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Tokyo Machine - OKAY [CatchTheBeat]

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Topic Starter
WildOne94

- Magic Bomb - wrote:

AZ placeholdered but whilst waiting for 2000 years to pass I decided to recheck. - Thank you sooooooo much

[Salad]

01:55:439 (1) - Moving this to x:24 to make a dash would be nice. (My previous suggestion wasn't actually strong enough). - Instead I moved 01:53:564 (1,2,3) - to x:488 because if I move (1) to x:24 then it would cause weird spacing to 01:55:439 (1,2) -

Looks a lot better than before.

[Rain]

01:15:126 (3) - I'm always expecting a jump to the left here because of flow and so I always miss because it's a jump to the right. Maybe try x:16 instead? - I did as you said but I changed 01:13:485 (4,5,6,7,1,2,3) - also to make it a bit more centred for what you suggested

[Overdose]

00:54:892 (6) - x:384 on this would be more comfortable for momentum into the dash change, the direction change feels quite strong for such a sudden change in momentum. - Done

Alright that's all, call me after AZ checks I guess. - Aye! The original plan though was that AZ would check whilst you were having your laptop fixed but you managed to come back quite quickly. So not sure if it's AZ or ZiRoX checking it now. Thanks again :D
Xinely

- Magic Bomb - wrote:

AZ placeholdered but whilst waiting for 2000 years to pass I decided to recheck.

[Rain]

01:50:985 - Add a circle here for bass maybe. im following more to instrument when its loud
02:10:673 (2) - Maybe reduce it to x:344 to make the stop start dash motion here more comfortable.
02:22:626 (3) - These are higher pitch so a higher distancing would make sense, try x:136. x:168 instead i dont want quite high spacing here ><
02:44:892 (2) - HDash of this strength against the wall is very highly not recommended, try x:496.

Alright that's all, call me after AZ checks I guess.
thanks bomb :D

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Title:OKAY
TitleUnicode:OKAY
Artist:Tokyo Machine
ArtistUnicode:Tokyo Machine
Creator:WildOne94
Version:Rain Collab
Source:
Tags:Monstercat Electronic 8-bit Xinely uproar supremacy
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424,192,73954,1,0,0:0:0:0:
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144,168,75595,1,0,0:0:0:0:
112,168,75653,1,0,0:0:0:0:
80,184,75712,1,0,0:0:0:0:
72,216,75771,1,0,0:0:0:0:
80,248,75829,1,0,0:0:0:0:
112,264,75888,1,0,0:0:0:0:
144,264,75946,1,0,0:0:0:0:
400,264,76064,5,6,0:0:0:0:
128,288,76532,1,0,0:0:0:0:
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400,304,78407,1,0,0:0:0:0:
88,304,78642,2,0,P|32:256|192:176,1,345,2|8,0:0|0:0,0:0:0:0:
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408,168,79814,5,2,0:0:0:0:
88,176,80282,1,8,0:0:0:0:
384,176,80517,2,0,L|232:176,1,115,2|0,0:0|0:0,0:0:0:0:
112,176,80985,2,0,P|48:168|8:120,2,115
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360,128,82860,1,0,0:0:0:0:
144,128,83095,2,0,P|80:136|144:160,1,172.5,8|0,0:0|0:0,0:0:0:0:
408,160,83564,5,6,0:0:0:0:
136,168,84032,1,8,0:0:0:0:
432,152,84267,2,0,P|488:184|384:224,1,230,2|0,0:0|0:0,0:0:0:0:
256,184,84970,1,8,0:0:0:0:
440,184,85204,1,0,0:0:0:0:
144,248,85439,6,0,L|256:192,1,115,2|0,0:0|0:0,0:0:0:0:
448,192,85907,1,8,0:0:0:0:
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168,248,86610,1,0,0:0:0:0:
320,248,86845,2,0,L|480:248,1,115,8|0,0:0|0:0,0:0:0:0:
72,256,87314,5,2,0:0:0:0:
368,248,87782,1,8,0:0:0:0:
168,248,88017,2,0,L|16:248,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
344,248,88720,1,0,0:0:0:0:
480,248,88954,1,0,0:0:0:0:
128,256,89189,6,0,L|13:256,1,115,10|0,0:0|0:0,0:0:0:0:
384,256,89657,2,0,L|504:256,1,115,10|0,0:0|0:0,0:0:0:0:
192,256,90126,2,0,L|64:256,1,115,10|0,0:0|0:0,0:0:0:0:
448,264,90595,1,4,0:0:0:0:
256,264,90829,1,4,0:0:0:0:
256,192,91064,12,0,93876,0:0:0:0:
176,192,102314,6,0,P|80:144|16:240,1,230,2|0,0:0|0:0,0:0:0:0:
184,288,103017,2,0,P|288:312|328:192,1,230,0|0,0:0|0:0,0:0:0:0:
208,152,103720,2,0,L|328:80,1,115,2|0,0:0|0:0,0:0:0:0:
144,128,104189,6,0,P|88:96|40:232,1,230,2|0,0:0|0:0,0:0:0:0:
168,248,104892,2,0,L|408:248,1,230,0|0,0:0|0:0,0:0:0:0:
288,208,105595,1,2,0:0:0:0:
168,208,105829,1,0,0:0:0:0:
384,128,106064,6,0,P|464:200|360:264,1,230,2|2,0:0|0:0,0:0:0:0:
240,280,106767,2,0,P|136:272|0:320,2,230
456,256,108173,6,0,L|224:192,1,230,0|2,0:0|0:0,0:0:0:0:
152,184,109110,2,0,L|24:192,2,115,0|0|0,0:0|0:0|0:0,0:0:0:0:
480,176,109814,5,6,0:0:0:0:
232,184,110282,1,8,0:0:0:0:
416,184,110751,1,2,0:0:0:0:
144,184,111220,1,8,0:0:0:0:
400,176,111689,5,2,0:0:0:0:
240,184,112157,1,8,0:0:0:0:
144,184,112392,1,0,0:0:0:0:
64,200,112626,1,2,0:0:0:0:
160,208,112860,1,0,0:0:0:0:
256,224,113095,1,8,0:0:0:0:
440,232,113564,5,2,0:0:0:0:
144,224,114032,1,8,0:0:0:0:
352,248,114501,1,2,0:0:0:0:
144,320,114735,1,0,0:0:0:0:
96,312,114853,1,0,0:0:0:0:
48,304,114970,1,8,0:0:0:0:
176,328,115204,1,0,0:0:0:0:
400,312,115439,6,0,L|168:264,1,230,2|8,0:0|0:0,0:0:0:0:
80,224,116142,1,0,0:0:0:0:
232,160,116376,2,0,L|384:144,1,115,2|0,0:0|0:0,0:0:0:0:
480,184,116845,1,8,0:0:0:0:
352,248,117079,1,0,0:0:0:0:
32,208,117314,6,0,L|56:72,1,115,6|0,0:0|0:0,0:0:0:0:
272,224,117782,2,0,L|256:88,1,115,8|0,0:0|0:0,0:0:0:0:
136,264,118251,2,0,L|152:120,1,115,2|0,0:0|0:0,0:0:0:0:
344,272,118720,2,0,L|312:128,1,115,8|2,0:0|0:0,0:0:0:0:
200,112,119110,1,2,0:0:0:0:
120,112,119189,6,0,L|24:200,1,115,2|2,0:0|0:0,0:0:0:0:
200,208,119657,2,0,L|80:208,1,115,8|0,0:0|0:0,0:0:0:0:
200,208,120126,2,0,L|336:208,1,115,2|2,0:0|0:0,0:0:0:0:
440,272,120595,2,0,L|312:272,1,115,8|0,0:0|0:0,0:0:0:0:
232,272,120985,1,2,0:0:0:0:
160,256,121064,6,0,L|80:256,1,76.6666666666667,2|0,0:0|0:0,0:0:0:0:
32,256,121298,2,0,L|112:256,1,76.6666666666667,0|0,0:0|0:0,0:0:0:0:
200,256,121532,2,0,L|288:256,1,76.6666666666667,2|0,0:0|0:0,0:0:0:0:
360,256,121767,2,0,L|264:256,1,76.6666666666667
120,232,122001,6,0,L|56:232,2,38.3333333333333,2|0|0,0:0|0:0|0:0,0:0:0:0:
168,232,122235,2,0,L|216:232,2,38.3333333333333,8|0|0,0:0|0:0|0:0,0:0:0:0:
192,200,122470,1,2,0:0:0:0:
240,184,122548,1,0,0:0:0:0:
288,192,122626,1,0,0:0:0:0:
320,200,122704,1,8,0:0:0:0:
344,224,122782,1,0,0:0:0:0:
304,248,122860,1,0,0:0:0:0:
112,152,122939,6,0,L|32:136,2,76.6666666666667,2|0|0,0:0|0:0|0:0,0:0:0:0:
432,168,123407,2,0,L|520:128,2,76.6666666666667,2|0|0,0:0|0:0|0:0,0:0:0:0:
112,184,123876,1,2,0:0:0:0:
416,192,124345,1,0,0:0:0:0:
224,144,124814,6,0,P|120:120|8:208,1,230,6|8,0:0|0:0,0:0:0:0:
80,256,125439,2,0,P|160:280|200:264,1,76.6666666666667,0|0,0:0|0:0,0:0:0:0:
368,256,125751,1,2,0:0:0:0:
472,216,125907,2,0,L|496:136,1,76.6666666666667
240,144,126220,1,0,0:0:0:0:
328,216,126376,2,0,L|224:208,1,76.6666666666667
16,136,126689,6,0,P|128:128|160:152,1,115,2|0,0:0|0:0,0:0:0:0:
448,200,127157,2,0,L|496:120,1,57.5,8|0,0:0|0:0,0:0:0:0:
392,136,127392,2,0,L|336:72,1,57.5,0|0,0:0|0:0,0:0:0:0:
208,128,127626,2,0,L|312:176,1,115,2|0,0:0|0:0,0:0:0:0:
128,208,128095,2,0,L|16:160,1,115,8|0,0:0|0:0,0:0:0:0:
400,200,128564,6,0,P|256:176|280:120,1,230,2|8,0:0|0:0,0:0:0:0:
144,104,129189,2,0,L|56:112,1,76.6666666666667,0|0,0:0|0:0,0:0:0:0:
320,192,129501,2,0,L|424:200,2,76.6666666666667,2|0|0,0:0|0:0|0:0,0:0:0:0:
176,216,129970,2,0,L|88:208,2,76.6666666666667,8|0|0,0:0|0:0|0:0,0:0:0:0:
424,168,130439,6,0,L|456:96,1,57.5,2|0,0:0|0:0,0:0:0:0:
344,104,130673,2,0,L|264:104,1,57.5
120,168,130907,2,0,L|56:56,1,115,2|8,0:0|0:0,0:0:0:0:
256,80,131376,2,0,L|376:80,1,115,2|0,0:0|0:0,0:0:0:0:
32,192,131845,1,8,0:0:0:0:
432,160,132314,6,0,P|376:208|480:280,1,230,6|8,0:0|0:0,0:0:0:0:
344,288,132939,2,0,L|264:304,2,76.6666666666667,0|0|2,0:0|0:0|0:0,0:0:0:0:
208,232,133407,2,0,L|112:240,2,76.6666666666667,0|0|8,0:0|0:0|0:0,0:0:0:0:
320,208,133876,2,0,L|424:208,1,76.6666666666667,0|0,0:0|0:0,0:0:0:0:
160,128,134189,6,0,L|408:136,1,230,2|8,0:0|0:0,0:0:0:0:
248,136,134892,1,0,0:0:0:0:
56,176,135126,2,0,L|64:112,1,57.5,2|0,0:0|0:0,0:0:0:0:
288,120,135360,2,0,L|208:120,1,57.5,0|0,0:0|0:0,0:0:0:0:
24,152,135595,2,0,L|144:112,1,115,8|0,0:0|0:0,0:0:0:0:
488,200,136064,5,2,0:0:0:0:
152,208,136532,2,0,L|64:208,2,76.6666666666667,8|0|0,0:0|0:0|0:0,0:0:0:0:
384,272,137001,2,0,L|488:280,2,76.6666666666667,2|0|0,0:0|0:0|0:0,0:0:0:0:
208,304,137470,2,0,L|104:320,1,76.6666666666667,8|0,0:0|0:0,0:0:0:0:
24,272,137782,1,0,0:0:0:0:
256,192,137939,5,2,0:0:0:0:
392,136,138173,1,0,0:0:0:0:
192,128,138407,1,2,0:0:0:0:
320,168,138642,1,0,0:0:0:0:
152,176,138876,1,2,0:0:0:0:
72,144,139110,1,0,0:0:0:0:
64,112,139189,1,0,0:0:0:0:
80,80,139267,1,0,0:0:0:0:
280,88,139345,1,4,0:0:0:0:
144,80,139579,1,4,0:0:0:0:
440,216,139814,6,0,B|456:328|456:328|288:320,1,230,6|8,0:0|0:0,0:0:0:0:
104,232,140517,2,0,L|216:176,1,115,0|2,0:0|0:0,0:0:0:0:
336,176,140985,2,0,L|208:128,1,115,0|8,0:0|0:0,0:0:0:0:
80,96,141454,1,0,0:0:0:0:
432,112,141689,6,0,P|504:168|392:248,1,230,2|8,0:0|0:0,0:0:0:0:
264,256,142392,2,0,L|264:192,1,57.5
168,248,142626,2,0,L|168:184,1,57.5,2|0,0:0|0:0,0:0:0:0:
288,240,142860,2,0,L|288:160,1,57.5,0|0,0:0|0:0,0:0:0:0:
200,248,143095,2,0,L|200:184,1,57.5,8|0,0:0|0:0,0:0:0:0:
320,256,143329,2,0,L|320:176,1,57.5,0|0,0:0|0:0,0:0:0:0:
128,112,143564,6,0,P|80:112|8:144,1,115,2|0,0:0|0:0,0:0:0:0:
192,200,144032,2,0,L|328:200,1,115,8|0,0:0|0:0,0:0:0:0:
440,112,144501,2,0,L|320:112,1,115,2|0,0:0|0:0,0:0:0:0:
152,264,144970,1,8,0:0:0:0:
232,280,145087,2,0,L|232:320,2,28.75,0|0|0,0:0|0:0|0:0,0:0:0:0:
464,176,145439,6,0,L|320:176,1,115,2|8,0:0|0:0,0:0:0:0:
136,120,145907,1,2,0:0:0:0:
288,96,146142,2,0,L|424:96,1,115,8|2,0:0|0:0,0:0:0:0:
200,128,146610,1,0,0:0:0:0:
168,112,146669,1,0,0:0:0:0:
168,80,146728,1,0,0:0:0:0:
200,64,146786,1,0,0:0:0:0:
272,72,146845,1,8,0:0:0:0:
80,184,147314,6,0,P|100:240|252:272,1,230,6|8,0:0|0:0,0:0:0:0:
376,216,148017,1,0,0:0:0:0:
240,184,148251,1,2,0:0:0:0:
392,136,148485,1,0,0:0:0:0:
224,112,148642,1,0,0:0:0:0:
184,88,148720,1,8,0:0:0:0:
400,72,148954,1,0,0:0:0:0:
160,128,149110,1,0,0:0:0:0:
160,128,149189,6,0,L|280:136,1,115,2|0,0:0|0:0,0:0:0:0:
312,136,149481,1,0,0:0:0:0:
328,168,149540,1,0,0:0:0:0:
312,136,149599,1,0,0:0:0:0:
280,176,149657,2,0,L|152:160,1,115,8|0,0:0|0:0,0:0:0:0:
376,256,150126,2,0,L|491:256,1,115,2|0,0:0|0:0,0:0:0:0:
160,224,150595,1,8,0:0:0:0:
48,280,150829,1,0,0:0:0:0:
440,192,151064,5,2,0:0:0:0:
240,104,151532,2,0,L|240:224,1,115,8|0,0:0|0:0,0:0:0:0:
384,80,152001,2,0,L|392:224,1,115,2|0,0:0|0:0,0:0:0:0:
144,64,152392,1,0,0:0:0:0:
104,56,152470,2,0,P|96:96|96:136,1,57.5,8|0,0:0|0:0,0:0:0:0:
120,136,152646,1,0,0:0:0:0:
144,152,152704,1,0,0:0:0:0:
440,288,152860,1,0,0:0:0:0:
480,296,152939,5,2,0:0:0:0:
328,304,153173,2,0,L|264:304,2,57.5,0|0|2,0:0|0:0|0:0,0:0:0:0:
184,208,153642,2,0,L|126:213,2,57.5,0|0|2,0:0|0:0|0:0,0:0:0:0:
440,192,154110,2,0,L|495:208,2,57.5,0|0|2,0:0|0:0|0:0,0:0:0:0:
120,80,154814,6,0,P|56:72|96:184,1,230,6|0,0:0|0:0,0:0:0:0:
429,185,155517,2,0,P|486:106|392:80,1,230,2|0,0:0|0:0,0:0:0:0:
216,80,156220,1,8,0:0:0:0:
216,80,156454,1,0,0:0:0:0:
384,88,156689,6,0,B|288:56|288:56|384:144,1,230,2|0,0:0|0:0,0:0:0:0:
48,88,157392,2,0,B|144:56|144:56|49:143,1,230,2|0,0:0|0:0,0:0:0:0:
240,200,158095,1,8,0:0:0:0:
80,208,158329,1,0,0:0:0:0:
416,280,158564,6,0,B|480:256|480:256|312:216,1,230,2|8,0:0|0:0,0:0:0:0:
120,280,159267,2,0,B|56:256|56:256|224:216,1,230,2|0,0:0|0:0,0:0:0:0:
392,232,160204,1,0,0:0:0:0:
248,200,160439,6,0,L|120:176,1,115,2|0,0:0|0:0,0:0:0:0:
8,144,160907,1,8,0:0:0:0:
312,64,161142,2,0,P|432:40|464:144,1,230,2|0,0:0|0:0,0:0:0:0:
296,192,161845,2,0,P|232:192|288:152,1,172.5,8|0,0:0|0:0,0:0:0:0:
472,192,162314,5,2,0:0:0:0:
200,184,162782,1,0,0:0:0:0:
384,192,163017,2,0,P|280:208|184:128,1,230,2|0,0:0|0:0,0:0:0:0:
336,104,163720,2,0,L|336:224,1,115,8|0,0:0|0:0,0:0:0:0:
24,216,164189,6,0,B|120:280|120:280|200:192,1,230,2|0,0:0|0:0,0:0:0:0:
496,176,164892,2,0,B|344:144|344:144|264:232,1,230,2|0,0:0|0:0,0:0:0:0:
64,208,165595,1,8,0:0:0:0:
208,256,165829,1,0,0:0:0:0:
504,160,166064,6,0,B|440:112|440:112|408:192|304:160,1,230,2|0,0:0|0:0,0:0:0:0:
16,208,166767,2,0,P|88:248|160:120,2,230,2|0|0,0:0|0:0|0:0,0:0:0:0:
312,56,167939,6,0,L|448:64,1,115,10|0,0:0|0:0,0:0:0:0:
216,112,168407,2,0,L|336:128,1,115,10|0,0:0|0:0,0:0:0:0:
160,160,168876,2,0,L|296:176,1,115,10|0,0:0|0:0,0:0:0:0:
88,208,169345,1,2,0:0:0:0:
384,280,169814,6,0,L|456:96,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
320,88,170517,2,0,L|128:88,1,172.500006580353,0|0,0:0|0:0,0:0:0:0:
48,88,171220,1,8,0:0:0:0:
216,192,171689,6,0,L|392:184,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
256,128,172392,2,0,L|72:144,1,172.500006580353,0|0,0:0|0:0,0:0:0:0:
208,208,173095,2,0,L|312:184,1,86.2500032901765,8|0,0:0|0:0,0:0:0:0:
56,256,173564,6,0,P|115:197|197:209,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
352,200,174267,2,0,L|152:208,2,172.500006580353,0|0|0,0:0|0:0|0:0,0:0:0:0:
176,120,175673,5,0,0:0:0:0:
424,112,176142,1,0,0:0:0:0:
248,216,176610,1,0,0:0:0:0:
416,256,176845,1,8,0:0:0:0:
184,136,177314,6,0,P|128:208|192:240,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
335,241,178017,2,0,P|387:185|328:136,1,172.500006580353,0|0,0:0|0:0,0:0:0:0:
192,120,178720,2,0,L|104:120,1,86.2500032901765,8|0,0:0|0:0,0:0:0:0:
256,208,179189,6,0,L|440:208,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
256,128,179892,2,0,P|168:128|128:216,1,172.500006580353,0|0,0:0|0:0,0:0:0:0:
264,240,180595,2,0,L|384:224,1,86.2500032901765,8|0,0:0|0:0,0:0:0:0:
128,240,181064,6,0,L|96:48,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
328,64,181767,2,0,L|296:256,1,172.500006580353,0|0,0:0|0:0,0:0:0:0:
192,240,182470,2,0,L|96:240,1,86.2500032901765,8|8,0:0|0:0,0:0:0:0:
240,160,183173,6,0,L|352:160,1,86.2500032901765,0|8,0:0|0:0,0:0:0:0:
104,104,183642,1,2,0:0:0:0:
328,96,184110,1,2,0:0:0:0:
160,80,184345,1,8,0:0:0:0:
240,88,184579,1,2,0:0:0:0:
384,216,185048,5,0,0:0:0:0:
56,208,185282,1,0,0:0:0:0:
ZiRoX
Recheck.

[Salad]
  1. 00:15:126 (3,4) - I think this distance is a bit ambiguous, and having a double dash doesn't feel right to me. I'd do something like this with (4), or something similar, but I'd reduce the distance to it.
  2. 00:24:267 (2) - I still think this repeat slider is missing a really strong sound on 00:24:970 - , which you did map in other parts. I'd take out the repeat and add a circle there.
  3. 00:25:907 (2,3) - I know there's a strong sound on the red tick, but this is the only dash to a red tick in the whole section and might throw off players, as it's not really expected.
  4. 00:30:595 (3,1,2) - Distances are really similar, so it's hard to tell whether to dash or not in the second one, despite (2) being a lot less stronger than (1). I'd move 00:31:532 (2,3) - to the right to reduce that second distance.
  5. 00:44:189 (1,2,3) - I'll insist that this is a bit awkward to play. The movement after the dash can be easily missed, so I'd move (2) a bit to the right to make the dash softer and the distance after it more lenient, maybe x:216 works fine for you.
  6. 00:47:939 (1,2) - You increased the distance to make it clearer that this is a dash, but to me it's still ambiguous and the dash unfitting. And if you take 00:48:407 (2,3,4) - and check the distances before and after it, you notice something's clearly wrong: the second one should be larger because it lands on a downbeat. So I think you can move 00:48:407 (2,3,4) - to x:128 and that should cover both issues.
  7. 01:00:595 (4) - I'd move this 1-2 grid spaces right to make the distance to it more walkable.
  8. 01:01:064 (1,2) - Kinda ambiguous distance, I'd reduce it
  9. 01:03:407 (2,3) - I get why you added the dash, but I'll insist that you remove it because it's really inconsistent with the rest of your patterns and it's not expected at all.
  10. 01:10:907 (2,3,4) - Same issues as mentioned before, the distances before and after are shifted (second one should be larger), move this as far to the left as you can.
  11. 01:18:407 (2,3) - Still a bit awkward to play, as mentioned in my previous mod. I'd move (2) a bit more to the left to make the dash more lenient and soft. Maybe x:336 or so feels OKAY for you.
  12. 01:21:454 (4,1) - Totally unexpected, especially considering the way you mapped 00:20:517 (2,1,2) - . I'd remove the 01:21:689 (1) - slider and add a circle on the red tick instead.
  13. 01:48:173 (5) - I'd replace with a circle for consistency with previous parts.
  14. 01:55:439 (1) - I'd move a bit to the right to make the dash softer and add some leniency to the move after it. x:80 already makes it obvious that it should be dashed.
  15. 02:00:595 (3,1) - Feels a bit too large. I'd move 02:01:064 (1,2,3,4) - to x:328 to balance the distances before and after it. Additionally, I'd move 02:02:939 (1) - to x:440 to reduce that last dash a bit.
  16. 02:05:282 (2) - Move this to the left, something like x:296 or so. The (1,2) distance is a bit hard to walk after the dash and the (2,3) 1/3 dash is not fit for a Salad IMO.
  17. 02:09:032 (2,3) - Nope, remove 1/3 dash.
  18. 02:11:376 (3) - I'd move this to x:160 to add some leniency to the dash
  19. 02:12:782 (2,3) - Nope, remove 1/3 dash.
  20. 02:16:532 (2,3,4,5,6,1) - Aaaaaaaaaaa.
  21. 02:40:439 (1) - Same comment as before, the expected rhythm is to keep following the red ticks, so replace the slider with a circle on the red tick.
  22. 02:42:782 (2,3) - 02:44:657 (2,3) - Not really fond of these 1/2 dashes, maybe deleting the circle would be better? Or reducing them/making them walkable?
  23. 02:47:704 (4) - I think this circle would be better on the white tick at 02:47:470 - because of the clap sound there. If you do this, you might want to move it a bit closer to the previous slider.
[Platter]
  1. 00:03:642 (2,3) - I don't know why, but it feels a bit more natural to me if (3) is to the right of (2). One way to fix this without messing up the rest too much would be to Ctrl+H 00:03:876 (3,4,1,2,3,4) - , and then adjusting 00:06:454 (4,1,2) - a bit.
  2. 00:11:142 (2,3) - Similar stuff here.
  3. 00:25:439 (1,2) - I would make the distance smaller here, it's really contrasting with similar parts where you used a slider (which obviously has a much more limited movement between this sounds). Optionally, make it a slider and rework the rest a bit.
  4. 00:27:314 (1,2) - ^Same here.
  5. 00:46:532 (2,3) - I'd reduce this distance a few grid spaces.
  6. 00:47:704 (6) - I'd move this to x:72 to reduce the distance to the previous object, making the HDash easier to hit.
  7. 00:47:939 (1,2) - Feels a bit large, IMO. I'd move 00:48:407 (2) - to x:264 to reduce the dash a bit, leaving it at x2,1 distance snap. This should also apply for other dashes, so search for any.
  8. 00:54:032 (2,3,4,5,6) - I'd move this to x:184 or around, to add some leniency after the 00:53:564 (1,2) - HDash and also to make 00:54:970 (6,7) - easier to hit.
  9. 01:10:907 (2,3,4) - I'd Ctrl+H this and put it back on its position, mainly because the antiflow repeat slider might be a bit too much after the 01:10:204 (6,1) - HDash.
  10. 01:20:985 (3,1) - It's odd that you missed sliderheads on the red ticks, which is the sound that you placed emphasis on the Salad. So I'd replace these sliders with 1/2 sliders, for consistency between diffs.
  11. 01:46:532 (2,3) - The distance to this is not expected at all. I'd move 01:46:532 (2,3,4) - to the right a bit, maybe x:104 works fine.
  12. 02:02:470 (5,6,1) - What is this. The dash/HDash should be obviously between (6,1) instead of (5,6).
  13. 02:05:282 (2,3,4,5,6,7,8) - I'd reduce the spacing between each 1/3 triplet a bit, it feels a bit tight. For example, 02:05:751 (5,6,7) - on x:168 keeps the dash, but feels way less large.
  14. 02:09:501 (5,6,7) - Same stuff.
  15. 02:17:470 (8,9,10) - Ctrl+H please, the antiflow movements feels odd because it's inconsistent with all the rest.
  16. 02:22:157 (2) - Maybe Ctrl+H and move to x:296 or so? I think the distance to it can be a bit tricky.
  17. 02:39:267 (3,4) - Large distance, considering you've mapped similar stuff with sliders. Try to reduce the distance or map this with a slider.
  18. 02:42:314 (1,2) - ^Same stuff.
[Rain]
  1. 00:02:939 (1,2) - This distance feels a bit large, considering (2) is not a strong sound at all, reduce the distance somehow.
  2. 01:20:985 (4,1) - Same comment as in the Platter, I think the stronger sounds are the vocals at the red ticks, so I'd replace these repeat sliders with 1/2 sliders.
  3. 01:25:439 (1,2,3,4) - Judging by the way the HDashes are placed, I think 01:26:610 (4) - doesn't follow the same instrument and thus feels a bit off. I'd remove it.
  4. 02:10:673 (2,3) - One grid space from becoming a HDash, so increase the distance to trigger it. It's really to miss otherwise.
  5. 02:11:845 (5,1) - This is really easy to miss because it's a side to side dash after an HDash. I'd try to reduce the distance somehow.
  6. 02:19:345 (9) - I'd move this to x:256 ( a bit to the left) to add some leniency to the dash after this 1/4 HDash.
  7. 02:28:954 (7) - I'd move this to x:376 to reduce the distance to this object a bit.
  8. 02:33:173 (2,3,4) - The second distance is really large compared to the first one for no reason at all. I don't mind it being a bit larger for a build up, but not this much. I'd move (4) to x:368 or so.
[Overdose]
  1. 00:14:189 (1) - Ctrl+G please, the antiflow movement doesn't fit here to me.
  2. 00:15:595 (6,3) - I don't get why the antiflow movement on this, the sounds are really weak. I'd go for vertical or sliders going slightly to the left.
  3. 01:16:064 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4) - I'd reduce the distances a bit on this section, to create some contrast with the Kiai and also because some distances feel too large on their own. For example, 01:16:767 (2,3) - is a near side to side jump after an HDash, 01:17:470 (6,7) - is a strong dash after an 1/4 HDash, and so on.
  4. I'd go for a timeline similar of that in the Rain, considering this is a calm section. It also helps balancing the spread, because, as I already said previously, the Rain has few 1/4 HDashes, and then you go ape crazy on the Overdose.
  5. 02:00:985 (5,1,2,3,4) - I think you can reduce the strenght of these HDashes a bit, no need to be such a pp mapper :^)
  6. 02:05:282 (2,3,4) - I'd rather leave this as a single triplet, without HDash in between, for consistency with the rest.
  7. 02:09:032 (2,3,4) - ^Same
  8. 02:16:532 (2,3,4) - Forced HDashes, make them a single triplet.
Topic Starter
WildOne94

ZiRoX wrote:

Recheck.

[Salad]
  1. 00:15:126 (3,4) - I think this distance is a bit ambiguous, and having a double dash doesn't feel right to me. I'd do something like this with (4), or something similar, but I'd reduce the distance to it. - Did something different.
  2. 00:24:267 (2) - I still think this repeat slider is missing a really strong sound on 00:24:970 - , which you did map in other parts. I'd take out the repeat and add a circle there. - Done
  3. 00:25:907 (2,3) - I know there's a strong sound on the red tick, but this is the only dash to a red tick in the whole section and might throw off players, as it's not really expected. - Changed
  4. 00:30:595 (3,1,2) - Distances are really similar, so it's hard to tell whether to dash or not in the second one, despite (2) being a lot less stronger than (1). I'd move 00:31:532 (2,3) - to the right to reduce that second distance. - Done
  5. 00:44:189 (1,2,3) - I'll insist that this is a bit awkward to play. The movement after the dash can be easily missed, so I'd move (2) a bit to the right to make the dash softer and the distance after it more lenient, maybe x:216 works fine for you. - I did x:208 instead as 216 feels a bit too close to getting confused with walking
  6. 00:47:939 (1,2) - You increased the distance to make it clearer that this is a dash, but to me it's still ambiguous and the dash unfitting. And if you take 00:48:407 (2,3,4) - and check the distances before and after it, you notice something's clearly wrong: the second one should be larger because it lands on a downbeat. So I think you can move 00:48:407 (2,3,4) - to x:128 and that should cover both issues. - Almost there but x:104 instead just so (4) is not right against the right wall.
  7. 01:00:595 (4) - I'd move this 1-2 grid spaces right to make the distance to it more walkable. - Sure. Done 2 spaces right.
  8. 01:01:064 (1,2) - Kinda ambiguous distance, I'd reduce it - I reduced it (^:
  9. 01:03:407 (2,3) - I get why you added the dash, but I'll insist that you remove it because it's really inconsistent with the rest of your patterns and it's not expected at all. - I will keep this one due to as you may tell the main synth is intensified here and I find it being different fits well and makes it good emphasis imo.
  10. 01:10:907 (2,3,4) - Same issues as mentioned before, the distances before and after are shifted (second one should be larger), move this as far to the left as you can. - As before I didn't go all the way but it's almost there (just due to wall separating again).
  11. 01:18:407 (2,3) - Still a bit awkward to play, as mentioned in my previous mod. I'd move (2) a bit more to the left to make the dash more lenient and soft. Maybe x:336 or so feels OKAY for you. - x:336 is far too close together and can be confused for a walking distance imo. I did reduce but only x:360
  12. 01:21:454 (4,1) - Totally unexpected, especially considering the way you mapped 00:20:517 (2,1,2) - . I'd remove the 01:21:689 (1) - slider and add a circle on the red tick instead. - Changed differently but it's kind of the same as it was tbf.
  13. 01:48:173 (5) - I'd replace with a circle for consistency with previous parts. - Done
  14. 01:55:439 (1) - I'd move a bit to the right to make the dash softer and add some leniency to the move after it. x:80 already makes it obvious that it should be dashed. - Done
  15. 02:00:595 (3,1) - Feels a bit too large. I'd move 02:01:064 (1,2,3,4) - to x:328 to balance the distances before and after it. Additionally, I'd move 02:02:939 (1) - to x:440 to reduce that last dash a bit. - Done
  16. 02:05:282 (2) - Move this to the left, something like x:296 or so. The (1,2) distance is a bit hard to walk after the dash and the (2,3) 1/3 dash is not fit for a Salad IMO. - I find the 1/3 dash fine but I did make the walking distance for 1,2 easier
  17. 02:09:032 (2,3) - Nope, remove 1/3 dash. - It really takes the point out of why I mapped the 1/3's if I do this. I can't see it not having dashes in them. I think it's fine anyways.
  18. 02:11:376 (3) - I'd move this to x:160 to add some leniency to the dash - Done
  19. 02:12:782 (2,3) - Nope, remove 1/3 dash. - Nope as before
  20. 02:16:532 (2,3,4,5,6,1) - Aaaaaaaaaaa. - ^
  21. 02:40:439 (1) - Same comment as before, the expected rhythm is to keep following the red ticks, so replace the slider with a circle on the red tick. - Changed differently again
  22. 02:42:782 (2,3) - 02:44:657 (2,3) - Not really fond of these 1/2 dashes, maybe deleting the circle would be better? Or reducing them/making them walkable? - I made them a bit easier. I thought to walk the first and dash for the 2nd one because it's more of an impact with the music. Hope it looks better for you
  23. 02:47:704 (4) - I think this circle would be better on the white tick at 02:47:470 - because of the clap sound there. If you do this, you might want to move it a bit closer to the previous slider. - Nope because I have been following the "Oh" vocal slices. Could consider adding another circle though to the clap sound but will see what you think first.
[Platter]
  1. 00:03:642 (2,3) - I don't know why, but it feels a bit more natural to me if (3) is to the right of (2). One way to fix this without messing up the rest too much would be to Ctrl+H 00:03:876 (3,4,1,2,3,4) - , and then adjusting 00:06:454 (4,1,2) - a bit. - As said to you in PM. I really like this suggestion! Done
  2. 00:11:142 (2,3) - Similar stuff here. - Done
  3. 00:25:439 (1,2) - I would make the distance smaller here, it's really contrasting with similar parts where you used a slider (which obviously has a much more limited movement between this sounds). Optionally, make it a slider and rework the rest a bit. - I thought all suggestions were optional (^:. Fixed and made smaller. (DS spacing)
  4. 00:27:314 (1,2) - ^Same here. - Redoosed
  5. 00:46:532 (2,3) - I'd reduce this distance a few grid spaces. - Done
  6. 00:47:704 (6) - I'd move this to x:72 to reduce the distance to the previous object, making the HDash easier to hit. - I moved this with last suggestion. It's on x:65 so close enough (^:
  7. 00:47:939 (1,2) - Feels a bit large, IMO. I'd move 00:48:407 (2) - to x:264 to reduce the dash a bit, leaving it at x2,1 distance snap. This should also apply for other dashes, so search for any. - I agree IMO (^:
  8. 00:54:032 (2,3,4,5,6) - I'd move this to x:184 or around, to add some leniency after the 00:53:564 (1,2) - HDash and also to make 00:54:970 (6,7) - easier to hit. - OKAY!
  9. 01:10:907 (2,3,4) - I'd Ctrl+H this and put it back on its position, mainly because the antiflow repeat slider might be a bit too much after the 01:10:204 (6,1) - HDash. - I can't remember if I fixed this to be like this from a previous mod but imo I like it the way it is. The player has enough time also imo to get this. I quite like it for the build up too as it feels like it gives more emphasis being the opposite direction.
  10. 01:20:985 (3,1) - It's odd that you missed sliderheads on the red ticks, which is the sound that you placed emphasis on the Salad. So I'd replace these sliders with 1/2 sliders, for consistency between diffs. - I think I fixed if I understood correctly. But maybe slightly different with not 2 1/2 sliders.
  11. 01:46:532 (2,3) - The distance to this is not expected at all. I'd move 01:46:532 (2,3,4) - to the right a bit, maybe x:104 works fine. - Done
  12. 02:02:470 (5,6,1) - What is this. The dash/HDash should be obviously between (6,1) instead of (5,6). - I have no idea why I did this. Fixed
  13. 02:05:282 (2,3,4,5,6,7,8) - I'd reduce the spacing between each 1/3 triplet a bit, it feels a bit tight. For example, 02:05:751 (5,6,7) - on x:168 keeps the dash, but feels way less large. - Did a little bit
  14. 02:09:501 (5,6,7) - Same stuff. - Same but mainly just for this jump 02:10:282 (10,1) -
  15. 02:17:470 (8,9,10) - Ctrl+H please, the antiflow movements feels odd because it's inconsistent with all the rest. - I really really REALLY like this how it is. Sorry but I did the anti flow on purpose and I think it's so nice :^(
  16. 02:22:157 (2) - Maybe Ctrl+H and move to x:296 or so? I think the distance to it can be a bit tricky. - I would consider this if it was maybe a reverse slider with the droplets in the middle but since I used circle notes I think it's fine as it is.
  17. 02:39:267 (3,4) - Large distance, considering you've mapped similar stuff with sliders. Try to reduce the distance or map this with a slider. - Fixed
  18. 02:42:314 (1,2) - ^Same stuff. - Done
[Rain]
  1. 00:02:939 (1,2) - This distance feels a bit large, considering (2) is not a strong sound at all, reduce the distance somehow. - Reduced but only by a few grid spaces. I think it's not that big of a distance.
  2. 01:20:985 (4,1) - Same comment as in the Platter, I think the stronger sounds are the vocals at the red ticks, so I'd replace these repeat sliders with 1/2 sliders. - I did the same as in platter and hope I did OKAY :^)
  3. 01:25:439 (1,2,3,4) - Judging by the way the HDashes are placed, I think 01:26:610 (4) - doesn't follow the same instrument and thus feels a bit off. I'd remove it. - Yeah I agree. Removed
[Overdose]
  1. 00:14:189 (1) - Ctrl+G please, the antiflow movement doesn't fit here to me. - Done. Sloped a bit down too since it's not antiflow anymore.
  2. 00:15:595 (6,3) - I don't get why the antiflow movement on this, the sounds are really weak. I'd go for vertical or sliders going slightly to the left. - Made it go slightly to the left
  3. 01:16:064 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4) - I'd reduce the distances a bit on this section, to create some contrast with the Kiai and also because some distances feel too large on their own. For example, 01:16:767 (2,3) - is a near side to side jump after an HDash, 01:17:470 (6,7) - is a strong dash after an 1/4 HDash, and so on. - Did some with the suggestion you mentioned but might need to have a quick IRC as you may know that I am not the best at judging overdoses and it's distances
  4. I'd go for a timeline similar of that in the Rain, considering this is a calm section. It also helps balancing the spread, because, as I already said previously, the Rain has few 1/4 HDashes, and then you go ape crazy on the Overdose. - From now I know which part you're on about from pm. I decided to keep these streams as otherwise the arp melody would have no use and it's sort of something I wanted to map on something. Overdose was the best option and I really like how it plays. Since it's an overdose it really does not matter about it being this much since there is sound here. (Hope that made sense kek)
  5. 02:00:985 (5,1,2,3,4) - I think you can reduce the strenght of these HDashes a bit, no need to be such a pp mapper :^) - Dam it you knew my secret :^) it's 5.08stars now! I HOPE YOU'RE HAPPY WITH YOURSELF :^) (ZiRoX confirmed part of the pp antifarmer protection agency) LOL JUST REALISED THAT COULD STAND FOR "PPAP" LIKE THE VIRAL YOUTUBE VIDEO.
  6. 02:05:282 (2,3,4) - I'd rather leave this as a single triplet, without HDash in between, for consistency with the rest. - I hope it looks good.
  7. 02:09:032 (2,3,4) - ^Same - ^
  8. 02:16:532 (2,3,4) - Forced HDashes, make them a single triplet. - Nah this was on purpose and there is nothing really wrong about these imo.
Thanks again ZiRoX for the recheck :D
Xinely
fixed all and added some 1/4 stuff in my begining part

SPOILER
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Mode: 2
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Title:OKAY
TitleUnicode:OKAY
Artist:Tokyo Machine
ArtistUnicode:Tokyo Machine
Creator:WildOne94
Version:Rain Collab
Source:
Tags:Monstercat Electronic 8-bit Xinely uproar supremacy
BeatmapID:1087185
BeatmapSetID:506237

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CircleSize:4
OverallDifficulty:9
ApproachRate:9
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368,248,87782,1,8,0:0:0:0:
168,248,88017,2,0,L|16:248,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
344,248,88720,1,8,0:0:0:0:
480,248,88954,1,0,0:0:0:0:
128,256,89189,6,0,L|13:256,1,115,10|0,0:0|0:0,0:0:0:0:
384,256,89657,2,0,L|504:256,1,115,10|0,0:0|0:0,0:0:0:0:
192,256,90126,2,0,L|64:256,1,115,10|0,0:0|0:0,0:0:0:0:
448,264,90595,1,4,0:0:0:0:
256,264,90829,1,4,0:0:0:0:
256,192,91064,12,0,93876,0:0:0:0:
248,184,102314,6,0,P|152:136|120:152,1,115,2|0,0:0|0:0,0:0:0:0:
80,152,102665,1,0,0:0:0:0:
48,216,102782,1,0,0:0:0:0:
80,272,102899,1,0,0:0:0:0:
184,288,103017,2,0,P|288:312|328:192,1,230,0|0,0:0|0:0,0:0:0:0:
208,152,103720,2,0,L|352:152,1,115,2|0,0:0|0:0,0:0:0:0:
120,104,104189,5,0,0:0:0:0:
88,112,104306,1,0,0:0:0:0:
64,128,104423,1,0,0:0:0:0:
64,168,104540,1,0,0:0:0:0:
88,208,104657,1,0,0:0:0:0:
120,224,104774,1,0,0:0:0:0:
240,224,104892,2,0,B|368:256|368:256|448:192,1,230
288,208,105595,1,2,0:0:0:0:
168,208,105829,1,0,0:0:0:0:
384,128,106064,6,0,P|464:200|360:264,1,230,2|2,0:0|0:0,0:0:0:0:
240,280,106767,2,0,P|136:272|48:168,1,230
224,120,107470,1,0,0:0:0:0:
256,120,107587,1,0,0:0:0:0:
288,120,107704,1,0,0:0:0:0:
320,128,107821,1,0,0:0:0:0:
344,144,107939,5,0,0:0:0:0:
368,168,108056,1,0,0:0:0:0:
392,200,108173,2,0,L|384:56,1,115
232,144,108642,2,0,L|352:144,1,115
152,184,109110,2,0,L|24:192,2,115
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232,184,110282,1,8,0:0:0:0:
416,184,110751,1,2,0:0:0:0:
144,184,111220,1,8,0:0:0:0:
400,176,111689,5,2,0:0:0:0:
240,184,112157,1,8,0:0:0:0:
144,184,112392,1,0,0:0:0:0:
64,200,112626,1,2,0:0:0:0:
160,208,112860,1,0,0:0:0:0:
256,224,113095,1,8,0:0:0:0:
440,232,113564,5,2,0:0:0:0:
144,224,114032,1,8,0:0:0:0:
352,248,114501,1,2,0:0:0:0:
144,320,114735,1,0,0:0:0:0:
96,312,114853,1,0,0:0:0:0:
48,304,114970,1,8,0:0:0:0:
176,328,115204,1,0,0:0:0:0:
400,312,115439,6,0,L|168:264,1,230,2|8,0:0|0:0,0:0:0:0:
80,224,116142,1,0,0:0:0:0:
232,160,116376,2,0,L|384:144,1,115,2|0,0:0|0:0,0:0:0:0:
480,184,116845,1,8,0:0:0:0:
352,248,117079,1,0,0:0:0:0:
32,208,117314,6,0,L|56:72,1,115,6|0,0:0|0:0,0:0:0:0:
272,224,117782,2,0,L|256:88,1,115,8|0,0:0|0:0,0:0:0:0:
136,264,118251,2,0,L|152:120,1,115,2|0,0:0|0:0,0:0:0:0:
344,272,118720,2,0,L|312:128,1,115,8|2,0:0|0:0,0:0:0:0:
200,112,119110,1,2,0:0:0:0:
120,112,119189,6,0,L|24:200,1,115,2|2,0:0|0:0,0:0:0:0:
200,208,119657,2,0,L|80:208,1,115,8|0,0:0|0:0,0:0:0:0:
200,208,120126,2,0,L|336:208,1,115,2|2,0:0|0:0,0:0:0:0:
440,272,120595,2,0,L|312:272,1,115,8|0,0:0|0:0,0:0:0:0:
232,272,120985,1,2,0:0:0:0:
160,256,121064,6,0,L|80:256,1,76.6666666666667,2|0,0:0|0:0,0:0:0:0:
32,256,121298,2,0,L|112:256,1,76.6666666666667,0|0,0:0|0:0,0:0:0:0:
200,256,121532,2,0,L|288:256,1,76.6666666666667,2|0,0:0|0:0,0:0:0:0:
360,256,121767,2,0,L|264:256,1,76.6666666666667,0|0,0:0|0:0,0:0:0:0:
120,232,122001,6,0,L|56:232,2,38.3333333333333,2|0|0,0:0|0:0|0:0,0:0:0:0:
168,232,122235,2,0,L|216:232,2,38.3333333333333,8|0|0,0:0|0:0|0:0,0:0:0:0:
192,200,122470,1,2,0:0:0:0:
240,184,122548,1,0,0:0:0:0:
288,192,122626,1,0,0:0:0:0:
320,200,122704,1,8,0:0:0:0:
344,224,122782,1,0,0:0:0:0:
304,248,122860,1,0,0:0:0:0:
112,152,122939,6,0,L|32:136,2,76.6666666666667,2|0|0,0:0|0:0|0:0,0:0:0:0:
432,168,123407,2,0,L|520:128,2,76.6666666666667,2|0|0,0:0|0:0|0:0,0:0:0:0:
112,184,123876,1,2,0:0:0:0:
416,192,124345,1,0,0:0:0:0:
224,144,124814,6,0,P|120:120|8:208,1,230,6|8,0:0|0:0,0:0:0:0:
80,256,125439,2,0,P|160:280|200:264,1,76.6666666666667,0|0,0:0|0:0,0:0:0:0:
368,256,125751,1,2,0:0:0:0:
472,216,125907,2,0,L|496:136,1,76.6666666666667,0|0,0:0|0:0,0:0:0:0:
240,144,126220,1,8,0:0:0:0:
328,216,126376,2,0,L|224:208,1,76.6666666666667,0|0,0:0|0:0,0:0:0:0:
16,136,126689,6,0,P|128:128|160:152,1,115,2|0,0:0|0:0,0:0:0:0:
448,200,127157,2,0,L|496:120,1,57.5,8|0,0:0|0:0,0:0:0:0:
392,136,127392,2,0,L|336:72,1,57.5,0|0,0:0|0:0,0:0:0:0:
208,128,127626,2,0,L|312:176,1,115,2|0,0:0|0:0,0:0:0:0:
128,208,128095,2,0,L|16:160,1,115,8|0,0:0|0:0,0:0:0:0:
400,200,128564,6,0,P|256:176|280:120,1,230,2|8,0:0|0:0,0:0:0:0:
144,104,129189,2,0,L|56:112,1,76.6666666666667,0|0,0:0|0:0,0:0:0:0:
320,192,129501,2,0,L|424:200,2,76.6666666666667,2|0|0,0:0|0:0|0:0,0:0:0:0:
176,216,129970,2,0,L|88:208,2,76.6666666666667,8|0|0,0:0|0:0|0:0,0:0:0:0:
424,168,130439,6,0,L|456:96,1,57.5,2|0,0:0|0:0,0:0:0:0:
344,104,130673,2,0,L|264:104,1,57.5,0|0,0:0|0:0,0:0:0:0:
112,168,130907,2,0,L|48:56,1,115,2|8,0:0|0:0,0:0:0:0:
256,80,131376,2,0,L|376:80,1,115,2|0,0:0|0:0,0:0:0:0:
32,192,131845,1,8,0:0:0:0:
368,160,132275,6,0,P|312:208|416:280,1,230,6|8,0:0|0:0,0:0:0:0:
280,288,132900,2,0,L|200:304,2,76.6666666666667,0|0|2,0:0|0:0|0:0,0:0:0:0:
144,232,133368,2,0,L|48:240,2,76.6666666666667,0|0|8,0:0|0:0|0:0,0:0:0:0:
256,216,133876,2,0,L|360:216,1,76.6666666666667
112,136,134189,6,0,L|360:144,1,230,2|8,0:0|0:0,0:0:0:0:
208,152,134892,1,0,0:0:0:0:
56,176,135126,2,0,L|64:112,1,57.5,2|0,0:0|0:0,0:0:0:0:
288,120,135360,2,0,L|208:120,1,57.5,0|0,0:0|0:0,0:0:0:0:
24,152,135595,2,0,L|144:112,1,115,8|0,0:0|0:0,0:0:0:0:
488,200,136064,5,2,0:0:0:0:
152,208,136532,2,0,L|64:208,2,76.6666666666667,8|0|0,0:0|0:0|0:0,0:0:0:0:
384,272,137001,2,0,L|488:280,2,76.6666666666667,2|0|0,0:0|0:0|0:0,0:0:0:0:
208,304,137470,2,0,L|104:320,1,76.6666666666667,8|0,0:0|0:0,0:0:0:0:
24,272,137782,1,0,0:0:0:0:
256,192,137939,5,2,0:0:0:0:
392,136,138173,1,0,0:0:0:0:
192,128,138407,1,2,0:0:0:0:
320,168,138642,1,0,0:0:0:0:
152,176,138876,1,2,0:0:0:0:
72,144,139110,1,0,0:0:0:0:
64,112,139189,1,0,0:0:0:0:
80,80,139267,1,0,0:0:0:0:
256,88,139345,1,4,0:0:0:0:
144,80,139579,1,4,0:0:0:0:
440,216,139814,6,0,B|456:328|456:328|288:320,1,230,6|8,0:0|0:0,0:0:0:0:
104,232,140517,2,0,L|216:176,1,115,0|2,0:0|0:0,0:0:0:0:
336,176,140985,2,0,L|208:128,1,115,0|8,0:0|0:0,0:0:0:0:
80,96,141454,1,0,0:0:0:0:
432,112,141689,6,0,P|504:168|392:248,1,230,2|8,0:0|0:0,0:0:0:0:
264,256,142392,2,0,L|264:192,1,57.5,0|0,0:0|0:0,0:0:0:0:
168,248,142626,2,0,L|168:184,1,57.5,2|0,0:0|0:0,0:0:0:0:
288,240,142860,2,0,L|288:160,1,57.5,0|0,0:0|0:0,0:0:0:0:
200,248,143095,2,0,L|200:184,1,57.5,8|0,0:0|0:0,0:0:0:0:
320,256,143329,2,0,L|320:176,1,57.5,0|0,0:0|0:0,0:0:0:0:
128,112,143564,6,0,P|80:112|8:144,1,115,2|0,0:0|0:0,0:0:0:0:
192,200,144032,2,0,L|328:200,1,115,8|0,0:0|0:0,0:0:0:0:
440,112,144501,2,0,L|320:112,1,115,2|0,0:0|0:0,0:0:0:0:
152,264,144970,1,8,0:0:0:0:
232,280,145087,2,0,L|232:320,2,28.75,0|0|0,0:0|0:0|0:0,0:0:0:0:
464,176,145439,6,0,L|320:176,1,115,2|8,0:0|0:0,0:0:0:0:
136,120,145907,1,2,0:0:0:0:
288,96,146142,2,0,L|424:96,1,115,8|2,0:0|0:0,0:0:0:0:
200,128,146610,1,0,0:0:0:0:
168,112,146669,1,0,0:0:0:0:
168,80,146728,1,0,0:0:0:0:
200,64,146786,1,0,0:0:0:0:
272,72,146845,1,8,0:0:0:0:
80,184,147314,6,0,P|100:240|252:272,1,230,6|8,0:0|0:0,0:0:0:0:
376,216,148017,1,0,0:0:0:0:
240,184,148251,1,2,0:0:0:0:
392,136,148485,1,0,0:0:0:0:
224,112,148642,1,0,0:0:0:0:
184,88,148720,1,8,0:0:0:0:
376,72,148954,1,0,0:0:0:0:
160,128,149110,1,0,0:0:0:0:
160,128,149189,6,0,L|280:136,1,115,2|0,0:0|0:0,0:0:0:0:
312,136,149481,1,0,0:0:0:0:
328,168,149540,1,0,0:0:0:0:
312,136,149599,1,0,0:0:0:0:
280,176,149657,2,0,L|152:160,1,115,8|0,0:0|0:0,0:0:0:0:
376,256,150126,2,0,L|491:256,1,115,2|0,0:0|0:0,0:0:0:0:
160,224,150595,1,8,0:0:0:0:
48,280,150829,1,0,0:0:0:0:
440,192,151064,5,2,0:0:0:0:
240,104,151532,2,0,L|240:224,1,115,8|0,0:0|0:0,0:0:0:0:
384,80,152001,2,0,L|392:224,1,115,2|0,0:0|0:0,0:0:0:0:
144,64,152392,1,0,0:0:0:0:
104,56,152470,2,0,P|96:96|96:136,1,57.5,8|0,0:0|0:0,0:0:0:0:
120,136,152646,1,0,0:0:0:0:
144,152,152704,1,0,0:0:0:0:
440,288,152860,1,0,0:0:0:0:
480,296,152939,5,2,0:0:0:0:
328,304,153173,2,0,L|264:304,2,57.5,0|0|2,0:0|0:0|0:0,0:0:0:0:
184,208,153642,2,0,L|126:213,2,57.5,0|0|2,0:0|0:0|0:0,0:0:0:0:
368,200,154110,2,0,L|423:216,2,57.5,0|0|2,0:0|0:0|0:0,0:0:0:0:
120,80,154814,6,0,P|56:72|96:184,1,230,6|8,0:0|0:0,0:0:0:0:
429,185,155517,2,0,P|486:106|392:80,1,230,2|0,0:0|0:0,0:0:0:0:
216,80,156220,1,8,0:0:0:0:
216,80,156454,1,0,0:0:0:0:
384,88,156689,6,0,B|288:56|288:56|384:144,1,230,2|8,0:0|0:0,0:0:0:0:
48,88,157392,2,0,B|144:56|144:56|49:143,1,230,2|0,0:0|0:0,0:0:0:0:
240,200,158095,1,8,0:0:0:0:
80,208,158329,1,0,0:0:0:0:
416,280,158564,6,0,B|480:256|480:256|312:216,1,230,2|8,0:0|0:0,0:0:0:0:
120,280,159267,2,0,B|56:256|56:256|224:216,1,230,2|0,0:0|0:0,0:0:0:0:
392,232,160204,1,0,0:0:0:0:
248,200,160439,6,0,L|120:176,1,115,2|0,0:0|0:0,0:0:0:0:
8,144,160907,1,8,0:0:0:0:
312,64,161142,2,0,P|432:40|464:144,1,230,2|0,0:0|0:0,0:0:0:0:
296,192,161845,2,0,P|232:192|288:152,1,172.5,8|0,0:0|0:0,0:0:0:0:
472,192,162314,5,2,0:0:0:0:
200,184,162782,1,8,0:0:0:0:
384,192,163017,2,0,P|280:208|184:128,1,230,2|0,0:0|0:0,0:0:0:0:
336,104,163720,2,0,L|336:224,1,115,8|0,0:0|0:0,0:0:0:0:
24,216,164189,6,0,B|120:280|120:280|200:192,1,230,2|8,0:0|0:0,0:0:0:0:
496,176,164892,2,0,B|344:144|344:144|264:232,1,230,2|0,0:0|0:0,0:0:0:0:
64,208,165595,1,8,0:0:0:0:
208,256,165829,1,0,0:0:0:0:
504,160,166064,6,0,B|440:112|440:112|408:192|304:160,1,230,2|8,0:0|0:0,0:0:0:0:
16,208,166767,2,0,P|88:248|160:120,2,230,2|0|0,0:0|0:0|0:0,0:0:0:0:
312,56,167939,6,0,L|448:64,1,115,10|0,0:0|0:0,0:0:0:0:
216,112,168407,2,0,L|336:128,1,115,10|0,0:0|0:0,0:0:0:0:
160,160,168876,2,0,L|296:176,1,115,10|0,0:0|0:0,0:0:0:0:
88,208,169345,1,2,0:0:0:0:
384,280,169814,6,0,L|456:96,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
320,88,170517,2,0,L|128:88,1,172.500006580353,0|0,0:0|0:0,0:0:0:0:
48,88,171220,1,8,0:0:0:0:
216,192,171689,6,0,L|392:184,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
256,128,172392,2,0,L|72:144,1,172.500006580353,0|0,0:0|0:0,0:0:0:0:
208,208,173095,2,0,L|312:184,1,86.2500032901765,8|0,0:0|0:0,0:0:0:0:
56,256,173564,6,0,P|115:197|197:209,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
352,200,174267,2,0,L|152:208,2,172.500006580353,0|0|0,0:0|0:0|0:0,0:0:0:0:
176,120,175673,5,0,0:0:0:0:
424,112,176142,1,0,0:0:0:0:
248,216,176610,1,0,0:0:0:0:
416,256,176845,1,8,0:0:0:0:
184,136,177314,6,0,P|128:208|192:240,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
335,241,178017,2,0,P|387:185|328:136,1,172.500006580353,0|0,0:0|0:0,0:0:0:0:
192,120,178720,2,0,L|104:120,1,86.2500032901765,8|0,0:0|0:0,0:0:0:0:
256,208,179189,6,0,L|440:208,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
256,128,179892,2,0,P|168:128|128:216,1,172.500006580353,0|0,0:0|0:0,0:0:0:0:
264,240,180595,2,0,L|384:224,1,86.2500032901765,8|0,0:0|0:0,0:0:0:0:
128,240,181064,6,0,L|96:48,1,172.500006580353,2|8,0:0|0:0,0:0:0:0:
328,64,181767,2,0,L|296:256,1,172.500006580353,0|0,0:0|0:0,0:0:0:0:
192,240,182470,2,0,L|96:240,1,86.2500032901765,8|8,0:0|0:0,0:0:0:0:
240,160,183173,6,0,L|352:160,1,86.2500032901765,0|8,0:0|0:0,0:0:0:0:
104,104,183642,1,2,0:0:0:0:
328,96,184110,1,2,0:0:0:0:
160,80,184345,1,8,0:0:0:0:
240,88,184579,1,2,0:0:0:0:
384,216,185048,5,0,0:0:0:0:
56,208,185282,1,0,0:0:0:0:
ZiRoX
Additionally fixed some hitsounds and last few patterns in IRC. Stuff looks OKAY.

Bubbled!
Topic Starter
WildOne94

ZiRoX wrote:

Additionally fixed some hitsounds and last few patterns in IRC. Stuff looks OKAY.

Bubbled!
OKAY!!!

Thank you ZiRoX :D
MBomb
my new laptop makes testing stuff a bitch but i managed it

Qualified <3
Topic Starter
WildOne94

- Magic Bomb - wrote:

my new laptop makes testing stuff a bitch but i managed it

Qualified <3
Thank you so much even with your craptop ;w;!

OKAY!! LET'S GO!
Noffy
Is it OKAY if I post now?
Well then..
Conrgradulations WildOne and Xinely! >w<
Ashton
is that background OKAY?


What is it of?


Does it relate to the song?


I'm confused


also i'm starting to get into playing ctb nice cup
Xinnoh
yes it is
if so then what else is an appropriate background for this song, anything is okay for it.
that said, dq pls because the bg name has pokemon in it and it's not related to pokemon at all.

Complaints that don't actually help the set aside, Is this fine for storyboard transparency



There's a couple things that I think should be changed, nothing too important. Just picked these up after one testplay so don't feel like my time was wasted if you reject. If it does get DQd for sb then can fix them anyway.

ok
soft-hitnormal might be too loud for the opening streams. If you lowered the volume on them it would suit much better.
00:32:939 (1,2) - This is under-spaced
01:15:126 (3,4) - ^
01:54:970 (6,7) - Overspaced
02:04:814 (1) - Could move this in a bit, since the last slider implied a walk, so should make this more walkable
02:16:064 (1) - Underspaced a bit, need to stop walking to catch
02:49:345 (4) - The 8bit sounds that start around here are almost inaudible, but by the end they're far more dominant than the song. Should have some inherited points that reduce the volume along the way.
03:05:048 (1,2) - This is mapped in rain but not here?

Rain
01:20:517 (3,4) - Underspaced compared to other slider pairs
01:23:095 (4) - Droplets are a bit annoying right now, if you make it more C shaped but keep the main slider path, the first droplet will be much easier to catch
Topic Starter
WildOne94
Yeah the background was a very hard choice because it was like.... What am I meant to find with a title of just "OKAY" that fits.

So in the end I tried to get it as close to the monstercat bg graphics in the video. So I found these cute little chibi puffle things :^)

Rip club penguin.

Thanks all for the nice comments though and those that may come after this comment too <3
CelegaS
Nice map and song.
I'm just bored of this slider meta were 99% of slider, when they have droplet, you have to release dash. Especialy when it's opposite sliders. (Not your fault, hope some ppl will see this line)
Dash between slider, release dash during slider etc...
-Sh1n1-
Gratz on Collab himely >.<
ZiRoX

Sinnoh wrote:

Complaints that don't actually help the set aside, Is this fine for storyboard transparency


If you notice, both files (WildOne94 SB.png and Xinely SB.png) are the same size (437x117), which helps having both names properly centered while making both images easy to place (you basically have to place them on the same exact position, instead of doing the math as to how many pixels do you have to move the a shorter image so they both share the same center). For a simple SB like this, without high SB loads, I don't think the extra file size for the extra transparency is an issue.

ok
soft-hitnormal might be too loud for the opening streams. If you lowered the volume on them it would suit much better.
00:32:939 (1,2) - This is under-spaced How so? It's perfectly walkable.
01:15:126 (3,4) - ^ This one is also fine.
01:54:970 (6,7) - Overspaced This is catchable, it's still far from being an edge dash. I wouldn't mind 1-2 gridspaces less maybe, but since it's not an edge dash it's not enough reason on its own to DQ IMO.
02:04:814 (1) - Could move this in a bit, since the last slider implied a walk, so should make this more walkable
02:16:064 (1) - Underspaced a bit, need to stop walking to catch Not an issue at all, not everything has to be a perfectly walkable distance?
02:49:345 (4) - The 8bit sounds that start around here are almost inaudible, but by the end they're far more dominant than the song. Should have some inherited points that reduce the volume along the way. There's already an inherited point to reduce the volume on a part where there is a far more significant change in volume (02:57:314 - )
03:05:048 (1,2) - This is mapped in rain but not here? It falls under GD leniency. Wild didn't want to map it, Xinely did.

Rain
01:20:517 (3,4) - Underspaced compared to other slider pairs And spaced similarly compared to others (e.g. 00:20:517 (3,4) - )
01:23:095 (4) - Droplets are a bit annoying right now, if you make it more C shaped but keep the main slider path, the first droplet will be much easier to catch That's quite easy to catch. I don't find it particularly different compared to other curved sliders in the same section (e.g. 01:18:642 (3) - and 01:24:267 (3) - )
Topic Starter
WildOne94

ZiRoX wrote:

Sinnoh wrote:

Complaints that don't actually help the set aside, Is this fine for storyboard transparency


If you notice, both files (WildOne94 SB.png and Xinely SB.png) are the same size (437x117), which helps having both names properly centered while making both images easy to place (you basically have to place them on the same exact position, instead of doing the math as to how many pixels do you have to move the a shorter image so they both share the same center). For a simple SB like this, without high SB loads, I don't think the extra file size for the extra transparency is an issue.

ok
soft-hitnormal might be too loud for the opening streams. If you lowered the volume on them it would suit much better.
00:32:939 (1,2) - This is under-spaced How so? It's perfectly walkable.
01:15:126 (3,4) - ^ This one is also fine.
01:54:970 (6,7) - Overspaced This is catchable, it's still far from being an edge dash. I wouldn't mind 1-2 gridspaces less maybe, but since it's not an edge dash it's not enough reason on its own to DQ IMO.
02:04:814 (1) - Could move this in a bit, since the last slider implied a walk, so should make this more walkable
02:16:064 (1) - Underspaced a bit, need to stop walking to catch Not an issue at all, not everything has to be a perfectly walkable distance?
02:49:345 (4) - The 8bit sounds that start around here are almost inaudible, but by the end they're far more dominant than the song. Should have some inherited points that reduce the volume along the way. There's already an inherited point to reduce the volume on a part where there is a far more significant change in volume (02:57:314 - )
03:05:048 (1,2) - This is mapped in rain but not here? It falls under GD leniency. Wild didn't want to map it, Xinely did.

Rain
01:20:517 (3,4) - Underspaced compared to other slider pairs And spaced similarly compared to others (e.g. 00:20:517 (3,4) - )
01:23:095 (4) - Droplets are a bit annoying right now, if you make it more C shaped but keep the main slider path, the first droplet will be much easier to catch That's quite easy to catch. I don't find it particularly different compared to other curved sliders in the same section (e.g. 01:18:642 (3) - and 01:24:267 (3) - )

I double checked this myself as well as ZiRoX and pretty much what I would have said is what ZiRoX said. The only thing I partly agree with also is 01:54:970 (6,7) - as maybe it is a bit far but it is still catch-able.
Riari
quick input

Sinnoh wrote:

yes it is
if so then what else is an appropriate background for this song, anything is okay for it.
that said, dq pls because the bg name has pokemon in it and it's not related to pokemon at all.

Complaints that don't actually help the set aside, Is this fine for storyboard transparency



There's a couple things that I think should be changed, nothing too important. Just picked these up after one testplay so don't feel like my time was wasted if you reject. If it does get DQd for sb then can fix them anyway.

ok
soft-hitnormal might be too loud for the opening streams. If you lowered the volume on them it would suit much better.
00:32:939 (1,2) - This is under-spaced Plays fine imo, if you are reffering to the distance not representing the note properly that is understandable, but I think it plays well enough into 00:33:642 (3) - as it is right now.
01:15:126 (3,4) - ^ Also fine, 01:13:954 (9,1) - hypers, 01:14:189 (1,2) - has heavy spacing and 01:14:657 (2,3) - is lower in respect to these showing progression, I think this is the right way around. 01:15:126 (3,4) - also follows this trend and I think it fits nicely. Heavy dashes/hypers into streams seem to be a very cliche/meta-enabled thing even when it doesn't neccecarily fit so I'm actually happy to see an inverse distance change here personally.
01:54:970 (6,7) - Overspaced I agree to some extent here. I think the spacing is a tad to excessive, but this is a product of the BPM and hyper distance, 01:54:970 (6,7) - needs enough space to allow 01:55:204 (7,1) - to hyper, same with 01:54:032 (2,3,4,5,6) - right before it. Small adjustments can be made here to make it a tad easier for the player but the leeway created with this isn't something I think is worth DQ'ing over unless there is going to be a pattern rework or something similar.
02:04:814 (1) - Could move this in a bit, since the last slider implied a walk, so should make this more walkable Heavy change, heavy movement. I'm not a fan of anything like this personally but it is prevalent throughout the difficulty so I don't really see anything wrong with this.
02:16:064 (1) - Underspaced a bit, need to stop walking to catch I guess you'd consider this awkward because of that, but I think that movement fits the tone the slider gives here.
02:49:345 (4) - The 8bit sounds that start around here are almost inaudible, but by the end they're far more dominant than the song. Should have some inherited points that reduce the volume along the way. It's very clearly there, but hitsounds so I'm not gonna say much here.
03:05:048 (1,2) - This is mapped in rain but not here? Xinely's section.

Rain
01:20:517 (3,4) - Underspaced compared to other slider pairs Sound is softer here, no need to be consistent with inconsistent sounds.
01:23:095 (4) - Droplets are a bit annoying right now, if you make it more C shaped but keep the main slider path, the first droplet will be much easier to catch Personal preference I guess, I think it doesn't look as nice as it could but thats a personal priority issue.
Xinnoh
Ok, thanks for clearing up the SB part for me. I initially thought they were the same because he used the same file to create both and forgot to crop the second.
No issue regarding if you don't want to change stuff, but I forgot to justify some of the first points. Still not enough for dq, just making my side a bit clearer to understand why.

00:32:939 (1,2) - This is under-spaced How so? It's perfectly walkable. Yeah that's the issue, you've established light tap dashing as playable for most of this part, but if you tap dash here it goes too far.

also why is riari responding lol, one is enough
Riari

Sinnoh wrote:

Ok, thanks for clearing up the SB part for me. I initially thought they were the same because he used the same file to create both and forgot to crop the second.
No issue regarding if you don't want to change stuff, but I forgot to justify some of the first points. Still not enough for dq, just making my side a bit clearer to understand why.

00:32:939 (1,2) - This is under-spaced How so? It's perfectly walkable. Yeah that's the issue, you've established light tap dashing as playable for most of this part, but if you tap dash here it goes too far.

also why is riari responding lol, one is enough
Because qualified is a discussion phase?
CelegaS
Many rain has overspaced fruits and they are ranked so why dq for overspaced fruits now?
And the one at 01:54:970 (6,7) - is super easy. And it's a 5* is not supposed to be a problem. Or juste do few more try and it's not a problem.
-Sh1n1-
checked the map but nothing seemed DQ-worthy
Xinely

CelegaS wrote:

Many rain has overspaced fruits and they are ranked so why dq for overspaced fruits now?
And the one at 01:54:970 (6,7) - is super easy. And it's a 5* is not supposed to be a problem. Or juste do few more try and it's not a problem.
its because the music is calm so why would i make a jump for sake of difficulity
JBHyperion
Looks like there's a decent amount of civil discussion going on here which is nice. It seems as though parties involved have reached an agreement already, but I'll take a look in the morning just to be safe. Stay tuned people.
Sc4v4ng3r
I would also like to add some of my opinions in here

[Cup]
  1. 02:29:189 (1,2) - The notes that contains similar sounds to this still had some kind of movement but having none here feels quite weird especially when it is not an intense>calm part transition or a complete pause in the song(like 02:47:939 (1) - ). Would space them out here.
[Salad]
  1. 00:14:189 (1) - Since a new sound entered I would've added a dash as comparing this to 00:06:689 (1) - , the strength difference is noticeably higher in this note.
  2. 00:22:392 (2,3) - Like what I'd mentioned in Cup, this effect doesn't feel right here as the music doesn't suggest it. Would also space this out for movement.
  3. 00:47:939 (1,2) - Distance here is quite close to being a dashing distance - and if players do dash here it will make the movement 00:55:439 (1,2) - here inconsistent, or just make the movement here a lot more harder without a dash. I would remove it for consistency.
  4. 00:49:814 (1) - Either make a dash on this note or remove at 00:49:814 (1) - , these 2 belong to the same synth.
  5. 01:45:595 (2,1) - The pitch on (1) isn't anything too special compared to 01:44:189 (1) - except this being a little bit more higher, so I don't get why this is a dash while 01:44:189 (1) - this isn't even close to being a dash. And even in the beginning, 00:10:439 (1) - and 00:12:314 (1) - these were both dashes, so I believe you should be making them have the same movement.
  6. 01:48:173 (1,2) - Same distance like 00:47:939 (1,2) - which makes this movement quite hard especially when you need accurate timing to catch these 2 notes without dashing(at least for salad players). Again I would reduce the distance here, if you want to keep the emphasis you can reduce it down to 1.5x.
  7. 01:55:439 (1) - Why a dash here when 00:36:689 (1) - this wasn't? As they belong to the same synth and have a similar effect, I would remove the dash here.
  8. 02:07:626 (3,4) - Quite a far distance; in fact this will induce a dash no matter what, it is nearly impossible to catch this without dashing. In previous kiais the tick like (4) wasn't emphasized as a dash, nor a distance increment even, so even if this kiai is the most intense out of them all I don't think it deserves this much emphasis, I would've understood if this was the downbeat though. I would remove the dash.
  9. 02:10:907 (2,3) - No strong(or high pitched) instrument lands on (3)'s head so I don't think a dash is justified here. Like the reasoning above, in the previous kiais you didn't even come close to making a dash here so the dash should be removed here.
Topic Starter
WildOne94
Time to check these points. I really hope this does not get hated on :(

Sc4v4ng3r wrote:

I would also like to add some of my opinions in here

[Cup]
  1. 02:29:189 (1,2) - The notes that contains similar sounds to this still had some kind of movement but having none here feels quite weird especially when it is not an intense>calm part transition or a complete pause in the song(like 02:47:939 (1) - ). Would space them out here. - I mentioned this in a previous suggestion but I find it gives more emphasis imo to stack and then move again with the reverse slider ;w;.
[Salad]
  1. 00:14:189 (1) - Since a new sound entered I would've added a dash as comparing this to 00:06:689 (1) - , the strength difference is noticeably higher in this note. - It's really not that loud imo for a dash even if the music changes and it's totally different to say something like here which just happens after it 00:15:595 (4,1) - . Also can be used for maybe more dashes then intended for the chosen area of the song.
  2. 00:22:392 (2,3) - Like what I'd mentioned in Cup, this effect doesn't feel right here as the music doesn't suggest it. Would also space this out for movement. - As I said in cup too. I even think it works better here due to the specific drums that are heard and gives more emphasis
  3. 00:47:939 (1,2) - Distance here is quite close to being a dashing distance - and if players do dash here it will make the movement 00:55:439 (1,2) - here inconsistent, or just make the movement here a lot more harder without a dash. I would remove it for consistency. - Hmmm I partly agree it could be increased maybe a little here as I think it was originally meant to be a little dash but my first reaction to when I played it first time around was to do a walk. I don't see it being a reason to DQ to change but it's something to keep in mind
  4. 00:49:814 (1) - Either make a dash on this note or remove at 00:49:814 (1) - , these 2 belong to the same synth. - Imo this is already a dash. I wouldn't know why you would want me to remove it O-o.
  5. 01:45:595 (2,1) - The pitch on (1) isn't anything too special compared to 01:44:189 (1) - except this being a little bit more higher, so I don't get why this is a dash while 01:44:189 (1) - this isn't even close to being a dash. And even in the beginning, 00:10:439 (1) - and 00:12:314 (1) - these were both dashes, so I believe you should be making them have the same movement. - What makes that dash unique is the bass changing to a deeper pitch as well as the main 8 bit synth being on a high note. Which Imo it does matter if I chose 01:44:189 (1) - to be the dash or 01:45:595 (2,1) - as they are almost similar but 01:45:595 (2,1) - takes the edge a little more with it's different structure and feel. (I hope that made sense)
  6. 01:48:173 (1,2) - Same distance like 00:47:939 (1,2) - which makes this movement quite hard especially when you need accurate timing to catch these 2 notes without dashing(at least for salad players). Again I would reduce the distance here, if you want to keep the emphasis you can reduce it down to 1.5x. - This is totally fine to walk to.
  7. 01:55:439 (1) - Why a dash here when 00:36:689 (1) - this wasn't? As they belong to the same synth and have a similar effect, I would remove the dash here. - This is also something to keep mind which I don't think should necessarily be DQ'ed for because imo it's a nice way to build up for the 1/6's kiai which is more of a build up as you can hear before the 3rd kiai. It is much more intense here that the first.
  8. 02:07:626 (3,4) - Quite a far distance; in fact this will induce a dash no matter what, it is nearly impossible to catch this without dashing. In previous kiais the tick like (4) wasn't emphasized as a dash, nor a distance increment even, so even if this kiai is the most intense out of them all I don't think it deserves this much emphasis, I would've understood if this was the downbeat though. I would remove the dash. - This was intended for a dash and I see it as one fine O-o
  9. 02:10:907 (2,3) - No strong(or high pitched) instrument lands on (3)'s head so I don't think a dash is justified here. Like the reasoning above, in the previous kiais you didn't even come close to making a dash here so the dash should be removed here. - I find a dash here is just fine. It also has a sort of slide in the synth which I like to have with a dash. Although not included in previous 1st kiai I find as I say before it's more fitted for this kiai as it's more intensified.
Thanks for checking Sc4v4ng3r. Some points I will take into account but as I say it's not a big deal imo ;w;
JBHyperion
Checked the mentioned points and responses - I agree that maybe some spacings could have been improved a tiny bit, but really nothing worth bringing it down over if the creator doesn't especially want to. If any more suggestions come up I'll of course check those out too, but for now this can stay in Qualified.
Ascendance

JBHyperion wrote:

Checked the mentioned points and responses - I agree that maybe some spacings could have been improved a tiny bit, but really nothing worth bringing it down over if the creator doesn't especially want to. If any more suggestions come up I'll of course check those out too, but for now this can stay in Qualified.
Fantastic Dreamer died for this
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