forum

Hatsune Miku - Sayonara Goodbye

posted
Total Posts
136
show more
wcx19911123
HI > <
wcx's mod from my queue > <

[General]
I think the AudioLeadIn is not right , but I don't know how much is right ;_;
try PreviewTime = 135396 ?

[Easy]
01:04:654 (2,3,4,5) - to 2 sliders ?
02:13:558 - add circle ? or slider form here to 02:13:751 ?

[Normal]
lol spacing , it's reallt a Normal ? or maybe circle size + 1 ?
00:07:364 (2,3) - overlap
00:08:913 (4,5,6) - spacing down plz ;_;
01:06:783 (1) - move clap to the end 0.0
01:07:364 (2) - clap at end
01:08:138 (3) - move clap to the end
02:13:751 (3,4) - overlap
02:20:525 (3) - try this ? http://puu.sh/2j43

[Hard]
good

[Extreme]
00:26:913 (1,2) - this jump seems kinda suddenly 0.0
01:36:783 (1) - move to middle of the screen ?

I love this song > <
Shino
*My mod is like a suggestion.
*When I say "Move the note", then I'm saying in Tiny grid.
*Skipped the taiko mod.

[Easy]
  • 00:26:332 (2) - Remove whistle
[Normal]
  • 00:01:558 (3) - Move 2nd point up 1pt
    00:02:525 (5) - Move 2nd point down 1pt
    00:09:687 (6) - Move 2nd point up 1pt / 3rd point down 2pt
    00:46:461 (6) - Add finish in return point
    01:06:783 (1) - Remove clap of start point / Add clap to end point
    01:07:364 (2) - Add clap to end point
    01:08:138 (3) - Remove clap of return point / Add clap to end point
    02:30:203 (3) - Add whistle
    02:30:396 (4) - Remove whistle of start point / Add whistle to first return point
[Hard]
  • Nope.
[Extreme]
  • 00:20:719 (1) - Remove finish
    00:35:622 (1,2,3) - Move to (338,232)
    00:36:590 (2) - Move to (224,130)
    00:36:783 (3) - Move to (124,32)
    00:36:977 (4) - Move to (24,130)
    00:37:171 (1,2,3) - Move to (124,130)
Topic Starter
banvi

wcx19911123 wrote:

HI > < hi~
[General]
I think the AudioLeadIn is not right , but I don't know how much is right ;_; all diff 1996->2000
try PreviewTime = 135396 ? nah...

[Easy]
01:04:654 (2,3,4,5) - to 2 sliders ?
02:13:558 - add circle ? or slider form here to 02:13:751 ?

[Normal]
lol spacing , it's really a Normal ? or maybe circle size + 1 ?
In my opinion , certainly , this is hard a bit for normal , but I think this is fine.

[Hard]
good yay

[Extreme]
00:26:913 (1,2) - this jump seems kinda suddenly 0.0 no , I think this is fine (same as spacing 01:10:267 (1,2,3) )
01:36:783 (1) - move to middle of the screen ? hmm , no change

I love this song > < me too~
Really thanks mod & pink star!!

Shino wrote:

[Easy]
  • 00:26:332 (2) - Remove whistle
nah

[Hard]
  • Nope.
o.o

[Extreme]
  • 00:20:719 (1) - Remove finish
    00:35:622 (1,2,3) - Move to (338,232)
    00:36:590 (2) - Move to (224,130)
    00:36:783 (3) - Move to (124,32)
    00:36:977 (4) - Move to (24,130)
    00:37:171 (1,2,3) - Move to (124,130)
All fixed
Thanks for nazi mod~
Niva
Thanks both for modding, fixed some ><
I think spacing is fine...

Download: Hatsune Miku - Sayonara Goodbye (banvi) [Normal].osu
HellDawn
8-)
Nymph
;)
Shino
Ok. Taiko mod.
Next time, if you need taiko mod, please write.

[H-Miku's Taiko]
  • 00:03:106 (2,3) - d k
    00:12:396 (1,2,3,4,1,1,1) - ddkkd k d
    00:15:106 (3) - d
    00:16:267 (3,1) - Move to 00:16:074
    00:30:396 (2,1,1) - ddk
    00:37:751 (2) - k
    00:38:138 - Add d
    00:39:106 (2) - d
    00:39:396 (1,1) - Remove
    00:59:042 (1) - Start at 00:58:848
    01:03:106 (1,1) - k d
    01:09:300 (4,1) - k d
    01:14:332 (1) - k
    01:21:300 (1,1,2,3,1) - K D K DK
    01:23:235 (2) - k
    01:36:396 (3,4,1) - k d d
    01:46:848 (4,5,6,1) - Remove, and copy 01:46:074 (4,1,2,3)
    02:46:364 (1) - k
    02:51:880 (1) - d
    02:52:267 (1) - D
wmfchris
taiko mod~

00:01:558 - D k?
00:09:300 - k---d
00:13:558 - d ddk k d kdd
00:17:042 - d?
00:47:235 - d d k---d d k? ( or d k k
00:49:945 - k k d---k
01:15:106 - dkd d / ddd k
01:23:042 - k k k d
01:24:396 - like 1:15
01:27:493 - ^
01:28:267 - d k k?
01:35:816 - kkd d k d k
01:49:945 - [1/2]kkdkkkddd?
02:04:654 - d k k?
02:13:171 - [1/2] kkdkkkkdd

Rating : 7/10
It's odd to see k always appear in higher note... :\

star >_<
KayeSara

Shino wrote:

Ok. Taiko mod.
Next time, if you need taiko mod, please write.

[H-Miku's Taiko]
  • 00:03:106 (2,3) - d k
    00:12:396 (1,2,3,4,1,1,1) - ddkkd k d
    00:15:106 (3) - d
    00:16:267 (3,1) - Move to 00:16:074
    00:30:396 (2,1,1) - ddk
    00:37:751 (2) - k
    00:38:138 - Add d
    00:39:106 (2) - d
    00:39:396 (1,1) - Remove
    00:59:042 (1) - Start at 00:58:848
    01:03:106 (1,1) - k d
    01:09:300 (4,1) - k d
    01:14:332 (1) - k
    01:21:300 (1,1,2,3,1) - K D K DK
    01:23:235 (2) - k
    01:36:396 (3,4,1) - k d d
    01:46:848 (4,5,6,1) - Remove, and copy 01:46:074 (4,1,2,3)
    02:46:364 (1) - k
    02:51:880 (1) - d
    02:52:267 (1) - D

wmfchris wrote:

taiko mod~

00:01:558 - D k?
00:09:300 - k---d
00:13:558 - d ddk k d kdd
00:17:042 - d?
00:47:235 - d d k---d d k? ( or d k k
00:49:945 - k k d---k
01:15:106 - dkd d / ddd k
01:23:042 - k k k d
01:24:396 - like 1:15
01:27:493 - ^
01:28:267 - d k k?
01:35:816 - kkd d k d k
01:49:945 - [1/2]kkdkkkddd?
02:04:654 - d k k?
02:13:171 - [1/2] kkdkkkkdd

Rating : 7/10
It's odd to see k always appear in higher note... :\

star >_<
Thanks for you mod~
fix all........and it became five star diff >_<

Download: Hatsune Miku - Sayonara Goodbye (banvi) [H-Miku's Taiko].osu
Topic Starter
banvi
@H-Miku
OK , updated^^

@Shino & wmfchris
Thank you for taiko mod (:

@valablue
Thanks for pink star >.<

@HellDawn & Nymph_
Thank you for star~ >w</
DeadAlready
star~ ></
YaMaO04
:)
Norn_NNN
wa- :)
Diasios
[General]

  • I don't like the combo colours: open all .osu files and change...
    SPOILER
    [Colours]
    Combo1 : 234,231,106
    Combo2 : 106,208,119
    Combo3 : 232,165,239
    Combo4 : 130,197,236
    I mirrored the "comboburst.png": replace it with the one you have. ~link~
[Easy]

  • • 00:05:042 (x) - Add a circle.
    • 00:50:332 (1) - Delete this spinner and add some patterns.
    • 01:33:687 (1) - ^
    • 02:24:783 (1) - ^
    • 02:38:719 (1) - ^
Topic Starter
banvi

xxheroxx wrote:

[General]

  • I don't like the combo colours: open all .osu files and change...
    SPOILER
    [Colours]
    Combo1 : 234,231,106
    Combo2 : 106,208,119
    Combo3 : 232,165,239
    Combo4 : 130,197,236
    changed
    I mirrored the "comboburst.png": replace it with the one you have. ~link~
Oh~ Thank you~
[Easy]

  • • 00:05:042 (x) - Add a circle.hmm , no
    • 00:50:332 (1) - Delete this spinner and add some patterns. chaned
    • 01:33:687 (1) - ^ hmm , no
    • 02:24:783 (1) - ^ instead of ,changed 02:27:880
    • 02:38:719 (1) - ^ nah
Thank you!! :)
Laurier
楽しかったです!
Kyonko Hizara
:)
Cyril Scarlet
ばんびさんの譜面見逃してた ゴ━。゚(ノдヽ)゚。━メンチャィ
KSHR
上に同じく..><
Topic Starter
banvi
Thank you for star everyone!! ヾ(●´▽`●)ノ彡
romchan67
:)
Muya
:) :) :)
Sumisola
nice song
Gonzvlo
[General]
  1. Hi, sorry for the delay o/
  2. Lead in is not the same for [Hard]
  3. Combo Colours: Light Blue blends too much with the BG, sometimes is really hard to see the approach circles and even sliders (mm sliders) Try making it a bit darker, like this.
  4. That last Kiai is too long imo. You should end kiai time here: 02:34:074 - nvm, I think it's ok, it fits the map.
[Easy]
  1. AR seems a bit high sometimes, I suggest to reduce it 1 tick.
  2. 00:02:138 (2) - This circle will be too hard to hit for rookies, mainly because it's placed in 1/2 and because it is the 2nd objects so players still don't know how will objects be spaced. In conclusion, rookies will think (2) is placed on 1/1. Try something like this instead.
  3. 00:55:751 (1,2) - I think that this stack kills the flow of the map, you should unstack (1).
  4. 01:01:558 - Why didn't you use custom hitsounds for this tick? You did for the last one...
  5. 02:13:751 (4) - Same problem as the first pattern of the diff. This time is easier to fix it, just replace (4) and (5) with a slider. Here is a suggestion.
  6. 02:50:913 (2) - Same here, 1/2 circles by themselves are usually really hard to hit accurately for rookies. Perhaps, something like this?
[Normal]
  1. The spacing is quite wide and the BPM isn't exactly slow so I suggest to reduce AR 1 tick.
  2. 00:15:106 (4) - Increase volume a bit more please (30% should be enough) otherwise that circle is a bit disorienting.
  3. 01:02:719 (5) - ^
  4. 02:27:880 ~ 02:49:558 - If it's possible I would like to hear more claps during this time.
  5. No major problems here.
[Hard]
  1. Well constructed, fun and creative patterns, consistent flow, great use of hitsounds, I love how this diff fits perfectly as Hard. Good job, have a kudo star for this amazing diff.
  2. I wouldn't change anything in this diff but there's something that bothers me:
  3. 01:53:042 (4) - having 3 objects (By 3 objects I mean: 01:52:074 (4) - 01:53:042 (4) -01:53:816 (1)) in the same place looks a bit messy and hard to read due to the hit-bursts. Something like this would be way better, consider re-arranging the pattern.
  4. 02:28:267 (1) - This spinner sounds a bit empty, perhaps add a soft-whistle at the end?
[Insane]
  1. 00:50:525 (1,2,3,4,5,6,7) - I don't like this reduced spacing at all, I think that it's too unexpected, it kills the flow and it doesn't fit that part of the song. You should keep using distance snap or just don't reduce it too much.
  2. 00:52:074 (1,2,3,1,2,3,4) - This would flow better if you switch the first (2) & (3)
  3. 01:18:977 (3) - Place a NC here to re-mark the spacing change. please.
  4. 01:33:880 (1,2,3,4,5,6,7) - Same thoughts, I still think it ruins the map.
  5. 01:35:429 (1,2,3,4,5,6) - These jumps seem too random and a bit messy too, you should try to make another shape using even spacing, like a star.
  6. 02:17:816 (3) - Use a NC to re-mark the spacing change please, this time is even more necessary.
Topic Starter
banvi

Gonzvlo wrote:

[General]
  1. Hi, sorry for the delay o/ np :3
  2. Lead in is not the same for [Hard]
  3. Combo Colours: Light Blue blends too much with the BG, sometimes is really hard to see the approach circles and even sliders (mm sliders) Try making it a bit darker, like this.ok
  4. That last Kiai is too long imo. You should end kiai time here: 02:34:074 - nvm, I think it's ok, it fits the map.
[Easy]
  1. AR seems a bit high sometimes, I suggest to reduce it 1 tick.ok
  2. 00:02:138 (2) - This circle will be too hard to hit for rookies, mainly because it's placed in 1/2 and because it is the 2nd objects so players still don't know how will objects be spaced. In conclusion, rookies will think (2) is placed on 1/1. Try something like this instead.Hmm , ok
  3. 00:55:751 (1,2) - I think that this stack kills the flow of the map, you should unstack (1).changed circles
  4. 01:01:558 - Why didn't you use custom hitsounds for this tick? You did for the last one...yup
  5. 02:13:751 (4) - Same problem as the first pattern of the diff. This time is easier to fix it, just replace (4) and (5) with a slider. Here is a suggestion.ok
  6. 02:50:913 (2) - Same here, 1/2 circles by themselves are usually really hard to hit accurately for rookies. Perhaps, something like this?ok~
[Hard]
  1. Well constructed, fun and creative patterns, consistent flow, great use of hitsounds, I love how this diff fits perfectly as Hard. Good job, have a kudo star for this amazing diff.Oh , really thanks!!
  2. I wouldn't change anything in this diff but there's something that bothers me:
  3. 01:53:042 (4) - having 3 objects (By 3 objects I mean: 01:52:074 (4) - 01:53:042 (4) -01:53:816 (1)) in the same place looks a bit messy and hard to read due to the hit-bursts. Something like this would be way better, consider re-arranging the pattern.This is on purpose... but your suggestion is better. so changed~
  4. 02:28:267 (1) - This spinner sounds a bit empty, perhaps add a soft-whistle at the end?ok~
[Insane]
  1. 00:50:525 (1,2,3,4,5,6,7) - I don't like this reduced spacing at all, I think that it's too unexpected, it kills the flow and it doesn't fit that part of the song. You should keep using distance snap or just don't reduce it too much.oh , really?? hmm , ok
  2. 00:52:074 (1,2,3,1,2,3,4) - This would flow better if you switch the first (2) & (3) yes
  3. 01:18:977 (3) - Place a NC here to re-mark the spacing change. please.ok
  4. 01:33:880 (1,2,3,4,5,6,7) - Same thoughts, I still think it ruins the map.ok
  5. 01:35:429 (1,2,3,4,5,6) - These jumps seem too random and a bit messy too, you should try to make another shape using even spacing, like a star.looking very nice o.o changed~
  6. 02:17:816 (3) - Use a NC to re-mark the spacing change please, this time is even more necessary.
ok
All fixed!! Waiting for Nivalis' Normal diff.
Your modding is very nice!! (added my favorite modders)
Thank you a lot :)
Niva

Gonzvlo wrote:

[Normal]
  1. The spacing is quite wide and the BPM isn't exactly slow so I suggest to reduce AR 1 tick. Already tried, but AR4 feels too clustering for me ><
  2. 00:15:106 (4) - Increase volume a bit more please (30% should be enough) otherwise that circle is a bit disorienting. Done, 30%
  3. 01:02:719 (5) - ^ Done, 35%
  4. 02:27:880 ~ 02:49:558 - If it's possible I would like to hear more claps during this time. Added some claps
  5. No major problems here.
Thanks for mod~

Download: Hatsune Miku - Sayonara Goodbye (banvi) [Normal].osu
Topic Starter
banvi
@Nivalis
Thanks~
updated^^
KayeSara
I am H-Miku :)
Here I have change my name~
Meanwhile, I need change the name of my Taiko and take some one month improvements~

Download: Hatsune Miku - Sayonara Goodbye (banvi) [KS's Taiko].osu
Topic Starter
banvi
Thanks~
Changed tags name in all diffs & updated ^^
Gonzvlo
This map is awesome, just sayin'
Topic Starter
banvi

Gonzvlo wrote:

This map is awesome, just sayin'
o.o thank you very much!!
phonic
Star
hoLysoup
^^
jiangdless
8-)
ooooooops
:)
valuable_old
OMG why still not yet ranked (even the bubble) :shock: :shock: :shock:
I'm really waiting. :(
Niva

valuable wrote:

OMG why still not yet ranked (even the bubble) :shock: :shock: :shock:
I'm really waiting. :(
Me too ><

/throws more star
Love
All the diffs look well mapped, besides the taiko. I don't see a point in modding the taiko cause it looks like it needs a whole remap. Here's my version, just finished in about an hour and a half.
Also here's the background for it.



Download: Hatsune Miku - Sayonara Goodbye (banvi) [Love's Taiko].osu
wolfn
Love the beatmap and song, but the comboburst and pass and fail pictures have those annoying white pixels around them... I was bored so I removed that shit. Here they are if you want to consider using them in place of your originals.



nanda2009

valuable wrote:

OMG why still not yet ranked (even the bubble) :shock: :shock: :shock:
I'm really waiting. :(
me too.... ;o;

Anyway...
mod
[General]
[*] Only one break.... How about add another one?
[Easy]
[*]02:13:509 - Add a Circle... It'll sounds better(for me)
[Normal]
[*]Isn't the Spacing too far?

All of it are suggestions...^_^
guest diff
Anyway, I making a guest diff
It depends on your own, though to accept it or not...
ATTACH[Hatsune Miku - Sayonara Goodbye (banvi) [nandaP].osu]

Download: Hatsune Miku - Sayonara Goodbye (banvi) [nandaP].osu
show more
Please sign in to reply.

New reply