Hi fellow donders.
I decided to make a little modding challenge for you in order to help you to self-test your modding abilities.
The Modding Challenges will consist in a mapset with one or two difficulties, and you have to acomplish the set goal(s).
To participate, download the mapset corresponding to the active challenge in the list below, use your modding abilities to accomplish the goal(s) of the challenge, and send me your answers via PM with the subject "TMC #X".
There aren't any rewards planned at the moment, but there may be some if the challenge is difficult or depending of my impression about the results.
Any questions feel free to post them, and I will answer as soon as possible.
Good luck!
Challenge List
Challenge #1
Mapset: Download
Goal: Find the 8 critical issues in the map.
Hint: Critical issue: Issue that will get a map unranked, this includes unrankable things and major(objective) mistakes in a map.
Note: For this challenge, number of difficulties and difficulty name aren't unrankable.
Deadline: December 14th, 2016 @ 23:55 UTC
Winners: None. 2 people got 7 points out of 8, though.
I decided to make a little modding challenge for you in order to help you to self-test your modding abilities.
The Modding Challenges will consist in a mapset with one or two difficulties, and you have to acomplish the set goal(s).
To participate, download the mapset corresponding to the active challenge in the list below, use your modding abilities to accomplish the goal(s) of the challenge, and send me your answers via PM with the subject "TMC #X".
There aren't any rewards planned at the moment, but there may be some if the challenge is difficult or depending of my impression about the results.
Any questions feel free to post them, and I will answer as soon as possible.
Good luck!
Challenge List
Challenge #1
Mapset: Download
Goal: Find the 8 critical issues in the map.
Hint: Critical issue: Issue that will get a map unranked, this includes unrankable things and major(objective) mistakes in a map.
Note: For this challenge, number of difficulties and difficulty name aren't unrankable.
Deadline: December 14th, 2016 @ 23:55 UTC
Winners: None. 2 people got 7 points out of 8, though.
Answers
Unrankables
OD 6.55 - This setting isn't obtainable via editor nor an exception to the rules, so it's not allowed to be edited manually in the .osu file.
00:53:167 - 1/4 big note preceded by a note of the same colour.
01:16:799 (242) - Unsnapped object.
Major mistakes
00:26:112 (71,72) - Incorrect note snapping. These notes being on 1/3 beat snap divisor disrupts the gameplay heavily as they aren't on time with music.
01:06:314 - Unsnapped inherited timing point (green line). It affects volume.
01:47:414 - Unsnapped kiai end. It affects score.
01:49:058 - Unsnapped kiai start. It affects score.
01:53:989 (1) - 1/4 space between spinner end and the next note. It covers the scroll bar more than it needs to be, giving too few time to recover for the incoming notes.
Common answers that are rankable.
Widescreen support enabled - It doesn't affect anywhere the map.
Unsnapped preview point - There's no rule mentioning this, and it's a common practice due the fade-in game client and website adds to this.
Uninherited timing point on 01:35:907 - Needed to improve gameplay experience using Nightcore mod.
00:00:565 - 00:13:715 - Unmapped section, not everything is meant to be mapped!
00:46:592 (109) - 1/4 big note preceded by a note of different colour.
00:52:756 (141,142,143,144,145) - Mapping 1/4 something that is 1/6 in the song. It could get a map unranked if it hinders the gameplay though.
01:06:934 (193,194,195) - Mapping overwhelming the song, this is just someone going ape with difficulty. It could get unranked depending of the map.
01:31:797 (342,343,344,345,346,347,348,349,350,351,352,353,354) - Mapping 1/6 something that is 1/8 in the song. It could get a map unranked if it hinders the gameplay though. A spinner would be wiser here.
01:35:085 - Unmapped beat. Not everything is meant to be mapped!
01:58:098 (21,22,23) - 1/8 pattern. although it breaks a guideline, there are 1/2 breathers/breaks which make this manageable.
Issues that weren't planned to be considered for this test, good job those who checked it!
Timing points offset: I'm not so good at timing.
Metadata: I just copied the metadata from my old set.
BeatmapSetID: I'm sure you will find this rarely as it won't let the mapset being uploaded if it's wrong.
OD 6.55 - This setting isn't obtainable via editor nor an exception to the rules, so it's not allowed to be edited manually in the .osu file.
00:53:167 - 1/4 big note preceded by a note of the same colour.
01:16:799 (242) - Unsnapped object.
Major mistakes
00:26:112 (71,72) - Incorrect note snapping. These notes being on 1/3 beat snap divisor disrupts the gameplay heavily as they aren't on time with music.
01:06:314 - Unsnapped inherited timing point (green line). It affects volume.
01:47:414 - Unsnapped kiai end. It affects score.
01:49:058 - Unsnapped kiai start. It affects score.
01:53:989 (1) - 1/4 space between spinner end and the next note. It covers the scroll bar more than it needs to be, giving too few time to recover for the incoming notes.
Common answers that are rankable.
Widescreen support enabled - It doesn't affect anywhere the map.
Unsnapped preview point - There's no rule mentioning this, and it's a common practice due the fade-in game client and website adds to this.
Uninherited timing point on 01:35:907 - Needed to improve gameplay experience using Nightcore mod.
00:00:565 - 00:13:715 - Unmapped section, not everything is meant to be mapped!
00:46:592 (109) - 1/4 big note preceded by a note of different colour.
00:52:756 (141,142,143,144,145) - Mapping 1/4 something that is 1/6 in the song. It could get a map unranked if it hinders the gameplay though.
01:06:934 (193,194,195) - Mapping overwhelming the song, this is just someone going ape with difficulty. It could get unranked depending of the map.
01:31:797 (342,343,344,345,346,347,348,349,350,351,352,353,354) - Mapping 1/6 something that is 1/8 in the song. It could get a map unranked if it hinders the gameplay though. A spinner would be wiser here.
01:35:085 - Unmapped beat. Not everything is meant to be mapped!
01:58:098 (21,22,23) - 1/8 pattern. although it breaks a guideline, there are 1/2 breathers/breaks which make this manageable.
Issues that weren't planned to be considered for this test, good job those who checked it!
Timing points offset: I'm not so good at timing.
Metadata: I just copied the metadata from my old set.
BeatmapSetID: I'm sure you will find this rarely as it won't let the mapset being uploaded if it's wrong.