forum

T.Kakuta With Starving Trancer and Mayumi Morinaga - XANADU

posted
Total Posts
31
Topic Starter
ouranhshc
This beatmap was submitted using in-game submission on Monday, February 20, 2012 at 2:28:01 PM

Artist: T.Kakuta With Starving Trancer + Mayumi Morinaga
Title: XANADU OF TWO
Source: Beatmania IIDX 18 Resort Anthem
Tags: Holoaz
BPM: 160
Filesize: 3290kb
Play Time: 02:06
Difficulties Available:
  1. Easy (2.09 stars, 106 notes)
  2. Hard (4.99 stars, 294 notes)
  3. Holoaz's Normal (4.23 stars, 180 notes)
Download: T.Kakuta With Starving Trancer + Mayumi Morinaga - XANADU OF TWO
Information: Scores/Beatmap Listing
---------------
gowww
8-)
swish
:)
Sharp
:|
subarasikibuta
:)
Holoaz
HellDawn
8-)
Medi-chan_old
Medi-chan_old
Okay, updated now, with your suggestions +fixing some stuff i thought needed changed, and I can still change more if needed.

Download: T.Kakuta With Starving Trancer and Mayumi Morinaga - XANADU OF TWO (ouranhshc) [Medi's Normal+].osu
HackSMW
☆★ :)
Komeiji Yuki
:3
WyndII
Tsurraaanssu. >:]

here's my map.

I'm sorry i don't know if this map is between normal and hard or beyond ur hard.

zehgoodluck :D

Download: T.Kakuta With Starving Trancer and Mayumi Morinaga - XANADU OF TWO (ouranhshc) [WyndII Style].osu
Topic Starter
ouranhshc

WyndII wrote:

Tsurraaanssu. >:]

here's my map.

I'm sorry i don't know if this map is between normal and hard or beyond ur hard.

zehgoodluck :D
added :D
pekos
:)
senaya
[General]
do i even have to mention this?
You probably know this, but your mp3 is 320Kbps
And you don't have preview points.
also, maybe change combo colors? seems like you don't change them often but i think i'd be nice to change some to fit bg better.

[Hard]
00:17:416 (8) - finish this at 00:17:979?
01:29:229 - lower the volume at this slow part?
01:35:979 - i'd suggest to add a not here, but damn, i'm afraid, because all your map is so pretty D:

[Wyndll Style]
00:39:739 - map this break? D:
01:41:041 (3) - kinda feels better when it ends at 01:41:322, but you can't do it with 1/2 divisor =(


it's easy to read, but still fun \:D/
Topic Starter
ouranhshc

senaya wrote:

[General]
do i even have to mention this?
You probably know this, but your mp3 is 320Kbps
And you don't have preview points.
also, maybe change combo colors? seems like you don't change them often but i think i'd be nice to change some to fit bg better.

[Hard]
00:17:416 (8) - finish this at 00:17:979? nty
01:29:229 - lower the volume at this slow part? done
01:35:979 - i'd suggest to add a not here, but damn, i'm afraid, because all your map is so pretty D: done

[Wyndll Style]
00:39:739 - map this break? D:
01:41:041 (3) - kinda feels better when it ends at 01:41:322, but you can't do it with 1/2 divisor =(i think so too, but i will check with WyndII


it's easy to read, but still fun \:D/
Topic Starter
ouranhshc
the more that i think about it, even though i like WyndII's diff, i don't think it fits the mapset that well.
Kytoxid
As promised, here's a mod.

[General]

I thought the blue hitcircle colour blended with the background at times; maybe make it a hint lighter? Or just remove it? Doesn't matter though.
Still needs a preview point and a lower-bitrate MP3. Nag nag nag nag nag.

[All Difficulties]

01:28:479 - 01:34:479 - This part could be quieter. Very noticeable on Easy and Insane, although the change to soft hitsounds is fine by itself on Normal+.

[Easy]

00:51:354 (1,1) - A bit concerned about the lack of space here.

[Holoaz's Normal+]

Wasn't really hard enough to deserve the +, imo. A plain Normal should be okay, since you do have an easy in this mapset.

00:16:479 (1,2,3,4) - This diamond felt a bit...non-symmetrical, though I could just be crazy.
00:41:791 (4) - I'd take this out note and put it at 00:42:541 instead, since this combo seems to be accompanying the vocals rather than following them, so putting the extra note when the vocals aren't doing anything is good. But hey, not a big thing, very subjective.
00:28:666 (3) - Looking back, it's the same here as above, I personally would like that note at 00:27:916. Still, subjective thing.
00:49:666 (1,1,2,3) - I feel like you're missing the opportunity to really map something exciting in these two measures. I know it's a Normal (+), but this is such a mini-climax in the song. XD
00:55:666 (1) - There's a new combo here as well as at 01:45:354 (1), but 01:07:854 (4) - there's no new combo here. Just a minor inconsistency.

[Hard]

Ooh, streamy. That's fresh. Haven't played much of that lately. I'd be comfortable raising the approach rate by another tick here; on such a jumpy map, I think it'd make things easier, rather than harder. Some people might disagree though, so 7 is fine too.

01:41:041 (1,2,3,4,5) - This probably would be better properly spaced; it's not something I think people can get on their first play-through, although it becomes easy enough once you know it's there.
01:41:041 (1) - If you don't do the above, just slide the 1 down by a grid; it's not properly centered.
01:56:604 (1,2,3) - ^ I actually played through these parts twice in normal mode before heading to edit mode, and the first time I thought they were just 1/1, and the second time I thought they were 1/1, 1/1, 1/2. The hitsounds are a bit loud on these finishes too, I think, since they covered up what they were following, so even when I missed them, I didn't know where the note should have been.
01:59:604 (9) - A new combo here? Breaks up the long chain a bit, and has one combo for the rise and one combo for the fall.

Really artistic Hard, very visually pleasing.

Nag nag nag star nag nag nag.
Kert
[General]
No preview point
Some custom colours maybe?
320bps is too much
Oh, I see you haven't yet checked Kytoxid mod

[Hard]
Here's my only complain
00:48:166 (6) - Empty space after this slider feels bad for me :X
You can place a slider+note there or something

Good
litmus_old
:) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
show more
Please sign in to reply.

New reply