai wrote:

hi hi nm from my queueueue

Extra
00:01:397 (1,2) - would look better if blanket meh, kinda fine instead flow.
00:17:186 (4) - Might play a little better if you just tilted downward a tad oh yea, sees better now. fixed

00:20:818 (3) - NC for emphasis? the hitsound calls for it idk but not compulsory for it but how about next slider at 00:21:291 (5) ?
00:45:923 (4) - I would NC here simply because a ten note combo seems a bit much for one with lots of kicksliders owh, good idea. added
00:56:028 (1) - NC off here and 00:56:344 (4) - NC on here because I think that the four note jump is of different sound than the first few k, fixed
01:12:133 (1,2) - maybe switch these, like circle slider? I think you wanted to emphasize the snare hit, but you mapped to vocals in a lot of other places, like 01:12:133 (1,2,1,5) - here, so it would make sense to do that there as well. You can always put snare on slider end i might didn't follow the emphasis ;w;w. fixed
01:14:660 (1) - maybe point this down to indicate change in tone/change of volume. why, i hears were sounds here lol. no fix
01:19:239 (5) - NC for vocal emphasis? Also i think distance might be a little too small for the importance, but it plays fine so it should be ok oh yeah, bcs a vocal starting 1/2 here. added
01:20:818 (1) - slider end pretty emphasized so maybe make this extended slider and make sliderend clickable fixed
01:28:397 (1) - uncurl(?) this slider a bit so it looks smoother? could also blanket with 01:27:923 (4) - meh, it's looks good flow thought.
01:30:291 (2,3,4,5) - Make same distance apart? i already checked properly and looked fine dud
01:32:028 (5) - I would make it into two circles end part should be high to low.

Insane
00:05:818 (4) - I would ctrl h for better flow. 00:05:660 (3,4) - this jump angle looks a bit aesthetically awkward, plus i think this 00:05:818 (4,5) - jump should be bigger because 00:06:133 (5) - is more emphasized compared to 00:05:818 (4) - i won't do ctrl + h for that slider bcs of the circle (2,3) were used ds and i don't want to make this part making more problem. another case for circle (5), i should stacked it bcs you can sees that that circle was stacked. It would make good flows, aren't it? So, no fix for this part
00:20:818 (3) - NC, same reason as in extra same comment as in extra
00:41:502 (5,6) - Make same distance as 00:41:186 (3,4) - . Best way is to just copy paste and ctrl h fixed
00:45:449 (1) - I would place somewhere around x:330 y:33 because the linear flow added together with the change from 1/2 to 1/1 timing between these fixed but you gave a coordinated was not perfect flow.
00:44:975 (3,1,2) - seems a bit unpredictable fixed
00:45:923 (4) - Also NC here to make SV more obvious it's fine tho even for 1/4 streams are here
00:47:502 (5) - Make the slider end clickable. There is both a snare and a vocal note on it so it needs to very emphasized fixed
00:55:712 (1,2,3,4,5,6,7) - I like this, only thing i would suggest is you could make it so 00:55:712 (1,2,3) - seems to be in the center of 00:56:186 (4,5,6,7) - , like so: it's emm, good enough even your suggestion looks pretty same like me. no fix

01:14:975 (2,3,4,5,6) - Maybe make a perfect star will fix another way to fix

good luck! always liked utaite covers of popular songs :D thanks for support! just pick this song bcs zen zen zense are popular thought
thanks for mod!
TequilaWolf
mod
Extra-

00:08:975 (1) - maybe ctrl+g
00:33:291 (2,3,4,5,6,7,8,9,10) - don't really hear the stream here, maybe consider 3 kicksliders instead? starting from 5
00:41:186 (1,2,3,4,1) - maybe change 'ko ko' to 2 sliders instead and 00:41:818 (1) - to 2 circles
00:44:975 (3) - ctrl+g seems good
00:46:554 (5) - curve slightly more so that it's noticeable maybe
00:51:291 (5) - you think a triple instead is better?
00:56:028 (3,4,5,1) - you can consider this http://puu.sh/uadti/90f5256497.jpg instead
01:32:028 (5) - not a straight slider? previous 3 were all straight
#
Topic Starter
Chibi Maruko

TequilaWolf wrote:

mod
Extra-

00:08:975 (1) - maybe ctrl+g k, fixed
00:33:291 (2,3,4,5,6,7,8,9,10) - don't really hear the stream here, maybe consider 3 kicksliders instead? starting from 5 i won't do that for a some reason
00:41:186 (1,2,3,4,1) - maybe change 'ko ko' to 2 sliders instead and 00:41:818 (1) - to 2 circles k, fixed
00:44:975 (3) - ctrl+g seems good meh, sees easier
00:46:554 (5) - curve slightly more so that it's noticeable maybe fixed
00:51:291 (5) - you think a triple instead is better? doesn't unsuitable lel
00:56:028 (3,4,5,1) - you can consider this http://puu.sh/uadti/90f5256497.jpg instead you just said that those emphasized were good but you didn't check for flow lol. hard to fix it
01:32:028 (5) - not a straight slider? previous 3 were all straight can we just making variety of sliders bcs making of that were cooled
#
thanks for mod!
Pachiru
On Noffy's diff, I noticed sth wrong. On this pattern, 00:10:239 (4,5) - it looks like the length of this slider is too long. Try to find a way to reduce it. :3
Otherwise, the set is very clean, I think you could start finding BNs :)

Good luck with it <3
Topic Starter
Chibi Maruko
will ask noffy when she's online
Noffy

Pachiru wrote:

On Noffy's diff, I noticed sth wrong. On this pattern, 00:10:239 (4,5) - it looks like the length of this slider is too long. Try to find a way to reduce it. :3
Otherwise, the set is very clean, I think you could start finding BNs :)

Good luck with it <3
Hi Pachiru! <3 Those two sliders were extended so as to map the guitar which is leaning towards being on the blue ticks in a way that was appropriate for the difficulty. No change.

6th wrote:

Hey !

[Normal]
00:27:923 (4,5) - 00:26:660 (1,2,3) - They sound the same but one is much more intense than the other. They're not totally the same as the vocal is more strained in the first part than the latter, but made them a bit more similar.
00:57:607 (2) - In what way does this slider follow the song ? By emphasizing the held vocal at this time.
01:13:870 (3) - Sounds better if you place it one tick earlier tbh. But this would ignore the vocals which is what the map largely follows.

KrastrovLap wrote:

Normal (Ayyffy)

  1. 00:30:765 (4,5) - change to slider much better Imo It is this way to emphasize the piano that 00:31:081 (5) - maps. No change.
  2. 00:56:660 (5) - replace short slider here bro No change, having such intensity to the start of a calm section seems inappropriate.
  3. 00:58:554 (3) - ^ ^
  4. 01:02:344 (2,3) - change pattern like this (below) Will keep it in consideration, but no change for now as it feels wrong to map the start of a new word as a sliderend here.

  5. 01:04:554 (1,2,3,4,5,6,7,8) - hard to read it Imo, change them to sliders would be nice It's all 1/1 circles, a player that was handling the 1/2 sections just find should find no trouble with this.
  6. 01:07:396 (2,3) - replace short sliders these one sweetheart If you mean adding 1/2 sliders here, no change as this would be overly dense compared to the map overall.
  7. 01:10:712 (3) - remove last combo and stretch this out like first combo woodBnice I'm sorry, changing the NC pattern in this way doesn't make sense to me, especially removing a nc from the start of the chorus. No change.
  8. 01:20:817 (4) - ^ too, like the second combo ^
  9. 01:27:923 (1,2,3,4) - change to sliders pls changed some
  10. 01:29:028 (5,6,7) - make pattern like this pls (below) This pattern would be inappropriately intense for this difficulty.

code
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 68447
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 1397,46870,94870
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.4

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Soraru x Mafumafu
ArtistUnicode:そらる x まふまふ
Creator:Chibi Maruko
Version:Ayyffy's Normal
Source:君の名は。
Tags:taki mitsuha your name movie cover RADWIMPS cut ver Noffy Ayyri
BeatmapID:1179373
BeatmapSetID:547946

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:5
ApproachRate:6
SliderMultiplier:1.1
SliderTickRate:1

[Events]
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11502,-100,4,2,1,80,0,0
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311,59,26344,1,2,0:0:0:0:
228,147,26660,6,0,P|232:172|246:205,2,55,4|0|2,0:0|0:0|0:0,0:0:0:0:
218,87,27133,1,0,0:0:0:0:
170,49,27291,2,0,P|142:52|108:68,2,55,2|0|2,0:0|0:0|0:0,0:0:0:0:
291,39,27923,2,0,L|414:32,1,110,2|2,0:0|0:0,0:0:0:0:
460,45,28397,1,0,0:0:0:0:
506,82,28554,2,0,P|517:141|493:201,1,110,2|0,0:0|0:0,0:0:0:0:
387,222,29186,6,0,P|334:208|281:222,1,110,4|2,0:0|0:0,0:0:0:0:
183,293,29818,2,0,P|130:306|77:292,1,110,2|0,0:0|0:0,0:0:0:0:
15,188,30449,1,2,0:1:0:0:
56,74,30765,1,2,0:0:0:0:
171,60,31081,2,0,P|203:80|231:111,2,55,0|0|0,0:0|0:0|0:0,0:0:0:0:
120,170,31712,6,0,B|125:245|125:245|116:294,1,110,4|2,0:0|0:0,0:0:0:0:
103,338,32186,1,0,0:0:0:0:
159,361,32344,2,0,B|196:369|196:369|292:352,1,110,2|2,0:0|0:0,0:0:0:0:
382,318,32975,1,2,0:0:0:0:
318,215,33291,1,2,0:0:0:0:
385,114,33607,2,0,L|428:42,2,82.5,0|0|2,1:1|1:0|0:1,0:0:0:0:
326,126,34238,6,0,P|262:127|216:110,1,110,2|2,0:0|0:0,0:0:0:0:
113,54,34870,2,0,P|79:97|63:149,1,110,2|2,0:0|0:0,0:0:0:0:
95,266,35502,2,0,P|138:299|190:315,1,110,2|2,0:0|0:0,0:0:0:0:
311,304,36133,1,2,0:0:0:0:
248,200,36449,1,2,0:0:0:0:
322,104,36765,6,0,P|347:127|360:154,2,55,4|0|2,0:0|0:0|0:0,0:0:0:0:
268,76,37238,1,0,0:0:0:0:
207,86,37397,2,0,P|176:101|157:124,2,55,2|0|2,0:0|0:0|0:0,0:0:0:0:
248,200,38028,2,0,P|254:253|289:296,1,110,2|2,0:0|0:1,0:0:0:0:
343,321,38501,1,0,1:0:0:0:
400,301,38659,2,0,P|438:246|437:188,1,110,2|2,0:1|0:1,0:0:0:0:
443,143,39133,1,0,1:0:0:0:
397,103,39291,6,0,B|346:85|346:85|273:109,1,110,4|2,0:0|0:0,0:0:0:0:
195,175,39923,2,0,B|144:193|144:193|71:169,1,110,2|2,0:0|0:0,0:0:0:0:
90,54,40554,2,0,B|143:36|143:36|194:54,1,110,2|2,2:0|2:0,0:0:0:0:
299,114,41186,1,2,2:0:0:0:
405,171,41502,1,2,2:0:0:0:
445,284,41818,6,0,L|486:319,2,55,4|0|2,0:0|0:0|0:0,0:0:0:0:
397,320,42291,1,0,0:0:0:0:
344,350,42449,2,0,P|286:363|216:344,1,110,2|2,0:0|0:0,0:0:0:0:
123,313,43081,2,0,L|95:360,2,55,4|0|2,0:0|0:0|0:0,0:0:0:0:
97,258,43554,1,0,0:0:0:0:
71,204,43712,2,0,L|132:98,1,110,2|2,0:1|0:1,0:0:0:0:
162,60,44186,1,0,1:0:0:0:
207,99,44344,6,0,P|266:122|331:103,1,110,4|2,0:0|0:0,0:0:0:0:
396,28,44975,2,0,P|429:88|427:138,1,110,2|2,0:0|0:0,0:0:0:0:
429,189,45449,1,8,0:0:0:0:
433,309,45765,2,0,L|481:371,2,55,0|2|0,0:0|0:0|0:0,0:0:0:0:
373,292,46239,2,0,L|308:293,2,55,2|2|8,0:0|0:0|0:0,0:0:0:0:
456,192,46870,5,4,0:0:0:0:
400,80,47186,1,8,0:0:0:0:
352,192,47502,1,10,0:0:0:0:
246,145,47818,2,0,B|190:135|190:135|117:148,1,110,8|2,0:0|0:0,0:0:0:0:
80,250,48449,2,0,B|136:260|136:260|188:250,1,110,8|10,0:0|0:0,0:0:0:0:
304,215,49081,2,0,L|315:274,1,55,8|0,0:0|0:0,0:0:0:0:
333,326,49397,6,0,P|358:352|468:249,1,220,4|10,0:0|0:0,0:0:0:0:
439,153,50344,2,0,L|370:150,1,55,8|0,0:0|0:0,0:0:0:0:
340,108,50660,1,10,0:0:0:0:
256,192,50975,1,8,0:0:0:0:
167,108,51291,2,0,L|105:111,1,55,2|2,0:0|0:0,0:0:0:0:
68,153,51607,1,4,0:0:0:0:
22,265,51923,6,0,L|109:344,1,110,10|8,0:0|0:0,0:0:0:0:
150,377,52397,2,0,P|184:352|218:342,1,55,0|10,0:0|0:0,0:0:0:0:
316,347,52870,2,0,P|341:359|362:377,1,55,8|0,0:0|0:0,0:0:0:0:
408,338,53186,2,0,L|490:265,1,110,10|8,0:0|0:0,0:0:0:0:
494,204,53660,1,0,0:0:0:0:
491,143,53818,2,0,L|409:69,1,110,10|8,0:0|0:0,0:0:0:0:
289,36,54449,6,0,B|257:37|235:25|235:25|182:49|182:49|134:14|57:37,1,220,4|10,0:0|0:0,0:0:0:0:
115,149,55397,1,10,0:0:0:0:
102,207,55554,2,0,P|107:249|204:217,1,165,0|4,0:0|0:0,0:0:0:0:
237,187,56186,2,0,L|234:122,2,55,2|8|0,0:0|0:0|0:0,0:0:0:0:
268,239,56660,1,2,0:0:0:0:
316,352,56975,6,0,P|367:341|426:347,1,110,4|2,0:0|0:0,0:0:0:0:
472,235,57607,2,0,B|463:162|463:162|495:99|495:99|487:8,1,220,8|0,0:0|0:0,0:0:0:0:
368,6,58554,1,2,0:0:0:0:
289,97,58870,2,0,P|236:112|181:107,1,110,8|2,0:0|0:0,0:0:0:0:
93,48,59502,6,0,P|82:152|168:213,1,220,2|8,0:0|0:0,0:0:0:0:
281,255,60449,1,2,0:0:0:0:
386,213,60765,2,0,P|452:203|498:205,2,110,0|0|8,0:0|0:0|0:0,0:0:0:0:
281,255,61712,1,4,0:0:0:0:
225,147,62028,5,4,0:0:0:0:
176,257,62344,2,0,L|98:269,1,55,2|0,0:0|0:0,0:0:0:0:
43,172,62818,1,0,0:0:0:0:
64,115,62975,2,0,P|108:92|175:100,1,110,2|2,0:0|0:0,0:0:0:0:
278,143,63607,1,4,0:0:0:0:
279,21,63923,2,0,L|357:20,1,55,2|2,0:0|0:0,0:0:0:0:
362,74,64239,2,0,L|440:73,1,55,2|2,0:0|0:0,0:0:0:0:
477,73,64554,5,4,0:0:0:0:
408,168,64870,1,2,0:1:0:0:
466,272,65186,1,2,0:0:0:0:
360,331,65502,1,2,0:1:0:0:
256,271,65818,1,2,0:0:0:0:
152,331,66133,1,0,0:0:0:0:
46,272,66449,1,2,0:0:0:0:
104,168,66765,1,2,0:0:0:0:
56,56,67081,6,0,P|79:44|130:40,1,55,12|0,0:0|0:0,0:0:0:0:
168,34,67397,1,8,0:0:0:0:
217,144,67712,1,10,0:0:0:0:
287,45,68028,1,8,0:0:0:0:
391,106,68344,2,0,L|401:177,1,55,8|8,0:0|0:0,0:0:0:0:
403,221,68660,2,0,L|393:292,1,55,8|8,0:0|0:0,0:0:0:0:
381,334,68975,1,8,0:0:0:0:
114,330,69607,6,0,P|92:280|109:209,2,110,6|8|2,0:0|0:0|0:0,0:0:0:0:
186,266,70554,1,8,0:0:0:0:
220,315,70712,2,0,L|290:328,2,55,4|0|0,0:0|0:0|0:0,0:0:0:0:
165,206,71344,1,0,0:0:0:0:
218,97,71660,6,0,L|218:42,2,55,2|8|0,0:0|0:0|0:0,0:0:0:0:
229,156,72133,2,0,P|265:200|319:220,1,110,4|8,0:0|0:0,0:0:0:0:
374,221,72607,1,0,0:0:0:0:
405,169,72765,2,0,L|412:35,1,110,2|8,0:0|0:0,0:0:0:0:
413,0,73239,5,4,0:0:0:0:
497,86,73554,1,0,0:0:0:0:
405,169,73870,2,0,L|399:278,1,110,0|2,0:0|0:0,0:0:0:0:
393,339,74344,2,0,L|447:342,1,55,8|8,0:0|0:0,0:0:0:0:
491,299,74660,5,4,0:0:0:0:
495,178,74975,1,8,0:0:0:0:
396,107,75291,2,0,P|356:107|292:60,1,110,2|8,0:0|0:0,0:0:0:0:
275,13,75765,1,4,0:0:0:0:
153,11,76081,1,0,0:0:0:0:
137,69,76239,2,0,L|101:198,2,110,8|2|8,0:0|0:0|0:0,0:0:0:0:
275,13,77186,5,4,0:0:0:0:
382,69,77502,1,8,0:0:0:0:
398,127,77660,2,0,L|427:232,1,110,0|2,0:0|0:0,0:0:0:0:
456,350,78291,2,0,P|410:335|335:343,1,110,4|0,0:0|0:0,0:0:0:0:
290,353,78765,1,8,0:0:0:0:
231,339,78923,1,4,0:0:0:0:
120,343,79239,6,0,L|54:342,2,55,2|8|0,0:0|0:0|0:0,0:0:0:0:
163,300,79712,2,0,P|185:250|168:179,2,110,6|8|2,0:0|0:0|0:0,0:0:0:0:
91,236,80659,1,8,0:0:0:0:
57,285,80817,2,0,L|-13:298,2,55,4|0|0,0:0|0:0|0:0,0:0:0:0:
112,176,81449,1,2,0:0:0:0:
221,228,81765,6,0,L|226:295,2,55,2|8|8,0:0|0:0|0:0,0:0:0:0:
217,167,82239,1,4,0:0:0:0:
255,53,82554,2,0,L|326:46,1,55,8|0,0:0|0:0,0:0:0:0:
389,138,83028,1,2,0:0:0:0:
364,256,83344,1,4,0:0:0:0:
256,192,83660,1,0,0:0:0:0:
148,256,83975,6,0,P|98:272|27:244,1,110,0|2,0:0|0:0,0:0:0:0:
5,210,84449,1,8,0:0:0:0:
48,97,84765,1,4,0:0:0:0:
168,109,85081,1,8,0:0:0:0:
256,192,85397,6,0,P|306:208|377:180,1,110,2|8,0:0|0:0,0:0:0:0:
399,146,85871,1,4,0:0:0:0:
343,38,86186,2,0,L|343:-30,2,55,0|8|0,0:0|0:0|0:0,0:0:0:0:
303,84,86660,2,0,P|246:97|185:79,1,110,2|8,0:0|0:0,0:0:0:0:
144,54,87133,1,8,0:0:0:0:
92,85,87291,1,4,0:0:0:0:
126,201,87607,1,8,0:0:0:0:
256,192,87923,5,2,0:0:0:0:
386,183,88239,2,0,L|415:249,1,55,8|4,0:0|0:0,0:0:0:0:
325,329,88712,1,0,0:0:0:0:
275,293,88870,2,0,P|251:239|265:176,1,110,8|2,0:0|0:0,0:0:0:0:
275,133,89344,1,2,0:0:0:0:
245,80,89502,1,2,0:0:0:0:
124,86,89818,5,4,0:0:0:0:
65,191,90133,1,2,0:0:0:0:
130,292,90449,2,0,L|140:364,1,55,2|2,0:1|0:1,0:0:0:0:
193,370,90765,1,2,0:1:0:0:
244,338,90923,2,0,P|296:332|364:344,1,110,2|0,0:0|0:0,0:0:0:0:
409,362,91397,1,2,0:0:0:0:
475,260,91712,2,0,L|482:205,1,55,2|0,0:0|0:0,0:0:0:0:
492,145,92028,1,2,0:0:0:0:
472,87,92186,1,0,0:0:0:0:
256,192,92344,12,0,94239,0:0:0:0:
256,192,94870,5,6,0:0:0:0:
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