[General]
Turn on widescreen support on insane to make it consistent w/ other difficulties
[Easy]
00:06:334 (5) - It might be better to make the note on 00:06:334 - a regular hitcircle and have the downbeat 00:06:879 - clickable, this is so there's clear indication that a separate section of the intro is starting
00:07:607 (2,3,4) - Maybe try rhythm like
this?. It's somewhat weird to have 2 as a repeat as it goes over the beat on 00:08:879 - , and it seems like you were following that rhythm
00:09:788 (5) - NC here? It seems like you're going for an NC every two downbeats
00:14:879 (4,5,1,2,3) - Try to avoid having a long chain for hit circles on an easy, it can be quite difficult for beginners, try add a 1/1 slider on 00:15:607 -
00:24:334 (1,2) - Blanket is off, it would also help if you didn't make this movement in such a sharp angle, it's best to have simplistic flow for easier difficulties in my opinion
00:27:243 (5) - NC
00:32:334 (3) - Try to find a way to make the beat on 00:32:879 - clickable, it is an extremely strong beat, but it only falls on a repeat, making it very under-emphasized
00:36:697 (1) - Remove NC
00:40:334 (1) - ^
00:44:697 (5) - NC
00:50:516 (4) - ^
00:56:334 (1,2,3,4,5) - Same thing about the hit circles, it can be quite difficult for newer players to be repeatedly single-tapping, the shape can also confuse players since they won't know where to click
[Normal]
Unlike Easy, I will not point out the NC inconsistencies, just try to keep a pattern with how you NC things (for example, an NC on every other downbeat which is what you do for the most part)
00:00:334 - to 00:03:970 - You should try to keep ds consistent throughout this part, the ds kinda goes all over the place here
00:13:970 (1,2) - DS is off, fix blanket
00:22:697 (4,5,6) - Patterns like this can tend to be rather confusing for beginners, since the slider end is closer to the last clicked note, players will often assume that that is what they need to click next, leading to a broken combo
00:26:516 (3,1,2) - This can get rather confusing for beginners fairly quickly, 1 is extremely far away compared to 2, and people may want to click 2 instead since it's closer. Remember, you should be trying to keep DS consistent still in normals
00:39:425 (2,2) - Try to avoid overlaps
00:43:970 (3,1) - Similar to what was pointed out before, try to avoid doing things like this, where the slider ends or repeats look like it could be the next note, keeps slider ends or repeats away from the previous notes ensure players won't mistake it as the slider head, and will overall make your map more beginner friendly
00:57:061 (2,3) - DS, again, like the NCs I won't point them all out, but your DS should remain fairly consistent throughout the Normals. Very small jumps are fine on normals, but extremely large jumps in DS like this are not acceptable
[Hard]
00:01:061 (4) - Try placing your NCs on every downbeat at this point. The rhythm is dense enough to place an NC at each downbeat
00:05:061 (8,9) - Fix blanket please
00:39:425 (2,1) - Maybe stack properly for neatness sake?
00:40:697 (2,4,5,1) - A pattern like this is quite difficult to read, even for hard players, making it a bit more clear for hard players helps improve playability
00:57:788 (1,2,3,4) - This feels somewhat inconsistent with the way that you've been doing 1/4 repeats, since usually you do something like 01:01:425 (2,3) - which looks a lot neater
01:02:698 (3,4) - On a related note, make sure you're careful with things like this and 01:01:425 (2,3) - , both look extremely similar, and can cause players to misread due to misinterpretation
[Insane]
00:13:970 (1,2) - If you choose to keep the extended sliders like this, please add an inherited point with a soft sample to mute the slider on the blue tick (it would look something like
this00:20:516 (4,5,6,7,8) - Be careful with sharp angles like this, it can be quite hard to pull off and puts a lot of emphasis on beats
00:52:334 (7,8,1,2,1,2) - Spacing like this can get rather confusing since you have anti-jumps, try to make it so there's more distance between 00:52:879 (2,1) - for a bit more readability
00:59:060 (4) - Unsnapped slider end
01:21:607 (3,4,5,6,7) - Similar, it's weird to go from a straight line triplet into straight line single tapping with small ds, especially during the kiai
01:23:243 (2,3,4) - It may be a little hard for people to read this, consider moving 4 elsewhere
Overall I'm pretty impressed with the rhythm used for the lower diffs
GL