Hello there guys, I hope this is the right place to post this~
I am working on the SB for this map, what I did is I made the video fade out at a certain point and fade back in later, smoothing out those transitions with a white screen in-between. I tried doing it in the .osu as well as in the .osb, both cause the same reaction. Here's what my code in the .osu should look like. The problem is, the lines that I highlighted get deleted whenever I hit the "Update Beatmap!"-button, whenever I export the mapset, or whenever I try to create a new diff based on the existing one and hit the "OK"-button. It doesn't happen when closing the client and starting it again though.
Some extra facts:
I am working on the SB for this map, what I did is I made the video fade out at a certain point and fade back in later, smoothing out those transitions with a white screen in-between. I tried doing it in the .osu as well as in the .osb, both cause the same reaction. Here's what my code in the .osu should look like. The problem is, the lines that I highlighted get deleted whenever I hit the "Update Beatmap!"-button, whenever I export the mapset, or whenever I try to create a new diff based on the existing one and hit the "OK"-button. It doesn't happen when closing the client and starting it again though.
Some extra facts:
- Initially, my code was like this and when submitting it changed to this - The interesting thing is that it changed the video-offset too, to the spot where I had the first SB-line happen. That's why I added some more lines there and now it only deletes those lines without changing anything else.
This old code is still used in the [Hard-rhythms]-diff, and that diff always stays intact when updating! But, when I try to create a new diff from this intact one, as soon as I hit the "OK"-button it deletes those lines and changes the video-offset again.not anymore lol rip- I tried exporting the mapset, renaming it to .zip and changing everything there, deleting the set and the submission cache and importing it again, didn't matter.