Just wanna star this map since I still have that chance.
Your message is too short.
It was late at night when you asked me, so I planned to mod the map today. I'll be more than happy to look at it after the previous mod posts are checked.tsuka wrote:
where are you?
James2250+Hana`s issue is fixed i guess XD thanks for your moddingSakura Hana wrote:
[Another]
00:21:309 (1,1) - This is a really big gap and HP goes down almost halfway, i'd recommend inserting a break here or mapping this section.
I will reduce HD to 7 and OD to 8, this problem may be solved a bit
01:06:387 (2) - New combo so that the previous kick slider gives a bigger hp boost?
01:30:251 (2) - ^
New combos make those parts too colorful. so i won`t add,also HD 7 makes the HP bar better(checked by auto)
James2250 wrote:
Ok time to get this rebubbled/reranked, just a few suggestions first
-As I mentioned before seeing as both "Basic" and "Extreme" are mapped by you they should share the same kiai time throughout the difficulties fixed
-Offset seems ok to me (and we have agreed the 181.02 BPM is fine etc)
Basic:
-I still highly recommend using the largest circle size on this difficulty as it isn't the most beginner friendly difficulty right now and it will help make the difficulty nicer for new players
00:12:525 (2,1) - space these out more so they aren't the same distance apart as 00:12:028 (1,2) fixed
Advanced:
-Still has a tick rate of 0.5 unlike the rest of the difficulties, change it to 1.0? fixed
-I guess those gaps are ok, you don't lose too much HP during them
Another:
-In my opinion the drain sections near the beginning that mm mentioned are still too harsh. I would do at least HP Drain - 1 and maybe add a few more notes/sliders to even it out fixed
Extreme:
-I don't mind the slider speed changes too much while playing, would be a good idea to get mm's final opinion on all of them before anything else
-Does it really need to have OD 9? for sure
01:07:712 (1,2,3,4,5,6,7,8,1) - am I the only one that really dislikes this pattern while playing? at least most of people don't like it and i suggest you pass it before mod it
Everything else looks good, let me know when everything above has been looked through and call me back~
Sakura Hana wrote:
Well im here to help you get your map back to ranked!
[Extreme]
You have a lot of sliders of which is hard to tell which is the slider considering there's also a circle, people without sneaking sliders will have trouble seeing which one's the slider and which one's the circle, like here: 01:23:788 (1,2) "its fine"
In the defense contrary to what James and mm201 said i didnt combo break at all during the slow sections... sorry James, mm201 :<
[Another]
00:21:309 (1,1) - This is a really big gap and HP goes down almost halfway, i'd recommend inserting a break here or mapping this section.
01:06:387 (2) - New combo so that the previous kick slider gives a bigger hp boost?
01:30:251 (2) - ^
fixed by the mapper
[Advanced]
I'd suggest AR+1, it makes it easier to hit notes accurately imo, 6 feels too slow. it's fine
Also OD-1 since some notes are awkward and hard to predict due to the instrument they were mapped to not following a set rythm.it's fine
You could NC all the notes in the drain section so the HP boost is bigger from each.
00:59:757 (1,2) - This spacing here makes me think the notes are 1/4 apart, rather than 1/1.fixed
this diffi absolutely fine now ,don't need any change imo
That's all, i'd prefer if u come to me when you're done checking through these mods (mine and James) since i can't rank maps so i could give a bubble.
whats done is done , such as Bad appleDerekku wrote:
It was late at night when you asked me, so I planned to mod the map today. I'll be more than happy to look at it after the previous mod posts are checked.tsuka wrote:
where are you?
@Everyone: This map was only ranked for 10 hours before it was unranked. No, that's not an excuse to unrank any map within a short time, but it should not be looked at as such a horrible thing. If anything, it gives another chance to improve the map and make it nicer than it already is. Attacking and placing blame on each other will get us nowhere; so let's just move on, accept what happened, and get this re-ranked!
tick rate 2 in easy is too noisy ,I'll keep it nowmm201 wrote:
Easy has tick rate 2. All the others have 1. It makes more sense to me if they are all the same. Your thoughts on this and I'll rank.
POST OF THE YEARtsuka wrote:
who care .
KRZY wrote:
'ㅅ')b
DarkRingSystem wrote:
我从第8面看到这里....
[attachment=0:00f33]010.jpg[/attachment:00f33]
nahIbuki Suika wrote:
how about in write in OSU! monthly?