If you're trying to improve for the sake of farming again, you'll always be out of luck.
Yeah I should clarify that. I don't want to improve for the sake of farming again, I want to improve to the point where I can successfully play the maps that I want to play, but I see performance points as a general indicator of skill, and one that I'm simply using as a metric to show lack of improvement in this thread.F1r3tar wrote:
If you're trying to improve for the sake of farming again, you'll always be out of luck.
F1r3tar wrote:
If you're trying to improve for the sake of farming again, you'll always be out of luck.
Last time I plateaued around 1,000pp ago, I switched to pen mode, adjusted my tablet area to make it larger so that I could fine aim better, got a mechanical keypad, and focused solely on accuracy.SALZKARTOFFEEEL wrote:
What helped for me was doing a few things, that may sound a bit weird but where actually very helpful
I was 1. trying out a different keyboard (that could just have helped because my previous one was total bullshit...)
2. I tried to find maps, that I could barely pass, but still didn't feel bad to play, because they are to hard! Those maps should just be fun to play, although they are actually way to hard to FC, that way you really feel great for getting an A.
3. I changed my tablet area. I have a pretty weird play style in general, but this should still apply to anyone i guess... After changing it I really had to focus solely on precision and jumping, so in the long terms that helped me improve much!
(don't forget to save your old area somewhere!)
KupcaH wrote:
play more
KupcaH wrote:
Fuck pp, play more.
I even mentioned in the original post that I'd continue to play more. Problem is I'm not really at a point where I want to be so it's not nearly as fun as it could potentially be. Thus why I'm trying to optimize my practice to get better quicker.KukiMonster wrote:
KupcaH wrote:
play more
It was a three minute video to tell you to take breaks...DegPixel wrote:
@N0thingSpecial - That was actually a constructive and informative video. Last time I plateau'ed I was trying all sorts of random things to break out of it, so that's pretty well-informed.
Don't just tell it to yourself. You have to do it. Play more. It might take months or years.DegPixel wrote:
While you're not wrong, it's not constructive and I tell it to myself at least 10 times daily.
That's your problem, stop looking at your PP and look at the things you can and can't do as an indicator of skill.DegPixel wrote:
Yeah I should clarify that. I don't want to improve for the sake of farming again, I want to improve to the point where I can successfully play the maps that I want to play, but I see performance points as a general indicator of skill, and one that I'm simply using as a metric to show lack of improvement in this thread.F1r3tar wrote:
If you're trying to improve for the sake of farming again, you'll always be out of luck.
But don't take on too much at once. Go one at a time and be okay with failing a map.jaaakb wrote:
try to learn things that you have problems with
smaller cs, longer streams, spaced streams or short fast jumps, following sliders properly, hard to tap maps (even streams, odd streams, sliders, these mixed) are all things you could focus on.
Yes and no. It tells you to take breaks from your current mindset. So far I've been aiming to FC maps with good accuracy because honestly that's the only thing that's "good". The thought process was that if that was the only thing that mattered, it should be my only goal, but I've been consistently failing to hold combos on a variety of songs sometimes far below the average star value that I can FC, so it's clear that I'm lacking in some fundamental fields.Sandy Hoey wrote:
It was a three minute video to tell you to take breaks...
Solid advice and I get what you're saying, but here are some of the maps that I want to play, and I'm subpar in almost every conceivable category - they're just too hard for me, currently. Of the maps I currently play, there are a few that I feel comfortable with that are fun to play, but I still can't play. Ikenai Borderline is very much the same all throughout, but at some point along the map I always choke and miss a note. That's after many plays. The same thing on Highscore on Another, a 4.7* that I'm ashamed I haven't been able to FC as it's one of my most played maps.Xyrus wrote:
Look at the maps you want to play, figure out where you're lacking, e.g. can't make the jumps (reliably enough), can't read the patterns (for example overlapping triangle jumps), can't tap fast enough, keep coming in early, etc. then figure out how far you can go with those areas, e.g. can make smaller versions of those jumps reliably, can read overlapping doubles, can stream 200bpm for 10 seconds, etc. Now push yourself further.
That's fair. I'd say the thing I'm lacking most currently is speed, as streams, AR10, and high BPM are almost always the things that mess me up. I'm horrible at alternate tapping. If I decided to focus on that, for example, how does one increase their tapping speed short of just getting enough RSI's that you don't feel pain anymore?Sandy Hoey wrote:
But don't take on too much at once. Go one at a time and be okay with failing a map.
Hollow Wings, Fort, and SapphireGhost maps are something you shouldn't focus on especially the HW one. How about looking for more maps that you want to play? The Demetori maps in general usually have simple patterns even if their difficulty can be above your comfort zone. happy30, Golden Wolf, sjoy, jonathanflj etc. I suggest trying to play all of their Demetori maps regardless of the date their beatmaps were made.DegPixel wrote:
but here are some of the maps
It's not the same throughout, there are a lot of triangle jumps, but there are parts where the difficulty spikes. Is there any particular point where you miss more often than the rest of the map?DegPixel wrote:
Of the maps I currently play, there are a few that I feel comfortable with that are fun to play, but I still can't play. Ikenai Borderline is very much the same all throughout, but at some point along the map I always choke and miss a note. That's after many plays.