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Kalafina - ARIA

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16
Topic Starter
ecdonald
This beatmap was submitted using in-game submission on 2017年2月26日 at 13:02:18

Artist: Kalafina
Title: ARIA
Source: 劇場版 空の境界/第四章 伽藍の洞
Tags: Seventh Heaven Yuki Kajiura wakana ootaki keiko kubota hikaru masai chorus
BPM: 124
Filesize: 15376kb
Play Time: 05:14
Difficulties Available:
  1. Solitary (4.38 stars, 1033 notes)
Download: Kalafina - ARIA
Information: Scores/Beatmap Listing
---------------
For App
completed, ready for mods!
Deramok
here we go again, saw kalafina pop up in modreq and couldn't resist even if the map isn't finished yet
interesting choice to go with higher cs, i like it. however the ar could surely be lower. 9 seems a tad high for 124bpm. even if it gets a bit more complex, i wouldn't go over 8.5 (personally i'd go all the way to 8 flat even).

~
  1. 00:10:438 (1) - ending on a 1/8? a slip-up i assume
  2. 00:50:115 (2,3,4) - doesn't look too nice with the slider's bend. it looks better like http://puu.sh/r9mKF/f321121a5c.jpg the difference is it follows one bend through the whole 3-note pattern . you can envision that by putting a long slider onder them as ruler like http://puu.sh/r9mRs/b261392a97.jpg
  3. 01:17:212 (1) - you should definitely stress this note more with a larger spacing rather than noticably decreasing it
  4. 01:40:922 (1,2) - i myself would put something on the 1/6 after 1, be it a slider end or a note since the sound is clearly audible and you're mapping on teh guitar already anyway. some would prefere simplification like this though i guess.
  5. 01:42:857 (2,3,1) - i don't quite see why you would lower the spacing to 1
  6. 02:01:970 (6,7) - the angle in this tripple doesn't go well with the slider
  7. 02:37:535 (1,2,3,4,1,2,3,4) - 02:57:857 (1,2,3,4,1,2,3,4) - i would rather decrease the spacing on this than increase it, or keep it the same, because the song doesn't give any reason to increase it from what i get, in fact the tone shifts downwards.
  8. 02:41:890 (2,3,4,5) - a general thing about bent sliders like these, because i see you use them a lot. use the same amount of bending on all of them in the same pattern except you alter them significantly. looks much nicer and orderly
  9. 03:18:180 (5,6,7,8) - looks off, i assume you want a square there, the easiest way to do that would be eather using the polygon creation tool ofc or just rotating the first set of 2 notes by 90° for each additional note
  10. 03:19:147 (1) - the angle and the spacing in which you go into this sliders seem awkward. putting it up to 1.7 or .8 (whatever you intend to use on the square and blanketing 5 would work better like http://puu.sh/r9ocg/25bef72a74.jpg -maybe even ata sharper angle than that
Vell
finish this and I will mod it
Topic Starter
ecdonald

Deramok wrote:

here we go again, saw kalafina pop up in modreq and couldn't resist even if the map isn't finished yet
interesting choice to go with higher cs, i like it. however the ar could surely be lower. 9 seems a tad high for 124bpm. even if it gets a bit more complex, i wouldn't go over 8.5 (personally i'd go all the way to 8 flat even). okay changed to AR8.5 for now (though actually I prefer higher AR xd)

~
  1. 00:10:438 (1) - ending on a 1/8? a slip-up i assume fixed
  2. 00:50:115 (2,3,4) - doesn't look too nice with the slider's bend. it looks better like http://puu.sh/r9mKF/f321121a5c.jpg the difference is it follows one bend through the whole 3-note pattern . you can envision that by putting a long slider onder them as ruler like http://puu.sh/r9mRs/b261392a97.jpg oh nice, fixed
  3. 01:17:212 (1) - you should definitely stress this note more with a larger spacing rather than noticably decreasing it okay
  4. 01:40:922 (1,2) - i myself would put something on the 1/6 after 1, be it a slider end or a note since the sound is clearly audible and you're mapping on teh guitar already anyway. some would prefere simplification like this though i guess. nice catch, but umm I'd like to actually make this simple>_<
  5. 01:42:857 (2,3,1) - i don't quite see why you would lower the spacing to 1 changed to same spacing
  6. 02:01:970 (6,7) - the angle in this tripple doesn't go well with the slider fixed?
  7. 02:37:535 (1,2,3,4,1,2,3,4) - 02:57:857 (1,2,3,4,1,2,3,4) - i would rather decrease the spacing on this than increase it, or keep it the same, because the song doesn't give any reason to increase it from what i get, in fact the tone shifts downwards. umm I heard the drums of latter 1234 a bit strong, I'd consider more
  8. 02:41:890 (2,3,4,5) - a general thing about bent sliders like these, because i see you use them a lot. use the same amount of bending on all of them in the same pattern except you alter them significantly. looks much nicer and orderly fixed
  9. 03:18:180 (5,6,7,8) - looks off, i assume you want a square there, the easiest way to do that would be eather using the polygon creation tool ofc or just rotating the first set of 2 notes by 90° for each additional note maybe fixed?
  10. 03:19:147 (1) - the angle and the spacing in which you go into this sliders seem awkward. putting it up to 1.7 or .8 (whatever you intend to use on the square and blanketing 5 would work better like http://puu.sh/r9ocg/25bef72a74.jpg -maybe even ata sharper angle than that fixed
thank you for modding :)
Topic Starter
ecdonald
@Vell Thank you a lot for the star! I'll finish asap :-)
Myfisty
little mod
01:04:867 (4) - on the next white tick have a beat
01:40:190 (2,3,4,1,1,2,3) - https://puu.sh/rdgwT/c7bdb053ef.jpg i think it looks better, than this https://puu.sh/rdgz9/70a0a28e08.png
01:41:884 (1) - make slider like this https://puu.sh/rdgHU/541bf27bb6.jpg more symetric looks better i think
01:53:496 (1) - ^
03:49:625 (1) - 2nd part a little different from the 1st

More I did not notice anything.

Good map, not boring. Good luck in mapping. :)
Topic Starter
ecdonald

Myfisty wrote:

little mod
01:04:867 (4) - on the next white tick have a beat fixed
01:40:190 (2,3,4,1,1,2,3) - https://puu.sh/rdgwT/c7bdb053ef.jpg i think it looks better, than this https://puu.sh/rdgz9/70a0a28e08.png umm I'll consider
01:41:884 (1) - make slider like this https://puu.sh/rdgHU/541bf27bb6.jpg more symetric looks better i think fixed
01:53:496 (1) - ^ fixed
03:49:625 (1) - 2nd part a little different from the 1st consider

More I did not notice anything.

Good map, not boring. Good luck in mapping. :)
Thank you for modding! :D
Vell
Increase od to at least something between 7.5 and 8.5
  1. 00:07:529 (1) - why is it not the same as 00:08:980 (1,1) - ?
  2. 00:13:698 - 40% seems a bit too loud, I couldnt figure out what sound these are mapped to until I set effect volume to 0% so make them 15% or something, same for 05:04:020
  3. 03:08:980 - 03:32:206 - The excessive use of the normal whistle is a bit too much, was starting to become very distracted while playing, maybe tone it down a bit
  4. 05:05:109 (1) - extend that slider to the blue tick at 05:06:924 to make the transition to 05:07:045 (1) feel more natural
Topic Starter
ecdonald

Vell wrote:

Increase od to at least something between 7.5 and 8.5 okay changed to 7.8
  1. 00:07:529 (1) - why is it not the same as 00:08:980 (1,1) - ? opps, just my bad XD fixed
  2. 00:13:698 - 40% seems a bit too loud, I couldnt figure out what sound these are mapped to until I set effect volume to 0% so make them 15% or something, same for 05:04:020 fixed to 15%
  3. 03:08:980 - 03:32:206 - The excessive use of the normal whistle is a bit too much, was starting to become very distracted while playing, maybe tone it down a bit
    reduced the volume to 40%
  4. 05:05:109 (1) - extend that slider to the blue tick at 05:06:924 to make the transition to 05:07:045 (1) feel more natural fixed
Thank you for modding!! :)
depzdai
#modreqs. Kalafina, great song; and ecdonald, great work.

[Solitary]- 02:23:496 (5,2) - Overlapping here is unnecessary. You can try blanketing here for better gameplay: https://puu.sh/rhGHl/5e6e6e11bf.png
- 02:58:819 (1) - Why don't you try curving it a bit: https://puu.sh/rhJt6/ffca87c518.png? The pattern 02:57:851 (1,2,3,4,1) will be on an eclipse and the flow will be softer.
- 03:00:150 (7,1,2) - Move the 2nd slider to x:265 y:175 (or some nearby place) to let these 03:00:270 (1,2) symmetrical through the circle. https://puu.sh/rhJF5/a1fbbd6b66.png
- 03:08:254 (2) - Try Ctrl+g. It would make 03:08:012 (1,2) become a 'back & forth' pattern and 03:07:529 (1,2,1) become a symmetry one.
- 03:49:383 (2) - Make it like this: https://puu.sh/rhKKG/ad537650bd.png. It will flow better.
- 04:08:496 (1,1,2) - Aesthetical reason: Move the slider 04:08:496 (1) to x:136 y:280. https://puu.sh/rhKXm/919902acba.png. You can also move 04:08:859 (2,1) to x:53 y:237 instead.
Topic Starter
ecdonald

depzdai wrote:

#modreqs. Kalafina, great song; and ecdonald, great work. thanks!

[Solitary]- 02:23:496 (5,2) - Overlapping here is unnecessary. You can try blanketing here for better gameplay: https://puu.sh/rhGHl/5e6e6e11bf.png fixed
- 02:58:819 (1) - Why don't you try curving it a bit: https://puu.sh/rhJt6/ffca87c518.png? The pattern 02:57:851 (1,2,3,4,1) will be on an eclipse and the flow will be softer. fixed
- 03:00:150 (7,1,2) - Move the 2nd slider to x:265 y:175 (or some nearby place) to let these 03:00:270 (1,2) symmetrical through the circle. https://puu.sh/rhJF5/a1fbbd6b66.png fixed
- 03:08:254 (2) - Try Ctrl+g. It would make 03:08:012 (1,2) become a 'back & forth' pattern and 03:07:529 (1,2,1) become a symmetry one. fixed
- 03:49:383 (2) - Make it like this: https://puu.sh/rhKKG/ad537650bd.png. It will flow better. fixed
- 04:08:496 (1,1,2) - Aesthetical reason: Move the slider 04:08:496 (1) to x:136 y:280. https://puu.sh/rhKXm/919902acba.png. You can also move 04:08:859 (2,1) to x:53 y:237 instead. fixed
Thank you for modding!! :D
Terandr
From #modreqs
Solitary
  1. Why light blue and light red combo colors? They don't match the background very well.
  2. 00:00:271 (1,1,2) - These could be put into a line or all in the same spot.
  3. 00:10:432 (1) - I think this SV should be decreased (to 0.75x maybe?) so that players aren't surprised by the SV of the next slider.
  4. 00:21:561 (4) - Slower SV (^)
  5. 00:22:287 (1) - Using slider handles in a similar to format to 01:53:496 (1) should make it look better.
  6. 00:34:625 (6) - Should have the same position as 00:33:174 (4)
  7. 00:40:432 (6) - Same thing here, but with 00:38:980 (4)
  8. 00:48:174 (1) & 00:49:625 (1,4) - Why a whistle on the sliders?
  9. 00:50:593 (4) - Slower SV and blanket with next slider
  10. 00:51:319 (1) - Improve blanket with previous slider
  11. 01:09:948 (1,2,3,4) - The circles and the head of the slider are close but don't quite make a diamond shape.
  12. 01:13:335 (3,1,1) - Same thing with the first 3 circles of the map. Should either be lined up or in the same spot.
  13. The reasoning for the next few points is so that the cursor flows in mostly one direction.
    1. 01:17:690 (3) - Move the center handle to 267, 64 (or close to there if that doesn't quite line up with 01:16:964 (5)
    2. 01:19:625 (5,6) - CTRL+G
    3. 01:20:109 (1) - Point to the right towards the circle near the edge.
    4. 01:20:593 (2,3) - CTRL+G
  14. 01:15:270 (1,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4) - Moving all this to the right would allow 01:20:109 (1,2,3,4) to be a proper triangle.
  15. 01:21:561 (1) - Using slider handles in a similar to format to 01:53:496 (1) should make it look better.
  16. 01:22:529 (2,1) - Not quite vertically aligned.
  17. 01:22:771 (3,2) - ^
  18. 01:23:738 (4) - Move to the slider head of 01:24:948 (2)
  19. 01:25:916 (1,2) and 01:26:400 (3,4,5,6) - They should have equal distance snap (Not between 01:26:158 (2,3) )
  20. 01:24:706 (1) & 01:25:916 (1,6) - Maybe be in the same place
  21. 01:30:270 (1,2) - CTRL+G to preserve cursor direction.
  22. 01:31:722 (1) - Using slider handles in a similar to format to 01:53:496 (1) should make it look better.
  23. 01:33:174 (1,2,3) - These sliders have differing amounts of curve.
  24. 01:37:529 (1,2,1,2,1,2)
    1. Why NCs?
    2. Spacing is not consistent, even between combos.
    3. 01:37:771 (2) - Move to the slider tail of 01:37:045 (2) (?)
    4. It seems like the rhythm here is more like 1, 2, 1, 2, 3, 1 rather than 1, 2, 1, 2, 1, 2.
  25. 01:38:980 (1) - Improve blanket (I think moving the middle handle to 501, 227 is good/a start)
  26. I agree with Myfisty on this: 01:40:190 (2,3,4,1,1,2,3) - https://puu.sh/rdgwT/c7bdb053ef.jpg i think it looks better, than this https://puu.sh/rdgz9/70a0a28e08.png
  27. I think the following combos need a more well defined shape/pattern:
    1. 01:49:142 (1,2,3,4,5) - Turn into pentagon? (With 01:48:900 (3) being in the center)
    2. 01:57:609 (3,1,2,3,4,5)
    3. 02:00:029 (2,3,1,2,3,4) - Turn into hexagon? (one corner being the tail of 02:00:029 (2) )
    4. 02:03:658 (1,2,3,4,5)
    5. 02:09:222 (3,1,2,3,4,5)
  28. 01:51:319 (2) - Improve blanket around 01:52:045 (1)
  29. 01:52:045 (1) - CTRL+G
  30. 02:09:222 (3) & 02:10:432 (5) - Move to same position?
  31. 02:14:787 (4) - Slower SV
  32. 02:53:012 (1) - Change to Auto sampleset; Normal doesn't sound right
  33. 02:56:400 (1,1) -
  34. 05:00:270 (3) - Slower SV
The map from 2:15 to the end is really good. It's satisfying to play and flows really well. I hope you can get this ranked!
Lily Bread
quick mod as request

00:48:174 (1) - this slider has slider-slider hitsound, because you added hitsounds at slider's body. better not add hitsounds on slider's body, only on tail and head.
00:49:625 (1) - 00:50:593 (4) - same to above.

02:42:851 (1) - what about this rhythm? i can hear a clap here. or you can try same rhythm as - 02:51:561 (1) - .
http://puu.sh/sCNzj/a24263edd1.jpg

03:17:448 (4) - why ignore finish ;w;

gl
Topic Starter
ecdonald
thanks a lot for the mods! I'm fixing and will make more polished :)
Shovan
I really really love your map. Thanks a lot for this. Here are some things that stood out to me:

00:53:496 (2,3,5,6,2,3) - Spacing of those 3 paris is pretty simmilar. would reduce the spacing of 00:57:367 (5,6) - to emphasise the stronger sounds of 2,3
01:21:561 (1) - I don't think increasing the SV on this one is nessecary. Maybe use the same SV as 01:23:980 (5) - ?
02:53:012 (1,2) - I think it would be better to start the slider on the beat of the circle. It's a sound that stands out and is better suited for a start than the sound on 2.
Vell
A shame this probably wont go anywhere
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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