:3
Thanks! Will wait for Gonzgyt wrote:
Hi! Nice song - some mini-mod.
Map is a bit bigger then 20 Mb. Maybe you can save background image in .jpg? Ok!
[Medium]
01:51:435 (1,2) - not in stack, please? It's the only part I miss in testplay. Ok fine...
[Hard]
01:50:994 (9,1) - some tough jump for me (because antiflow). Use 1.4x-1.6x spacing? No, this is just fine. I can play it fairly well ANd I don't think it's too difficult.
also maybe reduce HP, OD or AR by 1? - it's hard, not insane. Yes, but it is the Hardest difficulty. So, even if it's not an Insane, I want to give the player some sort of a little challenge!
awesome map, star
Download: The Cure - Friday I'm in Love (narakucrimson) [Gonz].osugyt wrote:
[Gonz]
maybe place slider from 03:00:682 to 03:01:564 - now it's not a funny empty space here
Added some circles there, I'm not too sure about them tho.
Thanks >w<CXu wrote:
[Medium]
00:27:412 (2) - Nothing wrong, but I don't really like so many repeats on this slider. I'll leave it as it is, if you don't mind :3
00:43:511 (5) - ^ ^
00:59:169 (2) - begin at 00:59:389 - with 1 less repeat Mmm, I feel like that would break the flow. Again, if you don't mind, I'll keep it~
01:17:032 (3,4) - Probably intentional, but I still found it kinda weird for it to be tilted like this I don't know what to say, I don't see the rpoblem in this xD
02:12:606 (7) - Finish on sliderstart and whistle on end? Nah, that finish on the end gives emphasis to the moment, which is exactly what I want to do~
02:19:663 (7,1) - Finish on 7 and whistle on 1? Same as before, it's the way I want it to sound <3
02:52:301 (2) - Again nothing wrong, but just a bit weird seeing this slider here. Felt a bit out of place looking like that xD yes, in fact, I didn't want to do this that much. I guess I'll change it nack
Generally feels like a little bit steep difficulty jump here. I like this map a lot though ~
[Hard]
02:20:104 (1) - Weird place to put Finish? Actually, if you think this sounds alright, try add finish at 02:21:206 (4) - sliderstart and 02:22:971 (7) Same as in Medium, I love it just the way it is. Sorry for that~
I really don't have much to say to this one. Generally, you could try use more repeats on sliders? Anyhow, I love this <3 Star~~
CXu wrote:
[Gonz]
00:19:694 (1,1,1) - Nice symmetry, but I don't like how this plays out since you're not really getting all the... what're they called... down beats? idk xD those long white ones :p Not sure how you would want to make it instead though, but I think you should try to get them on those ticks.
Well nothing else really. Awesome symmetry <3
I have to disagree, I think it sounds way better if it starts on a main beat and lands on the 4th one. Thanks anyways <3
Combo2 : 160,67,27
Thanks!TicClick wrote:
Medium
00:36:233 (7) - add whistle for slider's beginning?
00:43:511 (5) - add whistle for slider's last point?
00:50:127 (4) - add whistle for slider's beginning?
01:10:195 (2) - add whistle for slider's last point? This one sounds good
01:17:693 (5) - ^?
02:17:237 (3) - add whistle for slider's middle point?
02:57:594 (5) - sounds better without that note It follows the music pretty well, especially the guitar. I'll keep it.
Hard
00:34:249 (1) - I'd move that back to red tick It doesn't sound good at all xD
02:22:971 (7,1) - How about this?
> > > Nah, I'm kiind of mapping to the vocals there, and it somewhat makes that pause
02:26:058 - add note mmm... I don't really like how it sounds...
You may also change green combo colour to something like this:Combo2 : 160,67,27
No, I'm using the default colours (except for the pink, of course)
God, what a perfect map. I'm in love with these sliders, though it's not Friday today.
I'm not a BAT D:MercurialSpectre wrote:
Tengo que admitir que mapeas muy bien, y Gonzvlo por algo es BAT xD.
I agree!TicClick wrote:
Hm.
Easy (Gonz)
00:44:393 (1) - I still think this note deceives me because it goes after lyrics' part but suddently it belongs to song's rhythm, not lyrics.
Thanks CracK! I'll wait for Gonz's update~CracK wrote:
[General]
00:04:036 - Can you start mapping from here? No, I won't. I want to start it a little later because that way, it's easy to understand how the beats on the song will be. It's something like a "warm-up" for the ears :3 Also, I like it xD
[Hard]
00:34:028 (X) - Somehow I miss a circle here But I don't xD it's kind of a rest for the player after the triplets. Also, it sounds well to have a silence there.
00:55:420 (2,3) - It was a bit weird for me to listen to a whistle on the end of the slider here
Can you remake this someway so the whistle will be on the start of the slider or on the circle?
I checked this several times, and I concluded that the whistle at (3)'s end sounds just right. But, to try to satisfy this request, I added a whistle at (1)'s end. Check if you like it.
02:33:997 (X) - The same circle as before heh Again, I want to keep this silence >w< Here, it gives special emphasis to the jumps
Hitsounds are pleasant for my ears so is the music
Good job :3 A star from me~
Hehe, thanks Aleks! :3Aleks719 wrote:
Hard
HP 8, OD 8 looks really hard, may be HP -1, OD-1? especially OD I agree with OD, I'll reduce it by 1 tick
01:54:953 [T] - 10ms unsnapped kiai lol how did I miss this
02:05:537 [T] - 12 ms unsnapped kiai and this...
01:01:925 (x) - add note? Nope, it's just fine as it is.
01:26:515 (6) - add whistle? It doesn't sound bad, but I'll keep my 2-whistles 2-normals pattern
Medium
I guess it's "Advanced", not "Medium". Also it sounds like this diff was made by user whose name is "Medium" :-) In any case, the one to be named Advanced would be the current Hard. I'm fine with the difficulty names, even if they are a bit weird
01:54:953 [T] - 10ms unsnapped kiai
02:05:537 [T] - 12 ms unsnapped kiai both fixed
01:25:191 (4) - imo, nc here Makes sense. Added.
03:00:682 (1,2,3,4,5,6,7) - maybe this?Gonz
- Lol, that skin
- Can you provide the code next time? :3
- Looks good, I did something alike!
01:00:271 (3) - i guess this note must be 1/2 earlier.
02:12:606 (1) - ^
02:17:016 (1) - bad overlap with hp bar :<
02:37:305 (1) - imo, sounds better :
03:01:564 (6) - add whistle?
Well, without mistakes in general, only some suggestions. solution : star'd
Aleks719 wrote:
Gonz
01:00:271 (3) - i guess this note must be 1/2 earlier. It would be too hard to hit for rookies, 1/1 is way more intuitive.
02:12:606 (1) - ^ ^
02:17:016 (1) - bad overlap with hp bar :< Okay, moved the slider some grids down.
02:37:305 (1) - imo, sounds better : Re-arranged this and the next pattern, kept a beat on that 1/2 tho
03:01:564 (6) - add whistle? I guess so~
Thanks guys.CracK wrote:
[Gonz]
00:08:226 (X) - I am not sure, but probably a circle here will fit well? I agree, it would make the rhythm easier to follow
00:38:549 (X) - Here too Nope
03:02:005 (1) - I would better place a circle here and then start a spinner a bit later (personal preference in this situations I guess) Okay, added.
Thanks Sapphire! :3SapphireGhost wrote:
Mod for Gonzvlo #3! By the way, I will not reference Rebecca Black in this mod. WILL NOT.
[General]
- At the beginning, you can hear a little bit of the song starting before your red timing point. If you put another red timing point at 4037, the menu will pulse to reflect this. <- You're totally right there -> Fun, fun, ffffuuuu... I referenced Rebecca Black, didn't I? Oh well.
- Difficulty spread could be better. A little. It's not too big of an issue, though ~ Hehe
[Hard]
00:43:511 (6,7) - It would be lovely if these didn't touch. No big deal, don't worry
02:58:035 (8,1) - Kickin' in the front seat. (remove overlap) ^
03:00:461 (1,2) - Sittin' in the back seat. (remove overlap) ^ and stop referencing her aaargh xD
03:01:784 (6) - Which seat can I taaake? (New combo here because of the spacing change.) Hm, makes sense.
So come on, come on, and don't 'cha say never.
Ok, cool! I'm changing the mp3, since you're the second one to say this and provide an mp3 (along with NotShinta). Thanks for the mod!Faust wrote:
Generally, you really really should get a better mp3 for this, seems you just simply ripped it off the video. That's a bad idea.
But I've taken the liberty to uploaded it for you already, so here. The Cure - Friday I'm In Love
You know, I've grown to like a lot the mp3 I have because of it's relatively bad quality, since the song is from 1992 and it kind of gives it a retro feeling. But as that version is from teh album, I might just change it.
You don't necessarily have to use the one I've given, but even so I'll strongly recommend you to since it's from the album I own. (quality)
About the map, I don't have anything to touch on, technical-wise.
I really like the flow in which this map goes, for instance - not having an overhwhelming symmetrical mapping ratio.
Easy-going and comfortable rhythms to go with this light-hearted song, that makes me happy.
I notice you've done a fairly excellent job of pairing the mapping elements (hitcircles and sliders) to correspond with the music, like say the little things such as making a slope with a slider to "bend" along with the pitch/wavelength - 00:51:450 (1) - , and using dragging sliders to run with the vocals - 01:55:404 (2,3,4,5,6) - Glad you noticed those little things
Now, one thing though.
Nice soft-whistle usage & that little chorus part with the special combo color, but where are the claps?
Of course, this is on purpose. This part is different from the rest of the song, clearly. I wanted to make the map different in that part too, and it really creates a good effect imo.
Insane:
- 01:01:374 (5,6,7,8,9) - Just want to point out this is awesome. ^^
- 01:06:887 (4,5,6,7) - Here's a suggestion: Sounds good to me. However, I made (7) 1/2 shorter, and didn't stack it under (6).
Download: The Cure - Friday I'm in Love (narakucrimson) [Gonz].osuLesjuh wrote:
Gonz
AR -1 Okay
Use slider tick rate 1 '2' sounds better, imo.
00:19:679 (1,1,1) - Very nice but doesn't go with the music :/ Okay, re-tweaked the middle one.
01:22:767 (1) - Feels random Fixed.
02:51:444 (1) - Small part is hidden under the HP bar. Doesn't seem like a big issue, just a liiittle overlap
Thanks for the mod, man!Lesjuh wrote:
General
Enable epilepsy warning because of the flashy video! But if they download it without the video, they would still get the warning!
Set stack leniecy to it's default setting (7)! Sure thing
For your timing section:
2nd offset: 5570
3rd offset (new):72620 Excelent, both offsets feel fine
Normal
01:18:356 (3) - Almost offscreen. Looks better if you move it a bit higher.
01:43:062 (4) - ^
Did both of them~
Gonzvlo wrote:
Lesjuh wrote:
02:51:444 (1) - Small part is hidden under the HP bar. Doesn't seem like a big issue, just a liiittle overlap
00:25:029 (1) - This still doesn't fit well imo but it's your decision if you want to change it or not. (what I would do is remove the repeat and place a beat @00:26:794 and @00:27:676.)Rules wrote:
Avoid placing hitobjects under the HP/life bar at the top of the screen, as this can greatly impair the visibility of notes and approach circles to the player.
I guess I like how that sounds, but more importantly, I don't think Gonz wants to change it.Lesjuh wrote:
00:25:029 (1) - This still doesn't fit well imo but it's your decision if you want to change it or not. (what I would do is remove the repeat and place a beat @00:26:794 and @00:27:676.)
01:22:823 (1) - This is still the same. Your decision!
Lesjuh wrote:
Easy
The ticks (1/2) are faster than the hitcircles (1/1) wich is why I think tick rate 1 would be better. On the other hand, this is difficulty revolves around sliders so that could be a reason to keep tick rate 2. You decide! I think I'll keep it.That rule doesn't apply yet o3o Anyhow it looks ugly, thanks narakuRules wrote:
Avoid placing hitobjects under the HP/life bar at the top of the screen, as this can greatly impair the visibility of notes and approach circles to the player.
00:25:029 (1) - This still doesn't fit well imo but it's your decision if you want to change it or not. (what I would do is remove the repeat and place a beat @00:26:794 and @00:27:676.) Fixed
01:22:823 (1) - This is still the same. Your decision! The last time, these were offbeat objects, not it's plain 1/1. I guess it's okay~
ah I seenarakucrimson wrote:
All I can say after your post is a huge :3.
Oh and that timing section is just for the pulses in the menu, nothing more~