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Skinning tutorial (+ skinning support)

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TouchFluffyTail

xelivous wrote:

So basically my questions are:
  1. In the mania-specific ini files (4k.ini, 7k.ini, etc), is there a way to specify a horizontal offset for the "ScorePosition"? Everything i've tried has failed to parse, so I assume it's not implemented.
  2. Is there a way to disable hitscore animations in a skin.ini type of file? Just some way to stop it from being transformed/rotated after creation like it's doing in the video.
And if neither of those features are implemented, would the proper procedure be to make a new thread for it in the "Feature Requests" subforum?
1. Unfortunately not, you can only specify global vertical placement
2. Again unfortunately not.

Mania skinning is incredibly severely limited.

Feature request would be where you'd ask, although I believe there's a general thread for all the things that need to be in mania skinning in there already, though I forget what it's named.
Topic Starter
MLGnom
Yay, wrong icon.

Let's fix it. Again. ;_;
Garygoh884
I tried to use the sprite taiko-barline.png file but it doesn't work. I think this skin part was ignored all the time.
Topic Starter
MLGnom
Probably something changed with skin update... well need to remove it now.
Bl4ckk
Ok, I just wrote a post but someone said me to come there xD
So, this was the post:
Hi all! First, I'm sorry if I've a bad english, I'm italian and that's not my first language... I don't use translator cause I know it fails a lot <.<
However, I've a questions about the kiai time.
I'm doing a dubstep beatmap, I'm new in this.
You know there's the drop, and I wanted to add kiai time for that... But when I use it, there's only once the fountain and no flashing colours.
I saw dubstep beatmaps and there were a lot of flashing colours, just try "Fire Hive - Knife Party" and see by yourself.
I want to know how can I add flashing colours or any animation at the kiai time.
I tried also to put a video but it doesn't work, and in the other beatmaps, there's only an image...
By the way, I already searched on the forum but I didn't find anything, maybe I'm blind or maybe I'm just a n00b beatmapper ?-?
And I searched on Google too. Nothing.
Can you help me?
TouchFluffyTail

Dasheroo wrote:

Ok, I just wrote a post but someone said me to come there xD
So, this was the post:
Hi all! First, I'm sorry if I've a bad english, I'm italian and that's not my first language... I don't use translator cause I know it fails a lot <.<
However, I've a questions about the kiai time.
I'm doing a dubstep beatmap, I'm new in this.
You know there's the drop, and I wanted to add kiai time for that... But when I use it, there's only once the fountain and no flashing colours.
I saw dubstep beatmaps and there were a lot of flashing colours, just try "Fire Hive - Knife Party" and see by yourself.
I want to know how can I add flashing colours or any animation at the kiai time.
I tried also to put a video but it doesn't work, and in the other beatmaps, there's only an image...
By the way, I already searched on the forum but I didn't find anything, maybe I'm blind or maybe I'm just a n00b beatmapper ?-?
And I searched on Google too. Nothing.
Can you help me?
This isn't really a skinning inquiry, the beatmap in question uses storyboard effects and lots of kiai on/offs to pull off its look, and If videos don't show for you globally you might want to check your options to see if you disabled them.

My advice would be to open that map up in the editor and study how the storyboard is used then experiment in your own map.
Bl4ckk
I tried, but I only found kiai time activated, nothing about flashing colours T.T
Bl4ckk
How can I use things in the left in the "design" tab?? I tried with fade but nothing happened

Edit: Ok, I tried to press "Colour" and than to add a keyframe. It asks to choose a colour, I do it. Than I press ok. I try to test, nothing happens.
TouchFluffyTail

Dasheroo wrote:

How can I use things in the left in the "design" tab?? I tried with fade but nothing happened

Edit: Ok, I tried to press "Colour" and than to add a keyframe. It asks to choose a colour, I do it. Than I press ok. I try to test, nothing happens.
Read this thread; t/46111

If you need any further help you should try searching the storyboarding subforum; 20
Bl4ckk
Oh God, finally!! Thank you man, I love you<3
xiiomaii
Hey guys, i really appreciate the guys working on this thread and i hope someone could help me here.

So the problem is the long notes on osu! mania, and i'm having a hard time fixing it. The long notes starts on the left side of the column and kind of flickers while being pressed. Its probably something about the animation, since the long notes have 5 files. So i hope someone could help me out here about animations or something to fix this minor skinning problem.
Pink notes seems to be working fine. This occurs on the yellow notes sometimes but always occurs on the silver ones.

Im using the New Default Template skin, so maybe theres something wrong with my pc? i have no idea.
[Edit: Im currently trying to search the forums for this problem.]

Topic Starter
MLGnom
If you mean that middle part of silver slider is on the left side, it's a template problem. Working on fix. ^^;

Edit: First! :P
TouchFluffyTail
That's super weird, I've never seen anything like that happen before. Are there any mania .pngs in your skin folder? If so could you list which ones and their resolutions?

Edit: sniped by Gnom :(
Topic Starter
MLGnom
Okay, should be fixed now. :3

And added drum sounds too.
xiiomaii
Oh, the new template fixed it.. so yeah.. i guess that was pretty trivial.

I appreciate the replies guys. I'll be back for some more questions in the future.
And one one question, is it okay if i ask a previously answered question in this thread?
Topic Starter
MLGnom
Yes. It's okay.

Forcing people to search entire thread for already answered question would be just mean.
AGRX
is possible to make reverse arrow not flashing and not moving ?
Rei Hakurei

Agrrox wrote:

is possible to make reverse arrow not flashing and not moving ?
nope, it's from the osu itself...
AGRX
there should be FAQ tab :( so some people may have find it
670839245
about the countdown:
- 3 goes to the upper-left corner but not the left side,
- 2 goes to the upper-right corner but not the right side,
- 1 goes right to the center.

Use the new default skin (with small countdown numbers) and a map with countdown to test.
AussieEvil
What would you suggest to make png sequences? Flash sucks, and Photoshop can't animate scaling.
OsuMe65
Photoshop + logical powers
...
profit
S1lent
1000!

//edit

But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.

Made a example;

TouchFluffyTail

S1lent wrote:

1000!

//edit

But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.

Made a example;

Not possible and most likely never will be.
Inori

S1lent wrote:

1000!

//edit

But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.

Made a example;

Can't since it's a staple and copyright to the game.
OsuMe65
aside from those, that is locked in osu (regular)... as well as in test build (supporter only)
Ginji_old_1
Ty For Help :D
Ayesha Altugle

S1lent wrote:

1000!

//edit

But aside from this awesome GET, I have a legit question; Is there a way to edit the Osu Start button in the title screen? I have this Hakurei Reimu skin, and I would be awesome imo to make a YingYang Osu button in the title.

Made a example;

If you are supporter

vahn10 wrote:

file name: menu-osu.png
dimensions: 520x520 pixels

and this one can be put to your skin folder
Long Quotes

TouchFluffyTail wrote:

Not possible and most likely never will be.

Inori wrote:

Can't since it's a staple and copyright to the game.
the correct answer is the quote below

OsuMe65 wrote:

aside from those, that is locked in osu (regular)... as well as in test build (supporter only)
Inori
Hm. never tried that before.
I'll check later
TouchFluffyTail
zzz again, all the "test build only" skinnables are oversights, so it doesn't matter if you can do it there anyway.
xiiomaii
Guys, is there a more in-depth thread/faq about the ranking panel skinning?
i just can't seem to align those things properly.
Inori

xiiomaii wrote:

Guys, is there a more in-depth thread/faq about the ranking panel skinning?
i just can't seem to align those things properly.
If you're using the ranking panel template from the old skin, you have to disable New animations
If you're using the new template, turn on it on.

There's a checkbox in the skins tab in options
S1lent
Yeah, someone already sent me a pm about it. Too bad it doesnt work in normal mode... Ah well..

OsuMe65
skinning test bulid elements (except for menu-background) should be avoided because those aren't in the skinning standards.
Topic Starter
MLGnom
Okay!
Since a lot of people already wrote this, I think I should do this too.

"Please, avoid skinning test build eleme..." Nope.

Come on guys. Once should be more than enough. You don't need to repeat it over and over. His question was answered, I sent him PM with explanation to avoid spreading it...
AussieEvil
Is anyone going to answer my png sequence question?
Heibel

AussieEvil wrote:

Is anyone going to answer my png sequence question?

OsuMe65 wrote:

Photoshop + logical powers
...
profit
He did
Elanif
Hi, recently I found a hitsound I particularly enjoy, and I wanted to hear it on every click, so I introduced it in my skin folder (not skins) as normal-hitclap.wav, normal-hitnormal.wav, soft-hitclap.wav, soft-hitnormal.wav, but sometimes I can hear it sometimes I can't, probably I don't know what name the sound should have, can anyone help me?
kaminari69
you need to have

normal-hitclap
normal-hitclap2
normal-hitfinish
normal-hitfinish2
normal-hitnormal
normal-hitwhistle
normal-sliderslide
normal-sliderslide2
normal-slidertick
normal-sliderwhistle

and it should work
Elanif

kaminari69 wrote:

you need to have

normal-hitclap
normal-hitclap2
normal-hitfinish
normal-hitfinish2
normal-hitnormal
normal-hitwhistle
normal-sliderslide
normal-sliderslide2
normal-slidertick
normal-sliderwhistle

and it should work
Thanks, worked perfectly

Edit: I'm not sure if there is the sound when there are multiple circles really close to eachother
Edit #2: I also pasted the hitsound as soft-<name> like all you suggestions, and now it works
Edit #3: Now I get the sound also while sliding, tomorrow I'll work on finding out which soft-<thing> is doing that
Edit #4: I'm getting this hitsound spam while I slide and I cannot fix it, the problem isn't from soft-something.wav though
Edit #5: Alright, it was normal-sliderslide.wav, and normal-sldiertick.wav
Edit #6:
Good sounds:
normal-hitclap
normal-hitclap2
normal-hitfinish
normal-hitfinish2
normal-hitnormal
normal-hitwhistle
normal-sliderslide2
normal-sliderwhistle
soft-hitclap
soft-hitclap2
soft-hitfinish
soft-hitfinish2
soft-hitsoft
soft-hitwhistle

Bad sounds:
normal-sliderslide
normal-slidertick
soft-sliderslide
soft-sliderslide2
soft-slidertick
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