HOLY CRAP THIS IS THE LONGEST PAGE ON OSU!- Magic Bomb - wrote:
M4M which is only like a month or two late. - It's ... Okay :^)
[Cup]
00:16:064 (1) - x:296 would be nice for more emphasis on the change in music here. - Instead I moved 00:14:189 (1,2) - left a bit because I wanted (1) in the middle of the screen.
00:57:314 (1) - x:72, the jump to this is currently a bit too strong in my opinion. - Agreed. Fixed
00:59:189 (1) - Again, this jump is a bit far, try x:152 instead. - Done
02:19:814 (1) - x:280 would be nice for some extra emphasis on this note for the start of kiai and strong finish sound. - Sure
Pretty nice cup.
[Salad]
00:10:439 (1,2,3) - Move this to x:112 to add a dash. - Done
00:12:314 (1) - x:336 for a dash to this for consistency. - Done
00:16:064 (1) - x:400 would be nice for extra emphasis on this dash with a stronger movement. - Sure
00:17:470 (2) - Bit strong for across screen movement, try x:96 instead. - Done
00:19:814 (1) - Either increase this to x:400 to make a dash or decrease it to make the movement more comfortable for a salad player. I'd recommend the second but the first could work if a dash was your intention. - Yeah I increased to a more better dash.
00:23:564 (1) - Dash to this would be nice, try x:456. - Done. Hope that curve is okay out of the grid
00:24:267 (2) - Movement to this one shouldn't be a dash, for more consistency and because the amount of dashes for a salad at this point is already really high. - Took some fiddling but think I got it all okay
00:26:142 (3) - Again, for consistency this shouldn't be a dash, but if you still want the dash here, at least reduce the intensity slightly, this is far too strong. - Think this automatically fixed itself from last suggestion.
00:27:314 (1) - Dash to this could be nice, maybe try x:88. - Done
00:38:564 (1,2,3) - Dash to this could be nice for the strong cymbal here, maybe try x:432? - Yeah I tried to dash but it wasn't big enough. Fixed
00:44:892 (2) - x:192 to add a dash to this maybe? - Hue nice nudge :^)
00:46:064 (1) - It'd be nice to move this to x:96 to add a dash for the start of kiai and strong sound that goes with it. - Done
00:53:095 (4) - x:144 on this would be nice to add a dash to 1 for the strong sound. - Done
00:59:189 (1) - x:128 for a dash to this please. - Okay done but also had to adjust 01:00:126 (3) - just a tiny bit because I wanted a mirror.
01:01:064 (1) - Maybe add a dash to this by moving it to x:408. If you do this, you should probably also move 01:02:001 (2,3,1) - to x:160, to avoid a non-dash movement that's too strong. - Done
01:03:876 (3) - x:96 to add a dash to it, maybe? If you do this, move 01:04:814 (1) - to x:328 to avoid the non-dash movement being too strong. - Done
01:06:689 (1,2) - Move this to x:72 to add a dash to 1? - 01:07:157 (2) - Adjusted (2) a little because I thought it was a bit close to (3) but generally done
01:08:564 (1) - Move this to x:16 to add a dash to it, and then move 01:09:501 (2) - to x:400 to avoid non-dash movement being too strong. - With next suggestion I did a little differently because I wanted a dash at 01:10:439 (1,2) - for the intensity.
01:10:907 (2,3) - Move this section to x:432, the current movement has a non-dash movement which is a bit too hard for a salad. - ^
01:13:251 (2,3,4,5) - Move this to x:240 to weaken the non-dash movement to it, and then add a dash from it to the next combo, as a dash to that is fitting. - Oooo I really like this one but due to OCD reasons I moved to x:256 instead to stay in the middle XD
01:16:064 (1) - Dash to this would be nice for the strong sound, maybe try x:208. - Yeah I like this distance
01:18:642 (3) - x:176 to add a dash to it. After this, move 01:19:814 (1,2) - to x:280 to avoid non-dash movement being too strong. - Done
01:26:142 (2) - Non-dash here would feel better for consistency and because you've used a lot of dashes in this section for a salad. Maybe just try x:368? - Moved a bit closer since I thought this was a big distance here.
01:29:189 (1) - x:272, a dash to this would fit nicer. - I will keep this one as I think it's a bit too far of a jump and 2nd reason is ofc the middle of the screen I like
01:46:064 (1) - x:344 would be nice to add a dash to it. - Okedoke
01:48:642 (2) - Dash to this by moving it to x:408? - Nice nudge again :^)
01:49:345 (3) - Maybe also move this to x:320 and 01:49:814 (1) - to x:16 to add a dash to it for strongness in that note. - Moved (1) but now (3) because thought it was too close together with (2).
01:51:689 (1) - Move this to x:64 to add a dash to it. - Done
01:55:439 (1) - Either reduce this a tiny bit or add a dash to it by moving it to x:48, I'd recommend a dash here but it's your choice. If you add a dash with my suggestion, make movement more comfortable by moving 01:55:907 (2) - to x:272. - Made the dash.
01:57:314 (1) - x:16 on this to make it at least almost a dash. - Done
02:02:939 (1) - Dash to this would be nice, maybe x:448. - did
02:04:814 (1,2,3) - Move this section to x:104 to add a dash to 1. - Done
02:08:095 (4) - Try x:152, this is a bit awkward for a non-dash movement right now.
02:11:376 (3) - Maybe do x:136 on this, to add a dash to it. If you do this, move 02:12:314 (1) - to x:392 to weaken non-dash movement. - Okedoke
02:13:251 (3,4) - Try x:184 on this section to add a dash to it. - Done
02:15:595 (4) - Try getting rid of the dash to this for consistency, maybe do x:312. - Did x:296 instead
02:19:814 (1) - Maybe do x:240 to add a dash to it. -
02:21:689 (1) - Try adding a dash to it with x:16. If you do this, move 02:22:157 (2,3) - to x:256 to make the non-dash movement less strong. - Done
02:25:439 (1,2,3) - Add a dash by moving this section to x:160. - Done
02:27:314 (1) - Move it to x:88 to add a dash to it and then curve it a bit differently to avoid the non-dash movement afterwards from being too strong. - Done
02:29:189 (1) - Dash to this would be nice, maybe try x:224. - Done
02:34:814 (1,2) - Dash to 1 would be nicer than dash to 2 here, as 1 is the stronger note, and also to emphasise the end of the kiai, so maybe move 1 to x:392 and then curve it differently to make the next movement a normal one. - Done
02:36:689 (1) - Considering the back-forth, a lower distance would be nice, maybe do x:384. - Done
02:39:267 (2) - Move to x:280 to make the non-dash movement more comfortable to play. - Yeah I noticed this a while back when applying the mod. Didn't make x:280 as I wanted to snap this note with distance snap.
02:41:610 - Maybe just do a standstill 1/2 slider here for vocal? - Left because did the same at 01:21:689 (1) - And Plus I wanted that clap noise.
02:44:892 (3) - x:384 to add a dash to it. - Nice nudge m8 :^)
02:47:939 (1) - x:176, a higher emphasis for this type of dash would be good. - ^ kek
02:53:564 (1) - If this was intended as a dash, increase it to x:472, if not, decrease it. - Removed dash because didn't do it in platter.
Just so you know I also Ctrl + H'ed 03:03:642 (2,3,4,5) - so it added variety in directions on screen and looks nicer.
[Platter]
00:11:142 (2) - Maybe a bit far out from the rest of the triple, try x:248 to make it more comfortable. - This is fine and it should be since I used DS
00:40:439 (1,2,3) - Jump to 1 is a bit too strong right now, I'd suggest reducing it by moving this section to x:216. - Instead I nudged 00:39:501 (5,6) - left so I could keep these notes central.
00:48:876 (3) - x:280 would be nicer here, the small movement here is actually kinda offputting in terms of flow, so a higher distance would be nicer. - Sure I see no problem.
01:00:595 (3) - Try x:296, to make the next movement stop feeling so awkward as a backforth followed by a HDash. - Done
01:03:407 (2) - I think having this go to the left instead makes some nice variety with more of a wiggle flow here. - Nah I quite like this as it is.
01:20:517 (2) - Dash to this would be nice, maybe try x:192 on it. - Done
01:27:314 (1) - Maybe a bit strong for a backforth movement with a dash, try x:432 instead. This also gives a nice increase in distance to the next one, which fits well with the pitch increasing. - Done
01:28:954 (5,1) - Try moving this a few squares to the right to keep the HDash whilst making the movement to 5 a bit easier, it's kinda far for a non-dash backforth followed by a HDash right now, x:112 would be nicer. - Agreed
02:02:939 (1,2) - I think it'd sound a lot nicer to have these as 2 1/3 sliders that repeat once each to fit with the vocals, with a dash between them. - Hmmm true but I feel it's nice because it's between Salad and Xinely's part on her rain (Which contains this) and like how it is now is a nice match between the 2.
02:25:439 (1) - Having this go to the right instead would sound nice to me, for some variety in patterns. - Again i think I like it as it is.
[Rain]
00:01:532 (2) - As a non-dash movement, these distances feel a bit odd, a shorter one like x:208 on this would be nice. - Done
01:03:876 (3) - Maybe have this going to the left for a variety in movement and also to more emphasise this one being a higher pitch than the others. - Looks nice!
01:20:985 (4) - I'm not really a fan of how this slider kinda curves back a bit at the end before the repeat. Maybe make it a bit more linear in the path to the left? - Hope it's better now (tried to keep hyper in best I could).
01:21:689 (1) - Same as above, but the other way around. - Don't know if you meant flip it but I fixed in my own way. (if you did then I don't like the reverse catch here).
[Overdose]
00:28:485 (3) - Normal dashes here would be nice, maybe try x:136 on it. - I don't really see this doing much at all tbf.
00:30:360 (4) - I think a HDash to this would be nice for the vocal, even for emphasis on the lack of other instruments here. A vertical slider at x:368 is pretty cool. - Since it's not that powerful I decided to just add a dash instead.
00:41:610 (4) - A bit strong after the HDash, maybe try x:280 to make the flow a bit more comfortable. - Sure
00:42:548 (2) - Maybe a tiny bit more vertical, so that it's more obvious that the movement required is a tap dash rather than holding dash here? - Done but only a nudge
00:44:189 (1) - Make this one a bit vertical for the same reason as above, this kind of flow can confuse a player if it's not made more obvious what the intended movement is. - Done
00:48:642 (3) - And again, make it a bit slanted. - Done
00:58:642 (5,6) - Moving this section to x:248 makes flow feel more comfortable. - Not quite but close to it
01:06:923 (2) - Slant it a bit for more obvious flow. - Done
01:17:704 (7,1) - Move this section to the right a bit, maybe x:160, to make the antiflow movement after HDash feel nicer. - Done
01:30:126 (3) - Try x:128, to make the dashing backforth movement feel nicer flowing. - Did x:144 instead
01:45:595 (5) - x:368 feels better for a dash on this, it currently feels bit too strong to me. - Done
01:50:751 (4) - I think having this go to the right would emphasise the bass introduction here nicely. - I think I prefer as it is tbf
02:03:876 (6) - I think splitting this slider into a circle followed by a dash would be nice, as the HDash followed by dash nicely emphasises the vocal pitch, whilst still maintaining a possible nature (A HDash would be nicer, but 1/1 HDashes aren't possible at this BPM). - I think the slider fits quite nice imo so will keep as it is.
02:09:657 (6) - Because this one is a higher pitch than the others around it, maybe make this triple go in a slightly more antiflow movement by moving this to x:264? Adds variety to the patterns whilst also giving a more proper emphasis to this being different. - Wasn't sure at first but I thought it worked out in the end. Done.
02:22:626 (4) - Slant it slightly for easier readability. - Done
02:43:954 (9) - Erm, this edge dash is not OKAY. 9 is literally one square away from being a HDash. Just move it to x:80, to make the HDash here. - OOPS! LOL! FIXED XD
02:48:876 (3) - Maybe have this one going to the left? It'd stop the backforth motion from being repetitive. You can then move 02:49:345 (4) - to x:464 to make a nice dash to the end. - The back and forth motion is what I was going for tbf.
02:58:017 (3) - How small the distance is to this is uncomfortable, increase it to x:144 please. - Done
03:04:814 - Maybe map the notes after, like how the rain was mapped? Personal choice but I think it fit nicely there, and it would here too. - It does it for no other diff and Xinely senpai wanted to keep them notes for the rain side. I would remove if it was me but she wants to keep them >w<.
Thanks MB