Hi,
So I've noticed that multiple times, however tooday I decided to take a screenshoot and sent it for discutions. Look at this :
As you can see, the end of this slider is slightly off screen, and that is on a very popular ranked map, nothing else than Our Stolen Theory - United (L.A.O.S Remix).
I thought objets off screen, even so slightly was Unrankable, so how does this got passed the ranking process ?
Actualy I may know why : I think the ranking rules are having an issue.
In this thread (t/495246) we can read this as a rule :
But most screens sold as 4:3 nowadays are actualy 1280x1024 resolution, which is NOT 4:3 but 5:4 aspect ratio.
Due to the fact it has more hieght than 4:3, the notes that fits at the border of the side of the screen in 4:3 will be slightly off screen in 5:4.
5:4 (1280x1024 resolution) is a popular ratio as it is what the most "recent" non 16:9 / 16:10 screens are. As of tooday, it is still possible to buy 5:4 1280x1024 screens brand new.
So what I think is the maps should be adapted so there is no offscreen objects in both 4:3 AND 5:4 (1280x1024 resolution), as 5:4 is probably as used as 4:3 (if not even more). Of corse already ranked maps cannot be changed, but it could prevent new maps with this issue to get ranked nowadays.
Toughts ?
So I've noticed that multiple times, however tooday I decided to take a screenshoot and sent it for discutions. Look at this :
As you can see, the end of this slider is slightly off screen, and that is on a very popular ranked map, nothing else than Our Stolen Theory - United (L.A.O.S Remix).
I thought objets off screen, even so slightly was Unrankable, so how does this got passed the ranking process ?
Actualy I may know why : I think the ranking rules are having an issue.
In this thread (t/495246) we can read this as a rule :
Objects must never be off-screen in 4:3 aspect ratios. Objects that are even partially off-screen can create reading difficulties. Test play your map to confirm this.This seams right, isn't it ? But it is not. 4:3 can be these resolutions : 640x480, 800x600, 1024x768, 1280x960.
But most screens sold as 4:3 nowadays are actualy 1280x1024 resolution, which is NOT 4:3 but 5:4 aspect ratio.
Due to the fact it has more hieght than 4:3, the notes that fits at the border of the side of the screen in 4:3 will be slightly off screen in 5:4.
In 4:3 this slider is definitly not off screen
(Put the game in 800x600 Windowed to take this screenshoot)
(Put the game in 800x600 Windowed to take this screenshoot)
5:4 (1280x1024 resolution) is a popular ratio as it is what the most "recent" non 16:9 / 16:10 screens are. As of tooday, it is still possible to buy 5:4 1280x1024 screens brand new.
So what I think is the maps should be adapted so there is no offscreen objects in both 4:3 AND 5:4 (1280x1024 resolution), as 5:4 is probably as used as 4:3 (if not even more). Of corse already ranked maps cannot be changed, but it could prevent new maps with this issue to get ranked nowadays.
Toughts ?