Instead of simply misses, any sort of broken combo should activate it. So if you miss a slider, you should fail.
This. Just add a 100% mod that fails you when you get 100, 50 or miss.YoshiKart wrote:
Changing the whole Sudden Death mod would mess up all the replays.
You won't notice as easily if it happens at the first note or something like that.LuigiHann wrote:
Or you could just notice that your combo reset to zero and press escape. The sudden death mod is already a shortcut, having options to pander to every configuration seems like a waste of time to me. Heck, if you're using sudden death already, you can just miss the next note and it'll fail you.
You'll probably notice if you fuck a slider up before your combo reaches 20Shirotora wrote:
You won't notice as easily if it happens at the first note or something like that.
Note that missing the last hit of a slider does _not_ reset your combo, it just makes the slider a 100 and your combo stays one below the maximum combo. These are pretty easy to miss in maps where there are notes directly after sliders. And no, I'm not opposed, sorry for the post peppy.LuigiHann wrote:
Or you could just notice that your combo reset to zero and press escape.
peppy wrote:
Not true actually - replays can't fail at client-side.Gemi wrote:
This. Just add a 100% mod that fails you when you get 100, 50 or miss.YoshiKart wrote:
Changing the whole Sudden Death mod would mess up all the replays.