Hi, modding STD here (instead of Taiko)from Christmas Queue!
[General]
> 01:59:610 - why don't you shift the break time here to make the resting effect looks better just right on the drum kick?
> 02:52:257 - I think the timing here is okay, just rebut the previous modder's opinion.
[Easy]
> 00:36:678 - extra green timing point here (00:36:961 - is the only effective one at 00:36:961 - ), please remove it.
* From 01:10:361 - to 01:14:889 - , I know you want to put a spinner here (I can see you do so in Hard), but it is not that wise to leave such a great gap for the start of Kiai. You can copy the pattern from 01:21:683 (1,2,3) - and apply to 01:12:625 - . It is beat-wisely built at least. For the spinner, I recommend using two 2 beats sliders in 1/1 value starting at 01:10:361 - and 01:11:493 - respectively, with mirror or curve flow. To make it clearer: 01:10:361 (1) -
https://puu.sh/sSzCu/17e9be512d.png> 02:09:234 (3) - There should be a very consistent head or tail at 02:09:800 -, you do keep it very well in other parts. How about using a reversed slider?
> 03:19:996 (2,3) - this pair should be a slider (or a reversed slider), right? Although you may rebut that 03:22:260 (1,3) - are sliders due to the presence of vocal part, I think a coherent flow is also important. This n n patter seldom appears and it stands out weirdly.
[Normal]
> 00:38:660 (1,2,3,4) - Where is the similar 1/1 slider? 00:39:792 - 00:40:075 - 00:40:358 - how about a single slider link them up nicely with a curve 1/1 slider ?
> 00:41:490 (2,3) - how about 1/2 , 1/1 sliders distributed to make the whole beat pattern looks like 00:36:395 (1,2,3) - ?
> 01:03:002 (3) - move it down a bit to make the curve flow linking 01:02:436 (2,3,1) - looks better.
* Same issue at 01:10:361 - , mentioned in Easy. Please refer to it.
> 01:34:703 (3) - similar case at 01:03:002 -, this time should move to right hand side a bit.
> 01:35:269 (1) - this plough (that red spot, is that called a plough?) slider looks strange in this Kiai session. All (1) slider is normal and smooth slider, this angle-included slider stands out. Removing the plough and slightly lengthen the slider tail is good to go.
^ 01:40:647 (2) - This plough slider is fine because it is in a new stanza and it is not a plain 1/1 slider.
> 02:31:878 (1) - It should look similar to 02:27:349 (1) - . A plough is needed in the middle of the reversed slider.
> 02:38:671 (1) - The tail should be put down a bit, slightly closer to the head of 02:39:237 (2) - to make a better flow.
> 03:31:601 (2,3) - just wonder is there any potential stacks like 03:29:336 (2,3) - .
[Hard]
> 00:27:055 (4,5) - It seems that you likely stack offbeat instrumental notes (e.g. 00:34:980 (2,3,4,5) - ). How about the one at 00:27:055 - ?
> 00:42:905 (6) - the position of this note is too low imo. 00:42:905 (6,1,2,3) - can form a nice trapezium shape although they are in different parts and combo.
> 00:58:756 (4) - It goes down too much as if there's a virtual triangle at 00:57:907 (3,4,1) - . Try making it looks like a curve more.
> 01:14:890 (1,2) - They may look better if they are identically long and lie on the same x-axis. 01:15:739 (2) - is a bit huger than the (1).
> 02:33:576 (4,1) - The tail does not really match the head very well. The tail tends to keep rising up while the next slider goes another way. The angle they have are too different. I would like to see a stacked sliders here with a less curve (4) slider tail.
> 02:52:257 (1,2,3,4) - are they unsnapped? The lengths of these sliders are weird
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^ 02:55:371 (3,2) - ^ same case as above
> 03:25:657 (3) - same as 00:58:756 (4) - .
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HS sound great, nice job!