b
That’s all I have to say so far, I gotta say I’ll be keeping an eye at this map cause song is op and I wanna see it ranked
Good luck with pushing it :3
Hakai
00:09:211 (1,2) - I don’t get the sudden rhythm change here since you’re mapping the guitar + the sound that adds there but at 00:11:497 (1,2,3) you go back to before’s structure
00:34:783 (3,4,5) - y u red tick slider here, I’d do something like this to get back to white ticks cause red tick sliders play weird rhythmically speaking, also by doing this you get a clickable object on downbeat which is something you want here considering there’s no clear emphasis on somewhere near ( that would justify it being emphasised over the downbeat )
00:36:069 (4) - why is there a circle here ? The voice is held since 00:35:926 (3) and same for the guitar, and I don’t see why you’d be following drums since you went for guitar/voice during the rest of that part. Plus the presence of a circle makes the transition into the next measure kind awkward cause 00:36:211 (5) is a red tick slider and you also end up with 00:36:497 (6) being mapped neither on vocals nor guitar like before
00:46:927 (2) - I’m not a big fan of how it flows with 00:46:641 (8,9,1) tbh
00:48:069 (1,2,3,4) - why is this part calmer than before ? It’s the same kind of phrase so I dunno why your rhythm is less dense here
00:49:497 (2) - since you’re following the screamo this should really be 2 circles I think
01:00:640 (1) - your slidertick sound is really loud here, dunno if it’s intentional ? Also why is this slider that long ? Lastly, the curve could be better, and it becomes visible when you see how it’s blanketed around 01:00:069 (5) like this
01:02:926 (1) - stack on 01:01:783 (1)
01:04:641 (5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - again, why is the structure different when the part of the song is the same ? Especially with the spacing ; 00:37:783 (1,2,3,4,5,6,7,8,9,10,11,12,13,1) - is high spacing while 01:05:211 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) is low… I’m fine with both if that’s how you interpret song’s intensity, but be consistent.
01:07:783 (2) - what is this mapped to ? Probably the guitar, but then why didn’t you map the other notes at 01:08:069 - 01:08:211 - etc ?
01:10:926 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - this is as spaced as 00:37:783 (1,2,3,4,5,6,7,8,9,10,11,12,13) which was the climax of its own phrase, consider nerfing it
01:20:069 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - this is arguably more intense than 01:15:497 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) or the other one before, so I’d suggest making it stand out through different spacing
01:26:354 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - nothing wrong with this when considered alone, however I think it’s gonna pose problems in more intense sections later in the song ( mostly your kiais I guess ) since to show them more intense through spacing you’ll have to make cross-screen jumps or something, and you might end up with something rather forced, so i’d nerf those last jumps especially since those are pretty much the root of the problem
01:28:640 (1,2) - same thing as 01:24:069 (1,2,3,4) ( even the same notes ), so why is rhythm different ?
01:30:354 (5) - fine as it is, however I would consider making this a slider to fill in the gap at 01:30:497 ( but again, it’s fine without this as well )
01:32:069 - back at it again with making the downbeat non-clickable :< also, this flows weirdly because 01:32:211 (1,2,3,4,5,6,7) is not in the direction that is implied by 01:31:926 (5)’s shape
01:36:640 (1,2,3,4,5,6,7,8) - this is nearly not as spaced as the similar part from before, yet I can hear the guitar following the vocals even more here, giving it even more intensity
01:42:354 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - bruh c’mon, the kicks are doubling and you do such a low spacing stream ?
02:05:211 (1) - might just be me but I don’t think this looks really good
02:06:354 (1,2,3,4) - triple is at 02:06:569, not there
02:37:211 and all the phrase - same consistency mistakes as before, not gonna repeat them cause it would be rather redundant
03:00:069 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - why such a low spacing compared to the similar part before ?
03:23:069 (1) - I don’t get what exactly this spinner ends on ? I’d suggest ending it at 03:25:362 since it’s where the voice stops
04:11:844 (1) - bruh this completely kills the intensity :<
04:20:130 (5) - why put a kickslider there ? I don’t hear any sound that calls for it ( but I might be wrong )
04:53:059 (1) - 01:22:354 (1,2,3,4,5,6) had stuff on there, why put a spinner ?
05:13:000 (1,3) - what are those snapped to ? I mean 05:13:857 (3)’s head is fine but what about the rest ?
05:54:630 (8) - If you wanted to change direction on the voice, it’s at 05:54:558 (7) ( generally speaking, don’t change direction on blue ticks unless there’s a distinguishable sound in the music that calls for it, because there’s a good chance you’re gonna end up with a direction change with nothing to justify its positioning )
06:17:701 (5,1) - back at it again with red tick sliders DansGame
00:34:783 (3,4,5) - y u red tick slider here, I’d do something like this to get back to white ticks cause red tick sliders play weird rhythmically speaking, also by doing this you get a clickable object on downbeat which is something you want here considering there’s no clear emphasis on somewhere near ( that would justify it being emphasised over the downbeat )
00:36:069 (4) - why is there a circle here ? The voice is held since 00:35:926 (3) and same for the guitar, and I don’t see why you’d be following drums since you went for guitar/voice during the rest of that part. Plus the presence of a circle makes the transition into the next measure kind awkward cause 00:36:211 (5) is a red tick slider and you also end up with 00:36:497 (6) being mapped neither on vocals nor guitar like before
00:46:927 (2) - I’m not a big fan of how it flows with 00:46:641 (8,9,1) tbh
00:48:069 (1,2,3,4) - why is this part calmer than before ? It’s the same kind of phrase so I dunno why your rhythm is less dense here
00:49:497 (2) - since you’re following the screamo this should really be 2 circles I think
01:00:640 (1) - your slidertick sound is really loud here, dunno if it’s intentional ? Also why is this slider that long ? Lastly, the curve could be better, and it becomes visible when you see how it’s blanketed around 01:00:069 (5) like this
01:02:926 (1) - stack on 01:01:783 (1)
01:04:641 (5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - again, why is the structure different when the part of the song is the same ? Especially with the spacing ; 00:37:783 (1,2,3,4,5,6,7,8,9,10,11,12,13,1) - is high spacing while 01:05:211 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) is low… I’m fine with both if that’s how you interpret song’s intensity, but be consistent.
01:07:783 (2) - what is this mapped to ? Probably the guitar, but then why didn’t you map the other notes at 01:08:069 - 01:08:211 - etc ?
01:10:926 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - this is as spaced as 00:37:783 (1,2,3,4,5,6,7,8,9,10,11,12,13) which was the climax of its own phrase, consider nerfing it
01:20:069 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - this is arguably more intense than 01:15:497 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) or the other one before, so I’d suggest making it stand out through different spacing
01:26:354 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - nothing wrong with this when considered alone, however I think it’s gonna pose problems in more intense sections later in the song ( mostly your kiais I guess ) since to show them more intense through spacing you’ll have to make cross-screen jumps or something, and you might end up with something rather forced, so i’d nerf those last jumps especially since those are pretty much the root of the problem
01:28:640 (1,2) - same thing as 01:24:069 (1,2,3,4) ( even the same notes ), so why is rhythm different ?
01:30:354 (5) - fine as it is, however I would consider making this a slider to fill in the gap at 01:30:497 ( but again, it’s fine without this as well )
01:32:069 - back at it again with making the downbeat non-clickable :< also, this flows weirdly because 01:32:211 (1,2,3,4,5,6,7) is not in the direction that is implied by 01:31:926 (5)’s shape
01:36:640 (1,2,3,4,5,6,7,8) - this is nearly not as spaced as the similar part from before, yet I can hear the guitar following the vocals even more here, giving it even more intensity
01:42:354 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - bruh c’mon, the kicks are doubling and you do such a low spacing stream ?
02:05:211 (1) - might just be me but I don’t think this looks really good
02:06:354 (1,2,3,4) - triple is at 02:06:569, not there
02:37:211 and all the phrase - same consistency mistakes as before, not gonna repeat them cause it would be rather redundant
03:00:069 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - why such a low spacing compared to the similar part before ?
03:23:069 (1) - I don’t get what exactly this spinner ends on ? I’d suggest ending it at 03:25:362 since it’s where the voice stops
04:11:844 (1) - bruh this completely kills the intensity :<
04:20:130 (5) - why put a kickslider there ? I don’t hear any sound that calls for it ( but I might be wrong )
04:53:059 (1) - 01:22:354 (1,2,3,4,5,6) had stuff on there, why put a spinner ?
05:13:000 (1,3) - what are those snapped to ? I mean 05:13:857 (3)’s head is fine but what about the rest ?
05:54:630 (8) - If you wanted to change direction on the voice, it’s at 05:54:558 (7) ( generally speaking, don’t change direction on blue ticks unless there’s a distinguishable sound in the music that calls for it, because there’s a good chance you’re gonna end up with a direction change with nothing to justify its positioning )
06:17:701 (5,1) - back at it again with red tick sliders DansGame
That’s all I have to say so far, I gotta say I’ll be keeping an eye at this map cause song is op and I wanna see it ranked
Good luck with pushing it :3