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BTS - Butterfly (Prologue Mix)

posted
Total Posts
117
Topic Starter
Lilyanna
This beatmap was submitted using in-game submission on lundi 19 décembre 2016 at 17:54:12

Artist: BTS
Title: Butterfly (Prologue Mix)
Tags: 화양연화 The Most Beautiful Moment in Life: Young Forever Jungkook V Ji min J-hope Rap monster Suga Jin 랩몬스터 슈가 진 제이홉 지민 뷔 정국 bighit entertainment kpop k-pop short version firetruck Zer0-
BPM: 75
Filesize: 6320kb
Play Time: 02:15
Difficulties Available:
  1. Butterfly (2,43 stars, 198 notes)
  2. Firetruck's Easy (1 stars, 69 notes)
  3. Normal (1,67 stars, 116 notes)
Download: BTS - Butterfly (Prologue Mix)
Information: Scores/Beatmap Listing
---------------


I made this mv above owo

#3 Beatmap for rank
Storyboard by Zer0-
by Firetruck
by me
by me
Youre like a Butterfly I stare at you from afar If I touch, will I lose you?
MegaDarkLugia11
Timing check

This might be help you

Timing Setup
[TimingPoints]
473,400,4,2,1,40,1,0
29273,800,4,2,1,40,1,0
80473,400,4,2,1,40,1,0
108726,800,4,1,1,40,1,0
109526,400,4,1,1,40,1,0

Edit: Sorry... my mistake
good luck again...
Come[Back]Home
I can do Easy if you want, since the song is short I can finish it easily and fast~ :DD
Topic Starter
Lilyanna

Come[Back]Home wrote:

I can do Easy if you want, since the song is short I can finish it easily and fast~ :DD
hey i just got on my pc Firetruck accepted to do through pm thx for offer anyway, and she is a fangirl so xD
ZekeyHache
Topic Starter
Lilyanna
ezek its youuuu!! atshuuu !! b-b-butterfly
Firetruck
Topic Starter
Lilyanna
please stop the meme xD
headphonewearer


hard < maybe add a custom diffname?

00:29:273 (1,3) - pls make sliders look the same, it looks weird with (1) being more curved, usually it doesnt really matter that much but at this part it does (imo)

00:37:673 (4,5) - nice blanket keep it up proud of you

00:42:073 (1) - remove this nc because theres a nc on it already

00:45:273 (1) - ^

00:50:473 (4,5) - this looks bad, please separate them more

00:54:873 (1) - drag the final tick just a little bit higher, like this

01:07:673 (1) - same here but drag it down

01:10:873 (1) - ^ u need to work on dem waves m8

01:15:673 (3) this could actually blanket with (1) at 01:14:073 - something like this

01:21:273 (3,4) - fix blanket pls

01:42:873 (1,2,3,4) - why so spaced suddenly, imo it should be the same as before

01:49:126 (2,1) - fix blankettttt

01:49:526 (1) - add finish

01:54:326 (5,6) - this blanket is like 1 pixel off

02:02:326 (1) - add a finish

around 02:07:126 - add inherited points from here that has quiet volume, like 45, 40, 35, 30 until its 5%

02:09:926 (4,5) - fix blanket

map has nice flow but it looks a bit weird sometimes xd
good luck
Topic Starter
Lilyanna

Mapper wrote:


noo more butter!!!!!!!!!

hard < maybe add a custom diffname? butter?

00:29:273 (1,3) - pls make sliders look the same, it looks weird with (1) being more curved, usually it doesnt really matter that much but at this part it does (imo) fixed

00:37:673 (4,5) - nice blanket keep it up proud of you

00:42:073 (1) - remove this nc because theres a nc on it already

00:45:273 (1) - ^ they need nc

00:50:473 (4,5) - this looks bad, please separate them more done but not too much

00:54:873 (1) - drag the final tick just a little bit higher, like this woah gif !! best modder fixed

01:07:673 (1) - same here but drag it down fixed

01:10:873 (1) - ^ u need to work on dem waves m8 fixes

01:15:673 (3) this could actually blanket with (1) at 01:14:073 - something like this fixed

01:21:273 (3,4) - fix blanket pls wasnt meant to be

01:42:873 (1,2,3,4) - why so spaced suddenly, imo it should be the same as before i think its fine

01:49:126 (2,1) - fix blankettttt fixed

01:49:526 (1) - add finish done

01:54:326 (5,6) - this blanket is like 1 pixel off not everything have to be blanket xd

02:02:326 (1) - add a finish added

around 02:07:126 - add inherited points from here that has quiet volume, like 45, 40, 35, 30 until its 5% was thinking ofdoing that done

02:09:926 (4,5) - fix blanket looks fine to me !

map has nice flow but it looks a bit weird sometimes xd
good luck
thank you !!!!!!!!
Xiaolin
This song <3 Also, shouldn't "(short ver)" be in the tags? IIRC there isn't any official short ver of this .___.
Firetruck

Lapis Aoki wrote:

This song <3 Also, shouldn't "(short ver)" be in the tags? IIRC there isn't any official short ver of this .___.

tv size
Xiaolin

Firetruck wrote:

Lapis Aoki wrote:

This song <3 Also, shouldn't "(short ver)" be in the tags? IIRC there isn't any official short ver of this .___.

tv size
Hot Yoongi is my fav anime
Firetruck

Lapis Aoki wrote:

Hot Yoongi is my fav anime
hot yoongi is my favorite hentai
headphonewearer
lol
Topic Starter
Lilyanna

Lapis Aoki wrote:

This song <3 Also, shouldn't "(short ver)" be in the tags? IIRC there isn't any official short ver of this .___.
the short ver was made for me to map it !
also im serious stop with the meme ^^ thank u :)
Wishkey
Irc timing thingy
Remove the second timing point,
place the 3rd timing point at offset 109539 (use 1/6 snap)
prev notes like
fixes that the last part is a bit off compared ot the first part

edit: rip manually heres the code

473,800,4,2,1,40,1,0
109539,800,4,2,1,45,1,1
109539,-100,4,2,1,45,0,1
127139,-100,4,2,1,30,0,1
130339,-100,4,2,1,15,0,1
131939,-100,4,2,1,5,0,0
Xiaolin

Lilyanna wrote:

Lapis Aoki wrote:

This song <3 Also, shouldn't "(short ver)" be in the tags? IIRC there isn't any official short ver of this .___.
the short ver was made for me to map it !
also im serious stop with the meme ^^ thank u :)
Ah.. Well, when people make short versions, they usually put short ver in the tags. Soooo, I still think that short ver needs to be in the tags instead.
Bky-ssiO_DELETED
/ OPTIONAL CHANGES - FEEDBACKS /

00:35:689 (1) - i think you can alternate the aesthetic of your map by positioning this circle like this : https://gyazo.com/f834741b531bc10b0c8a1b224263d7f2
( you decide the spacing )

00:40:089 (1) - would add a spinner here until 00:40:089 (1) -, feels really good, and fitting this wobble sound nicely. also adding a little challenge but at the sametime
keeping the difficulty of the map as it is.

00:48:489 (1) - same as 00:35:689 (1) you can change the positioning at the bottom or upper, you decide. like this : https://gyazo.com/f1663fd36271f9c8ac83cae812d969e2
or like this : https://gyazo.com/e9f380fbb08cdbd1aa2fa67d9d2ad5fb ( i would recommend the second option )

01:04:289 (4) - kinda same thing as the previous mentions, i'd rather make something like this https://gyazo.com/f08f51fbbe8c3accf97efe67309f416c

01:31:289 (4) - when you have space like this and you have a slider which is ending on nothing feel free to continue it ( there is a nice reverberation
of the voice which can be synced with that slider ) - exemple : https://gyazo.com/3ff44e8140b0c54eead907a40964bdf5

/ GENERAL OPINION /

overall a good mapping in my opinion, that's the kind of map when you want to relax before going to bed for exemple ( for my side cause i usually only play 6* - 7* ),
so dont take it in a bad way, that's a good point =), i'm not an expert yet to mod this kind of easy diff sadly, but rythm is on point, hitsounding on point.


nice story board :>>



-cheers and gl !
Topic Starter
Lilyanna

Bky-ssiO wrote:

/ OPTIONAL CHANGES - FEEDBACKS /

00:35:689 (1) - i think you can alternate the aesthetic of your map by positioning this circle like this : https://gyazo.com/f834741b531bc10b0c8a1b224263d7f2
( you decide the spacing ) i think its fine like this for now

00:40:089 (1) - would add a spinner here until 00:40:089 (1) -, feels really good, and fitting this wobble sound nicely. also adding a little challenge but at the sametime
keeping the difficulty of the map as it is. it is good ill think about it but the spinner time is so short :c

00:48:489 (1) - same as 00:35:689 (1) you can change the positioning at the bottom or upper, you decide. like this : https://gyazo.com/f1663fd36271f9c8ac83cae812d969e2
or like this : https://gyazo.com/e9f380fbb08cdbd1aa2fa67d9d2ad5fb ( i would recommend the second option ) i like how it is now

01:04:289 (4) - kinda same thing as the previous mentions, i'd rather make something like this https://gyazo.com/f08f51fbbe8c3accf97efe67309f416c i ll think about

01:31:289 (4) - when you have space like this and you have a slider which is ending on nothing feel free to continue it ( there is a nice reverberation
of the voice which can be synced with that slider ) - exemple : https://gyazo.com/3ff44e8140b0c54eead907a40964bdf5 fixed

/ GENERAL OPINION /

overall a good mapping in my opinion, that's the kind of map when you want to relax before going to bed for exemple ( for my side cause i usually only play 6* - 7* ),
so dont take it in a bad way, that's a good point =), i'm not an expert yet to mod this kind of easy diff sadly, but rythm is on point, hitsounding on point.


nice story board :>>



-cheers and gl !
thank u for mod <3
Yauxo
I think that you should move the fadeout of the song a bit further behind, best case starting at 02:11:944 (1) - so that the last part of the kiai doesnt suffer from the lowered volume.

[Normal]
■ 00:38:889 (1) - 00:51:689 (1) - You could avoid the break by adding a repeat to this Slider.
■ 01:10:489 Place a Circle here to be consistent with 01:07:289 (4,1) - and to add something to the 'un' of 'untrue'.
■ 01:19:289 (2,3) - Make these two a Slider. The vocals are kind of soft, washed up and dont really work as two hittable objects. Just makes it easier to hit generally.
■ 01:31:289 (3) - I think this rhythm would be more enjoyable, as it fits the beat more. 01:30:089 (1,2,3) - would be the same as 01:31:689 (4,5,6) - then, too!
■ 01:44:089 (3) - you can replace this with two Circles as well as a grand final! ... before the kiai actually comes. Having finishes being clickable is pretty cool though.

[I love you]
■ Generally, I think that you should increase the distance spacing of these kinds of objects a little. Most people see these 'just a bit' touches like you have them here as ugly or bad, as it's not really spaced, but not really touching either. To fix this, something like this would already be enough. This hits almost every object in the map.

■ On 'silent Sliderends' like 00:38:889 (1) - , you can/should lower the volume via a new Greenline. It doesnt need to be, but it'd be much better so!

00:35:489 (6,1,2,3) - Here's a suggestion for this part (to make it more interesting)
■ 01:06:089 (5) - I think this one would be better if it was a 1/1 Slider to fully support the fading out vocal.
■ 01:41:089 (4,5) - These rhythm would fit the part better. It'd highlight the vocals more than your current one, while still being on beat.


Easy is fine. There's not much you can do wrong in 75bpm E's

Aesthetics Nazi Box
This is pretty Nazi, but depending on how 'perfect' you want your aesthetics to be, you might want to look into some of them. In some of the curvy Sliders, you have a tiny little 'jump' inbetween them that makes the curve look off. To fix that, just imagine that the Slider continues the way it is right now and add the new Slider in its path.
Here is what I think is a small aesthetics problem: http://puu.sh/rAXy8/1ca72b2760.jpg
Here's what I think would fix it and make it look better: http://puu.sh/rAXDR/c7b3713c71.jpg

It's a tiny thing, but it kind of triggered me D:
Topic Starter
Lilyanna

Wivaiien wrote:

I think that you should move the fadeout of the song a bit further behind, best case starting at 02:11:944 (1) - so that the last part of the kiai doesnt suffer from the lowered volume. i think it should be fine tho

[Normal]
■ 00:38:889 (1) - 00:51:689 (1) - You could avoid the break by adding a repeat to this Slider. but i want that break
■ 01:10:489 Place a Circle here to be consistent with 01:07:289 (4,1) - and to add something to the 'un' of 'untrue'. done
■ 01:19:289 (2,3) - Make these two a Slider. The vocals are kind of soft, washed up and dont really work as two hittable objects. Just makes it easier to hit generally. i think it should be fine since also music there gets little intens before the kiai
■ 01:31:289 (3) - I think this rhythm would be more enjoyable, as it fits the beat more. 01:30:089 (1,2,3) - would be the same as 01:31:689 (4,5,6) - then, too! fixed
■ 01:44:089 (3) - you can replace this with two Circles as well as a grand final! ... before the kiai actually comes. Having finishes being clickable is pretty cool though.done

[I love you]
■ Generally, I think that you should increase the distance spacing of these kinds of objects a little. Most people see these 'just a bit' touches like you have them here as ugly or bad, as it's not really spaced, but not really touching either. To fix this, something like this would already be enough. This hits almost every object in the map. ithought about it i just didnt want make bigger spacing so i dont have bigger gap between the difficulties

■ On 'silent Sliderends' like 00:38:889 (1) - , you can/should lower the volume via a new Greenline. It doesnt need to be, but it'd be much better so! doesnt need to be silenced the sound effects stills follow the slider tail

00:35:489 (6,1,2,3) - Here's a suggestion for this part (to make it more interesting)not sure about the spacing between 6/1 maybe be tripping but fixed xd
■ 01:06:089 (5) - I think this one would be better if it was a 1/1 Slider to fully support the fading out vocal. i did repeat
■ 01:41:089 (4,5) - These rhythm would fit the part better. It'd highlight the vocals more than your current one, while still being on beat.fixed


Easy is fine. There's not much you can do wrong in 75bpm E's

Aesthetics Nazi Box
This is pretty Nazi, but depending on how 'perfect' you want your aesthetics to be, you might want to look into some of them. In some of the curvy Sliders, you have a tiny little 'jump' inbetween them that makes the curve look off. To fix that, just imagine that the Slider continues the way it is right now and add the new Slider in its path.
Here is what I think is a small aesthetics problem: http://puu.sh/rAXy8/1ca72b2760.jpg
Here's what I think would fix it and make it look better: http://puu.sh/rAXDR/c7b3713c71.jpg

It's a tiny thing, but it kind of triggered me D:
ill change bigger ds if someone else mention same
thx for mod x)
kanor
hi, from my modding Q!
[Easy]
01:26:889 (1,2) - blanket
01:34:889 (3,1) - ^
02:02:344 (1) - if i were you , i would like to make the red ticks looks consistent

[Normal]
01:20:489 (1) - ctrl+G may be more follow the flow imo...

[Hard]
00:29:289 (1,3,5) - unpretty overlap
00:32:489 (1,3,5) - ^
my main advice is 1.6DS , it may make some modder crazy like me because there is just lapped a little but actually there is no real need :)

beautiful song! give me a sense of flying><
Topic Starter
Lilyanna

kanor wrote:

hi, from my modding Q!
[Easy]
01:26:889 (1,2) - blanket
01:34:889 (3,1) - ^
02:02:344 (1) - if i were you , i would like to make the red ticks looks consistent

[Normal]
01:20:489 (1) - ctrl+G may be more follow the flow imo... i intentionaly wanted to break flow there to emphasize the beat

[Hard]
00:29:289 (1,3,5) - unpretty overlap
00:32:489 (1,3,5) - ^ well since it triggers all then ill change
my main advice is 1.6DS , it may make some modder crazy like me because there is just lapped a little but actually there is no real need :) yeap i guess ill fix this xD

beautiful song! give me a sense of flying>< good to know D: :)
thx for mod !!!
Firetruck

kanor wrote:

hi, from my modding Q!
[Easy]
01:26:889 (1,2) - blanket lol fixed
01:34:889 (3,1) - ^ ^
02:02:344 (1) - if i were you , i would like to make the red ticks looks consistent nahh i intentionally made them inconsistent for this shape :)
updateirino
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 108755
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 29289
DistanceSpacing: 0.7
BeatDivisor: 6
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Butterfly (short ver.)
TitleUnicode:Butterfly (short ver.)
Artist:BTS
ArtistUnicode:BTS
Creator:Lilyanna
Version:Firetruck's Easy
Source:
Tags:Kpop
BeatmapID:1097392
BeatmapSetID:515968

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Bts butterfly.jpg",0,0
//Break Periods
2,104689,107984
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,29289,,224,248
S,0,29289,,0.6
F,1,29289,29374,0,0.6
F,2,29374,30139,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,32489,,503,173
S,0,32489,,0.6
F,1,32489,32574,0,0.6
F,2,32574,33339,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,35689,,219,299
S,0,35689,,0.6
F,1,35689,35774,0,0.6
F,2,35774,36539,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,38889,,171,266
S,0,38889,,0.6
F,1,38889,38974,0,0.6
F,2,38974,39739,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,42089,,489,118
S,0,42089,,0.6
F,1,42089,42174,0,0.6
F,2,42174,42939,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,45289,,308,426
S,0,45289,,0.6
F,1,45289,45374,0,0.6
F,2,45374,46139,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,48489,,169,158
S,0,48489,,0.6
F,1,48489,48574,0,0.6
F,2,48574,49339,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,51689,,334,204
S,0,51689,,0.6
F,1,51689,51774,0,0.6
F,2,51774,52539,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,54889,,339,340
S,0,54889,,0.6
F,1,54889,54974,0,0.6
F,2,54974,55739,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,58089,,159,163
S,0,58089,,0.6
F,1,58089,58174,0,0.6
F,2,58174,58939,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,61289,,399,107
S,0,61289,,0.6
F,1,61289,61374,0,0.6
F,2,61374,62139,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,64489,,406,357
S,0,64489,,0.6
F,1,64489,64574,0,0.6
F,2,64574,65339,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,67689,,462,248
S,0,67689,,0.6
F,1,67689,67774,0,0.6
F,2,67774,68539,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,70889,,87,260
S,0,70889,,0.6
F,1,70889,70974,0,0.6
F,2,70974,71739,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,74089,,243,370
S,0,74089,,0.6
F,1,74089,74174,0,0.6
F,2,74174,74939,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,80489,,117,185
S,0,80489,,0.6
F,1,80489,80574,0,0.6
F,2,80574,81339,0.6,0
//Storyboard Sound Samples

[TimingPoints]
489,800,4,2,1,40,1,0
109544,800,4,2,1,40,1,0
109544,-100,4,2,1,45,0,1
127144,-100,4,2,1,30,0,1
129544,-100,4,2,1,15,0,1
131944,-100,4,2,1,5,0,0


[Colours]
Combo1 : 80,100,171
Combo2 : 55,176,170
Combo3 : 130,72,181
Combo4 : 196,148,96

[HitObjects]
160,192,29289,5,2,0:0:0:0:
130,99,30089,1,0,0:0:0:0:
217,53,30889,2,0,L|366:65,1,140
439,117,32489,6,0,P|459:179|444:251,1,140,2|0,0:0|0:0,0:0:0:0:
364,307,34089,2,0,P|295:326|227:301,1,140
155,243,35689,5,2,0:0:0:0:
239,65,37289,1,2,0:0:0:0:
107,210,38889,6,0,P|147:230|254:199,1,140,2|0,0:0|0:0,0:0:0:0:
333,230,40489,1,0,0:0:0:0:
361,136,41289,1,2,0:0:0:0:
425,62,42089,6,0,P|460:126|431:201,1,140,2|0,0:0|0:0,0:0:0:0:
350,220,43689,2,0,P|318:293|343:349,1,140,0|2,0:0|0:0,0:0:0:0:
244,370,45289,6,0,L|102:358,1,140,2|0,0:0|0:0,0:0:0:0:
81,262,46889,1,0,0:0:0:0:
38,173,47689,1,2,0:0:0:0:
105,102,48489,6,0,P|175:88|248:104,1,140,2|0,0:0|0:0,0:0:0:0:
336,75,50089,2,0,L|390:23,2,70,2|0|2,0:0|0:0|0:0,0:0:0:0:
270,148,51689,6,0,B|292:186|271:223|256:250|278:290,1,140,2|0,0:0|0:0,0:0:0:0:
367,250,53289,1,0,0:0:0:0:
352,346,54089,1,0,0:0:0:0:
275,284,54889,6,0,B|221:269|142:299|142:299|75:321|0:279,1,280,2|0,0:0|0:0,0:0:0:0:
95,107,58089,6,0,P|118:4|141:87,1,280,2|0,0:0|0:0,0:0:0:0:
335,51,61289,6,0,P|352:104|328:190,1,140,2|2,3:0|0:0,0:0:0:0:
257,119,62889,2,0,P|237:183|269:263,1,140,2|2,0:0|0:0,0:0:0:0:
342,301,64489,6,0,B|386:312|386:312|438:296|492:310,1,140,2|2,0:0|0:0,0:0:0:0:
507,213,66089,1,2,0:0:0:0:
467,123,66889,1,2,0:0:0:0:
398,192,67689,6,0,B|299:168|204:189|204:189|159:179|112:193,1,280,2|2,3:0|0:0,0:0:0:0:
60,114,70089,1,2,0:0:0:0:
23,204,70889,6,0,P|-1:276|24:348,2,140,2|0|2,0:0|0:0|0:0,0:0:0:0:
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Shad0w1and
H
00:37:289 (3,4,5) - make a equal spacing will be good. in general, 00:37:689 (4) - this should be locked to 1.6x DS
00:40:222 - 1/3 snapping vocal, let the slider end here.
00:50:489 (4) - same as previous one
00:51:689 (1) - same as previous one
00:54:689 - 00:57:289 (2,3) - same.
01:29:689 - if you want do highlight vocal, which will make this more fun to play:
otherwise follow drums, do not miss beats:
01:41:289 (5,7) - blanket
01:54:344 (5,6) - ^
01:59:944 (3,4) - ^, and make sure they have equal visual distance

Normal is fine

Easy
01:10:889 (1,2) - blanket
01:17:289 (1) - not allowed in easy. change to a slider. you need 4 beats to next note after a spinner.
01:31:689 (2,1) - blanket
01:34:889 (3,1) - same, and I suggest you blanket them all anyways. because why not
you can still add some 2/1 sliders in kiai to make this diff more fun to play.
Firetruck

Shad0w1and wrote:

Easy
01:10:889 (1,2) - blanket it looks good to me in both default skin and my skin
01:17:289 (1) - not allowed in easy. change to a slider. you need 4 beats to next note after a spinner. done
01:31:689 (2,1) - blanket it looks good to me in both default skin and my skin
01:34:889 (3,1) - same, and I suggest you blanket them all anyways. because why not dude what skin r u using it looks good
you can still add some 2/1 sliders in kiai to make this diff more fun to play.
thanks for modding^^
code stuff
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 108755
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 29289
DistanceSpacing: 0.7
BeatDivisor: 6
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Butterfly (short ver.)
TitleUnicode:Butterfly (short ver.)
Artist:BTS
ArtistUnicode:BTS
Creator:Lilyanna
Version:Firetruck's Easy
Source:
Tags:Kpop
BeatmapID:1097392
BeatmapSetID:515968

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Bts butterfly.jpg",0,0
//Break Periods
2,104689,107984
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"sb\dot.png",320,240
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S,0,29289,,0.6
F,1,29289,29374,0,0.6
F,2,29374,30139,0.6,0
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M,0,32489,,503,173
S,0,32489,,0.6
F,1,32489,32574,0,0.6
F,2,32574,33339,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,35689,,219,299
S,0,35689,,0.6
F,1,35689,35774,0,0.6
F,2,35774,36539,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,38889,,171,266
S,0,38889,,0.6
F,1,38889,38974,0,0.6
F,2,38974,39739,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,42089,,489,118
S,0,42089,,0.6
F,1,42089,42174,0,0.6
F,2,42174,42939,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,45289,,308,426
S,0,45289,,0.6
F,1,45289,45374,0,0.6
F,2,45374,46139,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,48489,,169,158
S,0,48489,,0.6
F,1,48489,48574,0,0.6
F,2,48574,49339,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,51689,,334,204
S,0,51689,,0.6
F,1,51689,51774,0,0.6
F,2,51774,52539,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,54889,,339,340
S,0,54889,,0.6
F,1,54889,54974,0,0.6
F,2,54974,55739,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,58089,,159,163
S,0,58089,,0.6
F,1,58089,58174,0,0.6
F,2,58174,58939,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,61289,,399,107
S,0,61289,,0.6
F,1,61289,61374,0,0.6
F,2,61374,62139,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,64489,,406,357
S,0,64489,,0.6
F,1,64489,64574,0,0.6
F,2,64574,65339,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,67689,,462,248
S,0,67689,,0.6
F,1,67689,67774,0,0.6
F,2,67774,68539,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,70889,,87,260
S,0,70889,,0.6
F,1,70889,70974,0,0.6
F,2,70974,71739,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,74089,,243,370
S,0,74089,,0.6
F,1,74089,74174,0,0.6
F,2,74174,74939,0.6,0
Sprite,Foreground,Centre,"sb\dot.png",320,240
M,0,80489,,117,185
S,0,80489,,0.6
F,1,80489,80574,0,0.6
F,2,80574,81339,0.6,0
//Storyboard Sound Samples

[TimingPoints]
489,800,4,2,1,40,1,0
109544,800,4,2,1,40,1,0
109544,-100,4,2,1,45,0,1
127144,-100,4,2,1,30,0,1
129544,-100,4,2,1,15,0,1
131944,-100,4,2,1,5,0,0


[Colours]
Combo1 : 80,100,171
Combo2 : 55,176,170
Combo3 : 130,72,181
Combo4 : 196,148,96

[HitObjects]
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Topic Starter
Lilyanna

Shad0w1and wrote:

H
00:37:289 (3,4,5) - make a equal spacing will be good. in general, 00:37:689 (4) - this should be locked to 1.6x DS
00:40:222 - 1/3 snapping vocal, let the slider end here.
00:50:489 (4) - same as previous one
00:51:689 (1) - same as previous one
00:54:689 - 00:57:289 (2,3) - same. fixed some spacing but not in the beginning in just wanted to simplify things things its slower/softer music
01:29:689 - if you want do highlight vocal, which will make this more fun to play: i dont want skip that strong beat on downbeat
otherwise follow drums, do not miss beats: ok fixed this one
01:41:289 (5,7) - blanket
01:54:344 (5,6) - ^
01:59:944 (3,4) - ^, and make sure they have equal visual distance fixed all

Normal is fine
thx for mod x)
updated
Firetruck
hello tags 화양연화 The Most Beautiful Moment in Life, Part 2 Jungkook V Jimin J-hope Rap monster Suga Jin 랩몬스터 슈가 진 제이홉 지민 뷔 정국 bighit entertainment k-pop short version tv size firetruck
Topic Starter
Lilyanna
added tags thx firetruck tv size meme xd
Froskya
2016-10-09 12:28 Revialink: ACTION is editing [https://osu.ppy.sh/b/1097393 BTS - Butterfly (short ver.) [I love you]]
2016-10-09 12:28 Revialink: 01:21:289 (3) -
2016-10-09 12:29 Lilyanna: yes?
2016-10-09 12:29 Revialink: maybe here is will be better if you will use Drum Sampleset + clap
2016-10-09 12:29 Lilyanna: ??
2016-10-09 12:29 Revialink: 01:21:289 (3) - use drum sampleset + clap
2016-10-09 12:29 Lilyanna: 01:23:689 - and here 2
2016-10-09 12:29 Revialink: 01:27:689 (3) - ^
2016-10-09 12:30 Revialink: no
2016-10-09 12:30 Revialink: 01:29:289 (8) -
2016-10-09 12:30 Revialink: 01:30:889 (3) -
2016-10-09 12:31 Revialink: 01:30:089 (1) - use drum sampleset + whistle
2016-10-09 12:31 Revialink: 01:38:889 (4) - drum sampleset + clap
2016-10-09 12:32 Revialink: 01:42:889 (1) - drum sampleset + whictle
2016-10-09 12:32 Revialink: whistle*
2016-10-09 12:32 Lilyanna: okaay
2016-10-09 12:32 Lilyanna: done
2016-10-09 12:33 Revialink: 01:49:544 (1) - drum sampleset + finish + whistle
2016-10-09 12:33 Revialink: 01:51:944 (7) - ds (drum sampleset) + clap
2016-10-09 12:34 Lilyanna: ok done xd
2016-10-09 12:34 Lilyanna: ds,,
2016-10-09 12:34 Revialink: 01:57:544 (5) - ds + whistle
2016-10-09 12:34 Lilyanna: ??
2016-10-09 12:34 Revialink: ds = drum sampleset [2]
2016-10-09 12:34 Lilyanna: whats ds.???
2016-10-09 12:34 Revialink: for hint
2016-10-09 12:34 Revialink: xd
2016-10-09 12:34 Lilyanna: ohh ok
2016-10-09 12:34 Lilyanna: xD
2016-10-09 12:34 Lilyanna: xD
2016-10-09 12:35 Revialink: 02:01:544 - ds + clap
2016-10-09 12:35 Revialink: 02:03:144 (3) - make it quite
2016-10-09 12:35 Revialink: but using whistle (without ds)
2016-10-09 12:36 Lilyanna: what u mean?
2016-10-09 12:36 Revialink: use*
2016-10-09 12:36 Revialink: 02:03:944 - ds + clap
2016-10-09 12:36 Lilyanna: i dont get
2016-10-09 12:36 Lilyanna: what make it quiet?
2016-10-09 12:36 Revialink: 02:03:144 (3) - delete ds and make it only with whistle
2016-10-09 12:37 Lilyanna: ok xd
2016-10-09 12:37 Revialink: 02:04:744 (8) - ds + clap
2016-10-09 12:39 Revialink: i think it's okay
2016-10-09 12:39 Revialink: xd
2016-10-09 12:40 Lilyanna: ok xd
2016-10-09 12:40 Lilyanna: thx
Smokeman
nm from q

(9(9+1)(2*9+1))/6 = 285

01:51:744 - does he rly say "like a butterfly"? nvm i can hear it now
02:11:944 - You are mapping the last bit from here 02:09:544 - as you normaly would even thought the volume is dropping. So mb You could put a note here 02:11:944 - and move the spinner 1/2 later since 02:11:944 - has this strong beat.


normal

00:31:689 - 00:34:889 - 00:39:689 - you could slightly reduce the volume on the ends here since they dont end on any sound in particular and just follow they vocals slowly faiding out.

iluvu

00:31:689 - 00:34:889 - 00:39:689 - smae thing if you like
00:37:689 (4,5) - you could move these a bit to the rop right so that the objects 00:37:289 (3,4) - have close to the same spacing as 00:37:689 (4,5) - https://puu.sh/rFfT0/c7e97b7c60.png (00:38:689 (6,1) - this has to follow aswell blah blah blah)
00:50:089 (3,4) - woudl have to do the same to these if you care about consistency that much
00:54:489 (3) - you could use a slightly higher angle for this to emphasis that its a tiny but stronger than 00:57:289 (2,3) - https://puu.sh/rFfYj/a7bef8ad93.png
02:06:344 (3,4) - move 4 a bit further away :DD

ez is k

gl&hf mapping
Firetruck
feelsgodman
Topic Starter
Lilyanna

Smokeman wrote:

ez is k
ez is k
ez is k
ez is k
Xiaolin
ezek
Topic Starter
Lilyanna

Lapis Aoki wrote:

ezek
ezek is bae
Smokeman






forgot to mention: where is butterfly slider :^) ???
Xiaolin

Smokeman wrote:

forgot to mention: where is butterfly slider :^) ???
o my hot yoongi r u sir monstrata
Topic Starter
Lilyanna
I thought of making butterfly slider tho but i am lazy :(
Firetruck

Lapis Aoki wrote:

Smokeman wrote:

forgot to mention: where is butterfly slider :^) ???
o my hot yoongi r u sir monstrata
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