P4 love
Download: Shihoko Hirata - Pursuing My True Self (Sallad4ever) [Haku No Okami].osuS o r d a wrote:
thanks req~
[Haku No Okami]:awesome>~</
- 00:17:600 - like this sound better?
- 01:15:205 (1) - Remove New combo
- 01:15:583 (3) - Add New combo They do folllow the keys
spboxer3 wrote:
[Haku No Okami]
00:32:978 (1,2,3) - Easy let player confused ? just aha??
fixed the uneven spacing, it is looks badspboxer3 wrote:
[Normal]
00:12:810 (1,2,3) - uneven spacing?
[Haku No Okami]
00:32:978 (1,2,3) - Easy let player confused ?
[KIRBY Mix]
00:12:684 (1,2,3,4,5,6) - OMG I don't think it was good
00:14:701 (1,2,3,4,5,6) - ^
I like your beat. It fit this song
finally: I think your skin is so shine.
sorry for my poor English
star~
thanks a lot for the mod~Raging Bull wrote:
Hi. Sorry for late mod. Watching anime. orz Finally pushed myself to mod. hehe no problemo, at least you still mod it~
Easy:
00:57:180 (1) - I rather you have a beat that you can hit to start kiai time than a slider end. hmm this is a matter of taste I guess, I personally wanted this to be a slider end to make it more easier for new player. There are no critical problem with it so I stick with it
Hard:
Probably the most naziest mod you'll ever find but
01:02:600 (3,4) - 3 and 4 are two different sliders just by a bit. Their endpoint anchor point is off. Kinda bugging me though. orz hehe ok then, fixed~
Good luck!
oh god I failed to notice this :(Roddie wrote:
[*]00:24:911 (1)-Was this left intentional or by mistake? If it was a mistake, Fix the spacing on that by using the distance snap.
Easy (1.66 stars, 76 notes)i c u wrote:
nice one but 3 insanes?
youre insane....................
STAR
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.that's Holy ---- :3
[Haku No Okami]It's an actual Guest, so it's more then Normal it isn't consistent with other diffs
This difficulty is a mystery. The spacing isn't really consist with [Kirby] and [Hard]. I would suggest keeping it's circle size, but increase it's overall spacing to create a link between [Hard] and [Kirby]. It also looks very clustered with the current spacing as well.
Liner is too plain so I using a slightly curve slider here. Beside I rather like the flow using them sliderbmin11 wrote:
[Hard]
01:02:222 (2,3,4) - Just a linear slider would have worked. They don't have an unity as a pattern right now. It could have worked as a three slider of 01:06:256 (4,5) as well.
352,312,9533,2,4,B|404:264|424:192|416:120|368:64|368:64|256:64|144:64|144:64|96:120|88:192|108:264|160:312,1,770,0|2
I change all the rest on my diff kukukukukukudosu for youGonzvlo wrote:
[Easy][Normal]
- 01:02:222 (1) - I'm a bit worried about this slider. Sometimes I think that it would be better to move it 1/2 earlier but then I'm not sure if that would be intuitive enough. Perhaps, try this? This way rookies won't try to follow the vocals. I think won't add a circle there. I do agree that it's a little tricky so I think the small gap would give them time to read the AC
- 01:12:810 (1) - Perhaps, use an horizontal flip to improve the flow? hm.. for this I want the ball to bounce according to instrument in the music so I'll let this stay as it is
[Hard]
- 00:09:533 (4) - This slider is overlapping way too much with the bar. Perhaps, try another slider-shape? Thanks for the code but the slanted on the slider doesn't fit with vocal
- 00:31:592 (2) - This clap sounds a bit disorienting, I would suggest to remove it. Done
- 00:32:978 (1,2,3) - This pattern plays a bit weird and I could feel that something was missing. Perhaps, try with a slider starting from this point: 00:33:735 -?I don't think starting it on 1/2 beat sounds fit. I change 2 & 3 to slider so it's easier to hit
omnomnomnomnom
- 00:04:239 (6,1,2) - Half of the approach-circles appear behind the score-bar. If it's possible, I strongly suggest to avoid these things by moving the circles somewhere else.
- 00:54:155 (5) - Same here, but this time is the slider-path.
- Awesome!
nomnom.
Download: Shihoko Hirata - Pursuing My True Self (Sallad4ever) [Haku No Okami].osuGonzvlo wrote:
[Haku No Okami]
- Due to the special rhythms used in this song, you should use Tick Rate: 2 ( actually, you could had said tick rate 2 is overally more consistent, or that i'm actually following more instruments (<- special rhythmn means this?)
- I still disapprove those stacks, I strongly suggest to unstack them all
"00:12:565 (4,1,2) - This kind of stacks are not easy to read nor play, I highly suggest to either stack all the circles or don't stack any of them. (same suggestion for stacks like: 00:20:632 (4,1,2) - 00:22:145 (7,1,2) -)" Listen at the song to kno why I don like this- 01:04:491 (4,5,6) - The approach-circles are going behind the bar, if it's possible try to move these circles somewhere else. while playing it do actually doesn't count , as if the upper part covered, you still see the circle itself and the lower part of the circle
- 01:15:079 (3) - This circle felt a bit off, I think you should remove it. i think you got why i used stacks like "00:12:565 (4,1,2), it is obviously following the SAME instruments , so just thank for having me see it :3
- 01:15:331 - Perhaps, end Kiai here? The musical change happens here Puttted it in 01:15:079 (3) , because the end of the gorgheggio
I still don't agree with this stuff, those aren't major problems tho. Thus, that shouldn't stop me from bubbling this.HakuNoKaemi wrote:
[Haku No Okami]
- I still disapprove those stacks, I strongly suggest to unstack them all
"00:12:565 (4,1,2) - This kind of stacks are not easy to read nor play, I highly suggest to either stack all the circles or don't stack any of them. (same suggestion for stacks like: 00:20:632 (4,1,2) - 00:22:145 (7,1,2) -)" Listen at the song to kno why I don like this- 01:04:491 (4,5,6) - The approach-circles are going behind the bar, if it's possible try to move these circles somewhere else. while playing it do actually doesn't count , as if the upper part covered, you still see the circle itself and the lower part of the circle
Gonzvlo wrote:
I still don't agree with this stuff, those aren't major problems tho. Thus, that shouldn't stop me from bubbling this.HakuNoKaemi wrote:
[Haku No Okami]
- I still disapprove those stacks, I strongly suggest to unstack them all
"00:12:565 (4,1,2) - This kind of stacks are not easy to read nor play, I highly suggest to either stack all the circles or don't stack any of them. (same suggestion for stacks like: 00:20:632 (4,1,2) - 00:22:145 (7,1,2) -)" Listen at the song to kno why I don like this- 01:04:491 (4,5,6) - The approach-circles are going behind the bar, if it's possible try to move these circles somewhere else. while playing it do actually doesn't count , as if the upper part covered, you still see the circle itself and the lower part of the circle
I still don't agree with this stuff, those aren't major problems tho. Thus, that shouldn't stop me from bubbling this.Gonzvlo wrote:
HakuNoKaemi wrote:
[Haku No Okami]
- I still disapprove those stacks, I strongly suggest to unstack them all
"00:12:565 (4,1,2) - This kind of stacks are not easy to read nor play, I highly suggest to either stack all the circles or don't stack any of them. (same suggestion for stacks like: 00:20:632 (4,1,2) - 00:22:145 (7,1,2) -)" Listen at the song to kno why I don like this- 01:04:491 (4,5,6) - The approach-circles are going behind the bar, if it's possible try to move these circles somewhere else. while playing it do actually doesn't count , as if the upper part covered, you still see the circle itself and the lower part of the circle
Just like Haku said, player who are familiar with Persona 4 will know about it. The "weak" will appear whenever a damage is dealt to the shadow's weakness.Krisom wrote:
A quiestion about the skin!
Should the image on "hit300g.png" be the one that appears on "hit300k.png" and vice versa? Right now, when you do a 300 on all the notes of a combo, a "weak" appears at the end of said combo, and if you hit 100 once (or more) you get a "300!!", unless there's some persona thingy I'm missing here about the "weak" being strong, I think it should be the other way around.
I guess my only worry is the hit300k/g thingy, everything else looks nice. If you change them (or not) I'll rank afterwards.
PS: haku's diff plays so odd at first, but when you get used to the half-stacked triples it's actually very nice ~
yupHakuNoKaemi wrote:
Another ranked to my Guest Compenium