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Misawa Aki - White Refrain

posted
Total Posts
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Topic Starter
Ekoro
This beatmap was submitted using in-game submission on lundi 25 juillet 2011 at 20:59:54

Artist: Misawa Aki
Title: White Refrain
Source: Touhou
Tags: Fight69 flandre scarlet U.N. Owen Was Her Silver Forest
BPM: 128
Filesize: 6635kb
Play Time: 04:14
Difficulties Available:
  1. Collab (4,63 stars, 515 notes)
  2. Normal (2,72 stars, 218 notes)
Download: Misawa Aki - White Refrain
Information: Scores/Beatmap Listing
---------------
2nd collab with Fight69 !

[Normal] : Done ~
[Collab] : Done ~
SB (by Odaril) : Done ~ (Please redownload if you have DL before 13/04/2011)

Enjoy ! :3
Fight69
:D
Fight69
Charsi
staaaaar star star !
Musty
star
Shiro
Le Storyboard.
Copie ça après //Storyboard Layer 3
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,0,1064,0,1
M,0,0,17470,420,85
F,0,16122,17470,1,0
Sprite,Foreground,Centre,"Fight69.png",320,240
F,0,17400,17470,0,1
F,0,17470,17704,1,0
M,0,17470,32939,210,290
F,0,17821,18407,0,1
F,0,32939,33173,1,0
S,0,32939,33407,1,0.1
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,32939,33173,0,1
S,0,32939,33173,0.1,1
M,0,32939,47704,420,85
M,0,47939,48308,420,85,210,85
F,0,47939,48308,1,0
R,0,47939,48308,0,-6.283184
Sprite,Foreground,Centre,"Fight69.png",320,240
M,0,47939,48308,420,85,210,85
F,0,47939,48308,0,1
R,0,47939,48308,0,-6.283184
M,0,48308,65048,210,85
V,0,62939,63876,1,1,1.5,1
V,0,64345,64814,1.5,1,0.1,0.1
F,0,64814,65048,1,0
V,0,64814,65048,0.1,0.1,10,10
Sprite,Foreground,Centre,"_LRJ_.png",320,240
M,0,64814,79579,210,85
F,0,64814,65048,0,1
V,0,64814,65048,0.1,0.1,1,1
F,0,78876,79579,1,0
Sprite,Foreground,Centre,"Fight69.png",320,240
M,0,79696,96220,420,280
V,0,79696,80030,10,10,1,1
F,0,79696,80030,0,1
S,0,94814,94872,1,1.2
S,0,94872,94931,1.2,1
F,0,94814,96220,1,0
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,96220,96689,0,1
M,0,96220,111220,420,350
Sprite,Foreground,Centre,"Fight69.png",320,240
M,0,111220,126689,420,350
F,0,124814,126220,1,0
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,126689,126923,0,1
S,0,126689,126923,0,1
M,0,126689,143564,210,350
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F,0,143564,143798,1,0
V,0,143564,143798,0.1,0.1,10,10
Sprite,Foreground,Centre,"Fight69.png",320,240
F,0,143564,143798,0,1
V,0,143564,143798,0.1,0.1,1,1
M,0,143564,158564,210,350
F,0,158095,158564,1,0
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,158095,158564,0,1
M,0,158095,173564,420,85
F,0,171689,173564,1,0
Sprite,Foreground,Centre,"Fight69.png",320,240
M,0,176735,190907,210,85
F,0,174735,175439,0,1
R,0,190439,190907,0,3.141592
S,0,190439,190907,1,0
Sprite,Foreground,Centre,"_LRJ_.png",320,240
R,0,190439,190907,-3.141592,0
S,0,190439,190907,0,1
M,0,190439,207314,420,350
F,0,205439,207314,1,0
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,221845,222314,0,1
M,0,221845,254189,420,350
F,0,254189,256064,1,0


EDIT: 300th kudo o/
Topic Starter
Ekoro

Odaril wrote:

Le Storyboard.
Copie ça après //Storyboard Layer 3
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,0,1064,0,1
M,0,0,17470,420,85
F,0,16122,17470,1,0
Sprite,Foreground,Centre,"Fight69.png",320,240
F,0,17400,17470,0,1
F,0,17470,17704,1,0
M,0,17470,32939,210,290
F,0,17821,18407,0,1
F,0,32939,33173,1,0
S,0,32939,33407,1,0.1
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,32939,33173,0,1
S,0,32939,33173,0.1,1
M,0,32939,47704,420,85
M,0,47939,48308,420,85,210,85
F,0,47939,48308,1,0
R,0,47939,48308,0,-6.283184
Sprite,Foreground,Centre,"Fight69.png",320,240
M,0,47939,48308,420,85,210,85
F,0,47939,48308,0,1
R,0,47939,48308,0,-6.283184
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V,0,64345,64814,1.5,1,0.1,0.1
F,0,64814,65048,1,0
V,0,64814,65048,0.1,0.1,10,10
Sprite,Foreground,Centre,"_LRJ_.png",320,240
M,0,64814,79579,210,85
F,0,64814,65048,0,1
V,0,64814,65048,0.1,0.1,1,1
F,0,78876,79579,1,0
Sprite,Foreground,Centre,"Fight69.png",320,240
M,0,79696,96220,420,280
V,0,79696,80030,10,10,1,1
F,0,79696,80030,0,1
S,0,94814,94872,1,1.2
S,0,94872,94931,1.2,1
F,0,94814,96220,1,0
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,96220,96689,0,1
M,0,96220,111220,420,350
Sprite,Foreground,Centre,"Fight69.png",320,240
M,0,111220,126689,420,350
F,0,124814,126220,1,0
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,126689,126923,0,1
S,0,126689,126923,0,1
M,0,126689,143564,210,350
R,0,126689,126923,3.141592,6.283184
V,0,141689,142626,1,1,1.5,1
V,0,143095,143564,1.5,1,0.1,0.1
F,0,143564,143798,1,0
V,0,143564,143798,0.1,0.1,10,10
Sprite,Foreground,Centre,"Fight69.png",320,240
F,0,143564,143798,0,1
V,0,143564,143798,0.1,0.1,1,1
M,0,143564,158564,210,350
F,0,158095,158564,1,0
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,158095,158564,0,1
M,0,158095,173564,420,85
F,0,171689,173564,1,0
Sprite,Foreground,Centre,"Fight69.png",320,240
M,0,176735,190907,210,85
F,0,174735,175439,0,1
R,0,190439,190907,0,3.141592
S,0,190439,190907,1,0
Sprite,Foreground,Centre,"_LRJ_.png",320,240
R,0,190439,190907,-3.141592,0
S,0,190439,190907,0,1
M,0,190439,207314,420,350
F,0,205439,207314,1,0
Sprite,Foreground,Centre,"_LRJ_.png",320,240
F,0,221845,222314,0,1
M,0,221845,254189,420,350
F,0,254189,256064,1,0
Thanks you very much ! :)

(also , congratz for 300th kudosu)
Shiro
Uploading with a .osu by request.

Download: Misawa Aki - White Refrain (_LRJ_) [SB].osu

Do not kudosu.
Komeiji Yuki
looks good :3
Kurosanyan
IRC mod :[
SPOILER
12:29 <Kurosanyan> : donc en tag met: Fight69 U.N. UN U N owen was her
12:30 <Kurosanyan> : ou juste U.N. et pas UN et U N
12:30 <Kurosanyan> : ouais juste U.N.
12:30 <Kurosanyan> : Fight69 U.N. owen was her
12:30 <_LRJ_> : Fight69 flandre scarlet u.n. owen was her
12:30 <_LRJ_> : C'est mieux?
12:31 <Kurosanyan> : oui
12:32 <Kurosanyan> : sur la collab
12:32 <Kurosanyan> : OD -1 :[
12:33 <Kurosanyan> : enfin dunno
12:33 <Kurosanyan> : mais OD9 ça m'a l'air un peu haut D:
12:33 <_LRJ_> : Nah
12:33 <_LRJ_> : Ca suffit
12:34 <_LRJ_> : 8 c'est trop , 6 pas assez
12:34 <Kurosanyan> : sur la normal OD+1 non?
12:35 <_LRJ_> : Fixed
12:35 <Kurosanyan> : Bon voyons voir les maps now :<
12:35 <_LRJ_> : Les trucs d'avant? ( BG , etc..)
12:36 <Kurosanyan> : t'as dl paint.net?
12:36 <_LRJ_> : Nope , j'étais parti manger
12:36 <_LRJ_> : Je vais le faire la
12:36 <_LRJ_> : Dis moi les autres choses que t'as suggéré
12:36 <Kurosanyan> : dl le t'auras plus de problème pour le format des BG après
12:37 <Kurosanyan> : vire le countdown et met 1,5~2 secondes d'audio lead in
12:38 <Kurosanyan> : le timming a l'air ok
12:39 <Kurosanyan> : >map de 4min maximum score 10,7M
12:39 <Kurosanyan> : uh
12:39 <Kurosanyan> : forever score en mousse ;_;
12:39 <_LRJ_> : On a fait une Hard easy hein
12:39 <_LRJ_> : DT = 12M
12:39 <_LRJ_> : ('fin , normalement)
12:42 <Kurosanyan> : 00:16:064 (6,1) -
12:42 <Kurosanyan> : HELL NO
12:43 <_LRJ_> : Fix~
12:44 <Kurosanyan> : 01:34:814 (1,1) - déconseillé sur une normal
12:44 <_LRJ_> : Trop court si je le raccourcis
12:45 <_LRJ_> : (also , si t'as vu , copy-paste)
12:45 <Kurosanyan> : Finis le spinner au lieu de mettre un circle :/
12:45 <_LRJ_> : Done
12:45 <Kurosanyan> : 01:34:814 (1) - finis le à 01:36:220 et vire le circle
12:46 <Kurosanyan> : rajoute un HS aussi sur le spinner
12:46 <_LRJ_> : Nah , ça le fait pas
12:46 <Kurosanyan> : c'est mieux pour le rythme :/
12:47 <Kurosanyan> : Mouais en fait comme tu veux
12:47 <_LRJ_> : Sur le circle , j'ai pas mis de HS
12:48 <Kurosanyan> : 00:16:064 (6,1) - idem ça, ça le fait pas sur cette diff :/
12:49 <_LRJ_> : Ca le fait la D:
12:52 <Kurosanyan> : C'est moi ou y'a des sliders jumps sur la normal?
12:52 <_LRJ_> : Ou?
12:53 <Kurosanyan> : 00:16:064 (6) - ce slider finis le sur le tick blanc
12:53 <_LRJ_> : Nah
12:53 <Kurosanyan> : Si
12:53 <_LRJ_> : 'sec alors
12:53 <Kurosanyan> : Il finit pas en rythme là :/
12:54 <_LRJ_> : Tu crois que j'ai fait comment avec le spin sur la Collab
12:54 <Kurosanyan> : wat
12:54 <Kurosanyan> : quel spin
12:54 <_LRJ_> : [Collab]
12:54 <_LRJ_> : 00:16:181 (1) -
12:55 <_LRJ_> : Même chose.
12:55 <Kurosanyan> : déjà le spin à 1/8 après les circles faudrait éviter
12:55 <Kurosanyan> : C'est totalement injouable
12:57 <Kurosanyan> : sinon ouais tu devrais finir le spin sur le tic blanc, mais bon les spins c'est pas comme les sliders hein
12:57 <_LRJ_> : S'bon
12:57 <_LRJ_> : J'ai viré le slider x0,5
12:57 <Kurosanyan> : wat
12:57 <_LRJ_> : Je laisse un vide
12:58 <_LRJ_> : (3 beats) puis je mets un cercle
12:58 <Kurosanyan> : mouais c'est faisable aussi
12:58 <_LRJ_> : Si je divise le spacing par deux , je tombe au même endroit que
12:58 <_LRJ_> : 00:17:939 (2)
12:58 <Kurosanyan> : mais ça aurait été mieux de finir le slider sur le tic blanc je trouve
Also star-
Topic Starter
Ekoro

Kurosanyan wrote:

IRC mod :[
SPOILER
12:29 <Kurosanyan> : donc en tag met: Fight69 U.N. UN U N owen was her
12:30 <Kurosanyan> : ou juste U.N. et pas UN et U N
12:30 <Kurosanyan> : ouais juste U.N.
12:30 <Kurosanyan> : Fight69 U.N. owen was her
12:30 <_LRJ_> : Fight69 flandre scarlet u.n. owen was her
12:30 <_LRJ_> : C'est mieux?
12:31 <Kurosanyan> : oui
12:32 <Kurosanyan> : sur la collab
12:32 <Kurosanyan> : OD -1 :[
12:33 <Kurosanyan> : enfin dunno
12:33 <Kurosanyan> : mais OD9 ça m'a l'air un peu haut D:
12:33 <_LRJ_> : Nah
12:33 <_LRJ_> : Ca suffit
12:34 <_LRJ_> : 8 c'est trop , 6 pas assez
12:34 <Kurosanyan> : sur la normal OD+1 non?
12:35 <_LRJ_> : Fixed
12:35 <Kurosanyan> : Bon voyons voir les maps now :<
12:35 <_LRJ_> : Les trucs d'avant? ( BG , etc..)
12:36 <Kurosanyan> : t'as dl paint.net?
12:36 <_LRJ_> : Nope , j'étais parti manger
12:36 <_LRJ_> : Je vais le faire la
12:36 <_LRJ_> : Dis moi les autres choses que t'as suggéré
12:36 <Kurosanyan> : dl le t'auras plus de problème pour le format des BG après
12:37 <Kurosanyan> : vire le countdown et met 1,5~2 secondes d'audio lead in
12:38 <Kurosanyan> : le timming a l'air ok
12:39 <Kurosanyan> : >map de 4min maximum score 10,7M
12:39 <Kurosanyan> : uh
12:39 <Kurosanyan> : forever score en mousse ;_;
12:39 <_LRJ_> : On a fait une Hard easy hein
12:39 <_LRJ_> : DT = 12M
12:39 <_LRJ_> : ('fin , normalement)
12:42 <Kurosanyan> : 00:16:064 (6,1) -
12:42 <Kurosanyan> : HELL NO
12:43 <_LRJ_> : Fix~
12:44 <Kurosanyan> : 01:34:814 (1,1) - déconseillé sur une normal
12:44 <_LRJ_> : Trop court si je le raccourcis
12:45 <_LRJ_> : (also , si t'as vu , copy-paste)
12:45 <Kurosanyan> : Finis le spinner au lieu de mettre un circle :/
12:45 <_LRJ_> : Done
12:45 <Kurosanyan> : 01:34:814 (1) - finis le à 01:36:220 et vire le circle
12:46 <Kurosanyan> : rajoute un HS aussi sur le spinner
12:46 <_LRJ_> : Nah , ça le fait pas
12:46 <Kurosanyan> : c'est mieux pour le rythme :/
12:47 <Kurosanyan> : Mouais en fait comme tu veux
12:47 <_LRJ_> : Sur le circle , j'ai pas mis de HS
12:48 <Kurosanyan> : 00:16:064 (6,1) - idem ça, ça le fait pas sur cette diff :/
12:49 <_LRJ_> : Ca le fait la D:
12:52 <Kurosanyan> : C'est moi ou y'a des sliders jumps sur la normal?
12:52 <_LRJ_> : Ou?
12:53 <Kurosanyan> : 00:16:064 (6) - ce slider finis le sur le tick blanc
12:53 <_LRJ_> : Nah
12:53 <Kurosanyan> : Si
12:53 <_LRJ_> : 'sec alors
12:53 <Kurosanyan> : Il finit pas en rythme là :/
12:54 <_LRJ_> : Tu crois que j'ai fait comment avec le spin sur la Collab
12:54 <Kurosanyan> : wat
12:54 <Kurosanyan> : quel spin
12:54 <_LRJ_> : [Collab]
12:54 <_LRJ_> : 00:16:181 (1) -
12:55 <_LRJ_> : Même chose.
12:55 <Kurosanyan> : déjà le spin à 1/8 après les circles faudrait éviter
12:55 <Kurosanyan> : C'est totalement injouable
12:57 <Kurosanyan> : sinon ouais tu devrais finir le spin sur le tic blanc, mais bon les spins c'est pas comme les sliders hein
12:57 <_LRJ_> : S'bon
12:57 <_LRJ_> : J'ai viré le slider x0,5
12:57 <Kurosanyan> : wat
12:57 <_LRJ_> : Je laisse un vide
12:58 <_LRJ_> : (3 beats) puis je mets un cercle
12:58 <Kurosanyan> : mouais c'est faisable aussi
12:58 <_LRJ_> : Si je divise le spacing par deux , je tombe au même endroit que
12:58 <_LRJ_> : 00:17:939 (2)
12:58 <Kurosanyan> : mais ça aurait été mieux de finir le slider sur le tic blanc je trouve
Also star-
Thanks for mod ~ :3
Hamuko
Add Silver Forest to tags cuz its the Circle :3
Topic Starter
Ekoro

Teta wrote:

Add Silver Forest to tags cuz its the Circle :3
Only this? Owo !

Fixed btw ~

Thanks ~ :333
Miu Matsuoka
8-)
Colin Hou
[Collab]:
  1. from 00:32:939, the custom hitwhistle is not well fit if been frequently used imo, the default soft clap will work much better.
  2. and from 00:47:939, the rhythm changed but the hitsound are still 2nd 4th white lines... it should mostly on 2nd white tick and the 3rd red tick, but pay attention I said mostly :P
  3. 00:59:189 form here, seems ok
  4. 01:04:814 after this, as the bass is quite in low volume, so only the whistle too much things :P replace with claps?
  5. 01:36:220 from here, too many whistle, clap don't fit well though, try to reduce the amount of whistle (for example only on 4th white tick, but that depends on what rhythm you want.)
  6. 01:51:689 switch to 2nd/4th claps after this
  7. 02:06:689 same thing like after 00:47:939
  8. 02:23:564 ~~~ then this is like a circle lol
if you can understand what I mean, I think I don't need to repeat same things on Normal then :D

slider velocity is a bit too low for a 128bpm song, and the spacing is so steady :3 not a bad thing though, but this makes everything not so fun, try to feel the music and do more spacing work? or this is already your answer, hehe

anyway good map and star~
Magicphoenix
My lil' lil' brother LRJ <3
Topic Starter
Ekoro
My old brother Magicphoenix >////<
whymeman
Hmm.... its actually good so far. I thought [Collab] was going to be at the "Insane" level, but its like a nice Hard difficulty instead.
Hamuko
gratz on the bubble LRJ :D
Topic Starter
Ekoro

Teta wrote:

gratz on the bubble LRJ :D
Thx <3

btw , thanks whymeman for bubble <3
Aleks719
Sorry for bubble map modding...

- Turn off useless Countdown in all diffs.
- HP drain+3 in "Collab". Because HP= only 4.
SPOILER
Nicknames looks very bad in game, because quality and resolution of them are low... >, <

If whymeman will rebubble your map then fix it, else won't pop bubble.
Topic Starter
Ekoro

Aleks719 wrote:

Sorry for bubble map modding...

- Turn off useless Countdown in all diffs. Hmm , dunno...
- HP drain+3 in "Collab". Because HP= only 4. Nope , i don't want to make it hard. You know , it's a "easier Hard" , i think HP Drain 4 is good , sorry ><
SPOILER
Nicknames looks very bad in game, because quality and resolution of them are low... >, < I'll ask the problem to Odaril then (he makes the SB.) In my opinion , it's visible and cute orz orz

If whymeman will rebubble your map then fix it, else won't pop bubble.
Sir Minelli
Hello,


[Normal]

It's fine. I just noticed a couple of really short combos, but that's not a problem.


[Collab]

00:09:032 - Timing sections with different sound properties shoulnd't be placed right on top of the beats. Pull them back few ticks.
If a player clicks that beat too early, he will get the previous timing section sound. In this case instead of getting a normal sound, he will get a soft one.

Fix them all if you want the players to get the sound you assigned there. (I know, there are many of them :? )
(The soft sound timing sections were placed correctly, so do not worry about those)


Once you fix this, I'll make sure to contact whymeman so he can bubble again.

Good luck.
Topic Starter
Ekoro

Sir Minelli wrote:

Hello,


[Normal]

It's fine. I just noticed a couple of really short combos, but that's not a problem.


[Collab]

00:09:032 - Timing sections with different sound properties shoulnd't be placed right on top of the beats. Pull them back few ticks.
If a player clicks that beat too early, he will get the previous timing section sound. In this case instead of getting a normal sound, he will get a soft one.

Fix them all if you want the payers to get the sound you assigned there. (I know, there are many of them :? )
(The soft sound timing sections were placed correctly, so do not worry about those)


Once you fix this, I'll make sure to contact whymeman so he can bubble again.

Good luck.
All fixed , thanks ;)
Sir Minelli
Good. I'll inform whymeman as soon as he gets online.
whymeman
I do agree about removing the countdown since the map starts too quickly for it to activate.
Topic Starter
Ekoro
umm...yeah now i think it's better to remove countdown...

Thanks Aleks' [/late] orz
whymeman
Alright, i'll fix the bubble. (Inb4 someone asks for another bubble repair <.<)
Topic Starter
Ekoro

whymeman wrote:

Alright, i'll fix the bubble. (Inb4 someone asks for another bubble repair <.<)
Thanks :P (unfortunately , this is possible...>.>)
Kyonko Hizara
:)
Kurai
Je suppose que c'est trop tard pour modder xD De toute façon ya rien a dire sur la map :D
Elly-chan
Star <3
Topic Starter
Ekoro
forever bubbled ;w;
Hamuko

y this no happen
Fight69

_LRJ_ wrote:

forever bubbled ;w;
:(
Alace
<Normal>
01:36:689 (1) - add new combo (bug)

there are no break time in normal and the first three mins in Collab diff, the song is really slow so i think it`s ok.
Avoid doing that in high BPM maps please
cacipan
:oops:
Alace
lol it is so hard to notice that you already fix it
ok, let`s go
Topic Starter
Ekoro
Thanks you Alace <3
Fight69
Congrats ! :)
Miu Matsuoka
Congratz LRJ <3
Yuzeyun
\:D/

Gratz for the... 5th time ?

I wish mine were ranked orz
Shohei Ohtani
bg so moe ~
Hamuko
Finnaly ranked yay gratz.
/ late
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