Star's Insane.
00:06:596 (1,2,3,4,1,2,3,4) - What is this? This just feels like a randomly scattered objects in the screen without forming an actual pattern.
00:10:126 (1,2,3) - It seems (3) is having a stronger sound in the song. Why is (1,2) having a bigger spacing than (2,3)?
00:11:008 (1,2,3,1) - Similar as above, why is (2,3) having a bigger spacing than (1,2)? Did you wanted to express the upbeats stronger? ok, could work. Then why is 00:11:891 (1,2,3,4) all having the same emphasis even if you decided to place an emphasis on the upbeat previously? Such inconsistent emphasis usage felt highly inappropriate in beatmap structures.
00:13:655 (1,2,3) - According to the music, this has a high similarity with 00:10:126 (1,2,3). What kind of consistency did you managed to express? The rhythms I see. The flows... not quite. Slider shapes, nope. Spacings, nope.
00:31:302 (1,2,3) - What is the placement logic of these objects? At least (1,2) feels like a mirrored sliders, but there are tons of questions. Why is (3) formed that way? Why is (2) placed there? Why is (3) placed there? What kind of a visual pattern is the placement of (2,3) forming? This kind of doubt presents all over the map and you'll want to figure it out if you can give a proper answer besides 'it is fun to play' or 'it's placed randomly to create my expected flow'. Unless, that's why this map should get considered as a low quality.
00:36:596 (1,2,1,2,1,2,3) - The melody lines are off here and just expressing the same as other large spaced parts weren't reflecting the song properly. Having a vocal-only part is a great difference in the music, but like there is 0 difference with previous sections in the map.
00:43:655 (1,2,1,2,1,2) - ^
Didn't pointed out all issues since I doubt if it this map could work in the current design.
It's honestly painful to see this in qualified. The map only contains flow and nothing else than that.