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Ichigo - YU-MU

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vivere
Hi :>

[Normal]:
  1. 01:37:918 (3) - Add a new combo here. It looks "bad", so try to follow like the previous form. For example: 00:33:418 (1,2,1,2).
  2. 01:39:418 (5) - New combo, and then... 01:39:980 (1) - Remove this new combo, looks much better by following the lyrics.
  3. 02:36:418 (5) - New combo?
  4. 03:07:543 (6) - ^
[Hard]:
  1. 00:04:543 (6) - New combo, is not necessary to extend the new combo.
  2. 00:07:543 (6) - The same ^
  3. 00:13:918 (6) - New combo here then, Remove this new combo 00:14:293 (1), and after that, add a new combo here: 00:15:230 (5).
  4. 00:31:543 (6) - New combo.
  5. 00:34:543 (4) - ^
  6. 00:37:543 (4) - ^
  7. 01:10:543 (5) - ^
  8. 03:30:043 (4) - ^
  9. 03:51:793 (6) - New combo then, remove this new combo: 03:52:543 (1).
[Lunatic]:
  1. 00:04:543 (5) - New combo, the same as [Normal], is not necessary to extend the new combo when it could be short.
  2. 00:05:855 (1) - Remove new combo then, start new combo here: 00:06:043 (5).
  3. Nice diff. O=
Topic Starter
Loneight
Thanks to
Mystica
phonic

Special thanks to
eldnl
vivere


I will improve soon ;) .
Firce777
nice maps~ :D
Your message is too short.

Download: Ichigo - YU-MU (l1106188) [Firce777's Taiko].osu
Nakagawa-Kanon
[Normal]
00:16:730 (4) - humm I don't like this slider, try like this : http://puu.sh/4Qsg
other slider too.

03:08:105 (2) - same
03:25:543 (1,2,3) - This object must 1/3

[Hard]
01:13:918 (7) - add new combo
03:21:043 (1,2) - hard to read
03:25:543 (1,2,3,4,5) - must 1/3
03:37:543 (5) - add new combo

[Lunatic]
00:15:605 (2,3) - hard to read
00:55:168 (3) - 1 grid left
01:13:543 (5) - hard to read, so add new combo
03:25:543 (1,2,3,4,5) - must 1/3
03:28:543 (6) - add new combo
03:34:355 (5) - same
03:45:043 (3) - add new combo
HakuNoKaemi
[Skin]
Nothing to say, i like it so Star

[SB]
It's decent, minus the fact 1.jpg is the same as 3.jpg ... only do this if you find yourself doing.
Maybe a more "Stylish" thank you for playing will do a better work :3

If you directly apply the code to the .osu file you'll be at the 80% of the mod...

[Normal]
00:06:043 (1,2,3,1,2,3) - Try something like this? i quite didn't like that pattern, because of boxyness, u know...
40,40,6043,5,2
104,152,6418,1,0
104,280,6793,2,0,B|176:282|221:209,1,130,2|0
104,152,7543,5,2
212,219,7918,1,0
271,332,8293,2,0,B|335:299|340:214,1,130,2|0
00:30:793 (3,4,5) - Tweak this pattern a bit to remove the 00:30:793 (3,5) - overlap? maybe like this
208,288,30793,2,0,B|128:264|160:184,1,130,0|8
152,56,31543,2,0,B|110:45|62:74|51:118,1,130,0|8
159,188,32293,2,0,B|208:192|216:144,2,65,0|0|8
00:32:293 (5,1) - Spacing
00:46:918 (1,2,3,4) - i didn't like that much that pattern... so try like this?
256,216,46918,5,8
131,177,47293,2,0,B|123:209|129:240,2,65,0|0|8
376,256,48418,1,8
501,220,48793,2,0,B|509:252|503:283,2,65,0|0|8
00:51:043 (1) - Move it at the centre, if you accepted the last suggestion, do like this ( 00:49:918 (1,2,1) - )
256,296,49918,5,8
32,176,50668,1,8
152,120,51043,6,8,B|232:120|232:120|256:72|256:72|280:120|280:120|352:120,4,260
01:14:668 (4) - make it 3 grid 3 up? to complete the 01:13:918 (2,3,4) - triangle
01:30:043 (1,2,3,4) - Just to make it better, do like this?
256,192,90043,5,4
345,288,90418,2,0,B|304:320|256:336|204:320|168:286,2,195,8|0|0
256,192,91918,2,0,B|215:160|167:144|115:160|79:194,2,195,8|0|0
376,236,93418,1,8
01:45:793 (1,2,3) - If you wanted to do a blanket use this
176,96,105793,6,0,B|144:160|180:224,1,130,8|0
292,156,106543,2,0,B|324:220|292:285,1,130,8|0
179,221,107293,1,8
01:51:043 (1,2,3) - just copypaste and flip horizontally and vertically the 01:45:793 (1,2,3) - suggestion
320,100,111043,6,0,B|352:164|316:228,1,130,8|0
204,160,111793,2,0,B|172:224|204:289,1,130,8|0
317,225,112543,1,8
01:52:543 (3,4,1) - do this to complete the awesomess :3
317,225,112543,1,8
387,111,113293,2,0,B|320:74|255:109,1,130,8|0
316,224,114043,6,0,B|255:255|191:219,3,130,4|0|8|0
01:57:043 (1) - you can simply copypaste and Ctrl+R 01:54:043 (1) ( curvy is better sometime )
02:28:543 (1) - could you map with circles and sliders ?
03:18:043 (1,2,3,4) - Complete the triangle and blanket (4) on (3) like this
176,272,198043,5,4
432,328,198793,1,4
348,84,199543,1,8
380,208,199918,2,8,B|344:228|292:200,6,65,8|8|8|8|8|8|12



[Hard]
00:31:918 (3) - Make it Blanket 00:31:730 (2) - ,like this
344,256,31918,2,0,B|272:256|232:192|274:112,2,160,8|0|8
00:51:043 (1,2,3,4,5,6,7,8,9) - Rearrange them in a more complex shaped manner. like this.
256,192,51043,5,8
160,320,51418,1,8
64,192,51793,1,8
160,72,52168,1,8
256,192,52543,1,8
352,320,52918,1,8
448,192,53293,1,8
352,72,53668,1,8
352,72,53855,1,4
00:54:980 (x) - Add a Slider that finish in 00:55:355
00:54:230 (1,2,3,4,5,6) - arrange themin this manner, maybe?
72,312,54230,6,0,B|72:232,1,80,0|8
32,160,54605,2,0,B|72:144|112:160,1,80,0|8
184,192,54980,2,0,B|256:224|256:224|336:184,1,160
400,160,55543,2,0,B|438:144|478:160,1,80,0|8
440,312,56105,2,0,B|440:224,1,80,8|12
440,312,56668,1,8
00:57:043 (1,2,3,4,5,6,7,8,9,10) - Rearrange them? somewhat like this
256,352,57043,5,12
256,192,57418,1,8
120,272,57793,1,8
120,112,58168,1,8
256,24,58543,1,8
392,112,58918,1,8
392,272,59293,1,8
256,360,59668,1,8
256,272,59855,1,8
256,192,60043,1,8
01:00:230 (1,2,3,4) -tweak them like this?
184,232,60230,6,0,B|168:192|184:152,1,80,0|8
328,232,60605,2,0,B|344:192|328:152,1,80
256,192,60980,2,0,B|256:112,1,80
296,45,61355,2,8,B|256:24|212:48,1,80,8|12
296,272,62105,2,8,B|256:293|212:269,1,80,8|12
01:02:480 (x) -Add a hit Circle
01:02:855 (x) - ^
01:02:105 (5,6,7,8) - tweak like this?
296,272,62105,2,8,B|256:293|212:269,1,80,8|12
256,192,62480,1,0
216,124,62668,1,8
296,124,62855,1,0
01:03:043 (1) - Stack it under 01:02:105 (5) - if you followed all :3
01:09:043 (1) - Complete the 01:08:293 (7,8,1) - triangle like this
312,276,69043,6,0,B|312:196,1,80
01:09:418 (2) - Tweak like this?
384,156,69418,1,8
01:39:605 (4) - move it to make 01:39:043 (1,2,3,4) - a diamond like this
01:44:293 (1,2,3) - Use an antijump, and not a simple slow down ... spacing looked up to similiar... this is an antijump
296,264,104293,5,8
284,272,104668,1,0
272,280,105043,1,4
296,344,105230,6,0,B|344:344|376:312,1,80
01:45:605 (2) - Add a repeat
01:46:168 (1,2,3,4,5,6,7) - i don't think the 01:46:168 (1,2,3,4,5,6,7) - pattern is good to use before a jump to some streamy hits.... do like this
01:46:168 (1) - from here to 01:49:168 (3) - i losed the track of the graphical and rhythmical changes.... but the resulting code is
356,200,106168,5,0
324,124,106355,1,0
252,84,106543,1,0
180,124,106730,1,8
148,200,106918,1,0
180,276,107105,1,0
252,316,107293,1,8
324,276,107480,5,8
336,284,107574,1,8
344,292,107668,1,8
352,300,107761,1,0
360,308,107855,2,0,B|420:372,1,80,0|4
444,292,108230,6,0,B|492:292|516:252,2,80
444,212,108793,1,8
432,184,109168,1,0
01:54:043 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10) - Those are likely positioned without logic.... ( i'm not point the spacing changes, i'm just saying the graphical pattern )
02:32:480 (2,3,4,5,6,7,8) - Insanish streams.... maybe delete 02:32:855 (6,7,8) - and use a slider that start on 02:32:855 (6) - and end in 02:33:043 (1), try to follow the circular shape or directly use this
384,256,152855,2,0,B|368:308|332:324,1,80
the riff part is generally Insane....
02:59:105 (2) - the slider repeat is covered by 02:57:980 (3) - hitburst
03:03:793 (2,3,4) - Move those like this?
368,300,183793,1,0
296,332,183980,1,0
304,252,184168,1,8
03:16:543 (4) - 4 grid 3 left and 1 grid 3 up to make 03:15:793 (2,4,5) - a triangle like this

[Lunatic]
i can't mod wisely Lunatic diff's, but i checked and is saw you did use some diligence :D.

The Mod mostly cover Graphic, but a little part of Rhythmn.
So i can give you 1 star for the Skin and the Hitsounds, that were good
Topic Starter
Loneight
Thank you , HakuNoKaemi
I will improve.
Sorry to my poor English
HakuNoKaemi
Well, if you saw i gaved you the 2nd Star :3
So don't be sorry ( my english somewhat poor too ... ), and well, i saw you diligently mapped that map...
Topic Starter
Loneight

HakuNoKaemi wrote:

Well, if you saw i gaved you the 2nd Star :3
So don't be sorry ( my english somewhat poor too ... ), and well, i saw you diligently mapped that map...
Thank you , and my English also poor . I can chinese .
L_P
ok, firstly i wanna say that you didint follow my rule.....dude, next time at least get to know what is "mod4mod" or you just pretended you dont know, whatever. so im giving you a english mod. hehehe~

General: the skin should has a colour contrast with the background, i expect players will delete the skin....
and the hitsound file is quite big, 802kb, consider use audacity to edit it to mp3 file
and for the "thank you for playing" thing, i suggest using old english font, and use photoshop or something else to do a lens flare effect.i donno how to do it in osu!, you can ask somebody else.

15,980 add note because of the anti jump
00:16:730 (4) - spacing.....oh sorry i can see pattern now
00:53:668 (8) - grid left one
01:26:105 (1) - grid right one
01:31:355 (6) - delete?
01:52:543 (5) - could make it better, or change the shape http://puu.sh/62it
02:00:043 (1,2,3,4,5,6,7,8) - boring arrangement, could make it jump
02:06:043 (1) - make it like this http://puu.sh/62iA
02:19:168 (8) - spacing
219543 here may raise the volume
03:00:605 (1) - just copy the previous slider
03:45:043 (3) - stack with note 2? dont like the spacing

hard:
01:18:043 (1) - make the slider head further away from last note
01:56:480 (8,9) - not actually a straight line
02:56:293 (2,3,4,5,6) - see, that is why i say players who are aiming at top 10 will delete the skin
03:21:418 (2) - stack

as for normal, i suggest you change the diff. name to easy.
but as for a MAT, i donno whether he will complain with that normal diff. as you need to do an easy one, last time i got complained cause my "easy" was too hard to be easy.

ok,done, hope this may help you.
Axey
lol mod time!
just suggestions

[Lunatic]
00:39:230(2,4)-是不是要向右一格
01:14:480(1)-remove new combo
01:15:043(4)-new combo
01:16:355(3)-向左一格
01:39:043(1)-向右一格
02:18:418(1,5)-向左一格
02:19:168(8)-new combo

我觉得kiai的地方全应该用normal hitsound -.-

>w<女王赛高~~

nice map // 加油
Topic Starter
Loneight
normal 嗎. 我試看看~
謝謝你 ~
SapphireGhost
Hi.

[General]
- "Firce777" needs to be in tags on all difficulties. If there are any other relevant tags, consider adding those.
- [Firce777's Taiko] and [Lunatic] have inconsistent Audio Lead-In times. Change them both to "2000".
- "Font effect.png" doesn't seem to be used. Delete it and Full Submit.
- "9.jpg" should be resized to 640x480.
- I think you should be able to reduce storyboard load by disabling your background image and then just calling it into the storyboard.
- Disable letterboxing during breaks due to storyboarding.
- Kiai times should be consistent on [Normal], [Hard], and [Lunatic]. (They are currently inconsistent.) Adjust [Lunatic] so it's like [Normal] and [Hard] and then things should be all good.
- Red timing sections must be consistent between all difficulties. The red timing sections on the taiko difficulty are correct, so switch the other difficulties to have consistent red timing sections with that one.
- All difficulties should end at the same time.

[Lunatic]
02:04:168 (4) - Touches the HP bar slightly, wouldn't hurt to move it down a bit.
03:25:168 (8,9,1) - Very strange spacing, try to make it more regular. Something like this, maybe?

[Hard]
00:56:105 (5,6) - Odd spacing... could be easier to read if you moved it around somewhat but I guess it could pass.
01:25:918 (1,2,3,4,5) - Center this pattern.
01:43:168 (5,6,1,2,3,4,1) - It might be just me, but this pattern seems very messy at this Approach Rate. Consider spacing the objects about a bit more so they don't overlap oddly.
01:46:168 (1,2,3,4,5,6,7,1) - This pattern might look better centered, too. You can use "Ctrl+Shift+R" to rotate objects and make some nice symmetrical patterns that way.
01:47:480 (1,2,3,4,5) - Double-check to make sure these are all in a straight line.
01:48:230 (1,2,3,4,5,6,7) - This would seem more normal if (2,3) and (6,7) were spaced consistently.
02:39:043 (1,2,3,4,5,6,7,8) - There are lots of non-centered patterns here and I wonder if they're intentional, but they still look better centered, so I would advise you to do so!
02:56:293 (2,3,4,5,6,7,8,9,10) - This bit might be a bit too challenging for [Hard], so you could sort of rework a bit.
03:55:543 (1,2,3,4,5) - It might actually help if these were spaced out a little more so the player could see each

[Normal]
- Stack Leniency should be set to at least 0.3.
- I'd advise Slider Tick Rate 2 here to be consistent with [Hard].
00:09:043 - Break should be dragged to this point, as seen here.
03:19:918 (4) - Kickslider (slider with many repeats) on the easiest difficulty is generally not a good idea. You have lots of 1/2 sliders that repeat once, but this one repeats many times, so it could be confusing for a newer player.
03:26:011 (2) - Unsnapped sliderend.
03:55:543 (5) - Again about kicksliders, but this time with 1/4.

Um, yes. I sort of pointed out lots of stuff and there's probably stuff that I didn't say yet that I'll get to on the recheck. But once you have looked through this lovely list do Forum PM me and I'll recheck. Oh, if you disagree with anything try to tell me why. I guess that's it. Bye for now!
Topic Starter
Loneight

SapphireGhost wrote:

Hi.

[General]
- "Firce777" needs to be in tags on all difficulties. If there are any other relevant tags, consider adding those.fix~ - [Firce777's Taiko] and [Lunatic] have inconsistent Audio Lead-In times. Change them both to "2000". fix.
- "Font effect.png" doesn't seem to be used. Delete it and Full Submit. ok!
- "9.jpg" should be resized to 640x480. fix~
- I think you should be able to reduce storyboard load by disabling your background image and then just calling it into the storyboard. I think it will not affect the SB load.Because it is simply SB,I do not change the.
- Disable letterboxing during breaks due to storyboarding. fix.
- Kiai times should be consistent on [Normal], [Hard], and [Lunatic]. (They are currently inconsistent.) Adjust [Lunatic] so it's like [Normal] and [Hard] and then things should be all good. I did not notice,sorry. I have fix~
- Red timing sections must be consistent between all difficulties. The red timing sections on the taiko difficulty are correct, so switch the other difficulties to have consistent red timing sections with that one. fix~
- All difficulties should end at the same time. ok!

[Lunatic]
02:04:168 (4) - Touches the HP bar slightly, wouldn't hurt to move it down a bit. I have moved~
03:25:168 (8,9,1) - Very strange spacing, try to make it more regular. Something like this, maybe? I have moved!~

[Hard]
00:56:105 (5,6) - Odd spacing... could be easier to read if you moved it around somewhat but I guess it could pass. I have moved~
01:25:918 (1,2,3,4,5) - Center this pattern. ok!
01:43:168 (5,6,1,2,3,4,1) - It might be just me, but this pattern seems very messy at this Approach Rate. Consider spacing the objects about a bit more so they don't overlap oddly. I have moved!~
01:46:168 (1,2,3,4,5,6,7,1) - This pattern might look better centered, too. You can use "Ctrl+Shift+R" to rotate objects and make some nice symmetrical patterns that way. ok!
01:47:480 (1,2,3,4,5) - Double-check to make sure these are all in a straight line.ok!
01:48:230 (1,2,3,4,5,6,7) - This would seem more normal if (2,3) and (6,7) were spaced consistently.fix~
02:39:043 (1,2,3,4,5,6,7,8) - There are lots of non-centered patterns here and I wonder if they're intentional, but they still look better centered, so I would advise you to do so!I have moved?!
02:56:293 (2,3,4,5,6,7,8,9,10) - This bit might be a bit too challenging for [Hard], so you could sort of rework a bit.fix~
03:55:543 (1,2,3,4,5) - It might actually help if these were spaced out a little more so the player could see each fix~

[Normal]
- Stack Leniency should be set to at least 0.3. I have changed
- I'd advise Slider Tick Rate 2 here to be consistent with [Hard].ok!
00:09:043 - Break should be dragged to this point, as seen here.fix~
03:19:918 (4) - Kickslider (slider with many repeats) on the easiest difficulty is generally not a good idea. You have lots of 1/2 sliders that repeat once, but this one repeats many times, so it could be confusing for a newer player.I have changed~
03:26:011 (2) - Unsnapped sliderend.fix~
03:55:543 (5) - Again about kicksliders, but this time with 1/4.fix~

Um, yes. I sort of pointed out lots of stuff and there's probably stuff that I didn't say yet that I'll get to on the recheck. But once you have looked through this lovely list do Forum PM me and I'll recheck. Oh, if you disagree with anything try to tell me why. I guess that's it. Bye for now!
I have all fixed . And very thank you mod my maps >"<!
And sorry to my poor English.
SapphireGhost
Okay, one last thing, there should be an approachcircle.png in the folder. I think that's it.
Topic Starter
Loneight

SapphireGhost wrote:

Okay, one last thing, there should be an approachcircle.png in the folder. I think that's it.
!.
I forgot to put it to the folder.
Thank you.
And I have put it to the folder.
SapphireGhost
Wow I keep missing stuff

[General]
- approachcircle.png needs to be exactly 128x128.

[Normal]
02:27:418 (1) - Due to some bug, this note does not have a New Combo, so you'll need to manually apply one.

[Lunatic]
02:43:918 (1) - Same thing here.

Also, I'm trying to get a taiko modder to get to this, so hold off on PMing me until he does. After that HOPEFULLY everything will be in place ~
Topic Starter
Loneight

SapphireGhost wrote:

Wow I keep missing stuff

[General]
- approachcircle.png needs to be exactly 128x128.fix

[Normal]
02:27:418 (1) - Due to some bug, this note does not have a New Combo, so you'll need to manually apply one.fix

[Lunatic]
02:43:918 (1) - Same thing here.fix~

Also, I'm trying to get a taiko modder to get to this, so hold off on PMing me until he does. After that HOPEFULLY everything will be in place ~
ok!.
And thank you mod my map so many time.
mancuso_JM_
Mod Request :P
Sorry for delay

Normal:
00:09:043 (x): Add a Note
01:52:918 (3,4): Spacing
01:55:731 (2,3): Spacing
01:56:106 (3,4): Spacing
02:05:668 (x): Add a Note
03:09:043 (1): Maybe this note is quite unpredictable to be a Normal. Maybe (1) Looks better here. And move the next notes to don't have spacing problems
SPOILER
One here is ok (I think)

03:33:980 (2): Delete this note and the slider (1) ends here

Hard:
00:09:980 (x): Add a Note
00:11:480 (x): ^^
00:12:980 (x): ^^
01:13:918 (7): New Combo??
01:17:105 (8): ^^
03:34:918 (7): ^^
03:53:480 (x): Add a Note
03:54:980 (x): ^^

Insane:
OD +1

00:02:668 (x): Add a Note
03:53:480 (x): ^^
03:54:980 (x): ^^

Firce777's Taiko:
This taiko looks very good, but I'm going to mention some patterns that I thing that sounds good

00:29:293: kd
00:39:886: kd
01:36:230: kkd
01:37:730: kkd

Really Nice Beatmap
That's all Good Luck with rank.
Star ;)
OzzyOzrock
FORCE

[FIRCE-TAIKO]
00:15:980 (1) - don?
- 00:16:543 (1) - don?
- 00:17:855 (1) - don?
Makes a nice sounding rhythm, but fine if not.
If you like add add it to the other places.

02:19:918 - Might be too low but :D
03:21:043 - You could make this x.90 instead, as it makes it readable yet still implies what you're trying.

Nice diff.
Leorda
NI HAO

General
* Tags : Firce77 yuka kazami stage 6 boss faint dream inanimate studio k2 kisida (bolded words must filled into tags)
* Silenced soft-slidertick2 and soft-sliderslider2 are unrankable

--------------------------------------------------------------------

Storyboard
* Fade in/Increase size in white tick and Fade out/Decrease size in blue tick are doesn't make sense. Make sure Fade out/Decrease size is snap at next white tick. You should end up like this http://puu.sh/7bya Do this for all elements

* This touhou song is arrange from Yuuka Kazami's 2nd theme in LLS. Please use the Yuuka pics instead of Marisa pics
* I think it would be nice, if this SB has a lyric SB. If you can't make it, you can ask your friend to make lyric SB. But, could be boring if only BG in SB
* 10.jpg is kinda low quality picture, find another one?

--------------------------------------------------------------------

Normal
* Some sliders are using more than one repeating slider for this slider. This one could be confusing for beginner, and it's tough to tell when it's end. Example : 00:51:043 (1)

00:16:730 (4) - Repeating slider in blue tick is doesn't make sense for me. If you mean to follow the guitar, it must snap at red tick. Try snap the repeating slider to red tick and add note at empty white tick next to this slider
00:19:730 (4) - ^
00:22:730 (4) - ^
00:39:043 (x) - Add note here for following vocal or perhaps makes good flow?
01:07:543 (x) - Add note here for following vocal
01:53:293 (4) - Spacing is too close from previous slider
02:28:543 (1) - I don't think this spinner fit to the music. It's just my feeling, though
03:06:043 (1) - Stack with 03:04:918 (2)? (Nazi)

--------------------------------------------------------------------

Hard
* I feel this is "Hard+", since it's hard for hard diff, IMO

00:29:480 (2) - Remove clap?
00:29:668 (3) - Remove whistle at head slider?
00:34:543 (1,2,3) - Make a hitsound pattern is same as 00:33:043 (1,2,3)
01:00:980 (3) - Clap at end slider?
01:26:855 (4) - I guess this one covered by hitbursts http://osu.ppy.sh/ss/165330 (sorry for mis-captured)
01:57:043 (1,2,3,4,5,6,7,8,9) - Make the spacing consistent. Use 0,5x distance spacing to fix this. Like 01:54:043 (1,2,3,4,5,6,7,8,9)
02:28:543 (1,2,3,4,5) - You know, using repeating slider for this pattern are pretty boring

--------------------------------------------------------------------

Lunatic

00:15:605 (2) - Add 1 repeating slider? Just for feel the rhythm of the song
00:18:605 (2) - ^
00:21:605 (2) - ^
01:48:230 (1) - This jump feels sudden while playing.....
01:50:293 (1) - If you make this spinner for vocal, I don't think it's fit. Try replace this spinner into a slider

--------------------------------------------------------------------

Sorry for long mod :cry:
Firce777
ok~ fixed something :)
thanks mancusojuanmattos' and ozzy's modding~

Download: Ichigo - YU-MU (l1106188) [Firce777's Taiko].osu
Topic Starter
Loneight

OzzyOzrock wrote:

FORCE

[FIRCE-TAIKO]
00:15:980 (1) - don?
- 00:16:543 (1) - don?
- 00:17:855 (1) - don?
Makes a nice sounding rhythm, but fine if not.
If you like add add it to the other places.

02:19:918 - Might be too low but :D
03:21:043 - You could make this x.90 instead, as it makes it readable yet still implies what you're trying.

Nice diff.
Thank you mod Firce777 Taiko~

mancusojuanmattos wrote:

Mod Request :P
Sorry for delay

Normal:
00:09:043 (x): Add a Note
01:52:918 (3,4): Spacing fixed~
01:55:731 (2,3): Spacing fixed~
01:56:106 (3,4): Spacing fixed~
02:05:668 (x): Add a Note add
03:09:043 (1): Maybe this note is quite unpredictable to be a Normal. Maybe (1) Looks better here. And move the next notes to don't have spacing problems
SPOILER
One here is ok (I think)
But when I use , it have spacing problems . So,I changed some~.
03:33:980 (2): Delete this note and the slider (1) ends here Sorry,I think it ok~

Hard:
00:09:980 (x): Add a Note add~
00:11:480 (x): ^^ add~
00:12:980 (x): ^^ add~
01:13:918 (7): New Combo?? ok~
01:17:105 (8): ^^ ok~
03:34:918 (7): ^^ ok~
03:53:480 (x): Add a Note ok~
03:54:980 (x): ^^ ok~

Insane:
OD +1 ok~

00:02:668 (x): Add a Note Sorry, if add a note , I feel strange
03:53:480 (x): ^^ ok~
03:54:980 (x): ^^ ok~

Firce777's Taiko:
This taiko looks very good, but I'm going to mention some patterns that I thing that sounds good

00:29:293: kd
00:39:886: kd
01:36:230: kkd
01:37:730: kkd

Really Nice Beatmap
That's all Good Luck with rank.
Star ;) [/color]
Thank you mod my mad!!~
And Taiko difficult handed to Firce777~

Leorda wrote:

NI HAO

General
* Tags : Firce77 yuka kazami stage 6 boss faint dream inanimate studio k2 kisida (bolded words must filled into tags)
* Silenced soft-slidertick2 and soft-sliderslider2 are unrankable

--------------------------------------------------------------------

Storyboard
* Fade in/Increase size in white tick and Fade out/Decrease size in blue tick are doesn't make sense. Make sure Fade out/Decrease size is snap at next white tick. You should end up like this http://puu.sh/7bya Do this for all elementssome have fixed but some I think it is not

* This touhou song is arrange from Yuuka Kazami's 2nd theme in LLS. Please use the Yuuka pics instead of Marisa pics I changed~
* I think it would be nice, if this SB has a lyric SB. If you can't make it, you can ask your friend to make lyric SB. But, could be boring if only BG in SB I can't find someone to make lyric SB
* 10.jpg is kinda low quality picture, find another one? changed~

--------------------------------------------------------------------

Normal
* Some sliders are using more than one repeating slider for this slider. This one could be confusing for beginner, and it's tough to tell when it's end. Example : 00:51:043 (1) But I think if I change it,the song's star will more than 3 stars

00:16:730 (4) - Repeating slider in blue tick is doesn't make sense for me. If you mean to follow the guitar, it must snap at red tick. Try snap the repeating slider to red tick and add note at empty white tick next to this slider Most changed~
00:19:730 (4) - ^
00:22:730 (4) - ^
00:39:043 (x) - Add note here for following vocal or perhaps makes good flow? add~
01:07:543 (x) - Add note here for following vocal add~
01:53:293 (4) - Spacing is too close from previous slider fix~
02:28:543 (1) - I don't think this spinner fit to the music. It's just my feeling, though But..if I change , the star will be changed
03:06:043 (1) - Stack with 03:04:918 (2)? (Nazi) stacked~

--------------------------------------------------------------------

Hard
* I feel this is "Hard+", since it's hard for hard diff, IMO

00:29:480 (2) - Remove clap? ok!
00:29:668 (3) - Remove whistle at head slider? ok!
00:34:543 (1,2,3) - Make a hitsound pattern is same as 00:33:043 (1,2,3) fix~
01:00:980 (3) - Clap at end slider? ok!
01:26:855 (4) - I guess this one covered by hitbursts http://osu.ppy.sh/ss/165330 (sorry for mis-captured) fix~
01:57:043 (1,2,3,4,5,6,7,8,9) - Make the spacing consistent. Use 0,5x distance spacing to fix this. Like 01:54:043 (1,2,3,4,5,6,7,8,9) fix~
02:28:543 (1,2,3,4,5) - You know, using repeating slider for this pattern are pretty boring I agree , so I changed~

--------------------------------------------------------------------

Lunatic

00:15:605 (2) - Add 1 repeating slider? Just for feel the rhythm of the song fix~
00:18:605 (2) - ^ fix~
00:21:605 (2) - ^ fix~
01:48:230 (1) - This jump feels sudden while playing..... I changed some~?
01:50:293 (1) - If you make this spinner for vocal, I don't think it's fit. Try replace this spinner into a slider I changed~

--------------------------------------------------------------------

Sorry for long mod :cry:
Very thank you mod my map!!
Most you talk to me had changed~
SapphireGhost
[Stuff]
- The .osb file has actions for an image named word-1.png but there is no word-1.png in the folder.
- word2.png, word3.png, and word4.png are all in the folder, but the .osb isn't telling them to do anything.
- Audio Lead-In is currently messed up, they should be like this:
[Normal] - 0
[Hard] - 0
[Lunatic] - 2000
[Firce777's Taiko] - 2000

[Hard]
00:28:918 (5,1,2,3) - The repeat arrow of (3) is slightly obscured by the placement of (5), try to make them not overlap.
02:56:293 (2,3,4,5,6,7,8,9,10) - I'd advise not using big 1/4 streams in [Hard], it's a bit too difficult. Try to use a simpler pattern.
03:55:543 (1,2,3,4,5,6,7,8,9) - Same thing here.

stress.png
Topic Starter
Loneight

SapphireGhost wrote:

[Stuff]
- The .osb file has actions for an image named word-1.png but there is no word-1.png in the folder.Sorry!I forget to remove it .
- word2.png, word3.png, and word4.png are all in the folder, but the .osb isn't telling them to do anything.I had removed~
- Audio Lead-In is currently messed up, they should be like this:
[Normal] - 0fix~
[Hard] - 0fix~
[Lunatic] - 2000 fix~
[Firce777's Taiko] - 2000fix~

[Hard]
00:28:918 (5,1,2,3) - The repeat arrow of (3) is slightly obscured by the placement of (5), try to make them not overlap.I move~
02:56:293 (2,3,4,5,6,7,8,9,10) - I'd advise not using big 1/4 streams in [Hard], it's a bit too difficult. Try to use a simpler pattern.I use slider-repeat
03:55:543 (1,2,3,4,5,6,7,8,9) - Same thing here.I also use that.

stress.png

Thank you for modding this map a lot times :)
And... What is the stress.png ?! :?
SapphireGhost
Gonzvlo had some stuff to say, but he didn't want to post here, so I'm posting for him. No kudosu, please.

- Ask a BAT if the custom sliderball is visible enough, as it looks like just some sparkles at the moment.
- Reduce the size of the custom HP bar, it overlaps with the numbers a bit. (remove the little flower?) Alternatively, use custom numbers.
- Also, scorebar-colour and scorebar-bg overlap slightly as seen here.
- hit-50 must be recolourized, right now it looks too similar to hit-100
- hitcircleselect.png is an unused file and must be removed.
- The storyboarding looks sort of bad on the taiko difficulty, remove it and get a custom taiko background?
- The elements in the "lyric SB" folder have a lot of transparency, try to trim these images as much as possible.
- [Normal] 02:21:043 (1) - Is the repeat snapped to 1/4 in purpose? It sounds a bit odd.
- [Lunatic] 01:13:543 (1,2,3,4,5,6) - These notes aren't stacking properly, move them apart.

Also,
Firce777
SapphireGhost
Oh dear, um. It feels like there's a new error every time I check this.
- The taiko background isn't working as it should, so go ahead and create a 800 x 600 by stealing Ozzy's template. http://puu.sh/2Ebp
- For some reason there's an .osb file with a bit of storyboarding that shows up on the taiko, and it shouldn't. So you should probably delete that and Full Submit.
- Speaking of which, there are some lines referencing "word1.png" in the [Normal] / [Hard] / [Lunatic] .osu files but there is no "word1.png" so just delete those lines.
- Kiai times are inconsistent again for some silly reason. See here. Make very, very, very, very, very sure that they are perfectly consistent.
Topic Starter
Loneight

SapphireGhost wrote:

Gonzvlo had some stuff to say, but he didn't want to post here, so I'm posting for him. No kudosu, please.

- Ask a BAT if the custom sliderball is visible enough, as it looks like just some sparkles at the moment.Thank you help me find BAT :D
- Reduce the size of the custom HP bar, it overlaps with the numbers a bit. (remove the little flower?) Alternatively, use custom numbers.fix~
- Also, scorebar-colour and scorebar-bg overlap slightly as seen here.fix~
- hit-50 must be recolourized, right now it looks too similar to hit-100changed~
- hitcircleselect.png is an unused file and must be removed.removed~
- The storyboarding looks sort of bad on the taiko difficulty, remove it and get a custom taiko background?fix~
- The elements in the "lyric SB" folder have a lot of transparency, try to trim these images as much as possible.fix~(thanks your example
- [Normal] 02:21:043 (1) - Is the repeat snapped to 1/4 in purpose? It sounds a bit odd.fix~
- [Lunatic] 01:13:543 (1,2,3,4,5,6) - These notes aren't stacking properly, move them apart.moved~

Also,

SapphireGhost wrote:

Oh dear, um. It feels like there's a new error every time I check this.
- The taiko background isn't working as it should, so go ahead and create a 800 x 600 by stealing Ozzy's template. http://puu.sh/2Ebp I fixed~
- For some reason there's an .osb file with a bit of storyboarding that shows up on the taiko, and it shouldn't. So you should probably delete that and Full Submit.I removed.
- Speaking of which, there are some lines referencing "word1.png" in the [Normal] / [Hard] / [Lunatic] .osu files but there is no "word1.png" so just delete those lines.removed~
- Kiai times are inconsistent again for some silly reason. See here. Make very, very, very, very, very sure that they are perfectly consistent.Um...I forget again,sorry.
I am so stupid that I forget KT have to be consistent again.
I am very sorry to my mistake :( , I also suspect that why every time you check this can find new error... :?
But the reason is from my mistake .
I am really sorry . :cry:

And thank you that you re-check this many times I can't calculate
SapphireGhost
Hm, your taiko background still isn't working properly. Try something like this, then I think it's good? (Use a better font, probably)
Topic Starter
Loneight

SapphireGhost wrote:

Hm, your taiko background still isn't working properly. Try something like this, then I think it's good? (Use a better font, probably)
this
[attachment=0:6f5e3]Taiko_BG.jpg[/attachment:6f5e3]
It is very good, thanks!!
Verdisphena
Nice map :3!
Topic Starter
Loneight

Verdisphena wrote:

Nice map :3!
Thank you :)
SapphireGhost
Alright, after 3 months I suppose I'll bubble this. Discussed with blissfulyoshi about the difficulty spread, he's alright with it, but he's planning to check / pop this for other stuff. So, get ready for a BAT mod, then.
Bubbled!
spboxer3
泡了!
Breeze
After discussed with yoshi, I come here to mod this instead :P

Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestions

Skin

  1. This skin was made by S i R i R u iirc, if it is, you'd better ask for his permit to use this skin, although I think he won't care about it :P

Normal

  1. 01:45:043 (3) - Consider adding a finish sound here?

Lunatic

  1. 01:25:168 (4) - Try this code, it looked pretty more imo, once you do so, remember to adjust the spacing of later streams
    336,32,85168,2,0,B|256:48|256:152|328:184|328:184|400:216|400:336|272:336,1,400,8|8
  2. 01:30:043 (1) - Add finish here?

Send me a forum PM for a recheck when you done changes
Topic Starter
Loneight

SapphireGhost wrote:

Alright, after 3 months I suppose I'll bubble this. Discussed with blissfulyoshi about the difficulty spread, he's alright with it, but he's planning to check / pop this for other stuff. So, get ready for a BAT mod, then.
Bubbled!
Thank you VERY,VERY,much !! :)

Breeze wrote:

After discussed with yoshi, I come here to mod this instead :P

Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestions

Skin

  1. This skin was made by S i R i R u iirc, if it is, you'd better ask for his permit to use this skin, although I think he won't care about it :P
I also think I have to ask him.But I can't meet him becasue of time.I will try to talk to him.

Normal

  1. 01:45:043 (3) - Consider adding a finish sound here?
I fixed~

Lunatic

  1. 01:25:168 (4) - Try this code, it looked pretty more imo, once you do so, remember to adjust the spacing of later streams
    336,32,85168,2,0,B|256:48|256:152|328:184|328:184|400:216|400:336|272:336,1,400,8|8
    ][attachment=0:ab259]0.jpg[/attachment:ab259]
  2. 01:30:043 (1) - Add finish here?
add and fix~
Send me a forum PM for a recheck when you done changes
Very thank you >"<!!
Breeze
OK, mapper had got S i R i R u's permission to use his skin, and we prettified some slider shape via irc
Now it's time to RANK this map, good job on your 1st map!
spboxer3
好的!!頭香是老衲的了!!!!
Ciria
飛翔翔恭喜>A</
Dino99
恭喜阿!! :D
Komeiji Yuki
gratz :3
Verdisphena
Hey, grats for the rank :3/
Topic Starter
Loneight
謝謝大家!! QAQ
Thank you everyone!! :)
mancuso_JM_
Oh this map!! Congratz!!
YuZuKi Kenny
恭喜了
AIR315
Congratz~

:D
Beuchi
Congrats for the rank~ :)

Just a kind advice for your next storyboards / skins:
If you're using any kind of blur/glow around letters or objects, be careful when you crop them. If you crop them too much, you can accidentally crop the glowing, which doesn't look very good:



Pretty nice sb to be your first one, btw :P
Topic Starter
Loneight

Beuchi-chan wrote:

Congrats for the rank~ :)

Just a kind advice for your next storyboards / skins:
If you're using any kind of blur/glow around letters or objects, be careful when you crop them. If you crop them too much, you can accidentally crop the glowing, which doesn't look very good:



Pretty nice sb to be your first one, btw :P
Okay! I wii improve
and
Thank you and everyone :)
HakuNoKaemi
There are 2 ranked maps of this song... however ... the artist is actually "Kishida Kyoudan & The Akeboshi Rockets" (yes, the same artist as Highschool Of The Dead, you should see how they have the same voice) I ask pardon for haven't found it before (yes, I randomly found this downloading the Ultrastar song and singing it >.<)
Topic Starter
Loneight

HakuNoKaemi wrote:

There are 2 ranked maps of this song... however ... the artist is actually "Kishida Kyoudan & The Akeboshi Rockets" (yes, the same artist as Highschool Of The Dead, you should see how they have the same voice) I ask pardon for haven't found it before (yes, I randomly found this downloading the Ultrastar song and singing it >.<)
It's okay ~
I think it not effect a lot ?! :)
Firce777
:DDDDD
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