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Iguchi Yuka - Hey World (TV Size)

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Topic Starter
Darkaster
This beatmap was submitted using in-game submission on 16 de maio de 2020 at 14:58:48

Artist: Iguchi Yuka
Title: Hey World (TV Size)
Source: ダンジョンに出会いを求めるのは間違っているだろうか
Tags: arutsuki Hestia Cranel Bell Wallenstein Ais danmachi
BPM: 180
Filesize: 3944kb
Play Time: 01:28
Difficulties Available:
  1. Arutsuki's Extra (5,53 stars, 355 notes)
  2. Easy (1,86 stars, 118 notes)
  3. Insane (4,81 stars, 335 notes)
  4. Normal (2,19 stars, 174 notes)
Download: Iguchi Yuka - Hey World (TV Size)
Information: Scores/Beatmap Listing
---------------


First mapset. Ready for modding!



Easy by me
Normal by me
Hard by no one
Insane by me
Arutsuki's Extra by Arutsuki



Karaoke
Karada ha konnani kutakuta ni tsukareteru noni
Kokoro ha doushite dokidoki ga tomara nai n daro u?
Kinou to chigau ashita ga aru koto
Shinjirareru jibun ga iru nara kyou mo hashire
Taore ta tte hazukashiku nai mouichido tachiagare ba
Ato sukoshi de tadoritsuke sou na yokan ga shiteru

Yume no chizu nante ira nai
Mezasu basho ha mou zutto kimatte iru
Atarashii sekai ni ima deai tai yo
Yappari raku shi te ikiru no mo waruku nai ka na
Tama ni ha hitori de sonna koto kangaeru keredo
Michi ga futatsu aru toki ha itsumo
Kewashii michi bakari o eran de koko made ki ta
Naki takere ba nake ba ii no sa namida ha yagate kawaku
Ato sukoshi de mie te kuru hazu ki no sei ja nai

Yume ha me o ake te miru mono
Sugu ni kanawa nai kara omoshiroi
Hontou no jibun ni ima deai tai yo
Kitto shira nai hontou no sekai
Motto shiri tai hontou no jibun
Taore ta tte hazukashiku nai mouichido tachiagare ba
Ato sukoshi de tadoritsukeru yo sonna ki ga suru
Yume no chizu nante ira nai
Mezasu basho ha mou zutto kimatte iru
Atarashii sekai ni ima deai tai yo
Minorsonek
Hi, replying to m4m.

[Insane]

00:15:264 (2,3,4) - Spacing is weird
00:21:931 (2,3) - 1/4 beat to click second slider. Took 3 tries to SS this map bcs of this part. Recommend to put 2 circles at end of slider or overlap this two sliders instead of spacing them
00:23:264 (2,3,4) - Hard to read too, use overlap. (00:48:097 (1,2) - here you did it, idk why you miss that in first half of map)
00:48:764 (4,5,6) - overmapped - if you slow time to 25/50% you hear sound only on 00:48:931 (6).
01:12:431 (2,3) - overlap this
01:18:264 (5,6,7,8,9,10,1) - not important issue but here you lose "flow", we have enough straight lanes in old maps, new maps uses circular flow.
01:23:097 (4,5) - overlap.

[Hard]

00:01:431 (5,6,1) - why "6" isnt in middle of this two sliders? spacing issue.
00:19:931 (2,3,1) - here you put "TRIPPLE" on red tick but here 00:22:764 (1,2,3,4,1) - you put on white tick. Its same rhythm, recommend to fix it.
00:36:764 (2,3,4,5) - 2 is in same distance like others 3,4,5 - move it(3,4,5) a little bit
00:48:764 (3,4,5) - overmap i think, explained in insane

[Normal]
[list]

00:04:431 (1,2) - sounds weird, one 2 beat reverse slider should work.
00:32:764 (3,4,1) - recommend to move slider(1)a liitle bit to make same spacing 3 to 4 and 4 to 1
00:35:431 (3,4,1) - ^
00:58:764 (1,2,3) - same thing, its normal and it must be clear.

[Easy]

00:30:764 (1,2,1,2,1,2,1,2,1,2,3,4) - this part isnt bad BUT in guidelines we can read something like this: "Avoid SLIDER ONLY sections". As pishi's explained it - easy diff is for babies, circle is easy for them bcs they have only to CLICK, sliders is harder bcs its click hold release. Put some circles here.
00:44:097 (1) - isnt it too fast for newby players? 3,5 beat spinner?
01:21:431 (1,2) - straight lines sliders - we need "flow" and "circles". Its why squares are hard for most players bcs they isnt circular. Its easy diff so ..




That's it, nice map (100x better than mine :)), hope my mod was helpful and will follow this map and wait for ranked. Thanks for cooperation with maps and see you.

PS: I said so much "overlap" word but its really important for Hidden players to have Everything CLEAR.
Topic Starter
Darkaster

Minorsonek wrote:

Hi, replying to m4m.

[Insane]

00:15:264 (2,3,4) - Spacing is weird Fixed somehow!
00:21:931 (2,3) - 1/4 beat to click second slider. Took 3 tries to SS this map bcs of this part. Recommend to put 2 circles at end of slider or overlap this two sliders instead of spacing them I made them a little bit closer. I don't like to overlap kick sliders and circles there would look bad in my opinion!
00:23:264 (2,3,4) - Hard to read too, use overlap. (00:48:097 (1,2) - here you did it, idk why you miss that in first half of map) I kinda like them! They are a little bit closer now.
00:48:764 (4,5,6) - overmapped - if you slow time to 25/50% you hear sound only on 00:48:931 (6). I can hear sounds on 25% tho!
01:12:431 (2,3) - overlap this Fixed
01:18:264 (5,6,7,8,9,10,1) - not important issue but here you lose "flow", we have enough straight lanes in old maps, new maps uses circular flow. Fixed
01:23:097 (4,5) - overlap. Fixed

[Hard]

00:01:431 (5,6,1) - why "6" isnt in middle of this two sliders? spacing issue. I like it this way, and also because I used DS
00:19:931 (2,3,1) - here you put "TRIPPLE" on red tick but here 00:22:764 (1,2,3,4,1) - you put on white tick. Its same rhythm, recommend to fix it. Hum?
00:36:764 (2,3,4,5) - 2 is in same distance like others 3,4,5 - move it(3,4,5) a little bit Fixed
00:48:764 (3,4,5) - overmap i think, explained in insane I hear sounds there!

[Normal]
[list]

00:04:431 (1,2) - sounds weird, one 2 beat reverse slider should work. I placed a 1/1 slider and a circle!
00:32:764 (3,4,1) - recommend to move slider(1)a liitle bit to make same spacing 3 to 4 and 4 to 1 I like it this way!
00:35:431 (3,4,1) - ^ I like it this way!
00:58:764 (1,2,3) - same thing, its normal and it must be clear. I like it this way!

[Easy]

00:30:764 (1,2,1,2,1,2,1,2,1,2,3,4) - this part isnt bad BUT in guidelines we can read something like this: "Avoid SLIDER ONLY sections". As pishi's explained it - easy diff is for babies, circle is easy for them bcs they have only to CLICK, sliders is harder bcs its click hold release. Put some circles here. Fixed!
00:44:097 (1) - isnt it too fast for newby players? 3,5 beat spinner? Fixed!
01:21:431 (1,2) - straight lines sliders - we need "flow" and "circles". Its why squares are hard for most players bcs they isnt circular. Its easy diff so .. Linear flow is a thing too!



That's it, nice map (100x better than mine :)), hope my mod was helpful and will follow this map and wait for ranked. Thanks for cooperation with maps and see you.

PS: I said so much "overlap" word but its really important for Hidden players to have Everything CLEAR.
Thank you for your mod :D
Finshie
from #modreqs m4m

[Insane]

00:17:431 (1,2) - Move them farther away from each other or not make a pause at all.
00:23:264 (2,3) - fixed their position or change it to something else.
00:22:181 (3) - making this into 2 circles would feel better
00:26:097 (4) - ctrl+g this and move 00:25:931 (2,3) - to the new sliderhead position. Makes the flow smoother
00:48:764 (4,5,6) - slider might work better here. Stack feels really weird.
00:58:431 (4,5,1,2) - change the flow. feels really awkward. Maybe put 00:58:931 (2) - on top of 00:59:097 (3) -
01:07:763 (3) - not snapped
01:09:931 (3) - remove clap at sliderend it feels really weird
01:12:431 (2) - ^same
01:15:264 (2) - ^
also, im not good at hitsounding but why no finish at all?
Topic Starter
Darkaster

Finshie wrote:

from #modreqs m4m

[Insane]

00:17:431 (1,2) - Move them farther away from each other or not make a pause at all. Fixed!
00:23:264 (2,3) - fixed their position or change it to something else. Fixed!
00:22:181 (3) - making this into 2 circles would feel better Fixed!
00:26:097 (4) - ctrl+g this and move 00:25:931 (2,3) - to the new sliderhead position. Makes the flow smoother Fixed!
00:48:764 (4,5,6) - slider might work better here. Stack feels really weird. Fixed!
00:58:431 (4,5,1,2) - change the flow. feels really awkward. Maybe put 00:58:931 (2) - on top of 00:59:097 (3) - Fixed!
01:07:763 (3) - not snapped Fixed!
01:09:931 (3) - remove clap at sliderend it feels really weird Fixed!
01:12:431 (2) - ^same Fixed!
01:15:264 (2) - ^ Fixed!
also, im not good at hitsounding but why no finish at all? I will upload it later with the hitsounds!
Thank you for the mod :D
Xinnoh
http://pastebin.com/A8jugjTf
http://pastebin.com/V3fH2Eiz
http://pastebin.com/KvDmkdtL

hitsounds done for hard, hard gd and insane. should be fairly easy to apply to the normal/easy
Topic Starter
Darkaster

Sinnoh wrote:

http://pastebin.com/A8jugjTf
http://pastebin.com/V3fH2Eiz
http://pastebin.com/KvDmkdtL

hitsounds done for hard, hard gd and insane. should be fairly easy to apply to the normal/easy
Thank you :)
Liko
Hello!
I'm a new modder, so please don't expect too much. Thank you <3


General
  1. Check AiMod.
Easy
  1. Distance snap has to be the same for easy difficulty. Fix spacing here:
    00:21:431 (3,4,1)
    00:28:097 (1,2)
    00:42:097 (2,3)
    00:45:931 (4,1)
    01:14:097 (2,3)
Hard
  1. 00:44:764 (5) - This slider does not fit with the music. Maybe it would be better like this?
  2. 00:15:264 (3,1) - I would make a blanket.
Insane
  1. 01:01:097 (4,1) - Flow.
Arutsuki's Extra
  1. Add hitsounds :D

Good luck! :^)
Topic Starter
Darkaster

Shaaazi420 wrote:

Hello!
I'm a new modder, so please don't expect too much. Thank you <3


General
  1. Check AiMod.
Easy
  1. Distance snap has to be the same for easy difficulty. Fix spacing here:
    00:21:431 (3,4,1) Fixed!
    00:28:097 (1,2) Fixed!
    00:42:097 (2,3) Fixed!
    00:45:931 (4,1) Fixed!
    01:14:097 (2,3) Fixed!
Hard
  1. 00:44:764 (5) - This slider does not fit with the music. Maybe it would be better like this? Better like what?!
  2. 00:15:264 (3,1) - I would make a blanket. Fixed!
Insane
  1. 01:01:097 (4,1) - Flow. I kinda like this part so I'll leave it like this!
Arutsuki's Extra
  1. Add hitsounds :D Will do

Good luck! :^)
Thank you for the mod!
Liko

BlanKo wrote:

Shaaazi420 wrote:

00:44:764 (5) - This slider does not fit with the music. Maybe it would be better like this? Better like what?!
Whoops, I forgot to add a picture. Here: https://puu.sh/sPq4F/8fba7b565e.png
kanor
Hi~ random mod
[Easy]
00:21:097 (2,3) - we can better the blanket if you mean to do


[Normal]
00:10:764 (1,2,3,4) - how about this?

00:50:764 (1,2,3,4) - ^
im not sure about that Normal must/'d better follow the DS throw the whole diff.....but anyway i deeply recommend you to check the AImod about the DS><

[Hard]
00:06:431 (4,1,2,3) - uncomfortable flow and lap
00:44:764 (5,1) - bad lap.... just move 5 away

sorry for short mod>,<
GL~
Topic Starter
Darkaster

kanor wrote:

Hi~ random mod
[Easy]
00:21:097 (2,3) - we can better the blanket if you mean to do Fixed


[Normal]
00:10:764 (1,2,3,4) - how about this? I kinda like it in this part :)

00:50:764 (1,2,3,4) - ^ Fixed
im not sure about that Normal must/'d better follow the DS throw the whole diff.....but anyway i deeply recommend you to check the AImod about the DS>< Fixed

[Hard]
00:06:431 (4,1,2,3) - uncomfortable flow and lap Fixed
00:44:764 (5,1) - bad lap.... just move 5 away Fixed

sorry for short mod>,<
GL~
Thank you for the mod :D
-Mo-


Easy
- 00:23:764 (2) - Minor: Spacing is slightly inconsistent.
- 00:34:764 (2,3,4) - 3x 1/1 circles is the most intense rhythm you have in this difficulty, but the music doesn't really make sense to be more intense, so I would stick to a slider pattern like 00:32:097 (2).
- 00:43:431 (5,1,2,3,4) - The red tick polarity is a little confusing to play here. I would adjust the first two sliders so that the rhythm is a little more intuitive to play like so: - 00:53:431 (3) - This goes offscreen.
- 01:05:097 (2) - 01:07:764 (3) - Minor: Spacing is slightly inconsistent.
- 01:09:097 (2,3) - The off blanket seems a little messy to me.

Normal
- 00:11:597 (3,4) - Maybe consider using a 1/2 slider since a double circle may be too intense for this part of the music.
- 00:29:431 (1,2) - I feel like the curve on slide 1 seems out of place when paired up with the straight slider 2. I would change it so these two sliders have some sort of similar shape.
- 00:38:764 (1,1) - Perhaps make these the same shape too?

Hard
- 00:02:764 (4) - I would put an NC here since this is where all of the new instrumets start with the new section in the music.
- 00:06:764 (1,2,3) - Check blankets, it looks kinda messy.
- 00:12:097 (1,2,3) - 00:14:764 (1,2,3) - Check that your spacing is consistent.
- 00:20:597 (2) - I would avoid having this overlapping so much with the healthbar if possible.
- 01:18:764 (4) - NC here for a new section in the music.

Difficulty gap between Hard and Insane seems pretty large in my opinion. It wouldn't hurt to have some in between difficulty if you're up for that.

Insane
- 00:07:597 (5,6) - This sort of jump may be a little much for what the music is suggesting.
- 00:20:097 (7) - Put the NC here so that it matches with the music change.
- 01:21:931 (2,3,4) - I would perhaps adjust this spacing so that it reflects the timing better (the spacing looks similar but the timings are different).

This is pretty good for one of your first maps.
Topic Starter
Darkaster

-Mo- wrote:



Easy
- 00:23:764 (2) - Minor: Spacing is slightly inconsistent. Fixed!
- 00:34:764 (2,3,4) - 3x 1/1 circles is the most intense rhythm you have in this difficulty, but the music doesn't really make sense to be more intense, so I would stick to a slider pattern like 00:32:097 (2). Fixed!
- 00:43:431 (5,1,2,3,4) - The red tick polarity is a little confusing to play here. I would adjust the first two sliders so that the rhythm is a little more intuitive to play like so: Fixed!
- 00:53:431 (3) - This goes offscreen. Fixed!
- 01:05:097 (2) - 01:07:764 (3) - Minor: Spacing is slightly inconsistent. Fixed!
- 01:09:097 (2,3) - The off blanket seems a little messy to me. Fixed!

Normal
- 00:11:597 (3,4) - Maybe consider using a 1/2 slider since a double circle may be too intense for this part of the music. Fixed!
- 00:29:431 (1,2) - I feel like the curve on slide 1 seems out of place when paired up with the straight slider 2. I would change it so these two sliders have some sort of similar shape. Fixed!
- 00:38:764 (1,1) - Perhaps make these the same shape too? Fixed!

Hard
- 00:02:764 (4) - I would put an NC here since this is where all of the new instrumets start with the new section in the music. Fixed!
- 00:06:764 (1,2,3) - Check blankets, it looks kinda messy. Fixed!
- 00:12:097 (1,2,3) - 00:14:764 (1,2,3) - Check that your spacing is consistent. Fixed!
- 00:20:597 (2) - I would avoid having this overlapping so much with the healthbar if possible. Fixed!
- 01:18:764 (4) - NC here for a new section in the music. Fixed!

Difficulty gap between Hard and Insane seems pretty large in my opinion. It wouldn't hurt to have some in between difficulty if you're up for that. I'll think about it :)

Insane
- 00:07:597 (5,6) - This sort of jump may be a little much for what the music is suggesting. Fixed!
- 00:20:097 (7) - Put the NC here so that it matches with the music change. Fixed!
- 01:21:931 (2,3,4) - I would perhaps adjust this spacing so that it reflects the timing better (the spacing looks similar but the timings are different). Fixed!

This is pretty good for one of your first maps.
Thank you very much for your mod! :)
YukiZura-
Insane

00:01:597 (2,4,1,2,3,1) - fix the blanket :)

00:27:264 (2,6) - make it more tidy

Hard

00:21:097 (4,1) - i think it look more nicer if you put like this
Image
you did

I did

00:27:431 (3,4,5,6) - blanket again ^^

nice map :) .. not much i can do .. seems ok to me ..
good luck with your map ^^
Topic Starter
Darkaster

YukiZura- wrote:

Insane

00:01:597 (2,4,1,2,3,1) - fix the blanket :) Fixed

00:27:264 (2,6) - make it more tidy Fixed

Hard

00:21:097 (4,1) - i think it look more nicer if you put like this Fixed
Image
you did

I did

00:27:431 (3,4,5,6) - blanket again ^^ Fixed

nice map :) .. not much i can do .. seems ok to me ..
good luck with your map ^^
Thanks for the mod! :)
R3K3M
Mini hitsound help not much help with just minor things...
Hope i was useful ~~
14:11 R3K3M: Hey
14:11 BlanKo: hello!
14:12 R3K3M: okay ill give you minihitsound mod ingame
14:12 *R3K3M is editing [https://osu.ppy.sh/b/1146236 Iguchi Yuka - Hey World (TV Size) [Insane]]
14:12 BlanKo: Alright thanks!
14:13 R3K3M: okay
14:14 R3K3M: add a clap to 00:22:097 (3) -
14:14 R3K3M: and if there are any, remove all hs from 00:24:597 (2) -
14:15 R3K3M: add clap to 00:52:764 (5) -
14:16 R3K3M: 00:55:764 (8) - ^
14:16 R3K3M: remove 00:56:847 (5,6) - clap
14:17 BlanKo: done!
14:19 R3K3M: remove claps from 01:06:931 (1,2,3,4,1,2,3) -
14:19 R3K3M: and
14:19 R3K3M: add to
14:19 R3K3M: clap**
14:19 R3K3M: 01:07:764 (3) -
14:20 R3K3M: 01:07:764 (3) -
14:20 R3K3M: both sides
14:20 R3K3M: 01:07:431 (4) -
14:20 R3K3M: 01:07:097 (3) -
14:20 R3K3M: the start only^^
14:21 BlanKo: done :p
14:21 R3K3M: dont start spinner on such a strong sound 01:24:097 (1) -
14:21 R3K3M: move spinner to 01:24:431 (1) -
14:21 R3K3M: put hc here 01:24:097 (6) -
14:22 R3K3M: i think thats about it
14:22 BlanKo: Alright done! :D
14:23 R3K3M: np :D
14:23 BlanKo: Thanks :)
Topic Starter
Darkaster

R3K3M wrote:

Mini hitsound help not much help with just minor things...
Hope i was useful ~~
14:11 R3K3M: Hey
14:11 BlanKo: hello!
14:12 R3K3M: okay ill give you minihitsound mod ingame
14:12 *R3K3M is editing [https://osu.ppy.sh/b/1146236 Iguchi Yuka - Hey World (TV Size) [Insane]]
14:12 BlanKo: Alright thanks!
14:13 R3K3M: okay
14:14 R3K3M: add a clap to 00:22:097 (3) -
14:14 R3K3M: and if there are any, remove all hs from 00:24:597 (2) -
14:15 R3K3M: add clap to 00:52:764 (5) -
14:16 R3K3M: 00:55:764 (8) - ^
14:16 R3K3M: remove 00:56:847 (5,6) - clap
14:17 BlanKo: done!
14:19 R3K3M: remove claps from 01:06:931 (1,2,3,4,1,2,3) -
14:19 R3K3M: and
14:19 R3K3M: add to
14:19 R3K3M: clap**
14:19 R3K3M: 01:07:764 (3) -
14:20 R3K3M: 01:07:764 (3) -
14:20 R3K3M: both sides
14:20 R3K3M: 01:07:431 (4) -
14:20 R3K3M: 01:07:097 (3) -
14:20 R3K3M: the start only^^
14:21 BlanKo: done :p
14:21 R3K3M: dont start spinner on such a strong sound 01:24:097 (1) -
14:21 R3K3M: move spinner to 01:24:431 (1) -
14:21 R3K3M: put hc here 01:24:097 (6) -
14:22 R3K3M: i think thats about it
14:22 BlanKo: Alright done! :D
14:23 R3K3M: np :D
14:23 BlanKo: Thanks :)
Thank you ^^
Jonarwhal
hellow there

volume 1
12:55 Jonawaga: !
12:55 BlanKo: !! why hello there
12:55 Jonawaga: hai
12:55 Jonawaga: im gonna do your mod now
12:55 Jonawaga: do you want forum or IRC?
12:55 BlanKo: Oh sure!
12:55 BlanKo: it's up to you, I don't mind
12:56 Jonawaga: I like the Easy
12:57 BlanKo: Oh really? Thanks! It was my first time mapping easy xd
12:57 Jonawaga: it's not bad lol
12:57 Jonawaga: some people reaaaaly fail easy
12:57 Jonawaga: you're is great for a start
12:57 Jonawaga: like you understand flow and good rhtyhms
12:58 BlanKo: Thanks :D
12:58 Jonawaga: and your video has no audio~
12:58 Jonawaga: good job~
12:59 BlanKo: Thanks :3
13:02 Jonawaga: let's start
13:02 *Jonawaga is editing [https://osu.ppy.sh/b/1148647 Iguchi Yuka - Hey World (TV Size) [Easy]]
13:02 Jonawaga: 00:00:098 -
13:03 Jonawaga: you're allowed to have 2 timing lines here, since one is red and the other is green
13:03 BlanKo: Okay
13:03 Jonawaga: but it's not necesary since you're not changing the SV
13:03 BlanKo: Hum I see, I'll remove it then
13:04 Jonawaga: you're changing the volume, and you have a conflict between 100% and 30%
13:04 Jonawaga: so just remove the green one and set the red to your desired volume
13:04 BlanKo: Got it!
13:04 Jonawaga: ok, did you do that in every diff?
13:05 BlanKo: let me see
13:05 BlanKo: Hard and Insane are changing SV so I just changed it on my Easy and Normal
13:05 Jonawaga: ah
13:06 Jonawaga: ohkay good thinking
13:06 Jonawaga: hard and insane you forgot the combocolors
13:06 BlanKo: Oh yeah you're right
13:07 BlanKo: Done adding
13:07 Jonawaga: ok
13:08 Jonawaga: btw
13:08 Jonawaga: you can use modding assistant to catch stiff like that :p
13:09 BlanKo: Oh alright xd
13:09 Jonawaga: do you know what that is? owo
13:10 BlanKo: Is that AIMod or a program?
13:10 Jonawaga: it's a seperate program
13:10 BlanKo: https://osu.ppy.sh/forum/t/359381/start=0
13:10 BlanKo: this?
13:10 Jonawaga: it's like AiMod but more detailed
13:10 Jonawaga: https://osu.ppy.sh/forum/t/359381/start=0
13:10 Jonawaga: yeah :3
13:11 BlanKo: Ah I see
13:11 BlanKo: Download isn't available tho
13:11 Jonawaga: oh
13:11 Jonawaga: uwu that's disappointing
13:11 Jonawaga: try again later
13:11 BlanKo: :c
13:12 BlanKo: Okay
13:12 Jonawaga: you have "Dungeon" twice in your tags
13:13 BlanKo: Ok I'll fix it real quick
13:13 Jonawaga: thanks
13:15 Jonawaga: if you wanna add more tags add "Hestia Cranel Bell Wallenstein Ais"
13:16 BlanKo: Will do
13:16 BlanKo: Done!
13:19 Jonawaga: 00:38:764 (1,2) - hmm I have a rhythm suggestion here
13:19 Jonawaga: 00:38:764 (1) - because you follow the instruments here and the instruments take a break right after this beat
13:19 Jonawaga: 00:40:097 - wait until here to start mapping again to emphasize the break
13:21 BlanKo: So I'll just remove the reverse and move it to 00:40:097 (2) -
13:21 Jonawaga: ya
13:21 Jonawaga: but only if you like that
13:22 Jonawaga: and remeber to check the hitsounds if you do
13:22 BlanKo: Yeah I like it
13:22 BlanKo: Already did!
13:22 Jonawaga: ayy
13:22 Jonawaga: 00:44:264 (1,2) - the flow is kinda bad here
13:23 Jonawaga: since the player has to travel backward to hit (2)
13:23 Jonawaga: maybe blanket (1) around (2)
13:24 BlanKo: Yeah I had to change an object there becuase Mo said something about polarity
13:25 BlanKo: and I kinda didn't know where to place that circle
13:25 Jonawaga: hm?
13:25 Jonawaga: oh haha
13:25 Jonawaga: I think blanketing it will fix the problem
13:25 BlanKo: Yeah it's fixed :)
13:25 Jonawaga: thanks
13:26 BlanKo: np xd
13:26 Jonawaga: 01:09:097 (2) - similar, but you can fix this by moving it to 69|244
13:26 Jonawaga: 01:21:097 (4,1) - similar
13:27 Jonawaga: 01:21:431 (1,2,1,2) - drag all of this down
13:28 BlanKo: Wouldn't 01:22:597 (1) - be offscreen if I drag it down?
13:28 Jonawaga: not necesarily\
13:28 Jonawaga: just don't drag it too far down
13:29 BlanKo: Yeah I think it's fine!
13:29 Jonawaga: and offscreen in the editor =/= offscreen in game
13:29 Jonawaga: you have too /really/ get something offscreen in the editor for that to be a problem
13:29 Jonawaga: I'll continue later, gotta go now cya~
13:29 BlanKo: I see, btw, can we make a small pause here? I need like 15-20 minutes to do something xp
13:29 BlanKo: Oh
13:29 BlanKo: LOl
13:30 Jonawaga: HAH
volume 2
15:52 Jonawaga: !
15:52 Jonawaga: BlanKo!
15:52 BlanKo: Jona!
15:53 Jonawaga: como vai voce?
15:54 BlanKo: O_o LOL
15:54 BlanKo: Good good, how about you xd
15:54 Jonawaga: good :3
15:55 BlanKo: yus :3
15:55 Jonawaga: do you wanna continue modding?
15:56 BlanKo: sure sure!
16:01 *Jonawaga is editing [https://osu.ppy.sh/b/1147299 Iguchi Yuka - Hey World (TV Size) [Normal]]
16:01 Jonawaga: 00:10:764 (1,2,3) - this rhythm gives too much emphasis 00:11:597 - here
16:03 BlanKo: mhhh, should I delete the slider?
16:03 Jonawaga: maybe make 00:11:764 - this clickable instead of 00:11:597 - this
16:04 Jonawaga: like the rhythm you used 00:08:097 (1,2,3) - here
16:05 BlanKo: Fixed it
16:06 Jonawaga: yay
16:06 BlanKo: I used the same rhyhm :3
16:06 Jonawaga: I wanna point out that alll of your blankets are off
16:06 Jonawaga: like is that on purpose?
16:07 BlanKo: can you send me an example?
16:07 Jonawaga: 00:00:098 (1,2) -
16:07 Jonawaga: the first two silders for example...
16:07 Jonawaga: and then again here 00:02:097 (3,1) -
16:09 BlanKo: 00:00:098 (1,2) - wasn't on purpose
16:09 BlanKo: Fixed it
16:09 BlanKo: the rest kinda, I wasn't really thinking about blankets
16:09 BlanKo: when I was mapping it
16:09 Jonawaga: ah
16:10 Jonawaga: okay fix blankets as you see fit
16:10 Jonawaga: it's not required but some BN don't like it
16:10 Jonawaga: let's go back to Easy just a sec
16:10 *Jonawaga is editing [https://osu.ppy.sh/b/1148647 Iguchi Yuka - Hey World (TV Size) [Easy]]
16:11 BlanKo: alright!
16:11 Jonawaga: 00:38:764 (1,2) - when I told you to fix this I forgot to mention you also have to fix the snapping
16:13 BlanKo: oh
16:13 Jonawaga: 00:38:764 (1) - ctrl + >
16:13 Jonawaga: and move it until it stacks with 00:36:097 (1) - this
16:14 Jonawaga: http://puu.sh/sV3d6/bfd0bfd2b4.jpg
16:14 BlanKo: Oh I see, done :3
16:14 Jonawaga: and if you're going to fix blankets, also fix it 00:40:097 (2,1) - here
16:15 Jonawaga: 00:43:431 (5,1) - when you fixed this I made the pattern look a little strange
16:15 Jonawaga: It'd be more pretty if 00:43:431 (5) - this was straight
16:16 BlanKo: okay done
16:16 Jonawaga: ahkay
16:16 Jonawaga: now let's go back to normal
16:16 *Jonawaga is editing [https://osu.ppy.sh/b/1147299 Iguchi Yuka - Hey World (TV Size) [Normal]]
16:17 Jonawaga: 00:00:098 (1,2) - why are these 1.0x apart when all else is 0.9x apart?
16:17 BlanKo: Yeah idk, I already fixed them. Maybe I wanted to use 1.0x and changed it to 0.9
16:18 Jonawaga: okay
16:18 BlanKo: but forgot to fix those
16:19 Jonawaga: 00:15:264 (2,3) - avoid this overlap
16:20 Jonawaga: can you find a way to fix it?
16:20 BlanKo: I think I did
16:21 Jonawaga: okay
16:21 Jonawaga: can u show me
16:21 BlanKo: Stacked 00:17:431 (1) - slider head on 00:15:264 (2) - reverse
16:21 Jonawaga: okay
16:22 BlanKo: https://osu.ppy.sh/ss/6847228
16:22 Jonawaga: that works
16:22 Jonawaga: it's fine since the object is after the reverse
16:22 Jonawaga: but if it were before the reverse you can't do that
16:22 Jonawaga: because that would be covering a reverse
16:23 BlanKo: I see
16:23 Jonawaga: 00:26:764 (1,2,1) - this overlap too
16:26 BlanKo: huum
16:26 Jonawaga: can you think of a way to fix?
16:26 Jonawaga: http://puu.sh/sV43l/909222d623.jpg
16:26 Jonawaga: try that
16:28 BlanKo: alright, think it's good!
16:29 Jonawaga: ohkay
16:29 Jonawaga: make the triangle better
16:29 Jonawaga: and don't forget to fix the ds 00:29:431 (1) - here when you do
16:30 Jonawaga: 00:40:764 (3) - make the reverse more visible
16:32 Jonawaga: 00:45:097 (3,4,5) - move all of this right for better flow, and don't forget to fix the snapping by changing
16:32 Jonawaga: http://puu.sh/sV4qQ/a906330453.jpg
16:33 Jonawaga: http://puu.sh/sV4oV/93ee9e8d1f.jpg
16:33 Jonawaga: 00:53:431 (1,1) - avoid the overlap here
16:34 Jonawaga: 00:55:431 (2,3) - this overlap is really noticable
16:36 Jonawaga: 00:55:431 (2,1) - and the spacing here is messed up
16:38 Jonawaga: you should do something like http://puu.sh/sV4MR/87ee1cb9b1.jpg this to fix those last three
16:38 Jonawaga: 01:03:431 (3) - stack with 01:01:431 (1) - this
16:39 Jonawaga: and then adjust snapping 01:03:431 (3,4) - here
16:39 Jonawaga: 01:08:097 (1,3) - the overlap here is really noticable
16:40 Jonawaga: -pause-
16:40 Jonawaga: are you caught up?
16:41 BlanKo: I'm fixing the last overlap
16:41 BlanKo: 01:08:097 (1,3) -
16:42 Jonawaga: you gotta stack
16:42 Jonawaga: the tail of 01:08:097 (1) - this and 01:09:931 (3) - this
16:42 Jonawaga: the head of (1) to the tail of (3)
16:43 Jonawaga: http://puu.sh/sV57F/7aaec7813c.jpg
16:44 BlanKo: but won't it overlap on 01:06:597 (3) - ?
16:44 Jonawaga: 01:13:431 (1,2) - this should be more simple
16:45 Jonawaga: http://puu.sh/sV5eG/35e3ef4536.jpg
16:45 Jonawaga: OR http://puu.sh/sV5gd/f358a3a37e.jpg
16:46 Jonawaga: wew that concludes normal tell mw when you're ready for hard
16:49 BlanKo: alright, I think it's fixed!
16:49 Jonawaga: yea
16:49 Jonawaga: 00:06:764 (1,2,3,1) - that's cool
16:50 BlanKo: Thanks! I had to fix it a lot of times xd
16:51 Jonawaga: 00:03:431 (3,4,1) - not really a problem, but it just kinda bothers me that this is a straight line like that
16:52 Jonawaga: hmm what are your thoughts on symmetry?
16:53 BlanKo: hmm it's okay, I still have trouble understanding it on mapping tho
16:53 Jonawaga: okay
16:53 BlanKo: btw, about that straight line
16:53 BlanKo: should I blanket?
16:53 BlanKo: these 00:03:597 (4,1) -
16:53 Jonawaga: hmm
16:53 Jonawaga: if you want
16:53 BlanKo: https://osu.ppy.sh/ss/6847494
16:53 Jonawaga: I was gonna suggest a symmetrical arrangement
16:54 BlanKo: Oh sure
16:54 BlanKo: might be better
16:54 BlanKo: :D
16:55 Jonawaga: yours is fine
16:55 Jonawaga: it's just I personally love symmetry
16:55 Jonawaga: http://puu.sh/sV5O8/9ed7947abc.jpg
16:55 Jonawaga: and there are plenty of points in your map that could benefit from symmetry
16:56 Jonawaga: er if you want
16:56 Jonawaga: 00:00:764 (3,4,5) -
16:56 BlanKo: I'm actually bad at it xd
16:56 Jonawaga: oh
16:56 Jonawaga: do you know about ctrl+h?
16:56 BlanKo: I do
16:57 Jonawaga: you just have to stack something and then ctrl+h
16:57 Jonawaga: http://puu.sh/sV5Xx/f27288cbaf.jpg
16:58 Jonawaga: 00:37:431 (3,4,5) -
16:59 Jonawaga: it's really your choice though
16:59 Jonawaga: I don't want you to think symmetry is a requirement or anything
16:59 Jonawaga: you can safely ignore all of this :#
16:59 Jonawaga: http://puu.sh/sV69p/3f30a2e14c.jpg
17:00 Jonawaga: http://puu.sh/sV6ee/4661019dd4.jpg
17:00 BlanKo: That is fine! haha
17:00 Jonawaga: okay owo
17:01 Jonawaga: 00:44:431 (3) - move this so that it stacks with 00:45:597 (2) - this
17:02 Jonawaga: 00:43:931 (2) - then adjust the snapping 00:43:931 (2) - here
17:02 Jonawaga: oh no you kiai has a lot of overlaps owo
17:03 Jonawaga: 00:46:764 (1) - move this right to avoid overlap with 00:45:597 (2) - this
17:04 Jonawaga: 00:46:431 (5) - stack this with either 00:47:431 (3,4) - of these to avoid overlapping
17:04 Jonawaga: 00:48:097 (1,6) - ?!
17:04 Jonawaga: -pause-
17:06 BlanKo: Ohh yeaaah
17:06 BlanKo: that
17:06 BlanKo: idk, I was drunk
17:06 BlanKo: x3
17:07 Jonawaga: are you serious?
17:07 Jonawaga: you're 18
17:07 Jonawaga: that's too young in the US
17:07 BlanKo: I'm joking!!
17:07 BlanKo: I don't drink alcohol xd
17:07 Jonawaga: 2222222222222222222222222
17:08 Jonawaga: http://puu.sh/sV6J6/d98a31e683.jpg
17:08 Jonawaga: this is the only way to fix I can think of
17:09 Jonawaga: and stack 00:46:764 (1) - this with the tail of 00:48:431 (2) - this is you do
17:09 Jonawaga: 00:50:097 (3,2) - blanket to prevent overlap
17:10 Jonawaga: 00:55:264 (2,4) - you can't cover a reverse!
17:11 Jonawaga: 00:56:597 (3,4) - swap these
17:13 Jonawaga: then move it more away from 00:55:264 (2) - this
17:14 Jonawaga: it should look like this when it's donehttp://puu.sh/sV73n/f3815f504b.jpg
17:14 Jonawaga: 00:59:264 (3,4,5,6) - ?!
17:14 Jonawaga: just stack them please ahaha
17:15 Jonawaga: 01:03:097 (2,3) - stack this with 01:03:097 (2,3,1) - this
17:15 Jonawaga: and make 01:03:097 (2) - this less curvy for better flow
17:16 Jonawaga: 01:05:764 (2,5) - ?! just stack them
17:16 Jonawaga: 01:19:764 (4,4) - seperate these
17:17 Jonawaga: then stack 01:22:597 (4) - this under it
17:17 Jonawaga: 01:24:431 (1) - let the spinner start on te blue tick 01:24:431 (1) - here
17:17 Jonawaga: and then be sure to end it 01:26:764 - here
17:18 Jonawaga: all caught up?
17:19 BlanKo: you failed the blue tick timelapse
17:19 BlanKo: :^)
17:19 Jonawaga: hm?
17:19 BlanKo: it's the same as the white tick
17:19 BlanKo: 01:24:431 -
17:20 BlanKo: you told me to let the spinner start on the blue tick 01:24:431 (1) - but that's the white tick xp
17:20 Jonawaga: oh hahahaha
17:20 Jonawaga: 01:24:181 -
17:20 Jonawaga: I meant here
17:21 BlanKo: Ok I think I got everything x3
17:21 Jonawaga: good good
17:21 Jonawaga: im not modding insane sorry
17:21 Jonawaga: just fix overlaps as much as possible
17:21 BlanKo: np
17:21 Jonawaga: any last questions before I post and leave?
17:22 BlanKo: No not really, thanks !
17:22 Jonawaga: np
17:22 BlanKo: a lot :D
best of luck with your map :)
Topic Starter
Darkaster

Jonawaga wrote:

hellow there

volume 1
12:55 Jonawaga: !
12:55 BlanKo: !! why hello there
12:55 Jonawaga: hai
12:55 Jonawaga: im gonna do your mod now
12:55 Jonawaga: do you want forum or IRC?
12:55 BlanKo: Oh sure!
12:55 BlanKo: it's up to you, I don't mind
12:56 Jonawaga: I like the Easy
12:57 BlanKo: Oh really? Thanks! It was my first time mapping easy xd
12:57 Jonawaga: it's not bad lol
12:57 Jonawaga: some people reaaaaly fail easy
12:57 Jonawaga: you're is great for a start
12:57 Jonawaga: like you understand flow and good rhtyhms
12:58 BlanKo: Thanks :D
12:58 Jonawaga: and your video has no audio~
12:58 Jonawaga: good job~
12:59 BlanKo: Thanks :3
13:02 Jonawaga: let's start
13:02 *Jonawaga is editing [https://osu.ppy.sh/b/1148647 Iguchi Yuka - Hey World (TV Size) [Easy]]
13:02 Jonawaga: 00:00:098 -
13:03 Jonawaga: you're allowed to have 2 timing lines here, since one is red and the other is green
13:03 BlanKo: Okay
13:03 Jonawaga: but it's not necesary since you're not changing the SV
13:03 BlanKo: Hum I see, I'll remove it then
13:04 Jonawaga: you're changing the volume, and you have a conflict between 100% and 30%
13:04 Jonawaga: so just remove the green one and set the red to your desired volume
13:04 BlanKo: Got it!
13:04 Jonawaga: ok, did you do that in every diff?
13:05 BlanKo: let me see
13:05 BlanKo: Hard and Insane are changing SV so I just changed it on my Easy and Normal
13:05 Jonawaga: ah
13:06 Jonawaga: ohkay good thinking
13:06 Jonawaga: hard and insane you forgot the combocolors
13:06 BlanKo: Oh yeah you're right
13:07 BlanKo: Done adding
13:07 Jonawaga: ok
13:08 Jonawaga: btw
13:08 Jonawaga: you can use modding assistant to catch stiff like that :p
13:09 BlanKo: Oh alright xd
13:09 Jonawaga: do you know what that is? owo
13:10 BlanKo: Is that AIMod or a program?
13:10 Jonawaga: it's a seperate program
13:10 BlanKo: https://osu.ppy.sh/forum/t/359381/start=0
13:10 BlanKo: this?
13:10 Jonawaga: it's like AiMod but more detailed
13:10 Jonawaga: https://osu.ppy.sh/forum/t/359381/start=0
13:10 Jonawaga: yeah :3
13:11 BlanKo: Ah I see
13:11 BlanKo: Download isn't available tho
13:11 Jonawaga: oh
13:11 Jonawaga: uwu that's disappointing
13:11 Jonawaga: try again later
13:11 BlanKo: :c
13:12 BlanKo: Okay
13:12 Jonawaga: you have "Dungeon" twice in your tags
13:13 BlanKo: Ok I'll fix it real quick
13:13 Jonawaga: thanks
13:15 Jonawaga: if you wanna add more tags add "Hestia Cranel Bell Wallenstein Ais"
13:16 BlanKo: Will do
13:16 BlanKo: Done!
13:19 Jonawaga: 00:38:764 (1,2) - hmm I have a rhythm suggestion here
13:19 Jonawaga: 00:38:764 (1) - because you follow the instruments here and the instruments take a break right after this beat
13:19 Jonawaga: 00:40:097 - wait until here to start mapping again to emphasize the break
13:21 BlanKo: So I'll just remove the reverse and move it to 00:40:097 (2) -
13:21 Jonawaga: ya
13:21 Jonawaga: but only if you like that
13:22 Jonawaga: and remeber to check the hitsounds if you do
13:22 BlanKo: Yeah I like it
13:22 BlanKo: Already did!
13:22 Jonawaga: ayy
13:22 Jonawaga: 00:44:264 (1,2) - the flow is kinda bad here
13:23 Jonawaga: since the player has to travel backward to hit (2)
13:23 Jonawaga: maybe blanket (1) around (2)
13:24 BlanKo: Yeah I had to change an object there becuase Mo said something about polarity
13:25 BlanKo: and I kinda didn't know where to place that circle
13:25 Jonawaga: hm?
13:25 Jonawaga: oh haha
13:25 Jonawaga: I think blanketing it will fix the problem
13:25 BlanKo: Yeah it's fixed :)
13:25 Jonawaga: thanks
13:26 BlanKo: np xd
13:26 Jonawaga: 01:09:097 (2) - similar, but you can fix this by moving it to 69|244
13:26 Jonawaga: 01:21:097 (4,1) - similar
13:27 Jonawaga: 01:21:431 (1,2,1,2) - drag all of this down
13:28 BlanKo: Wouldn't 01:22:597 (1) - be offscreen if I drag it down?
13:28 Jonawaga: not necesarily\
13:28 Jonawaga: just don't drag it too far down
13:29 BlanKo: Yeah I think it's fine!
13:29 Jonawaga: and offscreen in the editor =/= offscreen in game
13:29 Jonawaga: you have too /really/ get something offscreen in the editor for that to be a problem
13:29 Jonawaga: I'll continue later, gotta go now cya~
13:29 BlanKo: I see, btw, can we make a small pause here? I need like 15-20 minutes to do something xp
13:29 BlanKo: Oh
13:29 BlanKo: LOl
13:30 Jonawaga: HAH
volume 2
15:52 Jonawaga: !
15:52 Jonawaga: BlanKo!
15:52 BlanKo: Jona!
15:53 Jonawaga: como vai voce?
15:54 BlanKo: O_o LOL
15:54 BlanKo: Good good, how about you xd
15:54 Jonawaga: good :3
15:55 BlanKo: yus :3
15:55 Jonawaga: do you wanna continue modding?
15:56 BlanKo: sure sure!
16:01 *Jonawaga is editing [https://osu.ppy.sh/b/1147299 Iguchi Yuka - Hey World (TV Size) [Normal]]
16:01 Jonawaga: 00:10:764 (1,2,3) - this rhythm gives too much emphasis 00:11:597 - here
16:03 BlanKo: mhhh, should I delete the slider?
16:03 Jonawaga: maybe make 00:11:764 - this clickable instead of 00:11:597 - this
16:04 Jonawaga: like the rhythm you used 00:08:097 (1,2,3) - here
16:05 BlanKo: Fixed it
16:06 Jonawaga: yay
16:06 BlanKo: I used the same rhyhm :3
16:06 Jonawaga: I wanna point out that alll of your blankets are off
16:06 Jonawaga: like is that on purpose?
16:07 BlanKo: can you send me an example?
16:07 Jonawaga: 00:00:098 (1,2) -
16:07 Jonawaga: the first two silders for example...
16:07 Jonawaga: and then again here 00:02:097 (3,1) -
16:09 BlanKo: 00:00:098 (1,2) - wasn't on purpose
16:09 BlanKo: Fixed it
16:09 BlanKo: the rest kinda, I wasn't really thinking about blankets
16:09 BlanKo: when I was mapping it
16:09 Jonawaga: ah
16:10 Jonawaga: okay fix blankets as you see fit
16:10 Jonawaga: it's not required but some BN don't like it
16:10 Jonawaga: let's go back to Easy just a sec
16:10 *Jonawaga is editing [https://osu.ppy.sh/b/1148647 Iguchi Yuka - Hey World (TV Size) [Easy]]
16:11 BlanKo: alright!
16:11 Jonawaga: 00:38:764 (1,2) - when I told you to fix this I forgot to mention you also have to fix the snapping
16:13 BlanKo: oh
16:13 Jonawaga: 00:38:764 (1) - ctrl + >
16:13 Jonawaga: and move it until it stacks with 00:36:097 (1) - this
16:14 Jonawaga: http://puu.sh/sV3d6/bfd0bfd2b4.jpg
16:14 BlanKo: Oh I see, done :3
16:14 Jonawaga: and if you're going to fix blankets, also fix it 00:40:097 (2,1) - here
16:15 Jonawaga: 00:43:431 (5,1) - when you fixed this I made the pattern look a little strange
16:15 Jonawaga: It'd be more pretty if 00:43:431 (5) - this was straight
16:16 BlanKo: okay done
16:16 Jonawaga: ahkay
16:16 Jonawaga: now let's go back to normal
16:16 *Jonawaga is editing [https://osu.ppy.sh/b/1147299 Iguchi Yuka - Hey World (TV Size) [Normal]]
16:17 Jonawaga: 00:00:098 (1,2) - why are these 1.0x apart when all else is 0.9x apart?
16:17 BlanKo: Yeah idk, I already fixed them. Maybe I wanted to use 1.0x and changed it to 0.9
16:18 Jonawaga: okay
16:18 BlanKo: but forgot to fix those
16:19 Jonawaga: 00:15:264 (2,3) - avoid this overlap
16:20 Jonawaga: can you find a way to fix it?
16:20 BlanKo: I think I did
16:21 Jonawaga: okay
16:21 Jonawaga: can u show me
16:21 BlanKo: Stacked 00:17:431 (1) - slider head on 00:15:264 (2) - reverse
16:21 Jonawaga: okay
16:22 BlanKo: https://osu.ppy.sh/ss/6847228
16:22 Jonawaga: that works
16:22 Jonawaga: it's fine since the object is after the reverse
16:22 Jonawaga: but if it were before the reverse you can't do that
16:22 Jonawaga: because that would be covering a reverse
16:23 BlanKo: I see
16:23 Jonawaga: 00:26:764 (1,2,1) - this overlap too
16:26 BlanKo: huum
16:26 Jonawaga: can you think of a way to fix?
16:26 Jonawaga: http://puu.sh/sV43l/909222d623.jpg
16:26 Jonawaga: try that
16:28 BlanKo: alright, think it's good!
16:29 Jonawaga: ohkay
16:29 Jonawaga: make the triangle better
16:29 Jonawaga: and don't forget to fix the ds 00:29:431 (1) - here when you do
16:30 Jonawaga: 00:40:764 (3) - make the reverse more visible
16:32 Jonawaga: 00:45:097 (3,4,5) - move all of this right for better flow, and don't forget to fix the snapping by changing
16:32 Jonawaga: http://puu.sh/sV4qQ/a906330453.jpg
16:33 Jonawaga: http://puu.sh/sV4oV/93ee9e8d1f.jpg
16:33 Jonawaga: 00:53:431 (1,1) - avoid the overlap here
16:34 Jonawaga: 00:55:431 (2,3) - this overlap is really noticable
16:36 Jonawaga: 00:55:431 (2,1) - and the spacing here is messed up
16:38 Jonawaga: you should do something like http://puu.sh/sV4MR/87ee1cb9b1.jpg this to fix those last three
16:38 Jonawaga: 01:03:431 (3) - stack with 01:01:431 (1) - this
16:39 Jonawaga: and then adjust snapping 01:03:431 (3,4) - here
16:39 Jonawaga: 01:08:097 (1,3) - the overlap here is really noticable
16:40 Jonawaga: -pause-
16:40 Jonawaga: are you caught up?
16:41 BlanKo: I'm fixing the last overlap
16:41 BlanKo: 01:08:097 (1,3) -
16:42 Jonawaga: you gotta stack
16:42 Jonawaga: the tail of 01:08:097 (1) - this and 01:09:931 (3) - this
16:42 Jonawaga: the head of (1) to the tail of (3)
16:43 Jonawaga: http://puu.sh/sV57F/7aaec7813c.jpg
16:44 BlanKo: but won't it overlap on 01:06:597 (3) - ?
16:44 Jonawaga: 01:13:431 (1,2) - this should be more simple
16:45 Jonawaga: http://puu.sh/sV5eG/35e3ef4536.jpg
16:45 Jonawaga: OR http://puu.sh/sV5gd/f358a3a37e.jpg
16:46 Jonawaga: wew that concludes normal tell mw when you're ready for hard
16:49 BlanKo: alright, I think it's fixed!
16:49 Jonawaga: yea
16:49 Jonawaga: 00:06:764 (1,2,3,1) - that's cool
16:50 BlanKo: Thanks! I had to fix it a lot of times xd
16:51 Jonawaga: 00:03:431 (3,4,1) - not really a problem, but it just kinda bothers me that this is a straight line like that
16:52 Jonawaga: hmm what are your thoughts on symmetry?
16:53 BlanKo: hmm it's okay, I still have trouble understanding it on mapping tho
16:53 Jonawaga: okay
16:53 BlanKo: btw, about that straight line
16:53 BlanKo: should I blanket?
16:53 BlanKo: these 00:03:597 (4,1) -
16:53 Jonawaga: hmm
16:53 Jonawaga: if you want
16:53 BlanKo: https://osu.ppy.sh/ss/6847494
16:53 Jonawaga: I was gonna suggest a symmetrical arrangement
16:54 BlanKo: Oh sure
16:54 BlanKo: might be better
16:54 BlanKo: :D
16:55 Jonawaga: yours is fine
16:55 Jonawaga: it's just I personally love symmetry
16:55 Jonawaga: http://puu.sh/sV5O8/9ed7947abc.jpg
16:55 Jonawaga: and there are plenty of points in your map that could benefit from symmetry
16:56 Jonawaga: er if you want
16:56 Jonawaga: 00:00:764 (3,4,5) -
16:56 BlanKo: I'm actually bad at it xd
16:56 Jonawaga: oh
16:56 Jonawaga: do you know about ctrl+h?
16:56 BlanKo: I do
16:57 Jonawaga: you just have to stack something and then ctrl+h
16:57 Jonawaga: http://puu.sh/sV5Xx/f27288cbaf.jpg
16:58 Jonawaga: 00:37:431 (3,4,5) -
16:59 Jonawaga: it's really your choice though
16:59 Jonawaga: I don't want you to think symmetry is a requirement or anything
16:59 Jonawaga: you can safely ignore all of this :#
16:59 Jonawaga: http://puu.sh/sV69p/3f30a2e14c.jpg
17:00 Jonawaga: http://puu.sh/sV6ee/4661019dd4.jpg
17:00 BlanKo: That is fine! haha
17:00 Jonawaga: okay owo
17:01 Jonawaga: 00:44:431 (3) - move this so that it stacks with 00:45:597 (2) - this
17:02 Jonawaga: 00:43:931 (2) - then adjust the snapping 00:43:931 (2) - here
17:02 Jonawaga: oh no you kiai has a lot of overlaps owo
17:03 Jonawaga: 00:46:764 (1) - move this right to avoid overlap with 00:45:597 (2) - this
17:04 Jonawaga: 00:46:431 (5) - stack this with either 00:47:431 (3,4) - of these to avoid overlapping
17:04 Jonawaga: 00:48:097 (1,6) - ?!
17:04 Jonawaga: -pause-
17:06 BlanKo: Ohh yeaaah
17:06 BlanKo: that
17:06 BlanKo: idk, I was drunk
17:06 BlanKo: x3
17:07 Jonawaga: are you serious?
17:07 Jonawaga: you're 18
17:07 Jonawaga: that's too young in the US
17:07 BlanKo: I'm joking!!
17:07 BlanKo: I don't drink alcohol xd
17:07 Jonawaga: 2222222222222222222222222
17:08 Jonawaga: http://puu.sh/sV6J6/d98a31e683.jpg
17:08 Jonawaga: this is the only way to fix I can think of
17:09 Jonawaga: and stack 00:46:764 (1) - this with the tail of 00:48:431 (2) - this is you do
17:09 Jonawaga: 00:50:097 (3,2) - blanket to prevent overlap
17:10 Jonawaga: 00:55:264 (2,4) - you can't cover a reverse!
17:11 Jonawaga: 00:56:597 (3,4) - swap these
17:13 Jonawaga: then move it more away from 00:55:264 (2) - this
17:14 Jonawaga: it should look like this when it's donehttp://puu.sh/sV73n/f3815f504b.jpg
17:14 Jonawaga: 00:59:264 (3,4,5,6) - ?!
17:14 Jonawaga: just stack them please ahaha
17:15 Jonawaga: 01:03:097 (2,3) - stack this with 01:03:097 (2,3,1) - this
17:15 Jonawaga: and make 01:03:097 (2) - this less curvy for better flow
17:16 Jonawaga: 01:05:764 (2,5) - ?! just stack them
17:16 Jonawaga: 01:19:764 (4,4) - seperate these
17:17 Jonawaga: then stack 01:22:597 (4) - this under it
17:17 Jonawaga: 01:24:431 (1) - let the spinner start on te blue tick 01:24:431 (1) - here
17:17 Jonawaga: and then be sure to end it 01:26:764 - here
17:18 Jonawaga: all caught up?
17:19 BlanKo: you failed the blue tick timelapse
17:19 BlanKo: :^)
17:19 Jonawaga: hm?
17:19 BlanKo: it's the same as the white tick
17:19 BlanKo: 01:24:431 -
17:20 BlanKo: you told me to let the spinner start on the blue tick 01:24:431 (1) - but that's the white tick xp
17:20 Jonawaga: oh hahahaha
17:20 Jonawaga: 01:24:181 -
17:20 Jonawaga: I meant here
17:21 BlanKo: Ok I think I got everything x3
17:21 Jonawaga: good good
17:21 Jonawaga: im not modding insane sorry
17:21 Jonawaga: just fix overlaps as much as possible
17:21 BlanKo: np
17:21 Jonawaga: any last questions before I post and leave?
17:22 BlanKo: No not really, thanks !
17:22 Jonawaga: np
17:22 BlanKo: a lot :D
best of luck with your map :)
Thank you very much! :D
Stedoss
Hello, this is my first ever mod, so don't expect anything spectacular. I also like to pick out rather small details, so be prepared for that. Hopefully my formatting and explanations are good enough for you to understand.

Easy:

SPOILER
  1. 00:26:764 (1) - I don't like the downward dip in this slider, it appears a little to close to the previous circle (00:26:264 (2)) and actually threw me off. I also feel that the small gap after the slider should be filled with something, since there are still vocals present, it's ending the slider on the start of a new syllable.
  2. 00:41:264 (1) - i don't think that this slider makes sense in terms of placement and shape, it doesn't follow the previous slide and doesn't flow well onto the next slider. Move the slider to the right a little and let it flow to the next objects.
  3. 00:42:764 (3,4) - These two circles should move up a little further so they begin a little more level with the slider.
  4. 00:45:931 (3) - I feel that it's missing an impact on the red note within the slider, i'm not too sure how to fix that though, it seems a little to quick to do something on an easy difficulty.
  5. 00:54:764 (1) - Maybe this slider should be moved a little further to the left, since it doesn't really follow the previous objects flow, it takes a somewhat sharp change down to the slider.
  6. 01:05:431 (3) - Maybe change this slider to a circle, then have a shorter slider after it? I think it fits the vocals better.
  7. 01:09:431 (3) - I think that this slider should have a small curve in it to show the flow into the next circle, which is a little bit higher up.
  8. 01:21:431 (1) - I think this curve should also have a slight curve to lead into the direction of the next two objects.

Maybe these are just small details that won't help much, but whatever.

Only going to look at Easy for now, I will have a look at the harder difficulties later since I'm really liking the song right now.

I also kinda just want to do one difficulty to get me into the swing of modding. Good luck with the map, I'll contact you later about the other difficulties when I get around to them. If you have anymore questions about what I said, you know where to find me.
kwk
#modreqs
puush died halfway.. sorry for big pics
[General]
  1. Insane is missing video
[Easy]
  1. 00:09:431 (1,2) - i think its better if you simplify rhythm here to just a 1/1 slider, since you rarely use consecutive 1/2 notes in this section.
  2. 00:26:764 (1) - try two 1/1 sliders instead? i understand that you want to emphasise the vocal but i do feel like it ends up being undermapped a bit when you have a gap here 00:26:764 (1,1) - while a significant beat is skipped here 00:27:764 -
  3. 00:20:097 (1) - i would rotate 180 so it flows a bit better from the previous pattern
[Normal]
  1. 00:11:264 (2,1) - use the same slider shape here so it blankets properly?
  2. 00:33:264 (4) -delete this? personally think it plays better with a pause here 00:35:931 (4) - same here, i think its worth skipping the faint sound for better playing experience imo
  3. 00:54:764 (4) - clap on sliderend?
  4. 01:08:764 (2) - ^
[Hard]
  1. 00:00:098 change red line volume to 30%
  2. 00:01:931 (6,1) - a bit sudden dont you think? i think if you want to emphasise this without it being as awkward(imo) you could try this rhythm instead http://puu.sh/sVk6X/7e9ed412f5.png and juse use the 4 notes as a buildup of sorts
  3. 00:03:097 (2) - slider instead since all the other snares are sliders except for this
  4. 00:06:764 (1,2,3) - move 2 and 3 down a bit so u get equal spacing with the gap from 1-2 and 2-3
  5. 00:08:097 (1) - extend to blue tick? give ppl a bit more time to adjust to DS change while still being rhythmically correct
  6. 00:09:431 (2,3,4) - equal ds?
  7. 00:09:431 - for this section i think its more fitting if your reducing the ds, you might want to reduce the amount of clickable objects as well. so for things like 00:11:097 (2,3,4,5) - might be better if you delete 3 and just make 2 into a repeat?
  8. 00:21:931 (2) - 00:23:764 (2) - not a fan of these extended sliders since you are missing a beat on the red ticks, in the case of the 2nd slider the vocal too.
  9. 00:26:431 - rhythms a bit awkward when u skip over this. personally i would use this rhythm https://osu.ppy.sh/ss/6849636
  10. 00:29:931 (2,3) - these are fine but suggest you use notes here and a jump so it contrasts with 00:32:097 (1,2) - 00:34:764 (3,4) -
  11. 00:41:097 (5,6,1) - confusing ds gaps 6>1 looks like a 1/2 gap but its actually a 1/1.. maybe space them further apart ?
  12. 00:47:931 (4,1) - these gaps are probably intended but they really dont look that good aesthetically
  13. 00:59:264 (3,4) - 01:05:764 (2,3) - ctrl+g rhythm? atm not sure why there are repeat slider here since its not on anything particularly important
[Insane]
  1. rhythm seems fine in this diff
  2. 00:00:098 change red line volume to 30%
  3. 00:02:431 (1) - 00:45:597 (2) - sliderend is unsnapped
  4. do want to mention that i am not a fan of dsing like this 00:11:764 (4,5,1) - 00:10:431 (4,5,1) - 00:14:431 (5,6,1) - and so on, to me it just looks a bit sloppy but your choice i guess
  5. 00:38:097 (3) - looks better if you do like this http://osu.ppy.sh/ss/6849324
  6. 00:40:764 (3,4,5,6,7) - make the curve more obvious or just keep it straight?
  7. 00:45:901 (3,4,5) - https://osu.ppy.sh/ss/6849348 try this? looks a bit better imo
  8. 00:59:597 (5,6,7) - equal ds here?
  9. just in general but some aesthetics that im not really a fan of mainly due to stuff thats not quite a triangle/ds thats like not exactly equal and not really spaced enough for it to not look like a mistake
[Extra]
  1. 00:00:098 change red line volume to 30%
  2. 00:07:597 (5) - might want to NC this for ds change
  3. 00:09:431 (1,2,3,4,5,6) - i personally think its better if you extend first slider to 1/1 followed by 5 1/2 notes and make 3 sets of doubles with 00:10:597 (6,1) - being part of the last set, this way ur notes start on the first acoustic beat instead (hopefully this makes sense)
  4. 00:12:097 (1,2,3,4,5,6) - same thing here bout repeat instead of 1/1 slider
  5. 00:26:431 - not sure if you should be skipping this beat since its pretty loud
  6. 00:29:431 (1) - why is this extended and you skip 00:29:764 - this beat? better usage would be here 00:29:931 (3) - if you really want to utilise an extended slider somewhere
  7. 00:31:264 (2) - 00:33:931 (2) - i would just split these into a note on red tick then a 1/2 slider on the white so you dont miss the snare in the middle
gl
Topic Starter
Darkaster

Stedoss wrote:

Hello, this is my first ever mod, so don't expect anything spectacular. I also like to pick out rather small details, so be prepared for that. Hopefully my formatting and explanations are good enough for you to understand.

Easy:

SPOILER
  1. 00:26:764 (1) - I don't like the downward dip in this slider, it appears a little to close to the previous circle (00:26:264 (2)) and actually threw me off. I also feel that the small gap after the slider should be filled with something, since there are still vocals present, it's ending the slider on the start of a new syllable. The slider may seem a little to close to the previous circle, but it's because of the distance snap. As for filling the small gap after the slider, I placed a circle on 00:27:764
  2. 00:41:264 (1) - i don't think that this slider makes sense in terms of placement and shape, it doesn't follow the previous slide and doesn't flow well onto the next slider. Move the slider to the right a little and let it flow to the next objects. I kinda like it this way!
  3. 00:42:764 (3,4) - These two circles should move up a little further so they begin a little more level with the slider. Fixed
  4. 00:45:931 (3) - I feel that it's missing an impact on the red note within the slider, i'm not too sure how to fix that though, it seems a little to quick to do something on an easy difficulty. Exactly, it's called polarity, which allows maps off beat (Like on blue ticks, but since I'm using only white ticks on easy, it's red ticks in this case), to become readable by begginer players
  5. 00:54:764 (1) - Maybe this slider should be moved a little further to the left, since it doesn't really follow the previous objects flow, it takes a somewhat sharp change down to the slider. Fixed
  6. 01:05:431 (3) - Maybe change this slider to a circle, then have a shorter slider after it? I think it fits the vocals better. Fixed
  7. 01:09:431 (3) - I think that this slider should have a small curve in it to show the flow into the next circle, which is a little bit higher up. Fixed
  8. 01:21:431 (1) - I think this curve should also have a slight curve to lead into the direction of the next two objects. Fixed

Maybe these are just small details that won't help much, but whatever.

Only going to look at Easy for now, I will have a look at the harder difficulties later since I'm really liking the song right now.

I also kinda just want to do one difficulty to get me into the swing of modding. Good luck with the map, I'll contact you later about the other difficulties when I get around to them. If you have anymore questions about what I said, you know where to find me.
Thank you for the mod! :)
Topic Starter
Darkaster

kwk wrote:

#modreqs
puush died halfway.. sorry for big pics
[General]
  1. Insane is missing video Fixed
[Easy]
  1. 00:09:431 (1,2) - i think its better if you simplify rhythm here to just a 1/1 slider, since you rarely use consecutive 1/2 notes in this section.Fixed
  2. 00:26:764 (1) - try two 1/1 sliders instead? i understand that you want to emphasise the vocal but i do feel like it ends up being undermapped a bit when you have a gap here 00:26:764 (1,1) - while a significant beat is skipped here 00:27:764 - Fixed
  3. 00:20:097 (1) - i would rotate 180 so it flows a bit better from the previous pattern I like it this way :)
[Normal]
  1. 00:11:264 (2,1) - use the same slider shape here so it blankets properly? Fixed
  2. 00:33:264 (4) -delete this? personally think it plays better with a pause here 00:35:931 (4) - same here, i think its worth skipping the faint sound for better playing experience imo Fixed
  3. 00:54:764 (4) - clap on sliderend? Fixed
  4. 01:08:764 (2) - ^ Fixed

[Hard]
  1. 00:00:098 change red line volume to 30% Fixed
  2. 00:01:931 (6,1) - a bit sudden dont you think? i think if you want to emphasise this without it being as awkward(imo) you could try this rhythm instead http://puu.sh/sVk6X/7e9ed412f5.png and juse use the 4 notes as a buildup of sorts I like it this way :)
  3. 00:03:097 (2) - slider instead since all the other snares are sliders except for this Naah I like it this way
  4. 00:06:764 (1,2,3) - move 2 and 3 down a bit so u get equal spacing with the gap from 1-2 and 2-3 Made some changes
  5. 00:08:097 (1) - extend to blue tick? give ppl a bit more time to adjust to DS change while still being rhythmically correct Nooooo
  6. 00:09:431 (2,3,4) - equal ds? Fixed
  7. 00:09:431 - for this section i think its more fitting if your reducing the ds, you might want to reduce the amount of clickable objects as well. so for things like 00:11:097 (2,3,4,5) - might be better if you delete 3 and just make 2 into a repeat? Didn't reduce DS but changed 2 into a reverse slider
  8. 00:21:931 (2) - 00:23:764 (2) - not a fan of these extended sliders since you are missing a beat on the red ticks, in the case of the 2nd slider the vocal too. I like them tho :c
  9. 00:26:431 - rhythms a bit awkward when u skip over this. personally i would use this rhythm https://osu.ppy.sh/ss/6849636 Fixed
  10. 00:29:931 (2,3) - these are fine but suggest you use notes here and a jump so it contrasts with 00:32:097 (1,2) - 00:34:764 (3,4) - Fixed
  11. 00:41:097 (5,6,1) - confusing ds gaps 6>1 looks like a 1/2 gap but its actually a 1/1.. maybe space them further apart ? Fixed
  12. 00:47:931 (4,1) - these gaps are probably intended but they really dont look that good aesthetically I like it tho >:(
  13. 00:59:264 (3,4) - 01:05:764 (2,3) - ctrl+g rhythm? atm not sure why there are repeat slider here since its not on anything particularly important Fixed
[Insane]
  1. rhythm seems fine in this diff
  2. 00:00:098 change red line volume to 30% Fixed
  3. 00:02:431 (1) - 00:45:597 (2) - sliderend is unsnapped Fixed
  4. do want to mention that i am not a fan of dsing like this 00:11:764 (4,5,1) - 00:10:431 (4,5,1) - 00:14:431 (5,6,1) - and so on, to me it just looks a bit sloppy but your choice i guess I had no other ideas lul
  5. 00:38:097 (3) - looks better if you do like this http://osu.ppy.sh/ss/6849324 I kinda like what I have!
  6. 00:40:764 (3,4,5,6,7) - make the curve more obvious or just keep it straight? It's straight now
  7. 00:45:901 (3,4,5) - https://osu.ppy.sh/ss/6849348 try this? looks a bit better imo Fixed
  8. 00:59:597 (5,6,7) - equal ds here? Don't want to overlap tho
  9. just in general but some aesthetics that im not really a fan of mainly due to stuff thats not quite a triangle/ds thats like not exactly equal and not really spaced enough for it to not look like a mistake I suck at mapping, maybe I should just quit lmao!
Thank you very much! :D
WingSilent
~~~~~~~~~~

Modding by Lumy


~~~~~~~~~~

Hey there :)
From #modreqs
This is just somes suggestions, you are free to apply them or not.
Suggestions in bold are more importants at my eyes.

Easy
  1. 00:03:764 (2) - This circle is almost offscreen, try to move it a bit like at 119/363, and if you do, make sure to move 00:04:097 (3) - for the spacing.
  2. 00:21:431 (3,1) - Can you try to make those 2 sliders, with the same form and symmetry ?
  3. 01:05:431 (3) - It will have a better flow if you place it at 157/347, if you change it, don't forget the spacing with 01:06:597 (1) -
Normal
  1. 00:11:264 (2,1) - Check your blanket here, it needs some fixing
  2. 00:48:931 (3,1) - ^
  3. 00:54:764 (4) - Missing hitclap on this slider-end
  4. 01:13:097 (3) - ^
Hard
  1. 00:04:764 (4,5,6) - Maybe this could be done just like 00:05:931 (2) -
  2. 00:26:431 - You missed this drum, it should be clickable
  3. 01:06:931 (1,2) - Hitclap on both ?
  4. 01:18:264 (3) - remove 2 reverses and make this > http://puu.sh/sVrBa.jpg ?

Insane
  1. 01:04:431 (3,4) - Imo, this jump is too big here, consider reducing it.

    Can't find much into this diff, it's great as it is for me.
Arutsuki's Extra
  1. 00:07:597 (5) - NC for the slider-speed change
  2. 00:12:764 (3,4) - Move both circles here at 344/17 to avoid this > http://puu.sh/sVsox.jpg
  3. 00:18:264 (4,5,6) - keep the same spacing into this triplet for the flow
  4. 00:26:264 (7) - You are missing the drum in the middle of this slider, so if you really want to follow the voice and hit this drum at the same time, you should use this > http://puu.sh/sVswJ.jpg
  5. 00:30:264 (3) - Just a single circle were enough here, there's nothing to hit on the blue tick.
  6. 00:59:597 (4) - Same thing as 00:26:264 (7)
  7. 01:02:264 (4) - Same as above, but this time you can just reduce the slider to the previous tick and apply a hitclap.

Good luck for the next steps :)
Topic Starter
Darkaster

Lumy wrote:

~~~~~~~~~~

Modding by Lumy


~~~~~~~~~~

Hey there :)
From #modreqs
This is just somes suggestions, you are free to apply them or not.
Suggestions in bold are more importants at my eyes.

Easy
  1. 00:03:764 (2) - This circle is almost offscreen, try to move it a bit like at 119/363, and if you do, make sure to move 00:04:097 (3) - for the spacing. Fixed!
  2. 00:21:431 (3,1) - Can you try to make those 2 sliders, with the same form and symmetry ? Fixed!
  3. 01:05:431 (3) - It will have a better flow if you place it at 157/347, if you change it, don't forget the spacing with 01:06:597 (1) - Fixed!
Normal
  1. 00:11:264 (2,1) - Check your blanket here, it needs some fixing Fixed!
  2. 00:48:931 (3,1) - ^ Fixed!
  3. 00:54:764 (4) - Missing hitclap on this slider-end Fixed!
  4. 01:13:097 (3) - ^ Fixed!
Hard
  1. 00:04:764 (4,5,6) - Maybe this could be done just like 00:05:931 (2) - Fixed!
  2. 00:26:431 - You missed this drum, it should be clickableFixed!
  3. 01:06:931 (1,2) - Hitclap on both ? Fixed!
  4. 01:18:264 (3) - remove 2 reverses and make this > http://puu.sh/sVrBa.jpg ?Fixed!

Insane
  1. 01:04:431 (3,4) - Imo, this jump is too big here, consider reducing it.Fixed!

    Can't find much into this diff, it's great as it is for me.

Good luck for the next steps :)
Thank you very much! :D
KKipalt
so yea i finally modded ur map :L
Easy
ncing looks a bit too common, u shud nc every 2 or 4 bars instead of having 1-3s everywher
00:00:098 (1,2,3,4) - i disgree with dispart cus the music is really quiet here, yet u mappd it just like every other part, mayb decrease the amount of clickabl rhythm u hav here
00:12:097 (1,2,3) - i think the angle is a bit big on this slidr>circl>slider, plus the 5deg angle u have there sorta makes that pattern look squishd af
00:14:097 (4) - if ur mapping to the vocal, the vocal starts on the end of this slidr, so consider changing it into a circle
00:14:764 (1) - maybe rotate this by like 15 degrees clockwise and adjust cus 4>1 looks squishd and 1 doesnt really lead into 2 that mch
00:19:431 (3,1) - , 00:11:431 (4) - potentially hard to read for beginnrs, as the first slider dusnt really lead into the 2nd slidr visually
00:24:097 (7) - angle looks a bit awkard, maybe try a ctrl h'd version of the slider after this
00:44:264 (1,2) - insert nazi comment about blankt
00:47:764 (2) - previous slidr doesnt really lead into this circl
01:01:431 (1) - this slider in this pattrn is like 'ur drawing a circl, and then u make a dent'. basically this looks kinda off, mayb flip it?
01:17:431 (4) - id make this go off to th side more sinc it looks weird with the circles goin up, and its a rather sharp turn
01:21:431 (1,2) - try rotating by 90deg clockwise, then ctrl-j ing it and adjusting it to ds, since it sorta looks like ur drawing a scribbly circl with patterns rn
01:22:597 (1,2) - this will obv get changed if u change wat i sed before this but, 01:22:597 (1) - shud be changed position wise for the same reason as abov


Normal
try keepin ur notes not all concentrated in the middle lo
also, id nc every 2 bars for a normal just sayin
00:01:431 (1,2,3) - looks like it wud b hard for a beginnerish playr, maybe change to 2 circles, its also on a rather calm part of the song
00:15:264 (2) - the overlap looks nice but this slidr just sorta looks outta place bcus of the curve amount and the angle
00:40:597 (2,3) - not so sure about this pattrn, looks hard to hit for beginners sinc the repeat makes everything a bit mor confusing for them
00:48:931 (3,1) - ,00:50:097 (2,3) - insert anothr nazi statement about blankets
00:51:597 (5,1) - maybe move down a bit so thers an angle between 4 and 5
00:59:097 (2,3) - probs too quick for people that level, mayb try a slider instead of slider>circle
01:03:431 (3,4) - kinda awkward lookin, maybe move 3 down and redo the slider to adjust
01:08:097 (1) - overlaps weirdly, might as well blanket to 01:07:097 (4) - if ur gonna do something like this
01:13:931 (2,3) - maybe move up a bit so that the prev slidr flows into this slider, change the angle of 01:14:764 (1) - whil ur at it id say
01:18:764 (1,2) - insert anothr comment about blanketin
01:20:097 (1,2,3,4) - i know ther 1/1 but i think that might be too many circles ina row
01:21:931 (2,3,4,5) - ^
01:23:097 (6) - id make the repeat clickabl cus pitch change and phrase


not gonna mod hard cus lazy but, just keep in mind that the sliders might b too fast, and the sr is a bit high, and maybe lower cs to ~3.5 to act as a bridge between normal and insan


Insane
this diff kinda looks roughly made tbh
00:02:764 (1) - idk that blanket looks pretty dowp but i shud probs still mention it lul
00:03:764 (3,4,1) - wide jump from 4 to 1, maybe move 4 or change angle
00:06:097 (4,5) - i dunno y u used 2 agressiv sliders here :L
00:09:097 (2,1) - a wild nazi blanket modder has appeard
00:10:097 (3,4,5,1) - pattern looks kinda random, mayb try change angle and change th first slider
00:13:264 (6) - flows weirdly into th next slider
00:17:431 (1,1) - this gap looks like a 1/2 gap
00:20:931 (4,5,1) - weird flow in general
00:29:097 (6,1) - if ur gonna use something like this, u shud make other 1/1 gaps overlaps, for readin and consistenci purposes
00:36:764 (7) - swiggl is kinda weird here, mayb try something else idk
00:44:764 (4,5,6,7,8) - this doesnt really lead into anythin visually
00:46:431 (5,1) - , 00:55:931 (9,1) - 1/1 gap
00:49:097 (7) - the pattern here looks like a random spiral based off overlaps, mayb move this slider down
00:55:431 (4,5,6,7,8) - burst position is kinda random
00:57:431 (1,2,3,4,5) - this combo looks like, randomly placd circles and sliders in a circl, i suggest changin this whole combo
00:59:097 (2) - id map this as circl into slider with a tripl on the end, since theres a vocal on the sliderend
00:59:431 (3,4,5,6,7) - triangle is rly random, looks off, try using the ctrl d thingy
01:00:097 (1) - idk this just seems awkwrdish, i dunno wat to do with this tho xd
01:01:931 (4,5) - mayb make both face up, and spacd further since the jump before doesnt rly go into this that well
01:04:764 (6,7) - aggresiv slidrs xd
01:06:597 (7,1,2,3) - 1/1+ i dont rly like this symmetry but thats just me xd
01:08:097 (1,2,1) - extremely unspaced, id space it more and chang up the pattern a bit
01:19:431 (3,4) - imo shud continue the flow establishd from 01:18:764 (1,2) -
01:20:764 (5,6,7,8) - id make this a 90deg rotated version of 01:20:097u (1,2,3,4) - or something else that looks less messy
01:21:931 (2,3) - the song has a vocal on th end of the slider, and on the repeat, id make the rhythm like so

01:24:097 (1) - on every diff cept for this one, its just a spinnr without a circle


Arutsuki's Extra
ya u shud probs check over ur blankets unless u ment for them to be like that
00:00:098 (1,2) - kill me.
00:01:764 (7,8) - id make this a ctrl-j version of 00:01:431 (5,6) - , placed in around the same area u hav rn
00:02:597 (4,5,1) - id rotate this a bit countercloswise cus of that jump from this slidered
00:04:431 (2) - overlaps weirdly wit 00:03:931 (5) -
00:13:431 (1,2,3,4) - yehaj
00:20:681 (3,4) - dunno looks weird to read for a tv size 5star
00:21:597 (2,3) - kinda weird to pla
00:22:764 (1) - id make this a curvd slider that is mor horizontal, or at least further apart, this distanc kinda looks weird when nothin in th map is ever that close unless overlap
00:38:097 (5) - slider looks a bit weird
00:44:764 (4,5,6,7,8) - the swiggl makes it a bit hardr to read and look kinda weird mayb make it straight
00:45:264 (1,2,3,4,5) - cud b misread as 1/2s, mayb change to a stack, or mak them sliders
00:51:931 (1) - mayb make the end shoot towards th next slider
00:55:931 (6) - chang this into a triangular slider pattern mayb with 00:54:764 (1,2) -
01:05:431 (1) - strang position, change?
01:06:931 (2) - kinda weird to play i guess
01:10:764 (1,2,3) - triangular mayb?
01:15:931 (8) - the only part of th back and forthish jumps that has th circle here, mayb change the pattern so that this is not excludid
01:18:264 (5,6,7,1) - tf sudden wide angles + short ds, idunno wat part of th music supports it, if anything, th spacing shud probs be larger
01:19:097 (2,3,4,5,6,7) - pattern pls
01:21:931 (3,4,5) - the blanketing is inconsistnt in terms of spacign

gl!

gl!
Topic Starter
Darkaster

KKipalt wrote:

so yea i finally modded ur map :L
Easy
ncing looks a bit too common, u shud nc every 2 or 4 bars instead of having 1-3s everywher
00:00:098 (1,2,3,4) - i disgree with dispart cus the music is really quiet here, yet u mappd it just like every other part, mayb decrease the amount of clickabl rhythm u hav here Hmm, I like it!
00:12:097 (1,2,3) - i think the angle is a bit big on this slidr>circl>slider, plus the 5deg angle u have there sorta makes that pattern look squishd af But it looks cool :(
00:14:097 (4) - if ur mapping to the vocal, the vocal starts on the end of this slidr, so consider changing it into a circle No I'm not following the vocals
00:14:764 (1) - maybe rotate this by like 15 degrees clockwise and adjust cus 4>1 looks squishd and 1 doesnt really lead into 2 that mch fixed
00:19:431 (3,1) - , 00:11:431 (4) - potentially hard to read for beginnrs, as the first slider dusnt really lead into the 2nd slidr visually I agree with 00:19:431 (3,1) but I kinda like 00:11:431 (4) and it doesn't seem that hard to read so I just changed 00:19:431 (3,1) into 2 circles
00:24:097 (7) - angle looks a bit awkard, maybe try a ctrl h'd version of the slider after this Changed 00:24:097 (7) into circles!
00:44:264 (1,2) - insert nazi comment about blankt Fixed I guess
00:47:764 (2) - previous slidr doesnt really lead into this circl It doesn't? :o
01:01:431 (1) - this slider in this pattrn is like 'ur drawing a circl, and then u make a dent'. basically this looks kinda off, mayb flip it? Fixed
01:17:431 (4) - id make this go off to th side more sinc it looks weird with the circles goin up, and its a rather sharp turn Fixed
01:21:431 (1,2) - try rotating by 90deg clockwise, then ctrl-j ing it and adjusting it to ds, since it sorta looks like ur drawing a scribbly circl with patterns rn I like it
01:22:597 (1,2) - this will obv get changed if u change wat i sed before this but, 01:22:597 (1) - shud be changed position wise for the same reason as abov


Normal
try keepin ur notes not all concentrated in the middle lo
also, id nc every 2 bars for a normal just sayin
00:01:431 (1,2,3) - looks like it wud b hard for a beginnerish playr, maybe change to 2 circles, its also on a rather calm part of the song fixed
00:15:264 (2) - the overlap looks nice but this slidr just sorta looks outta place bcus of the curve amount and the angle made it straight
00:40:597 (2,3) - not so sure about this pattrn, looks hard to hit for beginners sinc the repeat makes everything a bit mor confusing for them I think it's fine!
00:48:931 (3,1) - ,00:50:097 (2,3) - insert anothr nazi statement about blankets Dunno how to fix them xp
00:51:597 (5,1) - maybe move down a bit so thers an angle between 4 and 5 It's fine!
00:59:097 (2,3) - probs too quick for people that level, mayb try a slider instead of slider>circle I don't think it is because I don't spam it
01:03:431 (3,4) - kinda awkward lookin, maybe move 3 down and redo the slider to adjust I think I fixed it!
01:08:097 (1) - overlaps weirdly, might as well blanket to 01:07:097 (4) - if ur gonna do something like this tried to fix it!
01:13:931 (2,3) - maybe move up a bit so that the prev slidr flows into this slider, change the angle of 01:14:764 (1) - whil ur at it id say fixed
01:18:764 (1,2) - insert anothr comment about blanketin fixed I think
01:20:097 (1,2,3,4) - i know ther 1/1 but i think that might be too many circles ina row Well, in the ranking criteria it says "Avoid slider-only sections." so I thought it would be a good idea to make this part like this and emphasize the strong songs
01:21:931 (2,3,4,5) - ^
01:23:097 (6) - id make the repeat clickabl cus pitch change and phrase I like it!


not gonna mod hard cus lazy but, just keep in mind that the sliders might b too fast, and the sr is a bit high, and maybe lower cs to ~3.5 to act as a bridge between normal and insan huehue


Insane
this diff kinda looks roughly made tbh
00:02:764 (1) - idk that blanket looks pretty dowp but i shud probs still mention it lul xd
00:03:764 (3,4,1) - wide jump from 4 to 1, maybe move 4 or change angle I think it's nice. It's just slightly bigger
00:06:097 (4,5) - i dunno y u used 2 agressiv sliders here :L Well if you say so xd I think it looked nice, and aren't sliders with red anchors the same as grey anchors?
00:09:097 (2,1) - a wild nazi blanket modder has appeard fixed
00:10:097 (3,4,5,1) - pattern looks kinda random, mayb try change angle and change th first slider I don't know what to do here. Fixed I guess
00:13:264 (6) - flows weirdly into th next slider Fixed!
00:17:431 (1,1) - this gap looks like a 1/2 gap Fixed I think
00:20:931 (4,5,1) - weird flow in general fixed
00:29:097 (6,1) - if ur gonna use something like this, u shud make other 1/1 gaps overlaps, for readin and consistenci purposes meeeh
00:36:764 (7) - swiggl is kinda weird here, mayb try something else idk I'll keep it
00:44:764 (4,5,6,7,8) - this doesnt really lead into anythin visually It leads into 00:45:264 (1) -
00:46:431 (5,1) - , 00:55:931 (9,1) - 1/1 gap fixed
00:49:097 (7) - the pattern here looks like a random spiral based off overlaps, mayb move this slider down Fixed?
00:55:431 (4,5,6,7,8) - burst position is kinda random Fixed?
00:57:431 (1,2,3,4,5) - this combo looks like, randomly placd circles and sliders in a circl, i suggest changin this whole combo It is, I don't know what else to do
00:59:097 (2) - id map this as circl into slider with a tripl on the end, since theres a vocal on the sliderend fixed
00:59:431 (3,4,5,6,7) - triangle is rly random, looks off, try using the ctrl d thingy fixed I guess
01:00:097 (1) - idk this just seems awkwrdish, i dunno wat to do with this tho xd neither do I lel
01:01:931 (4,5) - mayb make both face up, and spacd further since the jump before doesnt rly go into this that well fixed
01:04:764 (6,7) - aggresiv slidrs xd fixed
01:06:597 (7,1,2,3) - 1/1+ i dont rly like this symmetry but thats just me xd :(
01:08:097 (1,2,1) - extremely unspaced, id space it more and chang up the pattern a bit Fixed
01:19:431 (3,4) - imo shud continue the flow establishd from 01:18:764 (1,2) - Think it's fine
01:20:764 (5,6,7,8) - id make this a 90deg rotated version of 01:20:097u (1,2,3,4) - or something else that looks less messy I like it
01:21:931 (2,3) - the song has a vocal on th end of the slider, and on the repeat, id make the rhythm like so
I like it
01:24:097 (1) - on every diff cept for this one, its just a spinnr without a circle You download the oldest version maybe

gl!
Thanks for the mod! :D
Arutsuki
reply

kwk wrote:

[Extra]
  1. 00:00:098 change red line volume to 30% why lol
  2. 00:07:597 (5) - might want to NC this for ds change done
  3. 00:09:431 (1,2,3,4,5,6) - i personally think its better if you extend first slider to 1/1 followed by 5 1/2 notes and make 3 sets of doubles with 00:10:597 (6,1) - being part of the last set, this way ur notes start on the first acoustic beat instead (hopefully this makes sense) the doubles are focused on the bell-ish sound, sliders for acustic. plus I think your version would just be confusing rhythmically
  4. 00:12:097 (1,2,3,4,5,6) - same thing here bout repeat instead of 1/1 slider
  5. 00:26:431 - not sure if you should be skipping this beat since its pretty loud did something
  6. 00:29:431 (1) - why is this extended and you skip 00:29:764 - this beat? better usage would be here 00:29:931 (3) - if you really want to utilise an extended slider somewhere the three sliders map that weird sound. the first one is more stretched, so the first slider is too
  7. 00:31:264 (2) - 00:33:931 (2) - i would just split these into a note on red tick then a 1/2 slider on the white so you dont miss the snare in the middle mapping the vocals there, plus it's a less intense part of the song so no real need to map every single sound.
gl
thanks

Lumy wrote:

Hey there :)

Arutsuki's Extra
  1. 00:07:597 (5) - NC for the slider-speed change changed in prev mod
  2. 00:12:764 (3,4) - Move both circles here at 344/17 to avoid this > http://puu.sh/sVsox.jpg put them a small bit away to not overlap the slider
  3. 00:18:264 (4,5,6) - keep the same spacing into this triplet for the flow fixed
  4. 00:26:264 (7) - You are missing the drum in the middle of this slider, so if you really want to follow the voice and hit this drum at the same time, you should use this > http://puu.sh/sVswJ.jpg changed in prev mod
  5. 00:30:264 (3) - Just a single circle were enough here, there's nothing to hit on the blue tick. sliderends aren't really meant to empathize sounds, plus the sound doesnt end on the red tick
  6. 00:59:597 (4) - Same thing as 00:26:264 (7) I changed this for some variability in patterns, and the slider is clearly focused on just the vocal. I'll see if more people have a problem with it but I think it's fine
  7. 01:02:264 (4) - Same as above, but this time you can just reduce the slider to the previous tick and apply a hitclap.
[/notice]

Good luck for the next steps :)
thanks

KKipalt wrote:

Arutsuki's Extra
ya u shud probs check over ur blankets unless u ment for them to be like that
00:00:098 (1,2) - kill me.
00:01:764 (7,8) - id make this a ctrl-j version of 00:01:431 (5,6) - , placed in around the same area u hav rn I wouldn't
00:02:597 (4,5,1) - id rotate this a bit countercloswise cus of that jump from this slidered ?
00:04:431 (2) - overlaps weirdly wit 00:03:931 (5) - it's like one pixel, it's fine
00:13:431 (1,2,3,4) - yehaj
00:20:681 (3,4) - dunno looks weird to read for a tv size 5star I'll see if more ppl mention
00:21:597 (2,3) - kinda weird to pla why?
00:22:764 (1) - id make this a curvd slider that is mor horizontal, or at least further apart, this distanc kinda looks weird when nothin in th map is ever that close unless overlap did something
00:38:097 (5) - slider looks a bit weird looks okay to me
00:44:764 (4,5,6,7,8) - the swiggl makes it a bit hardr to read and look kinda weird mayb make it straight reads fine imo
00:45:264 (1,2,3,4,5) - cud b misread as 1/2s, mayb change to a stack, or mak them sliders easily readable just by approach rate, shouldn't be too hard for players this level
00:51:931 (1) - mayb make the end shoot towards th next slider done
00:55:931 (6) - chang this into a triangular slider pattern mayb with 00:54:764 (1,2) - makes it weird to go to the next note from it
01:05:431 (1) - strang position, change? why strange
01:06:931 (2) - kinda weird to play i guess why would it?
01:10:764 (1,2,3) - triangular mayb? they're triangular enough
01:15:931 (8) - the only part of th back and forthish jumps that has th circle here, mayb change the pattern so that this is not excludid put (4) inbetween the other two
01:18:264 (5,6,7,1) - tf sudden wide angles + short ds, idunno wat part of th music supports it, if anything, th spacing shud probs be larger I feel it fits the music good, the drums should be clickable but they're not intense enough for jumps imo
01:19:097 (2,3,4,5,6,7) - pattern pls it plays the same either way really
01:21:931 (3,4,5) - the blanketing is inconsistnt in terms of spacign ?

gl!

update
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Title:Hey World (TV Size)
TitleUnicode:Hey World (TV Size)
Artist:Iguchi Yuka
ArtistUnicode:井口裕香
Creator:BlanKo
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Source:ダンジョンに出会いを求めるのは間違っているだろうか
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stUwUpid
Mod cuz ily <3

Easy
00:09:431 (1) - Since it starts a new sentence, maybe ctrl+j this so it's still within flow line, but changes directions
00:21:097 (2,3) - Blanket slightly off
00:24:097 (7,8) - Make into slider, 3 singles is a bit too much for non emphasized part
00:54:764 (1,2) - Blanket slightly off
01:19:431 (2,3) - ^
01:21:431 (1,2,3,4) - I would ctrl+h this whole part and place it, since it seems too circular flow with the part before it

Sugoi diff :D

Normal
How do I mod normal???

00:02:764 (1) - Uncurl a bit to blanket with 00:02:097 (5) -
00:26:764 (4) - ^
00:27:431 (5) - ^
00:56:431 (2) - Ctrl+j?
01:03:431 (3) - x:255 y:95?
01:08:097 (1) - Maybe place this so it makes a square with 01:07:097 (4,5,6) -
01:10:431 (6,1) - Blanket?

Sorry for blanket mod. I am unworthy

Hard
00:01:931 (6,1) - Distance might be a bit too far
00:05:097 (5,1) - Blanket
00:06:264 (3,2) - Find a way to stack these?
00:07:597 (3,1) - Blanket
00:15:264 (3,1) - ^
00:19:431 (7,1) - Make the distance the same as 00:19:097 (6,7) - ?
00:25:431 (1,2,3,4) - Increase distance a bit
00:50:764 (1,2) - I feel like this should be in different flow directions, because having them be in line kind of gets rid of emphasis of the syllable.
Something like this:

01:13:097 (4,1) - Blanket
01:13:931 (2) - Just make this a triple
01:20:431 (2,3) - Feels kinda awkward. Maybe ctrl g 01:20:764 (3) -

Insane
Yay insane xD

00:06:431 (5) - I would make this two singles for emphasis before the next part
00:15:431 (3,4) - Space these out a bit
00:18:597 (1) - Move this more to the left so the jump is bigger. The change in flow seems too small for the emphasis
00:23:597 (5) - Ctrl g
00:25:931 (2,3,4,5,6) - Line up in a line?
00:36:097 (5) - NC
00:42:597 (2,3) - Make this a stacked triple. If you want to emphasize both the downbeat and the upbeat, but they are different types of emphasis, the best way is to make a triple
00:45:264 (1,2,3) - SV changes need NC
00:46:264 (4) - NC this while you're at it too xD
00:52:764 (3,4,5) - Make equal spacing
01:16:097 (1,5) - Stack? that way the distance between 01:17:097 (5,1) - would be larger
01:20:764 (5,6,7,8) - Make these parallel?

Aru's poopy diff :^)
00:03:097 (2) - Make it a bit more even in terms of the length of the first and last segments of the slider
00:06:597 (7,1) - I would decrease the spacing here a bit?
00:15:597 (4,5) - Fix blanket
00:37:764 (4,5) - Idk it just looks kinda odd? Don't fix if you don't have any other ideas though
00:38:764 (6) - NC
00:46:264 (4) - NC?
00:47:097 (2) - Make this a copy paste and flip of 00:46:764 (1) -
01:20:431 (2,3,4,5,6) - Maybe make it a bit more symmetric? idk
01:22:597 (5) - NC

glglglglglglglglglglglglgl
Topic Starter
Darkaster

Kami-senpai wrote:

Mod cuz ily <3

Easy
00:09:431 (1) - Since it starts a new sentence, maybe ctrl+j this so it's still within flow line, but changes directions
00:21:097 (2,3) - Blanket slightly off
00:24:097 (7,8) - Make into slider, 3 singles is a bit too much for non emphasized part
00:54:764 (1,2) - Blanket slightly off
01:19:431 (2,3) - ^
01:21:431 (1,2,3,4) - I would ctrl+h this whole part and place it, since it seems too circular flow with the part before it

Fixed everything lul

Sugoi diff :D

Normal
How do I mod normal???

00:02:764 (1) - Uncurl a bit to blanket with 00:02:097 (5) -
00:26:764 (4) - ^
00:27:431 (5) - ^
00:56:431 (2) - Ctrl+j?
01:03:431 (3) - x:255 y:95?
01:08:097 (1) - Maybe place this so it makes a square with 01:07:097 (4,5,6) -
01:10:431 (6,1) - Blanket?

Sorry for blanket mod. I am unworthy I shall never forgive you >:(

Hard
00:01:931 (6,1) - Distance might be a bit too far F
00:05:097 (5,1) - Blanket
00:06:264 (3,2) - Find a way to stack these?
00:07:597 (3,1) - Blanket
00:15:264 (3,1) - ^
00:19:431 (7,1) - Make the distance the same as 00:19:097 (6,7) - ?
00:25:431 (1,2,3,4) - Increase distance a bit
00:50:764 (1,2) - I feel like this should be in different flow directions, because having them be in line kind of gets rid of emphasis of the syllable.
Something like this:

01:13:097 (4,1) - Blanket
01:13:931 (2) - Just make this a triple
01:20:431 (2,3) - Feels kinda awkward. Maybe ctrl g 01:20:764 (3) -

Fixed it all!

Insane
Yay insane xD

00:06:431 (5) - I would make this two singles for emphasis before the next part I like it this way!
00:15:431 (3,4) - Space these out a bit Fixed!
00:18:597 (1) - Move this more to the left so the jump is bigger. The change in flow seems too small for the emphasis Fixed!
00:23:597 (5) - Ctrl g Fixed!
00:25:931 (2,3,4,5,6) - Line up in a line? Fixed!
00:36:097 (5) - NC Fixed!
00:42:597 (2,3) - Make this a stacked triple. If you want to emphasize both the downbeat and the upbeat, but they are different types of emphasis, the best way is to make a triple I like it :(
00:45:264 (1,2,3) - SV changes need NC Fixed!
00:46:264 (4) - NC this while you're at it too xD Fixed!
00:52:764 (3,4,5) - Make equal spacing Fixed!
01:16:097 (1,5) - Stack? that way the distance between 01:17:097 (5,1) - would be larger Fixed!
01:20:764 (5,6,7,8) - Make these parallel? Fixed!

glglglglglglglglglglglglgl
Thank you for the mod <3
Arutsuki

Kami-senpai wrote:

Aru's amazing diff
00:03:097 (2) - Make it a bit more even in terms of the length of the first and last segments of the slider done
00:06:597 (7,1) - I would decrease the spacing here a bit? why?
00:15:597 (4,5) - Fix blanket looks fine to me .-.
00:37:764 (4,5) - Idk it just looks kinda odd? Don't fix if you don't have any other ideas though ye kept it
00:38:764 (6) - NC sure
00:46:264 (4) - NC? nah
00:47:097 (2) - Make this a copy paste and flip of 00:46:764 (1) - done
01:20:431 (2,3,4,5,6) - Maybe make it a bit more symmetric? idk ?
01:22:597 (5) - NC why

glglglglglglglglglglglglgl
tyty

update
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[Metadata]
Title:Hey World (TV Size)
TitleUnicode:Hey World (TV Size)
Artist:Iguchi Yuka
ArtistUnicode:井口裕香
Creator:BlanKo
Version:Arutsuki's Extra
Source:ダンジョンに出会いを求めるのは間違っているだろうか
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vekt0r
Hi, m4m:

Easy
00:09:431 (1,2) - I would advise avoiding flow breaks in the middle of phrases
00:18:597 (2) - Start this 1/2 a beat earlier; you can also have a red anchor spike on the red tick
00:42:764 (3,4,5) - spacing off just a bit
01:05:764 (4) - Extend this by 1/2 a beat, there’s a strong sound there too and easier to read
01:08:097 (1,2) - flow
01:20:097 (3,4) - ^
Normal
00:10:097 (2,3) - I wouldn’t use this here because it’s a calm section and you used this for a drum pattern before
00:12:764 (5,6) - ^
00:33:431 (1,2,3) - I think this rhythm works better

00:48:597 (2,3) - blanket?
00:52:764 (3,1) - ^
01:00:097 (1,2) - ^
01:14:431 (3,4) - ^
01:15:764 (6,1) - if you do that one this is almost blanketed too
okay in general just do/fix a bunch of blankets in your kiai section
01:04:097 (1,2,3) - why do you map the drums over the vocals here but not at 00:53:431 (1,2,3) -?
Also in 01:13:431 (1,2,3,4,5,6,1,2,3) - the drums in 4,5,6 are different from the other 2 sets
Hard
00:00:098 (1,2) - don’t map these 2 sliders the same; (2) has 2 sounds on it
00:04:431 (3,4,5) - I think this works better:

00:05:931 (2,3,4) - even spacing
For sliders like 00:05:931 (2) - and 00:20:597 (2) -, I only think they should be used if the beginning is strong, like 00:24:764 (1) -
00:07:264 (2,1) - fix this blanket
00:10:764 (1,2) - blanket
00:23:764 (2,3) - just make this lead directly in
00:25:931 (2,3,4,5,6) - even spacing; here 4,5,6 should be evenly spaced
00:38:597 (1,2,3) - I see what you’re trying to do but this plays weirdly; maybe just stack 1 on 2 instead
00:42:597 (5,1) - stack these?
00:51:764 (3,3) - these are too close
00:53:097 (4,1) - kind of “blanket” the sliders
01:01:264 (4,1) - fix blanket
01:09:097 (4,1) - don’t do a large gap for emphasis because this could easily be misread as a 1 beat gap with the (1) on the red tick
01:13:097 (4,1) - fix blanket
Insane
00:06:764 (1,2,3) - even spacing
00:23:597 (5) - make the sliderend here clickable
00:29:097 (6,1) - Why no stack? It would still be easily readable
Make 00:42:431 (1,2) - and 00:43:764 (5,6) - much bigger jumps than the rest
00:46:264 (1,1) - also stack these
I like 00:50:097 (3,4,5) - and 00:52:764 (3,4,5) - when linear jumps are used for this drum pattern, but I would like this to be applied to the others in the kiai, like 00:47:431 (3,4) - and 00:58:097 (3,4) -
01:08:097 (1,2,1,2,3,1) - fix this blanketing; this just looks kind of weird
Arutsuki’s Extra
00:03:931 (5,2) - tiny overlap
I would stack 00:20:681 (3,4) - and any other similar 1/4 patterns; it conflicts with all the other 1/2 patterns that look the same
00:21:431 (1,3,5) - make these evenly spaced just for aesthetic
00:30:764 (1,2) - fix blanket
00:33:431 (1,2) - these also shouldn’t be blanketed that close
00:42:097 (3,4,5,1) - I read this as

which is probably just me, but I would recommend putting NC on the 5 because it’s much stronger than the 1
00:46:264 (4) - reading is fine here but still nc?
00:57:431 (1,3) - fix blanket
00:58:764 (1,3) - blanket?
01:17:431 (6) - ctrl-g?
01:18:764 (1) - maybe make this a large jump from 7 to contrast the low ds linear taps, since it’s so strong
01:24:097 (1) - meh I like having a note here instead of starting the spinner
Arutsuki

vekt0r wrote:

Hi

[Arutsuki’s Extra]00:03:931 (5,2) - tiny overlap it's like one bloody pixel
I would stack 00:20:681 (3,4) - and any other similar 1/4 patterns; it conflicts with all the other 1/2 patterns that look the same theres only sections with 1/2 that overlap like this and when there are, it's readable enough. plus I like my overlaps so I'll keep
00:21:431 (1,3,5) - make these evenly spaced just for aesthetic they look same enough to me
00:30:764 (1,2) - fix blanket moved a pixel
00:33:431 (1,2) - these also shouldn’t be blanketed that close why nawtt
00:42:097 (3,4,5,1) - I read this as

which is probably just me, but I would recommend putting NC on the 5 because it’s much stronger than the 1 I dont see why would anyone put a 1/4 beat gap that large lo and I think 00:42:764 (1) - is stronger than the (5) so I'll keep it
00:46:264 (4) - reading is fine here but still nc? I dont think it's neccesarry
00:57:431 (1,3) - fix blanket dun
00:58:764 (1,3) - blanket? wasn't really going for a blanket but moved the slider up a bit to resemble one at least
01:17:431 (6) - ctrl-g? nice idea, done
01:18:764 (1) - maybe make this a large jump from 7 to contrast the low ds linear taps, since it’s so strong I dont think it would work well as a pattern if I spaced it more
01:24:097 (1) - meh I like having a note here instead of starting the spinner I donut
thanks for the modd

^date
osu file format v14

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Title:Hey World (TV Size)
TitleUnicode:Hey World (TV Size)
Artist:Iguchi Yuka
ArtistUnicode:井口裕香
Creator:BlanKo
Version:Arutsuki's Extra
Source:ダンジョンに出会いを求めるのは間違っているだろうか
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100,234,35764,2,0,B|55:248|19:219|19:219|26:271,1,106.875004076958,0|0,0:0|0:0,0:0:0:0:
48,318,36097,5,2,0:0:0:0:
48,318,36431,2,0,P|137:308|194:263,2,142.500005435944,0|8|0,0:0|0:0|0:0,0:0:0:0:
176,198,37431,2,0,P|230:213|255:242,1,71.2500027179719,2|0,0:0|0:0,0:0:0:0:
125,123,37764,2,0,P|186:102|218:108,1,71.2500027179719,2|0,0:0|0:0,0:0:0:0:
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235,264,38764,5,8,0:0:0:0:
240,272,39097,1,8,0:0:0:0:
248,280,40097,6,0,P|314:260|358:177,1,142.5,6|0,0:0|0:0,0:0:0:0:
352,160,40431,1,2,0:0:0:0:
452,268,40597,1,2,0:0:0:0:
377,66,40764,1,10,0:0:0:0:
265,192,40931,1,10,0:0:0:0:
265,192,41014,1,10,0:0:0:0:
265,192,41097,1,10,0:0:0:0:
431,152,41264,6,0,B|387:138|387:138|351:138|351:138|313:85|238:91,1,190,2|2,0:0|0:0,0:0:0:0:
180,223,41764,2,0,B|237:201|237:201|276:156,1,104.500003189087,8|0,0:0|0:0,0:0:0:0:
38,138,42097,2,0,B|8:187|8:187|-1:249,1,104.500003189087,8|0,0:0|0:0,0:0:0:0:
169,90,42431,1,8,0:0:0:0:
162,78,42597,1,6,0:0:0:0:
126,247,42764,5,8,0:0:0:0:
153,64,42931,1,2,0:0:0:0:
291,254,43097,1,8,0:0:0:0:
309,69,43264,1,0,0:0:0:0:
109,205,43431,5,8,0:0:0:0:
369,161,43597,1,0,0:0:0:0:
68,84,43764,1,8,0:0:0:0:
430,279,43931,6,0,P|490:210|480:130,1,152,6|8,0:0|0:0,0:0:0:0:
373,36,44431,1,8,0:0:0:0:
322,299,44597,1,8,0:0:0:0:
249,85,44764,1,8,0:0:0:0:
194,70,44847,1,8,0:0:0:0:
143,88,44930,1,8,0:0:0:0:
89,73,45014,1,8,0:0:0:0:
33,84,45097,1,8,0:0:0:0:
302,239,45264,5,14,0:0:0:0:
4,241,45597,1,14,0:0:0:0:
301,215,45931,1,14,0:0:0:0:
1,217,46264,1,8,0:0:0:0:
300,184,46431,2,0,P|292:128|271:176,1,142.5,8|0,0:0|0:0,0:0:0:0:
366,331,46764,6,0,P|410:290|424:232,1,95,6|0,0:0|0:0,0:0:0:0:
328,52,47097,2,0,P|284:93|270:151,1,95,10|0,0:0|0:0,0:0:0:0:
335,323,47431,1,2,0:0:0:0:
354,133,47597,1,2,0:0:0:0:
223,189,47764,2,0,P|152:192|104:172,1,95,8|0,0:0|0:0,0:0:0:0:
180,85,48097,6,0,P|180:148|169:210,1,95,2|0,0:0|0:0,0:0:0:0:
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216,70,48597,2,0,P|220:127|215:188,1,95,2|2,0:0|0:0,0:0:0:0:
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453,348,49764,1,8,0:0:0:0:
295,254,49931,1,2,0:0:0:0:
287,237,50014,1,8,0:0:0:0:
283,220,50097,1,2,0:0:0:0:
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300,267,50431,2,0,P|236:282|172:276,1,95,8|0,0:0|0:0,0:0:0:0:
284,109,50764,6,0,P|353:98|412:112,1,95,2|0,0:0|0:0,0:0:0:0:
405,231,51097,1,8,0:0:0:0:
276,56,51264,2,0,P|328:44|380:52,1,95,2|0,0:0|0:0,0:0:0:0:
452,237,51597,1,2,0:0:0:0:
494,63,51764,1,8,0:0:0:0:
304,208,51931,6,0,B|276:288|336:344|336:344|356:317|359:282,1,190,2|2,0:0|0:0,0:0:0:0:
380,156,52431,2,0,P|336:128|284:120,1,95,8|2,0:0|0:0,0:0:0:0:
208,180,52681,1,8,0:0:0:0:
204,188,52764,2,0,P|160:188|108:164,1,95,2|2,0:0|0:0,0:0:0:0:
8,80,53097,6,0,P|19:129|12:192,1,95,8|0,0:0|0:0,0:0:0:0:
172,252,53431,2,0,P|159:201|168:140,1,95,2|2,0:0|0:0,0:0:0:0:
301,107,53764,1,8,0:0:0:0:
93,295,53931,2,0,P|103:223|132:178,1,95,2|2,0:0|0:0,0:0:0:0:
257,101,54264,1,2,0:0:0:0:
8,80,54431,1,8,0:0:0:0:
172,33,54597,1,2,0:0:0:0:
172,33,54681,1,2,0:0:0:0:
172,33,54764,6,0,P|150:87|155:132,1,95,2|0,0:0|0:0,0:0:0:0:
316,260,55097,2,0,P|288:212|232:188,1,95,8|0,0:0|0:0,0:0:0:0:
65,286,55431,1,2,0:0:0:0:
236,273,55597,1,2,0:0:0:0:
128,68,55764,1,10,0:0:0:0:
33,252,55931,2,0,P|100:275|154:269,1,95,6|0,0:0|0:0,0:0:0:0:
352,269,56264,5,2,0:0:0:0:
171,80,56431,1,8,0:0:0:0:
260,331,56597,1,2,0:0:0:0:
371,74,56764,1,8,0:0:0:0:
340,53,56847,1,8,0:0:0:0:
304,53,56931,1,8,0:0:0:0:
403,338,57097,1,8,0:0:0:0:
447,311,57180,1,8,0:0:0:0:
481,272,57263,1,8,0:0:0:0:
499,223,57347,1,8,0:0:0:0:
498,171,57431,6,0,P|484:124|424:84,1,95,2|0,0:0|0:0,0:0:0:0:
187,255,57764,2,0,P|245:256|307:223,1,95,8|0,0:0|0:0,0:0:0:0:
418,169,58097,1,2,0:0:0:0:
240,109,58264,1,2,0:0:0:0:
316,303,58431,2,0,P|360:352|406:373,1,95,8|0,0:0|0:0,0:0:0:0:
224,108,58764,6,0,P|168:110|128:128,1,95,2|2,0:0|0:0,0:0:0:0:
101,285,59097,1,8,0:0:0:0:
326,151,59264,2,0,P|326:72|305:19,1,95,2|2,0:0|0:0,0:0:0:0:
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368,164,60431,1,8,0:0:0:0:
176,97,60597,1,2,0:0:0:0:
176,97,60681,1,0,0:0:0:0:
176,97,60764,1,2,0:0:0:0:
258,294,60931,1,2,0:0:0:0:
310,104,61097,2,0,P|379:87|430:111,1,95,8|0,0:0|0:0,0:0:0:0:
376,290,61431,6,0,P|365:227|364:181,1,95,2|0,0:0|0:0,0:0:0:0:
463,91,61764,1,8,0:0:0:0:
304,327,61931,2,0,P|261:318|324:272,1,142.5,2|0,0:0|0:0,0:0:0:0:
425,229,62264,2,0,P|472:173|424:146,1,142.5,8|0,0:0|0:0,0:0:0:0:
284,121,62597,6,0,P|239:77|303:110,1,190,2|2,0:0|0:0,0:0:0:0:
239,215,63097,2,0,P|181:184|152:131,1,95,8|0,0:0|0:0,0:0:0:0:
156,139,63347,1,8,0:0:0:0:
152,116,63431,1,2,0:0:0:0:
78,294,63597,1,2,0:0:0:0:
246,126,63764,2,0,P|268:66|267:19,1,95,8|0,0:0|0:0,0:0:0:0:
21,191,64097,5,2,0:0:0:0:
223,130,64264,1,2,0:0:0:0:
81,52,64431,1,8,0:0:0:0:
137,231,64597,1,2,0:0:0:0:
137,231,64681,1,8,0:0:0:0:
137,231,64764,1,2,0:0:0:0:
241,130,64931,1,2,0:0:0:0:
273,305,65097,2,0,P|334:329|416:319,1,142.5,8|0,0:0|0:0,0:0:0:0:
352,232,65431,6,0,P|341:316|343:352,1,95,2|0,0:0|0:0,0:0:0:0:
512,162,65764,1,8,0:0:0:0:
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348,130,66014,1,8,0:0:0:0:
348,130,66097,1,2,0:0:0:0:
488,66,66264,1,2,0:0:0:0:
412,244,66431,1,8,0:0:0:0:
328,97,66597,6,0,P|273:74|185:79,1,142.5,6|0,0:0|0:0,0:0:0:0:
155,122,66931,2,0,L|136:180,1,47.5,8|8,0:0|0:0,0:0:0:0:
93,299,67097,1,8,0:0:0:0:
52,84,67264,1,2,0:0:0:0:
264,201,67431,1,8,0:0:0:0:
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281,164,67764,1,8,0:0:0:0:
0,142,67931,1,8,0:0:0:0:
284,287,68097,6,0,P|366:260|391:225,1,95,2|0,0:0|0:0,0:0:0:0:
189,196,68431,2,0,P|145:257|139:298,1,95,8|2,0:0|0:0,0:0:0:0:
298,162,68764,2,0,P|264:100|227:77,1,95,2|0,0:0|0:0,0:0:0:0:
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446,28,69764,1,8,0:0:0:0:
211,65,69931,1,2,0:0:0:0:
420,126,70097,1,0,0:0:0:0:
420,126,70181,1,8,0:0:0:0:
420,126,70264,1,2,0:0:0:0:
207,80,70431,2,0,P|199:45|240:85,1,142.5,8|0,0:0|0:0,0:0:0:0:
275,201,70764,6,0,P|218:231|169:230,1,95,2|0,0:0|0:0,0:0:0:0:
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56,350,71431,2,0,P|58:285|83:243,1,95,2|2,0:0|0:0,0:0:0:0:
241,43,71764,2,0,P|238:107|213:149,1,95,8|2,0:0|0:0,0:0:0:0:
23,93,72097,6,0,P|95:75|143:81,1,95,2|0,0:0|0:0,0:0:0:0:
334,124,72431,1,8,0:0:0:0:
188,209,72597,1,0,0:0:0:0:
188,209,72681,1,8,0:0:0:0:
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245,36,72931,1,2,0:0:0:0:
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344,74,73264,1,2,0:0:0:0:
344,74,73347,1,8,0:0:0:0:
344,74,73431,6,0,P|346:135|357:197,1,95,2|0,0:0|0:0,0:0:0:0:
512,105,73764,1,8,0:0:0:0:
356,53,73931,1,2,0:0:0:0:
335,49,74014,1,8,0:0:0:0:
317,52,74097,1,2,0:0:0:0:
377,263,74264,1,2,0:0:0:0:
370,68,74431,1,8,0:0:0:0:
209,176,74597,1,0,0:0:0:0:
392,262,74764,6,0,P|449:251|490:230,1,95,2|0,0:0|0:0,0:0:0:0:
319,138,75097,1,8,0:0:0:0:
240,304,75264,1,2,0:0:0:0:
247,318,75347,1,0,0:0:0:0:
256,328,75431,1,0,0:0:0:0:
358,218,75597,1,2,0:0:0:0:
143,273,75764,1,8,0:0:0:0:
316,328,75931,1,2,0:0:0:0:
211,157,76097,6,0,P|153:119|88:120,1,95,2|0,0:0|0:0,0:0:0:0:
177,325,76431,1,8,0:0:0:0:
244,137,76597,2,0,P|186:99|121:100,1,95,2|2,0:0|0:0,0:0:0:0:
245,331,76931,1,2,0:0:0:0:
275,120,77097,2,0,P|217:82|141:68,1,142.5,12|0,0:0|0:0,0:0:0:0:
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326,187,77931,1,8,0:0:0:0:
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326,187,78097,1,8,0:0:0:0:
179,60,78264,1,8,0:0:0:0:
146,134,78431,1,8,0:0:0:0:
150,214,78597,1,8,0:0:0:0:
182,288,78764,6,0,P|257:313|333:292,1,142.5,2|0,0:0|0:0,0:0:0:0:
369,269,79097,1,8,0:0:0:0:
154,77,79264,1,2,0:0:0:0:
394,119,79431,1,8,0:0:0:0:
108,199,79597,1,2,0:0:0:0:
432,195,79764,1,8,0:0:0:0:
120,118,79931,1,2,0:0:0:0:
356,66,80097,6,0,P|420:68|459:89,1,95,8|0,0:0|0:0,0:0:0:0:
436,306,80431,1,8,0:0:0:0:
444,94,80597,1,2,0:0:0:0:
299,328,80764,1,8,0:0:0:0:
309,91,80931,1,2,0:0:0:0:
136,285,81097,1,8,0:0:0:0:
418,200,81264,1,8,0:0:0:0:
418,200,81347,1,8,0:0:0:0:
418,200,81431,6,0,P|417:288|403:315,1,95,2|0,0:0|0:0,0:0:0:0:
182,323,81764,1,8,0:0:0:0:
259,97,81931,2,0,P|281:155|240:105,1,142.5,2|0,0:0|0:0,0:0:0:0:
348,67,82264,2,0,P|370:127|308:223,1,142.5,2|0,0:0|0:0,0:0:0:0:
302,264,82597,2,0,B|282:254|272:232|272:232|217:233|170:188,1,142.5,8|0,0:0|0:0,0:0:0:0:
137,163,82931,1,0,0:0:0:0:
443,160,83097,1,8,0:0:0:0:
452,164,83431,6,0,L|441:273,1,95,12|2,0:0|0:0,0:0:0:0:
256,192,84097,12,0,88764,0:0:0:0:
Topic Starter
Darkaster

vekt0r wrote:

Hi, m4m:

Easy
00:09:431 (1,2) - I would advise avoiding flow breaks in the middle of phrases Sound changes. Meant to do that. I had no other way of doing it so yeah
00:18:597 (2) - Start this 1/2 a beat earlier; you can also have a red anchor spike on the red tick Nah I don't think it would sound right
00:42:764 (3,4,5) - spacing off just a bit Fixed
01:05:764 (4) - Extend this by 1/2 a beat, there’s a strong sound there too and easier to read Fixed
01:08:097 (1,2) - flow Fixed
01:20:097 (3,4) - ^ Fixed

Normal
00:10:097 (2,3) - I wouldn’t use this here because it’s a calm section and you used this for a drum pattern before Meh I like it
00:12:764 (5,6) - ^ ^
00:33:431 (1,2,3) - I think this rhythm works better Fixed

00:48:597 (2,3) - blanket? Fixed I think
00:52:764 (3,1) - ^ Fixed I think
01:00:097 (1,2) - ^ no
01:14:431 (3,4) - ^ nope
01:15:764 (6,1) - if you do that one this is almost blanketed too
okay in general just do/fix a bunch of blankets in your kiai section But I don't want to make blankets, that's the thing
01:04:097 (1,2,3) - why do you map the drums over the vocals here but not at 00:53:431 (1,2,3) -? Fixed
Also in 01:13:431 (1,2,3,4,5,6,1,2,3) - the drums in 4,5,6 are different from the other 2 sets
Hard
00:00:098 (1,2) - don’t map these 2 sliders the same; (2) has 2 sounds on it Fixed
00:04:431 (3,4,5) - I think this works better:
Meh Don't think so
00:05:931 (2,3,4) - even spacing Fixed
For sliders like 00:05:931 (2) - and 00:20:597 (2) -, I only think they should be used if the beginning is strong, like 00:24:764 (1) - I like it. Makes the map less boring in terms of rhythm
00:07:264 (2,1) - fix this blanket Meh blankets. I think I fixed it
00:10:764 (1,2) - blanket slider is straight now. Screw blankets!
00:23:764 (2,3) - just make this lead directly in I kinda like it
00:25:931 (2,3,4,5,6) - even spacing; here 4,5,6 should be evenly spaced Fixed
00:38:597 (1,2,3) - I see what you’re trying to do but this plays weirdly; maybe just stack 1 on 2 instead Fixed
00:42:597 (5,1) - stack these? nono
00:51:764 (3,3) - these are too close Fixed
00:53:097 (4,1) - kind of “blanket” the sliders 1 is straight now
01:01:264 (4,1) - fix blanket Fixed
01:09:097 (4,1) - don’t do a large gap for emphasis because this could easily be misread as a 1 beat gap with the (1) on the red tick Fixed
01:13:097 (4,1) - fix blanket Fixed
Insane
00:06:764 (1,2,3) - even spacing Fixed
00:23:597 (5) - make the sliderend here clickable Fixed
00:29:097 (6,1) - Why no stack? It would still be easily readable I like it lul
Make 00:42:431 (1,2) - and 00:43:764 (5,6) - much bigger jumps than the rest Fixed
00:46:264 (1,1) - also stack these Fixed
I like 00:50:097 (3,4,5) - and 00:52:764 (3,4,5) - when linear jumps are used for this drum pattern, but I would like this to be applied to the others in the kiai, like 00:47:431 (3,4) - and 00:58:097 (3,4) - I'll think about it
01:08:097 (1,2,1,2,3,1) - fix this blanketing; this just looks kind of weird Fixed
Thank you for the mod :D
Jonarwhal
no kd no kd
[General]
  1. make "soft-slidertick3" more quiet because it's a tick hitsound
  2. Consider a less lewd background
[Easy]
  1. 00:03:097 - missing hitsound (reasoning given in game)
  2. 00:05:764 - ^
  3. 00:16:097 (3,4) - the flow is bad, consider blanketing it like this
    00:25:931 - / 00:26:264 - remove the whistle hitsound from the red tick, it's not fitting with the music
    00:47:097 - missing hitsound (reasoning given in game)
    ^ don't ever spam like me ^
    1. 00:49:764 -
    2. 00:51:097 -
    3. 00:55:097 -
    4. 00:57:764 -
    5. 00:59:764 -
    6. 01:00:431 -
    7. 01:01:764 -
    8. 01:04:431 -
    9. 01:08:431 -
    10. 01:11:097 -
    11. 01:12:431 -
    12. 01:15:097 -
    13. 01:17:764 -
best of luck :)
Topic Starter
Darkaster

Jonawaga wrote:

no kd no kd
[General]
  1. make "soft-slidertick3" more quiet because it's a tick hitsound
  2. Consider a less lewd background
[Easy]
  1. 00:03:097 - missing hitsound (reasoning given in game)
  2. 00:05:764 - ^
  3. 00:16:097 (3,4) - the flow is bad, consider blanketing it like this
    00:25:931 - / 00:26:264 - remove the whistle hitsound from the red tick, it's not fitting with the music
    00:47:097 - missing hitsound (reasoning given in game)
    ^ don't ever spam like me ^
    1. 00:49:764 -
    2. 00:51:097 -
    3. 00:55:097 -
    4. 00:57:764 -
    5. 00:59:764 -
    6. 01:00:431 -
    7. 01:01:764 -
    8. 01:04:431 -
    9. 01:08:431 -
    10. 01:11:097 -
    11. 01:12:431 -
    12. 01:15:097 -
    13. 01:17:764 -
best of luck :)
Applied everything! thank you for the mod :)
BanchoBot
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