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Aimi - Tenshi no CLOVER (TV Size)

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Topic Starter
kanpakyin
This beatmap was submitted using in-game submission on 2011年6月9日 at 13:42:49

Artist: Aimi
Title: Tenshi no CLOVER (TV Size)
Source: Astarotte no Omocha!
Tags: astarotte's toy Joshua Lost OP opening Jojo
BPM: 160
Filesize: 10877kb
Play Time: 01:24
Difficulties Available:
  1. Easy (2.38 stars, 87 notes)
  2. Hard (4.82 stars, 191 notes)
  3. Insane (5 stars, 251 notes)
  4. Jojo's Normal (4.19 stars, 134 notes)
  5. Taiko Oni (4.89 stars, 500 notes)
Download: Aimi - Tenshi no CLOVER (TV Size)
Download: Aimi - Tenshi no CLOVER (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Astarotte's Toy!(Astarotte no Omocha)OP
天使のCLOVER

Thanks you all guys ><

Mapset:
Easy - Done
Normal - Done
Hard - Done
Insane - Done
Taiko Oni - Done
JoJo
#1
抠鼻.gif =。=

EDIT: IRC modded and skin help.
S o r d a
KPY>v</
DeadAlready
astarotte oujou denkaaa--
Suzully
Tenshi no KPY :oops:
Vicho
:o
namazun_old
:D
KanaRin
沒有可挑的,star
Ksaice
star~ (actually i think the ED is nicer:)
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
Preview time没设
lead-in应该都需要,也统一吧
offset:+4

[Easy]
00:30:232 (1) - Easy里不建议
00:32:107 (2) - 感觉结尾的音提前1/2听起来会更好,不过改整体slider听起来又不好了= =有点难办
00:34:732 (1) - 这里开始的慢速段可以考虑第三白线clap一路无脑加下去,现在这样太密反而不好。以及这一段音量大了(这里感觉不到慢,后面kiai也没有那么高了)
00:57:232 (5) - finish?
00:58:732 (1) - 起音音量太弱了会吓到人的

[Jojo's Normal]
00:23:118 (2,3,4) - 全加尾clap先确认上节奏,finish反而可以考虑拿掉
00:32:868 (3) - 头上少了个whistle?
00:34:368 (6,7) - 叠到下个1上比叠在前面要强
00:51:993 (4) - 感觉是少掉第一折返那拍(00:52:180 - )会好些
01:07:743 (1,2,3,4,5,6,7,8) - finish用节约点吧……至少247的都可以认为意义不大

[Hard]
stack建议升一格,不然这里00:16:732 (5,6,7) - 叠的很难看。而升完后只是一拍会叠上,其他影响不大的样子
00:01:732 (1) - 意义不明
00:10:263 (7) - 提前1/4?
00:32:857 (8) - 尾的clap换到9头
01:14:107 (9,1) - 这个Hard其他地方实在不像这里这么难,考虑改一改?

[Taiko Oni]
00:04:357 - add k
00:56:669 (340) - k

[Insane]
00:42:419 (6) - 建议取消折返,结尾补个circle,00:42:982 - 这里也给个音
00:46:169 (5) - 不如干脆叠2上?正好要大间距了
01:01:169 (6,7,8) - 各种感觉上这离5太近了,下一点?
JoJo

NatsumeRin wrote:

[Jojo's Normal]
00:23:118 (2,3,4) - 全加尾clap先确认上节奏,finish反而可以考虑拿掉 Fixed
00:32:868 (3) - 头上少了个whistle? Fixed
00:34:368 (6,7) - 叠到下个1上比叠在前面要强 Good idea~ ></ Fixed
00:51:993 (4) - 感觉是少掉第一折返那拍(00:52:180 - )会好些 嘛。觉得还好。先保持这样。
01:07:743 (1,2,3,4,5,6,7,8) - finish用节约点吧……至少247的都可以认为意义不大 囧~ 确实呢。去掉了2,4,7的finish
谢谢Rin老师的mod~ ></
Download: Aimi - Tenshi no CLOVER (TV Size) (kanpakyin) [Jojo's Normal].osu
Topic Starter
kanpakyin

NatsumeRin wrote:

[General]
Preview time没设 詭異了...明明有阿
lead-in应该都需要,也统一吧 Fix
offset:+4 K.

[Easy]
00:30:232 (1) - Easy里不建议 Fix
00:32:107 (2) - 感觉结尾的音提前1/2听起来会更好,不过改整体slider听起来又不好了= =有点难办 X.我覺得現在可以了..
00:34:732 (1) - 这里开始的慢速段可以考虑第三白线clap一路无脑加下去,现在这样太密反而不好。以及这一段音量大了(这里感觉不到慢,后面kiai也没有那么高了) 確實無腦阿= =b
00:57:232 (5) - finish? Fix
00:58:732 (1) - 起音音量太弱了会吓到人的 Fix

[Hard]
stack建议升一格,不然这里00:16:732 (5,6,7) - 叠的很难看。而升完后只是一拍会叠上,其他影响不大的样子 Fix
00:01:732 (1) - 意义不明 Fix
00:10:263 (7) - 提前1/4? Fix
00:32:857 (8) - 尾的clap换到9头 Fix
01:14:107 (9,1) - 这个Hard其他地方实在不像这里这么难,考虑改一改? 打起來不難啊..

[Taiko Oni]
00:04:357 - add k本來就是k阿= =
00:56:669 (340) - kFix

[Insane]
00:42:419 (6) - 建议取消折返,结尾补个circle,00:42:982 - 这里也给个音 X.現在得還好啊..
00:46:169 (5) - 不如干脆叠2上?正好要大间距了 Fix
01:01:169 (6,7,8) - 各种感觉上这离5太近了,下一点?Fix


Thanks for modding
loveFantasy
mod mod 8-)

[碎碎念]
- 總覺得KIAI裡面打打鼓突然來個soft-finish超雷人的ww

[Easy]
<00:21:052> (6) 感覺finish擺在頭比尾要好
<01:07:740> (6) new combo, 後面(1) remove, (3) new combo
- KIAI線居然是在slider中間結束的, 有點怪異啊

[Normal]
- 感覺上這個diff需要比較多的lead-in time, maybe 1500
<00:22:740> (1) 覺得這個finish有點那啥
<01:01:365> (5) 沒疊好
<01:13:740> (1) 形狀上能稍微nazi, node都用紅的吧
<01:21:802> (2) 沒疊好 (往右1px)
<01:22:740> (3) new combo? (因為KIAI跟著節奏在這結束?)

[Hard]
<00:06:427> (1,2,3) 重排吧? 排不太好
<00:17:115> (6) 後面的new combo挪來這?
<00:33:990..> 握曹hard裡有這個真是太鬼畜了..
<01:16:458> (2) delete比較好, 感覺不到連打

[Insane]
<00:10:740> (6) maybe new combo
<00:53:865> (5) ^
JoJo

loveFantasy wrote:

SPOILER
[Normal]
- 感覺上這個diff需要比較多的lead-in time, maybe 1500 这个让KPY看看好了,应该要要统一的吧~
<00:22:740> (1) 覺得這個finish有點那啥 。。。感觉还好吧~
<01:01:365> (5) 沒疊好 Fixed~
<01:13:740> (1) 形狀上能稍微nazi, node都用紅的吧 似乎没必要啊。。
<01:21:802> (2) 沒疊好 (往右1px) 0.0 没问题啊。。
<01:22:740> (3) new combo? (因為KIAI跟著節奏在這結束?) OK
Thanks for mod lovefantasy~ >w</

Download: Aimi - Tenshi no CLOVER (TV Size) (kanpakyin) [Jojo's Normal].osu
Topic Starter
kanpakyin

loveFantasy wrote:

[碎碎念]
- 總覺得KIAI裡面打打鼓突然來個soft-finish超雷人的ww 8-)

[Easy]
<00:21:052> (6) 感覺finish擺在頭比尾要好 Fix
<01:07:740> (6) new combo, 後面(1) remove, (3) new combo Fix
- KIAI線居然是在slider中間結束的, 有點怪異啊 Fix

[Normal]
- 感覺上這個diff需要比較多的lead-in time, maybe 1500 X.需要統一

[Hard]
<00:06:427> (1,2,3) 重排吧? 排不太好 Fix
<00:17:115> (6) 後面的new combo挪來這? Fix
<00:33:990..> 握曹hard裡有這個真是太鬼畜了.. X 其實還好.
<01:16:458> (2) delete比較好, 感覺不到連打 X.聽仔細一點

[Insane]
<00:10:740> (6) maybe new combo Fix
<00:53:865> (5) ^Fix
謝IF叔叔
SamiPale
[Easy]
is this Easy...?

[Hard]
这难度感觉偏难了?间距也比较大..
00:46:740(1),01:04:740(1),01:10:740(3) - 换成default finish?感觉这歌有拍打的部分第一拍default finish要比那个306kb好用
00:33:990(1,2,3,4,5,6,7),01:16:365(1,2,3,4,5) - 这种按一般DS的排法要比其他anti-jump stream打起来要难很多的,反而Hard有这种ds following stream而Insane全是anti-jump stream?
01:14:115(9,1) - 这跳有点大了?(看看上面的mod)...我知道了,你是触手

[Insane]
all suggestion
00:24:427(7,8,9,1,2,3) - 既然隔着1/1这个三角形拉大点比较好
00:46:177(5) - new combo?
01:04:365(x) - 加个circle?
01:24:052(4) - 这个slider叠在(3)上面打上来比较好?
有部分whistle比较孤单...不过风格不同我不好说什么

其实我想说三个难度都能看出相同的痕迹 >:(
Topic Starter
kanpakyin

SamiPale wrote:

[Easy]
is this Easy...? It is a Easy._.

[Hard]
这难度感觉偏难了?间距也比较大.. 感覺還好啊..每個人的定義不同把..
00:46:740(1),01:04:740(1),01:10:740(3) - 换成default finish?感觉这歌有拍打的部分第一拍default finish要比那个306kb好用 Done
00:33:990(1,2,3,4,5,6,7),01:16:365(1,2,3,4,5) - 这种按一般DS的排法要比其他anti-jump stream打起来要难很多的,反而Hard有这种ds following stream而Insane全是anti-jump stream? X.感覺還好啊
01:14:115(9,1) - 这跳有点大了?(看看上面的mod)...我知道了,你是触手 Fix.

[Insane]
all suggestion
00:24:427(7,8,9,1,2,3) - 既然隔着1/1这个三角形拉大点比较好 OK.
00:46:177(5) - new combo? k
01:04:365(x) - 加个circle? k
01:24:052(4) - 这个slider叠在(3)上面打上来比较好? k
有部分whistle比较孤单...不过风格不同我不好说什么 .___.

其实我想说三个难度都能看出相同的痕迹 >:( 我絕對沒有copy and paste..可能是我的slider形狀一樣把.
Thanks
Disoy
~STAR ^ ^
加油~^ ^
Kotone
哈哈哈雪酷字幕組

nazi
Easy
00:01:740 (1) - 第4點向左上一點較美觀._. but who care
00:38:865 (1,2) - 分開?.-.
kiai time中的soft volume +10~20%
01:19:552 - ^
01:21:615 (1) - 拉好點
01:24:240 - 不加個end spinner嗎?

Jojo's Normal
不錯
只有這diff 的 Slider Tick Rate 是 0.5,改為1
lead-in 2~2.5
00:25:740 (1) - 去whistle加default finish?
00:31:740 (1,2,3,4) - 這堆加點clap?whistle不太合適
00:37:740 (1) - 去whistle?

Hard
00:34:740 (7) - 放這位置不太美觀._.
01:02:021 (4) - 感覺多餘 刪
kiai time中的soft volume +10~20%

Insane
1.那些circle星星跳放好點
2.kiai time中的soft volume +10~20%
3.end spinner?._.
Topic Starter
kanpakyin

karenying wrote:

Easy
00:01:740 (1) - 第4點向左上一點較美觀._. but who care .I care Done
00:38:865 (1,2) - 分開?.-. X.Seem it is fine for me
kiai time中的soft volume +10~20% X.soft就是要soft.
01:19:552 - ^ X.^
01:21:615 (1) - 拉好點 k
01:24:240 - 不加個end spinner嗎? X.為了統一(我的)diff

Hard
00:34:740 (7) - 放這位置不太美觀._. k.
01:02:021 (4) - 感覺多餘 刪 k
kiai time中的soft volume +10~20% X.Same as easy

Insane
1.那些circle星星跳放好點 k
2.kiai time中的soft volume +10~20% x.Same ad easy
3.end spinner?._. X ^Same.
Thanks lol888 post.
JoJo

karenying wrote:

Jojo's Normal
只有這diff 的 Slider Tick Rate 是 0.5,改為1 抱歉。。不喜欢看到小圈._.
lead-in 2~2.5 这个让KPY决定~要统一的吧~我觉得把所有难度的leadin time调到2秒好了。。
00:25:740 (1) - 去whistle加default finish? OK~
00:31:740 (1,2,3,4) - 這堆加點clap?whistle不太合適 在1,3结尾加了clap
00:37:740 (1) - 去whistle? OK~
Thanks for mod karenying~ /
Download: Aimi - Tenshi no CLOVER (TV Size) (kanpakyin) [Jojo's Normal].osu
Mercurius
8-)
Kotone
以我所知lead-in是不用統一的 視乎難度開始的時間 要統一的是開始的空白 大約2~2.5秒(?) 看自己第一個note來調吧囧
Numbers 596108
Mod Request from kanpakyin(VIP) (From 596108's Mod Queue)

Before mod please read the meaning represented by the color

Color Help

Red -> Recommended
Orange -> Must to Fixed
Green -> Currect
Blue -> Don't fixed it...
Purple -> If you fixed the one,please fixed the pattern

Taiko

Timing :

00:00:240 160.00 BPM - N - -> OK
00:58:740 1.0x - K - -> Great ;)

01:22:740 1.0x - N - -> Currect to 01:24:240

Notes :

LOL Nothing can mod ;)

Others :

Song Difficulty -
HP Drain Rate - 6 -> OK
Circle Size - 5 -> Max
Approach Rate - 6 -> Max
Overall Difficulty - 5 -> 3 or 4
Topic Starter
kanpakyin
>Numbers 596108

Fix nothing..They're fine for me.
yongtw123
Ya~

[Easy]
AR+1
00:58:740 (1) - begin this with a stronger hitsound?

Very nicely done~

[Jojo's Normal]
OD+1, AR+1
Whistle sounds a bit random at times but not a big problem IMO
But you better reduce your finishes during kiai time...
Ex. 00:58:740 (1,2,3,4,5) - too many finishes, I suggest remove it for (2,3,4,5)
There are many others, fix them accordingly.

00:05:302 (2) - whistle at end
00:47:490 (2,3) - remove whistle at end?
01:22:740 (1) - raise the sound of this note

[Hard]
00:33:990 (1,2,3,4,5,6,7) - maybe...a bit too hard? (Insane's pattern is actually easier XD)
01:10:365 (3) - I'd put some stronger sound at the end...
01:16:365 (1,2,3,4,5) - I suggest putting streams in Insane instead

I see some cool patterns :).

[Taiko Oni]
skip

[Insane]
Ok...way too many jumps...
AR-1

00:18:146 (2) - I suggest remove
01:17:677 (4,5) - now this is too far...and doesn't really fit the music IMO
01:23:115 (1,2,3,4,5) - I suggest follow vocal

=====================

Good overall.
Star~
JoJo

yongtw123 wrote:

[Jojo's Normal]
OD+1, AR+1
Whistle sounds a bit random at times but not a big problem IMO
But you better reduce your finishes during kiai time...
Ex. 00:58:740 (1,2,3,4,5) - too many finishes, I suggest remove it for (2,3,4,5)
There are many others, fix them accordingly. OK.Remove some.

00:05:302 (2) - whistle at end Fixed
00:47:490 (2,3) - remove whistle at end? OK
01:22:740 (1) - raise the sound of this note Changed to normal finish
Sorry I suck at hitsounds.. :o Thanks for mod~ ></
Download: Aimi - Tenshi no CLOVER (TV Size) (kanpakyin) [Jojo's Normal].osu
Topic Starter
kanpakyin

yongtw123 wrote:

[Easy]
AR+1
00:58:740 (1) - begin this with a stronger hitsound? Done.

[Hard]
00:33:990 (1,2,3,4,5,6,7) - maybe...a bit too hard? (Insane's pattern is actually easier XD) X.lol I don't think so.
01:10:365 (3) - I'd put some stronger sound at the end... Done
01:16:365 (1,2,3,4,5) - I suggest putting streams in Insane instead X.It is ok for me.

[Insane]
Ok...way too many jumps...
AR-1 nah.

00:18:146 (2) - I suggest remove k
01:17:677 (4,5) - now this is too far...and doesn't really fit the music IMO Done..Make it more fit the music.
01:23:115 (1,2,3,4,5) - I suggest follow vocal X.It's fine foe me.
Thanks.
wmfchris
[Insane]
00:05:490 (5) - rotate ~60 degrees?
00:23:865 (6) - delete clap at begining, clap at middle tick?
00:46:177 (1,2,3,4) - make a square...?
00:49:365 (3,4,5) - (3,4) clap, (5) remove clap?
00:53:115 (4,1,2) - stack?

[Taiko]
00:55:740 - the music sounds kkddkkddkdddk D:
01:00:802 - dd dk d

Rating : 7/10 ._.

[Hard]
01:18:327 (3) - right 1 grid


nothing to mod ;_;
Snowy Dream
;) kpy
Topic Starter
kanpakyin

wmfchris wrote:

[Insane]
00:05:490 (5) - rotate ~60 degrees? X
00:23:865 (6) - delete clap at begining, clap at middle tick? X
00:46:177 (1,2,3,4) - make a square...? It already a square.
00:49:365 (3,4,5) - (3,4) clap, (5) remove clap? X
00:53:115 (4,1,2) - stack? X

[Taiko]
00:55:740 - the music sounds kkddkkddkdddk D: Fix but another pattern.
01:00:802 - dd dk d Done

[Hard]
01:18:327 (3) - right 1 grid X
...
Leorda
NI HAO

Easy
* Approach Rate +1?

00:08:490 (2) - Put a clap? Like 00:08:490 (2)?
00:22:740 (1,2,3) - I am pretty not sure, if this too difficult for easy diff.... I think you should ask some pro modder about this.....
00:30:240 (1) - Ugly slider
01:16:365 (5) - New combo?

-------------------------------------------------------------------------

Jojo's Normal
* Large spacing can make average player difficult, IMO
* Set the AudioLeadIn to "1000" Fix this by using a notepad

00:28:365 (5) - Not stack perfectly with tail slider, or it'll be weird stack during gameplay
00:31:365 (5) - ^
00:57:615 (4) - Slow slider can make average player difficult to tell....
01:01:365 (5) - Not stack perfectly with tail slider, or it'll be weird stack during gameplay
01:13:740 (1) - Forgot to put a redpoint one more?
01:21:240 (1) - A bit too far from spinner, otherwise average player can't reach this during gameplay

-------------------------------------------------------------------------

Hard
00:09:802 (3,4,5,6,7) - Make a parallel pattern?
00:59:865 (3) - Make a same slider as 00:58:740 (1)?

-------------------------------------------------------------------------

这就是我能得到.... (sorry for my poor chinese, lol)
Topic Starter
kanpakyin

Leorda wrote:

Easy
* Approach Rate +1?

00:08:490 (2) - Put a clap? Like 00:08:490 (2)? X
00:22:740 (1,2,3) - I am pretty not sure, if this too difficult for easy diff.... I think you should ask some pro modder about this..... X.It ok if it is a slider1/2
00:30:240 (1) - Ugly slider X.I don't think so..
01:16:365 (5) - New combo? Done.

Hard
00:09:802 (3,4,5,6,7) - Make a parallel pattern? nah..It's ok for now.
00:59:865 (3) - Make a same slider as 00:58:740 (1)? lol I'm not good at copy something T_T
Thanks for mod.
JoJo

Leorda wrote:

SPOILER
Jojo's Normal
* Large spacing can make average player difficult, IMO I prefer to not overlap notes in this diff ..So.. ._.
* Set the AudioLeadIn to "1000" Fix this by using a notepad KPY will check this

00:28:365 (5) - Not stack perfectly with tail slider, or it'll be weird stack during gameplay lol ? Everything's ok here I guess...Or maybe I misunderstand your meaning..
00:31:365 (5) - ^ ^
00:57:615 (4) - Slow slider can make average player difficult to tell.... Sorry I think it's ok to use here.
01:01:365 (5) - Not stack perfectly with tail slider, or it'll be weird stack during gameplay ^^ ╮(╯▽╰)╭
01:13:740 (1) - Forgot to put a redpoint one more? I make it on purpose orz...
01:21:240 (1) - A bit too far from spinner, otherwise average player can't reach this during gameplay Imo this is not fit to easy but ok in normal.
Thanks for mod Leorda~ ^^
jericho2442
Easy
00:43:740 (4) - new combo then remove the combo from 00:45:615 (1) then add a new one at 00:46:740 (5) xD makes a much nicer pattern to flow with your map

Jojo's Normal

00:34:552 (7) - i advise to remove this note, by removing it flows much better with how the song is meant to go, imo it just really didnt go nice here

Hard
00:29:865 (6,1) - im really not keen on this jump it felt out of place, i would advise to place these next to each other. something like this plays much better

Insane
00:01:740 (1,2) - not keen on this timing tbh, a timing like this flows much better with the song

(unsure) 00:05:490 (5,6) - i really dont like the blindness on this, but i guess its fine :/
01:15:615 (7) - maybe new combo here to help the player kno the spacing change after such a huge jump pattern

------------------
well fun maps overall o/
rEdo
[Easy]
0:49:740 (2) - is that finish really necessary?
also, i feel like adding a spinner ending at 1:27:990 might be a good idea.

[Jojo's Normal]
0:00:240 (1) - i'm not sure if that spinner's really that necessary...maybe just add a circle at 0:03:802?
except of that, nothing found. :)

[Hard]
i wonder if this really is a Hard, or an Insane...maybe circle size +1? on a second thought circle size +1 is too insane, but try it, if you'd like to. beside of that:
0:33:990 (1,2,3,4,5,6,7) - this pattern is really too hard, for a...Hard. XD" form it like this? if you can't see anything on the image, i mean that the stream should start on the white tick
also, i feel like adding an another spinner ending at 1:27:990 might be a good idea.

[Insane]
0:05:490 (5) - rorate it by 40° clockwise?
0:09:896 (3) - unconsistent spacing, move it a bit to the right
also, i feel like adding a spinner ending at 1:27:990 might be a good idea.


[General]
add 'Jojo' to tags, since Joshua has signed his difficulty as 'Jojo's Normal'.


well, nothing really much :) just get this ranked!
Suzully
Hi KPY~ :)
Thank you for mod request~!
SPOILER
H'm all diffs are fine for me.
So I tell you just my suggestions :3

Easy

  • Circle size of this diff is smaller than Normal diff? o.o
    But it's not major issue imo, you need not to change it :3
  1. 00:20:115 (5,6,7) - I feel these notes don't follow rhythm and beginner is confused by this pattern. how about change them like this?
  2. 00:57:240 (5) - I think that there is no Break Time after this note is better. try to delete (4,5) and put spinner at 00:56:865 and also finish it 00:58:365?
  3. 01:22:740 (2) - add normal finish sound as same as other your diffs?
Jojo's Normal
  1. 00:22:552 (1,2,3,4,5,6) - hmm...too difficult pattern as Normal diff imo.
  2. 00:32:865 (3) - add clap at start and remove clap at end of slider?
Hard
  1. 00:34:740 (7) - how about this formation? :3
  2. 01:04:740 (3) - add finish instead of whistle?
  3. 01:18:427 (3,5) - ^?
Insane

  • OD+1? (6 is same as Hard :3)
    Random jump is very fun for me XD
    Just one suggestion :3
  1. 01:00:615 (3,4,5,6,7,8) - put them symmetry?
Yeah very very nice mapset! XD
And also sweet song.
oops...I already shooted star? D:
well...
/me shoot pink star~!


Krisom
General-
· I can't quite put my finger on it, but something made me feel very uncomfortable while playing all the diffs. It might be the offset, please get it rechecked by someone.

Insane-
00:02:677 (2,3) - This is very mean for x0.5 :<! It's harder to 300 the slider AND hit (3)
00:13:365 (1,2) - Hm? Is this spacing intentional? Felt odd.
00:15:427 (1,2,3,4,5,6,7) - Cool <3
00:17:115 (3) - Can you move this somewhere else so it's not underlaped by 00:16:365 (6)'s hitsplash?
00:35:115 (3,4) - Feels out of place. Up to you though.
00:36:240 (1,2) - This feels more out of place.
01:00:427 (2,3,4,5,6) - Uhhh, well, I like the jumps between (2,3) and (4,5), btu should you also make (3,4) and (5,6) a jump? feels hard to read otherwise.

Hard-
00:33:990 (1,2,3,4,5,6,7) - This feels out of place for a Hard.
01:15:240 (1,1,2,3,4,5) - This is even meaner for a Hard.

Jojo's-
00:57:615 (4) - No. Please use a different slowdown than x0.5 here, there are no ticks to tell this is a slowdown, and it's hard to tell if this is a 1/1 long slider or a 2/1 long slider.

Easy-
01:19:646 (1,1) - Slider is too close to the spinner's end for the easiest diff.

Ugh, maps plays good most of the time, but there are some jumps that make me feel veeery insecure about them. You might want to recheck your jumps and spacing in general.
JoJo

jericho2442 wrote:

Jojo's Normal
00:34:552 (7) - i advise to remove this note, by removing it flows much better with how the song is meant to go, imo it just really didnt go nice here Sorry.. :( It's ok for me and , when I try to fix it I find that hard to arrange the following notes , so for now I'll keep it..

Suzully wrote:

Jojo's Normal
  1. 00:22:552 (1,2,3,4,5,6) - hmm...too difficult pattern as Normal diff imo. Sorry.. :o I think it isn't difficult at all.
  2. 00:32:865 (3) - add clap at start and remove clap at end of slider? Ok, fixed

rEdo wrote:

[Jojo's Normal]
0:00:240 (1) - i'm not sure if that spinner's really that necessary...maybe just add a circle at 0:03:802?
except of that, nothing found. :) Sorry. :o I prefer to use a spinner.

Krisom wrote:

Jojo's-
00:57:615 (4) - No. Please use a different slowdown than x0.5 here, there are no ticks to tell this is a slowdown, and it's hard to tell if this is a 1/1 long slider or a 2/1 long slider. Yeah.Changed to x0.75 now.
Thanks for mod guys~ ;)

Download: Aimi - Tenshi no CLOVER (TV Size) (kanpakyin) [Jojo's Normal].osu
KanaRin
= =你拿好多Mod
anyway Taiko modding here.

[Taiko Oni]

00:04:177 (11,12) - Delete sounds better.
00:06:521 (24) - This note back to 00:06:427 (OOO sounds better than OO OO here) PS. Hitsounds doesn't need to change.
00:09:521 (44) - Back to 00:09:427 here = =+ same reason ^
00:21:427 (113) - Kat ^w^/
00:55:740 (327,328,329,330,331,332,333...) - KKKKDDDDKKKKD / KKDDKKDDKKDDK please
00:58:365 (345) - Delete ( 無鼓無必要吧這Note)

That's all~
噗哈哈哈 做得不比我的好
Overall that's nice Taiko diff :D

Rating : 8 / 10

Already Star = =+ Nice song.
Topic Starter
kanpakyin

jericho2442 wrote:

Easy
00:43:740 (4) - new combo then remove the combo from 00:45:615 (1) then add a new one at 00:46:740 (5) xD makes a much nicer pattern to flow with your map Done.

Hard
00:29:865 (6,1) - im really not keen on this jump it felt out of place, i would advise to place these next to each other. something like this plays much better k..

Insane
00:01:740 (1,2) - not keen on this timing tbh, a timing like this flows much better with the song k.

(unsure) 00:05:490 (5,6) - i really dont like the blindness on this, but i guess its fine :/ Done.
01:15:615 (7) - maybe new combo here to help the player kno the spacing change after such a huge jump pattern X.um..I think new combo here is unnecessary

rEdo wrote:

[Easy]
0:49:740 (2) - is that finish really necessary? Yes..here is a accent point.
also, i feel like adding a spinner ending at 1:27:990 might be a good idea.X.long spinner will make boring to newbie.

[Hard]
i wonder if this really is a Hard, or an Insane...maybe circle size +1? on a second thought circle size +1 is too insane, but try it, if you'd like to. beside of that: X.It is a hard indeed!
0:33:990 (1,2,3,4,5,6,7) - this pattern is really too hard, for a...Hard. XD" form it like this? if you can't see anything on the image, i mean that the stream should start on the white tick k..MAke it more easier..
also, i feel like adding an another spinner ending at 1:27:990 might be a good ideaX.

[Insane]
0:05:490 (5) - rorate it by 40° clockwise? X
0:09:896 (3) - unconsistent spacing, move it a bit to the rightlol..the spacing is consistent..since I always close the grid to arrange the notes.
also, i feel like adding a spinner ending at 1:27:990 might be a good idea.X.


[General]
add 'Jojo' to tags, since Joshua has signed his difficulty as 'Jojo's Normal'. Done

Krisom wrote:

General-
· I can't quite put my finger on it, but something made me feel very uncomfortable while playing all the diffs. It might be the offset, please get it rechecked by someone.

Insane-
00:02:677 (2,3) - This is very mean for x0.5 :<! It's harder to 300 the slider AND hit (3)
00:13:365 (1,2) - Hm? Is this spacing intentional? Felt odd.
00:15:427 (1,2,3,4,5,6,7) - Cool <3
00:17:115 (3) - Can you move this somewhere else so it's not underlaped by 00:16:365 (6)'s hitsplash?
00:35:115 (3,4) - Feels out of place. Up to you though.
00:36:240 (1,2) - This feels more out of place.
01:00:427 (2,3,4,5,6) - Uhhh, well, I like the jumps between (2,3) and (4,5), btu should you also make (3,4) and (5,6) a jump? feels hard to read otherwise.
all fix except 00:35:115

Hard-
00:33:990 (1,2,3,4,5,6,7) - This feels out of place for a Hard. Fixed already.
01:15:240 (1,1,2,3,4,5) - This is even meaner for a Hard. X.That' ok for hard.

Easy-
01:19:646 (1,1) - Slider is too close to the spinner's end for the easiest diff.

Ugh, maps plays good most of the time, but there are some jumps that make me feel veeery insecure about them. You might want to recheck your jumps and spacing in general.

KanaRin wrote:

= =你拿好多Mod
anyway Taiko modding here.

[Taiko Oni]

00:04:177 (11,12) - Delete sounds better. Done
00:06:521 (24) - This note back to 00:06:427 (OOO sounds better than OO OO here) PS. Hitsounds doesn't need to change.^
00:09:521 (44) - Back to 00:09:427 here = =+ same reason ^ ^
00:21:427 (113) - Kat ^w^/^
00:55:740 (327,328,329,330,331,332,333...) - KKKKDDDDKKKKD / KKDDKKDDKKDDK please X.It fit the music now..
00:58:365 (345) - Delete ( 無鼓無必要吧這Note) Done
Thanks all guys.
PotsBreaker
8-)
Nixnez
Been delaying my mods for too long, sorry. D:

[Easy]
- Nice and easy.

[Jojo's Normal]
- 00:37:740 (1) - 可以考虑 slider start 加个Finish?
- 00:40:740 (1) - ^
- 00:43:740 (1) - ^
- 00:52:740 (1) - ^

[Hard]
- 00:33:990 (1) - 感覺少了個clap?
- 00:34:177 (3) - Slider start 和 end 加clap?
- 00:34:740 (5) - Slider start 感覺少了個clap? - 聽了下,不用加clap也可以。。。吧。

[Insane]
- 01:23:115 (1,2) - 感覺這跳遠了些。。可能只是我吧。

送星星~
Topic Starter
kanpakyin

Soul-less wrote:

[Insane]
- 01:23:115 (1,2) - 感覺這跳遠了些。。可能只是我吧。 還可以啊...在做對稱
JoJo

Soul-less wrote:

Been delaying my mods for too long, sorry. D:

[Jojo's Normal]
- 00:37:740 (1) - 可以考虑 slider start 加个Finish?
- 00:40:740 (1) - ^
- 00:43:740 (1) - ^
- 00:52:740 (1) - ^ OK all added.
Thanks.
Download: Aimi - Tenshi no CLOVER (TV Size) (kanpakyin) [Jojo's Normal].osu
Regou
:D
swish
moe :oops:
- Suima -
GOOD
jojobored
www
jericho2442
ok recheck and more of a Harder mod ;p

offset is a lil out, try 242

Easy
ok the main thing about this diff is a inconsistent combo's, thus i will combo mod so they are perfect ;)

00:10:359 (1,2) - put the new combo on the (2) to follow your pattern
00:20:109 (5) - new combo
00:29:484 (4) - new combo
00:30:234 (1) - remove new combo and then put it on the next note
00:46:734 (5) - new combo
00:49:359 (1) - remove new combo and then put it on the next note
(suggestion) 01:05:859 (4) - maybe a new combo here, works either way though

Jojo's Normal

seems fine

Hard
00:33:984 (1,2,3,4) - tbh the 1/4 didnt really suit here, it feels too much for the song, try this timing and just notice how much more it suits the beat of the song


00:51:421 (6) - new combo here to be consistant with your pattern
00:55:265 (6) - i really advise to remove this note, it really dont suit having 1/4 and this soft moment :/

i cant really say i like the amount of 1/4 in this diff, it feels abit forced at times, the map would prolly flow better with less 1/4 but thats totally your choice

Insane
00:17:484 (4,5,6) - i would advise to "reverse selection" here, first off it makes the current pattern flow better, and also it makes the movement to the next pattern match your spacing, because that jump was rather bad imo

some weird jumps, but seems pretty solid

Taiko

looks fine
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