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Kinomi Hijiri - Todoke Mono

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YinXL
ding ni lai le
Topic Starter
Nymph

Leorda wrote:

NI HAO

General
* Perhaps, this timing? You should check this timing, sometimes not right -> BPM : 130.00 | Offset : 2.531 I think it is ok~I can got a SS well..I think 5 offset don't bother that much...
* Are you sure the title is "Todoke-butsu"? Because I can't find this song at Wikipedia I don't really know what name it is in English words...I just follow the last mod and change the name to Todoke Mono.

-------------------------------------------------------------------------

Sakura
01:06:050 (2) - Can you unstack from tail slider? I afraid that noobs are confusing for this, since this is stacked and snap in white tickOk I move it to the right side
01:34:535 (6) - If you click 01:33:274 (4), this slider will overlapped by hitburst. So it's hidden Ok I move this one to the left
02:24:699 (3) - It's overlapped by hitburst from tail slider all right then move it further left~

-------------------------------------------------------------------------

Yume
01:39:576 (6,7) - Can you spread this stack? It's horrible to see stack if this overlapped by slider then stack with the end of the slider
02:36:546 (5) - Not stack perfectly with tail slider fixed~
03:13:098 (5) - Unnecessary jump? I kinda like this~keeping

-------------------------------------------------------------------------

That's all I guess
thanks~
swish
title:"Todokemono" is better though it said with IRC... T.T

Edit: ok :D
Topic Starter
Nymph

swish wrote:

title:"Todokemono" is better though it said with IRC... T.T

I think Todoke Mono is more beautiful 0 0.....

Edit" ;)
S o r d a
thanks reqs~

[overall]:
  1. Delete osb
  2. 01:20:418 Preview point?

[Yume]:
  1. 00:34:288 (3) - 4grid right
  2. 00:38:825 (4) - beginning finish
  3. 00:42:858 (4) - ^
  4. 00:54:958 (4) - ^
  5. 00:58:991 (4) - ^
  6. 01:41:341 (10) - New combo
  7. 01:41:593 (1) - Remove New combo
  8. 02:11:590 (4) - beginning finish
  9. 02:15:624 (4) - ^
  10. 03:18:139 (10) - New combo
  11. 03:18:391 (1) - Remove New combo
[Sakura]:
  1. 00:40:337 (6) - Repeat 1time
  2. 00:56:471 (6) - ^
  3. 01:12:352 (5) - 1grid right
  4. 02:21:422 (1) - 3grid right
  5. 03:55:195 - ~04:02:253 - hitsound soft Whistle use? Suggestion~
really nice map
Fight>~<
star(ノ゚ω゚)ノ
Topic Starter
Nymph

S o r d a wrote:

thanks reqs~

[overall]:
  1. Delete osb yeah
  2. 01:20:418 Preview point? I think KIAI doesn't fit to be a Preview point, so no change~

[Yume]:
  1. 00:34:288 (3) - 4grid right ok
  2. 00:38:825 (4) - beginning finish
  3. 00:42:858 (4) - ^
  4. 00:54:958 (4) - ^
  5. 00:58:991 (4) - ^ ^don't feel like these finish
  6. 01:41:341 (10) - New comboforgot..
  7. 01:41:593 (1) - Remove New combo
  8. 02:11:590 (4) - beginning finish
  9. 02:15:624 (4) - ^don't feel like
  10. 03:18:139 (10) - New comboforgot too..
  11. 03:18:391 (1) - Remove New combo
[Sakura]:
  1. 00:40:337 (6) - Repeat 1time
  2. 00:56:471 (6) - ^ don't want to
  3. 01:12:352 (5) - 1grid right
  4. 02:21:422 (1) - 3grid right fixed
  5. 03:55:195 - ~04:02:253 - hitsound soft Whistle use? Suggestion~yeah but I just want here to be very silence~
really nice map
Fight>~<
star(ノ゚ω゚)ノ
thanks~~ ;)
Shino
*My mod is like a suggestion.
*When I say "Move the note", then I'm saying in Tiny grid.

[Sakura]
  • 01:35:795 (2,3) - Move right 1pt
    02:19:657 (4) - Move 4th point right 2pt
    02:28:480 (5) - Move 2nd point up 3pt / 3rd point up 1pt, right 1pt
    02:38:563 (2) - Use 02:37:554 (1) instead?
[Yume]
  • 02:59:485 (4,5,6,7,8,9) - Move down 2pt
    04:30:738 (3,4,5,6,7,8) - Move left 1pt, up 1pt
winber1
Yume

02:25:203 (6) - yea, i know you probably want this to end on the same spot as combo 5, but may you could change it a bit and end this slider at 02:25:581 (or you can add a note there) to follow the drums more.
03:45:364 (2,3,4) - make symmetrical about the y-axis?
03:49:649 (3,4) - place it lower than the previous two (the same for the next pattern as well)? that's just my preference tho
03:55:699 (1,2,3,4,1,2,3,4,5,6,7,8) - make it symmetrical about the y-axis? (you can always just move 03:54:187 (1,2,3,4,5) - a few grids to the right)

Sakura


--The slider tick rate is a little different. not sure if that is a problem or not. Anyways, I would rather it be the same.

01:01:764 (2) - *nazi* up 1 grid. it's annoying how it's not aligned with combo 1 >_>
01:19:284 (1) - add finish?
02:21:673 (1) - add whistle?
02:22:682 (2) - ^
04:35:780 (1) - add finish?

Well, i don't really have anything to say. slow maps usually don't exhibit many problems lol.
anyways, nice map!

star~
Topic Starter
Nymph

Shino wrote:

*My mod is like a suggestion.
*When I say "Move the note", then I'm saying in Tiny grid.

[Sakura]
  • 01:35:795 (2,3) - Move right 1ptyeah
    02:19:657 (4) - Move 4th point right 2pt
    02:28:480 (5) - Move 2nd point up 3pt / 3rd point up 1pt, right 1pt
    02:38:563 (2) - Use 02:37:554 (1) instead?
[Yume]
  • 02:59:485 (4,5,6,7,8,9) - Move down 2ptyeah
    04:30:738 (3,4,5,6,7,8) - Move left 1pt, up 1ptyeah
thanks~
Topic Starter
Nymph

winber1 wrote:

Yume

02:25:203 (6) - yea, i know you probably want this to end on the same spot as combo 5, but may you could change it a bit and end this slider at 02:25:581 (or you can add a note there) to follow the drums more.I don't think so. I don't think it is good to follow the drum here...just follow the pattern before is OK.
03:45:364 (2,3,4) - make symmetrical about the y-axis? yeah ok...2 modders said this..fixed.
03:49:649 (3,4) - place it lower than the previous two (the same for the next pattern as well)? that's just my preference tho not necessary I think.so keeping.
03:55:699 (1,2,3,4,1,2,3,4,5,6,7,8) - make it symmetrical about the y-axis? (you can always just move 03:54:187 (1,2,3,4,5) - a few grids to the right)ok fixed~

Sakura


--The slider tick rate is a little different. not sure if that is a problem or not. Anyways, I would rather it be the same.ok~

01:01:764 (2) - *nazi* up 1 grid. it's annoying how it's not aligned with combo 1 >_>already fixed
01:19:284 (1) - add finish?ok
02:21:673 (1) - add whistle?
02:22:682 (2) - ^ don't want whistles here
04:35:780 (1) - add finish?ok

Well, i don't really have anything to say. slow maps usually don't exhibit many problems lol.
anyways, nice map!

star~


thanks~
Kurowolfe
Hi there~
Really sorry for the late mod.. Got caught up in things.
Nway, here you go:

[Sakura]
1'00''756 - Maybe you should take the cue from the song and add a finish at the reverse?
1'27''476 - *nazi* Move one grip up and one grid right, level 4.
1'37''812 - The pattern at this part is somehow out-of-place. maybe try this one-->

Honestly speaking, I'd rather you use a pentagon shape instead, but then you'll need to rearrange all the notes after this...
2'31''757 - Add finishes at the beginning of [4] and [5].
2'34''277 - Same here.
2'37''554 - Add one at the reverse too.
3'19''904 - Add a finish here.
3'20''912 - ^
4'01''749 - I suggest that you arrange [4] and [5] the same way you did at 3'53''683.
4'11''328 - Add finishes at [3], [4] and [5].

Most of the finishes that I'd advised you to add are to follow the song's own cymbals.

[Yume]

2'17''640 - Maybe add a finish here, to show that part of the lyrics is done?
2'33''773 - Remove the whistle here.
2'48''898 - Add one her instead.

The maps are not bad, albeit sounding rather faint during kiai times, and the songs is quite nice as well, so a star for you~
All the best! :)
Topic Starter
Nymph

kurohacker wrote:

Hi there~
Really sorry for the late mod.. Got caught up in things.
Nway, here you go:

[Sakura]
1'00''756 - Maybe you should take the cue from the song and add a finish at the reverse?
1'27''476 - *nazi* Move one grip up and one grid right, level 4.
1'37''812 - The pattern at this part is somehow out-of-place. maybe try this one-->
[attachment=0:4217e]todoke 1.JPG[/attachment:4217e]
Honestly speaking, I'd rather you use a pentagon shape instead, but then you'll need to rearrange all the notes after this...
2'31''757 - Add finishes at the beginning of [4] and [5].
2'34''277 - Same here.
2'37''554 - Add one at the reverse too.
3'19''904 - Add a finish here.
3'20''912 - ^
4'01''749 - I suggest that you arrange [4] and [5] the same way you did at 3'53''683.
4'11''328 - Add finishes at [3], [4] and [5]. OK fixed some of these.I just don't don't think many finish fit a easy diff..maybe I am wrong.anyway fixed~

Most of the finishes that I'd advised you to add are to follow the song's own cymbals.

[Yume]

2'17''640 - Maybe add a finish here, to show that part of the lyrics is done?No I don't want end finish in part that isn't KIAI.
2'33''773 - Remove the whistle here.oops..this is a error..fixed
2'48''898 - Add one her instead.don't know what do you mean...

The maps are not bad, albeit sounding rather faint during kiai times, and the songs is quite nice as well, so a star for you~
All the best! :)
thanks~
Nixnez
只看过DC动画的说~~

[General]
- (Very minor issue) Resnap all notes后系统要求重save。

[Sakura]
- 应该都Ok。

[Yume]
- 01:19:662 (1,2,3) - 建议把它们排成下面的样子?比较没那么单调。把(1),(2),(3)贴得更进一点也ok,下面的图只是我随手调的。 >_<

- 01:35:291 (1,2,3,4) - 这里的clap法,考虑改成 0 1 1 0 0 1 1 1?
- 02:22:178 和 02:23:186 - 考虑这俩白线加拍? 若有加也加上whistle吧。
- 03:12:089 (1) - 感觉不需要clap。
- 03:13:098 (5) - 感觉slider头不需要clap。

- 03:12:089 (1,2,3,4,5,6) - 才发现到是kiai同部分,就考虑下以上的建议吧?(clap 0 1 1 0 0 1 1 1)
- 03:42:843 (2) - 考虑把clap移去slider尾?
- 04:17:126 (4) - slider头少了clap?
- 04:19:647 (1,2,3,4) - deja vu,考虑以上意见。 >_<

My map also sucks. :X
送星闪人~
Snowy Dream
;)
Kurai
Sakura
  1. HP drain is a bit high for the easiest difficulty, set HP drain 3
Yume
  1. 01:17:897 (2) - The shape of this slider is a bit offscreen, it can be hided by the some lifebar.
  2. 03:28:727 (2) - Move this circle 1/4 earlier to follow the drum ?
  3. 03:29:483 (4) - Move this circle 1/4 earlier to follow the drum ?
  4. 03:55:699 (1,2,3,4) - This pattern is kinda boring because of (3) and (4) who are exactly the same pattern as (1) and (2), so change them ?
That's all, very well-made map and very relaxing :3

Star~

P.S : No need to kudosu

Edit : Kudostar because you've kudosed
Topic Starter
Nymph

Soul-less wrote:

只看过DC动画的说~~

[General]
- (Very minor issue) Resnap all notes后系统要求重save。

[Sakura]
- 应该都Ok。

[Yume]
- 01:19:662 (1,2,3) - 建议把它们排成下面的样子?比较没那么单调。把(1),(2),(3)贴得更进一点也ok,下面的图只是我随手调的。 >_<
还行吧...感觉一般单调 先这样吧.
- 01:35:291 (1,2,3,4) - 这里的clap法,考虑改成 0 1 1 0 0 1 1 1? 更喜欢现在的下法
- 02:22:178 和 02:23:186 - 考虑这俩白线加拍? 若有加也加上whistle吧。加不加都一样吧 我也忘了我为什么没加了..
- 03:12:089 (1) - 感觉不需要clap。
- 03:13:098 (5) - 感觉slider头不需要clap。
感觉都需要 而且发现少加一个..
- 03:12:089 (1,2,3,4,5,6) - 才发现到是kiai同部分,就考虑下以上的建议吧?(clap 0 1 1 0 0 1 1 1) 不要
- 03:42:843 (2) - 考虑把clap移去slider尾?还是头好听
- 04:17:126 (4) - slider头少了clap?嗯 失误呢
- 04:19:647 (1,2,3,4) - deja vu,考虑以上意见。 >_<

My map also sucks. :X
送星闪人~
谢了~
Topic Starter
Nymph
[quote="KuraiPettan"]Sakura
  1. HP drain is a bit high for the easiest difficulty, set HP drain 3
Yume
  1. 01:17:897 (2) - The shape of this slider is a bit offscreen, it can be hided by the some lifebar.ok changed the slider shape
  2. 03:28:727 (2) - Move this circle 1/4 earlier to follow the drum ?
  3. 03:29:483 (4) - Move this circle 1/4 earlier to follow the drum ? No I prefer mine.
  4. 03:55:699 (1,2,3,4) - This pattern is kinda boring because of (3) and (4) who are exactly the same pattern as (1) and (2), so change them ?
well..I like when they are same. Maybe I am boring not the map..

That's all, very well-made map and very relaxing :3

Star~

P.S : No need to kudosu yeah I already give= =

thanks very much~
Charles445
General
Tickrate 2

no kudosu
Astom
<3
Topic Starter
Nymph
thanks you guys's stars~ ;)
jojobored
Bla bla bla ~~ Guess who I am ? xD
Star'd. ;)
Topic Starter
Nymph
jojo...England..? O my god.. :|


...Nani..?
Shiro
Please reply to this mod post saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Map an Easy ? It would make the mapset better...
  2. I don't see the point of using custom difficulty names. They don't really make sense whatsoever (there's absolutely no link between sakura and yume)... So you might as well go for the standard ones.
  3. Source should be Da Capo II and DCII should go in the tags.
Sakura
  1. Hitsounds are rather low, especially that custom clap.
  2. AR is too fast for the easiest diff of the mapset and for a Normal diff. The song being calm, I'd suggest you use a slower AR matching the OD.
  3. 01:14:116 (2,3) - This placement might be misleading for a new player, maybe change the slider direction ?
  4. 01:48:903 (1) - Clap on the first beat ?
  5. 02:59:485 (4,5) - The placement might be misleading here again... Change (5)'s direction ?
Yume
seems fine
Topic Starter
Nymph

Odaril wrote:

Please reply to this mod post saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Map an Easy ? It would make the mapset better... I don't think this still need a easy.. if I map an easy then it must be below 2 stars...really don't want to do that
  2. I don't see the point of using custom difficulty names. They don't really make sense whatsoever (there's absolutely no link between sakura and yume)... So you might as well go for the standard ones. OK then..changed to normal and hard.
  3. Source should be Da Capo II and DCII should go in the tags.I don't think so.. some ranked map have the same source with this song and I am just using their sources, I think it is ok.

Sakura
  1. Hitsounds are rather low, especially that custom clap. I think it is ok? maybe this depends on different computers, seems nobody else complain about this. So just keeping the volumn for now.
  2. AR is too fast for the easiest diff of the mapset and for a Normal diff. The song being calm, I'd suggest you use a slower AR matching the OD. OK then.. AR-1
  3. 01:14:116 (2,3) - This placement might be misleading for a new player, maybe change the slider direction ?ok I change it~
  4. 01:48:903 (1) - Clap on the first beat ? oops..missing clap
  5. 02:59:485 (4,5) - The placement might be misleading here again... Change (5)'s direction ?Ok fixed this~
Yume
seems fine
thanks very much~!
-Lennox-
Hey There~


[General]

Well there isn't any kind of storyboard so delete the .osb file and full sub. (I know BAT's and MAT's doesnt cares about that but why not?)

[Normal]

01:19:284 (1,1) - Since this it the easyiest diff i highly suggest you to remove the beat after the spinner here. It's hard for newbies to reach the note after the spinner.
01:25:460 (1,2) - Yea thats the easiest diff right? Remove that sliders they'r to confusing for new players.
01:41:593 (1,2) - ^
03:02:258 (1,2) - ^
03:08:308 (1,2,3) - ^
03:18:391 (1,2) - ^
04:09:816 (1,2) - ^
04:25:949 (1,2) - ^

Don't ignore those sliders! They are really hard for newbies.


[Hard]

04:04:774 (1,2,3,4) - Hmm could have a higher spacing.



Pls don't ignore those sliders in normal.

Great song! Star
Topic Starter
Nymph

-Lennox- wrote:

Hey There~


[General]

Well there isn't any kind of storyboard so delete the .osb file and full sub. (I know BAT's and MAT's doesnt cares about that but why not?) ...I had deleted the osb file for over a thousand times... why it come out after I submit everytime..

[Normal]

01:19:284 (1,1) - Since this it the easyiest diff i highly suggest you to remove the beat after the spinner here. It's hard for newbies to reach the note after the spinner. It is really weird to remove this beat. I just move it near the center of the screen.
01:25:460 (1,2) - Yea thats the easiest diff right? Remove that sliders they'r to confusing for new players.
01:41:593 (1,2) - ^
03:02:258 (1,2) - ^
03:08:308 (1,2,3) - ^
03:18:391 (1,2) - ^
04:09:816 (1,2) - ^
04:25:949 (1,2) - ^

Don't ignore those sliders! They are really hard for newbies. Thank you so much for warning about this. But I really can't agree with this. Even though I have only 2 diffs in this map, but this is still a normal, not a easy... not too hard for a new player to play... If I really have to fix this, then I think I can't use some other sliders like this :01:46:382 (3,4). So I really want to keep is, even there are no reasons for me to explain why I did so...really sorry


[Hard]

04:04:774 (1,2,3,4) - Hmm could have a higher spacing. ok I always want to jump this one..



Pls don't ignore those sliders in normal. .......really sorry. I don't know what else to say..I will try to coming up with some new patterns.

Great song! Star

thanks~
Sekai
ok again this random mod :3

[Normal]
00:54:958 (4) - new combo
01:33:274 (4) - ^
01:36:803 (4) - ^
01:37:307 (1) - remove the new combo
01:38:820 (5) - new combo
02:11:590 (4) - ^
02:29:236 (6) - ^
02:30:244 (1) - remove the new combo
02:31:757 (6) - new combo
02:39:571 (3) - ^
02:59:485 (4) - ^
03:16:375 (5) - ^
04:07:799 (5) - ^
04:21:663 (1) - remove the new combo
04:23:176 (8) - new combo

[Hard]
01:22:939 (5) - new combo
01:27:476 (5) - ^
01:37:055 (4) - ^
01:37:307 (1) - remove the new combo
01:39:072 (6) - new combo
01:43:609 (6) - ^
02:28:480 (5) - ^
03:00:242 (6) - ^
03:27:466 (6) - ^
03:28:223 (1) - remove the new combo
04:00:741 (4) - new combo
04:11:328 (7) - ^

done nice map
no star i already stared it :D
Topic Starter
Nymph

-Sekai- wrote:

ok again this random mod :3

[Normal]
00:54:958 (4) - new combo
01:33:274 (4) - ^
01:36:803 (4) - ^
01:37:307 (1) - remove the new combo
01:38:820 (5) - new combo
02:11:590 (4) - ^
02:29:236 (6) - ^
02:30:244 (1) - remove the new combo
02:31:757 (6) - new combo
02:39:571 (3) - ^
02:59:485 (4) - ^
03:16:375 (5) - ^
04:07:799 (5) - ^
04:21:663 (1) - remove the new combo
04:23:176 (8) - new combo

[Hard]
01:22:939 (5) - new combo
01:27:476 (5) - ^
01:37:055 (4) - ^
01:37:307 (1) - remove the new combo
01:39:072 (6) - new combo
01:43:609 (6) - ^
02:28:480 (5) - ^
03:00:242 (6) - ^
03:27:466 (6) - ^
03:28:223 (1) - remove the new combo
04:00:741 (4) - new combo
04:11:328 (7) - ^

done nice map
no star i already stared it :D

fixed some of these thx sekai~ ;)
_ Kinoko
:)
妮..妮姆芙蓉大角虫V5~~~~
Miu Matsuoka
[Normal]
Nothing picky for me.

[Hard]
00:44:371 (8,1) - Weird
01:44:114 (8) - x:424 y:136? (To make the 3 notes straight)
02:12:599 (6) - Make the points like this? http://osu.ppy.sh/ss/107658
02:13:355 (8) - ^ http://osu.ppy.sh/ss/107659
02:29:740 (10) - Weird placing... Suggestion: Rearrange (10) or change (9,10) into a slider
03:13:098 (5) - Weird snapping again x_x
03:28:601 - Put a note here? (To follow the sound of the bass)
03:29:357 - ^
04:19:647 (1) - Weird snapping

Great, star!
Topic Starter
Nymph

Miu Matsuoka wrote:

[Normal]
Nothing picky for me.

[Hard]
00:44:371 (8,1) - Weird I think it's ok.
01:44:114 (8) - x:424 y:136? (To make the 3 notes straight)fixed
02:12:599 (6) - Make the points like this? http://osu.ppy.sh/ss/107658
02:13:355 (8) - ^ http://osu.ppy.sh/ss/107659 nah..It seems ugly for me.I kinda like mine.
02:29:740 (10) - Weird placing... Suggestion: Rearrange (10) or change (9,10) into a sliderI like this.
03:13:098 (5) - Weird snapping again x_x seems good for me.
03:28:601 - Put a note here? (To follow the sound of the bass)
03:29:357 - ^No it sounds weird.
04:19:647 (1) - Weird snapping Think it is ok.

Great, star!
thanks~
Sakura
[General]
Arent you gonna include another difficulty?
03:47:507 - Make this section louder, the song goes softer true, but your hitsound volume goes WAAAY too low.

[Hard]
You need to use louder hitsounds they feel way too soft.
Use a 2nd break, just like you did on [Normal]

Nice and peaceful map~
Wow that kudosu was fast O_O
Topic Starter
Nymph

Sakura Hana wrote:

[General]
Arent you gonna include another difficulty? Not necessary I think~ The difficulty flow is fine 8-)
03:47:507 - Make this section louder, the song goes softer true, but your hitsound volume goes WAAAY too low. :cry: Really...Then volumn +10~

[Hard]
You need to use louder hitsounds they feel way too soft. I asked some of my friends to test this map, and they the think it is fine.So I'd rather keep this~(Actually I really enjoy this hitsound=v=)
Use a 2nd break, just like you did on [Normal] Ok I see. I deleted the spinner and some other notes to be a break time~I think it is OK now~

Nice and peaceful map~
Wow that kudosu was fast O_O
Thanksssss~~~~ Ready!
Sakura
Omg normal is 3.01 star rating is 0.01 too hard!!! joking =P

Now in all seriousness, i find it weird how you use a kiai fountain at the end on [Hard] but you dont do it on [Normal] imo that kiai fountain at the end is anti-climatic and unnecessary, going either way works for me tho, but at least i want both diffs to be doing the same
Topic Starter
Nymph
:D Thanks for recheck hana~

Kiai fountain added on normal diff, please check :)
Sakura
Alright then Bubbled~ love this nice and peaceful map Nymph <3
Topic Starter
Nymph

Sakura Hana wrote:

Alright then Bubbled~ love this nice and peaceful map Nymph <3
Thanks Thanks Thanks Hana-chan =v= message too short but still thanks=v=
Alace
The whole mapset is fine for me
i just ranked a crazy map, so let us play some relaxing stuff
JoJo
魂淡妮姆芙~恭喜~ 8-)
wcx19911123
congrats :)
Topic Starter
Nymph
Thanks thanks thanks Alace sensei :P
Snowy Dream
TAT 我的图一直在坟
Sakura
Congratulations Nymph san =)
Topic Starter
Nymph

Sakura Hana wrote:

Congratulations Nymph san =)
Thanks Hanahana~ :P
KanaRin
Congratz>w</
Topic Starter
Nymph

KanaRin wrote:

Congratz>w</
:P Thanks Kana-chan~
KayeSara

Joshua Lost wrote:

魂淡妮姆芙~恭喜~ 8-)
Topic Starter
Nymph
:| JOJO长喜雪儿SAYA你们都是BAKA
hoLysoup
Congrats Nymph~ :)
Topic Starter
Nymph

hoLysoup wrote:

Congrats Nymph~ :)
Thanks :P
_Kiva
congrats
神mapper求庇护
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