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EMILIA (CV: Rie Takahashi) - Stay Alive(Jun Kuroda Bootleg R

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Total Posts
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Topic Starter
Nathan
This beatmap was submitted using in-game submission on Thursday, May 24, 2018 at 8:07:22 PM

Artist: EMILIA (CV: Rie Takahashi)
Title: Stay Alive(Jun Kuroda Bootleg Remix)
Source: Re:ゼロから始める異世界生活
Tags: professionalbox collab dnb rezero drum and bass len fast sukinathan winber1 rlc
BPM: 174
Filesize: 6289kb
Play Time: 03:41
Difficulties Available:
  1. BoxNathan's EMT (5.65 stars, 1092 notes)
  2. Len's Hard (3.36 stars, 540 notes)
  3. Neta's Easy (1.61 stars, 245 notes)
  4. Normal (2.23 stars, 423 notes)
  5. RLC's Insane (4.71 stars, 869 notes)
  6. winber's Extra (5.64 stars, 1017 notes)
Download: EMILIA (CV: Rie Takahashi) - Stay Alive(Jun Kuroda Bootleg Remix)
Information: Scores/Beatmap Listing
---------------

Adore wrote:

スプーンでエミリアのけつを食べる

BG SOURCE

Collab with ProfessionalBox
(I mapped evens he mapped odds)
Soundcloud
Sing

Rabbit Face wrote:

:3
Rabbit Face_old
:3
Yunomi

Rabbit Face wrote:

:3
Nakano Itsuki

Rabbit Face wrote:

:3
ProfessionalBox
aaaaaaaaaaaaaaai staaaaaaaaaaaaaaaaaaay yeahhhhhhhhhhhhhhhhh yeaaaaaaaaaaaaaaaah yeaaaaaaaaaaaaaaah yeaaaaaaaaaaaaaaaaaaah aaaaaaaaaaaaaaaaaaaaaliiiiiiiiiiiive
Asahina Momoko
レムのけつを食べる
captin1

Rabbit Face wrote:

:3
hvick225

Rabbit Face wrote:

:3
Beomsan

Rabbit Face wrote:

:3
Lavender

Asahina Momoko wrote:

レムのけつを食べる
xLolicore-
ヽ(*・ω・)ノ
Kalibe

Rabbit Face wrote:

:3
CSLM

Rabbit Face wrote:

:3
Penguin UwU

Rabbit Face wrote:

:3
den0saur
You forgot to lower the bitrate.
Enon
Emilia love
winber1
毎食はエミリアのけつを食べる。全部食べる。ごちそうさま

http://puu.sh/tgZWc/8108d98238.osu
ProfessionalBox
winber's heartaching extra spicy meme extra
winber1
i don't meme
Hikomori

winber1 wrote:

i don't meme
Topic Starter
Nathan
FUCK i forgot this existed
ok I'll rank this too might as well
-Atri-
Can i eat ass
Magwaer
Rank this pls, it have rhytm, nice music, Emilia ofc and is fun to play this map.
Rank onegai
Topic Starter
Nathan
this is still alive im just slow ok
fusionnqn
SUCH a nice song and a nice map, keep it up!
RevSanic
I absolutely think this should be ranked. (Ps: I really love this song)
Topic Starter
Nathan
this is still alive
Topic Starter
Nathan
this is still
Topic Starter
Nathan
yo actually I fucking HATE ranking maps oh mmy god shoot me please
Kalibe
:gun:
ProfessionalBox
when will you finish the normal diff gd for this nathan
Topic Starter
Nathan
ok it's pending

dont respond to mods until i say so that way i dont have to update 300 times ty
idke
winber
  1. 02:00:522 (3) - make this stand out more or NC it, there's pretty much 0 indication of the slow down and it's not even consistent with the first kiai
  2. 03:29:315 (1,2,3,4,5) - you could space this stream out if you want it to be more symmetrical since auto stack messes it up
boxnathan
  1. 02:19:056 (1,1) - what's with these random blue tick NCs
  2. 01:17:418 (2,3,4) - sv doesnt feel high enough considering the unique piano behind it
  3. 01:32:418 (1,2,3,4) - the curves of these should match more
rlc
  1. 00:56:211 (6) - why not use a rhythm that stands out more for the double kick? applies to other kiais
ProfessionalBox
arigatou idke-chan!

idke wrote:

02:19:056 (1,1) - what's with these random blue tick NCs
back in 2016 it was commonplace for accelstreams to have NC's for the parts where the spacing goes up. nowdays its not so relevant but fixing this would probably mean colorhax so no change unless nathan is a masochist
RLC
EMT
01:23:453 (1,2,1,2) - 0.2x isnt really noticeable enough to represent the build-up
00:48:280 (1,1) - check snap?

hard
01:00:866 (2,3) - right now the slider head isn't really emphasizing anything, if you flip this rhythm you can follow both the drums and vocals
03:29:315 (4) - I think the 2nd snare is more important to map over the very quiet piano in the bg

mp3 is over 192kbps btw
Doormat
i need to learn how to be on time

[General]
  1. stop with the bookmark spam during the break it just bloats the file size
[Neta]
  1. 00:37:246 (1) - feels weird to use 3/2 reverse slider when you started placing emphasis on the kicks. would maybe consider a rhythm like this?
  2. 01:15:522 - 01:41:729 - i wouldn't ignore these kicks; the 1/1 gap sounds really out of place
  3. 02:18:625 - to 02:33:108 (1) - why the change to 0.8x distance snap? not really a big deal, but with how close the circles are to each other it's definitely very noticeable
  4. 03:02:763 (3,1) - ??? why is this the only time you break distance snap for downbeat emphasis
[Normal]
  1. 00:27:591 (2,3) - feels oddly undermapped compared to rhythms right after it
  2. 01:37:418 - kind of expected a circle here but if you don't want to include it i don't have any complaints
  3. 03:00:694 (1) - kind of expected a rhythm more like 03:06:211 (1,2,3) - ; feels oddly long
[Len]
  1. good
[RLC]
  1. 00:33:367 - pretty sure there's a sound here; feels odd to just map 1/2 stack here 00:33:280 (2,3) - while ignoring this sound
  2. 02:09:142 (1) - 02:10:694 (1) - NCs here don't really feel necessary
  3. 02:18:970 (1,1,1,1,1) - i'm not sure about the idea of putting a 1/8 slider stream like this in an Insane difficulty; i mean yeah it plays like a 1/4 stream but just looking at it is probably going to terrify a lot of the target audience players
[winber]
  1. 01:04:832 (1,2) - 01:15:867 (1,2,3) - just curious but why the additional circle at the later spot? they have the same dnb lines here so it feels odd to change the rhythm up like that
  2. 03:26:901 (1,2,3,4,1,2,3,4) - also curious why you broke away from the 1-2 jumps of previous choruses
[Rem is better, fite me]
  1. ~02:46:384 - manual break error?
  2. some of the spacing at the piano parts felt a bit large, any chance you can nerf them? i'll list down some of the more jarring ones below:
    1. 00:06:211 (1,2,1,2) - is pretty large and could be nerfed
    2. 00:11:729 (1,2,1,2) - here as well
    3. 00:17:246 (1,2,1,2) - could be slightly nerfed; not as bad as the above two
    4. 00:20:349 (1,2) - is pretty bad though
    5. 02:49:315 (1,2) - 02:51:729 (1,2) - 02:54:832 (1,2) - could all be nerfed by a bit as well, especially 02:51:729 (1,2) - (why is the higher pitched 02:52:073 (1,2) - lower in spacing wot)
    6. 03:36:211 (1,2) - could be nerfed a bit
    7. 03:38:970 (1,2) - i actually wasn't expecting a stack here; if anything this should probably have some distance between it for consistency LOL
  3. yeah that was it i liked everything else
winber1
@idke -
Added the new Combo, the stack is fine to me, I actually moved it a little to the side to evenly space it with the next two notes anyway

@doormat -
i hear a strong snare at 01:16:211 - but only very faintly at 01:05:177 - , idk if my headphones are whack or something, but that's why. Second comment, pretty sure i was thinking of trying to make it different. and i'm gonna be honest, i think one of the reasons was also to keep my difficulty lower than nathan's LOL. Changed that last part a little bit to make a little harder.

https://puu.sh/AqJLq/271adabd29.osu
ProfessionalBox
I stopped caring about your opinions on the mod when I read "Rem is better".
Topic Starter
Nathan
everyone gave me permission to reply for them (besides winber)

for neta
00:37:246 (1) - pretty sure the rhythm is clear enough and it's some nice variety amongst all the 1/1 spam, you can see this being done consistently

normal
01:37:591 (7) - ehh I feel like less is more here, the lack of 1/2 contrasts 01:35:522 (2,3,4,5) - and makes the vocal stand out
03:00:694 (1) - prefer the repeat for variety and i did it consistently for this set of sounds, 03:06:211 (1,2,3) - is for a build up so it should be a bit more dense

rlc
02:09:142 (1) - 02:10:694 (1) - i feel like the ncs are nice cause they make the vocals a bit more distinct from everything else

no reply = fixed
Doormat
we changed mp3 to 192kbps bitrate and fixed some unsnapped things. things look good now, so let's get the show on the road-

ProfessionalBox wrote:

I stopped caring about your opinions on the mod when I read "Rem is better".
r u d e :(
Kalibe
need help?
jonathanlfj
Nah fam
Kalibe
gg
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