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WHITE-LIPS - Kouyou (Short ver.)

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jericho2442
you have a silenced sliderslide and slidertick, this is Not allowed. You can have one silenced, but not both

Easy
00:27:500 (4) - timing on this note is odd and does not really follow the song good, i advise a timing like this


01:00:269 (3,4,5) - broken spacing, all have the same timing but different spacing, you need to move (4,5) more apart
01:16:192 (1,2,3,4) - smaller spacing here feels like an small anti jump pattern, we really advise to not do such spacing changes in a easy
00:38:577 (1,2) - due to the song having no proper beat at this point, i would advise to unstack this note so it is easier to read
00:48:269 (3,4) - same
01:12:731 (4) - i would suggest a new combo here to split the vocal lines up

Normal
00:53:346 (3,4) - i would suggest unstacking these notes, that way it makes the timing of the pattern easier to read and also makes the slider after easier to read

Summer
01:13:192 (3,4) - this jump played bad, i would really advise to give this the same spacing as the two notes before it

Insane
00:51:961 (1,2,3,4,5,6,1) - im really really not sure about the spacing in this combo, the way the first part does a stack then 1/2 movement, then at (5,6,1) it does the same size movement but at 1/1 timing, its extremely confusing and i found it very annoying when playing, i do advise to have a fiddle with this part and try to space it out abit better.
01:12:731 (1,2,3) - this plays really bad, the spacing is all the same even though the timing is completely different, it does not feel like a antijump or z-spacing, you need to make the spacing here make sense
Evil_Victorica
326老湿的图,star :D
tutuhaha
star~~~~~~~~~
Shiki
Let's go!

:P 看来只有hitsound能处理下了

[Easy]
00:15:961 (3,4) - 我建议把(3)尾部的whistle加到(4)上去
00:22:654 (4) - 尾部whistle
00:23:346 (1) - 去掉whistle
00:27:731 (4,5) - (4)的开头和(5)都加上whistle?
00:33:500 (3) - 最后一个whistle
00:38:115 (4) - whistle漏掉了??
00:43:654 (1) - new combo?

[Normal]
00:02:577 (3) - 尾部whistle
00:03:500 (5) - whistle
00:05:346 (4) - 尾部whistle
00:06:038 (5) - ^
00:20:115 (4) - whistle?
00:20:577 (1,2,3,4) - 不要把(1)(2)(3)都堆到(4)的头上来, 三个以上的堆叠我感觉不太好, 把它们分开?
00:25:423 (1) - 后移1/2拍, 然后减一repeat, ctrl+r, 记得要重新弄hitsound
00:42:731 (5) - new combo?
00:48:269 (5) - 去掉头上的whistle, 改到尾巴那里

[Summer]
前面那一段我觉得有点奇怪,明明都是whistle为主,突然插入一段clap的,然后后面又是whistle为主 ;_;
00:46:423 (1) - 头部的whistle可以去掉了
我觉得这个音效有点乱,找不到什么规律 ;_;

[Insane]
00:12:500 (2) - 这里你有两个选择,一个是头部改clap,另一个是把下面三个弄了
00:15:038 (1) - 尾巴whistle?
00:18:038 (2) - 头部whistle?
00:20:807 (2) - 头部whistle?
00:22:654 (4) - whistle
00:34:884 (2) - 像这样??
00:46:077 (4) - 去掉whistle
01:09:038 (9) - 如果jump就不要静音, 这个声音很小
最后那里clap有点乱 D:

/me hugs 326
_Kiva
some suggestions spacing and hitsounds in ['Summer] mod via irc.
00:57:961 (1,2,3,4,1) - SPACING
01:16:884 (3) - CLAP
good luck
Topic Starter
Shinki

jericho2442 wrote:

you have a silenced sliderslide and slidertick, this is Not allowed. You can have one silenced, but not both

Easy
00:27:500 (4) - timing on this note is odd and does not really follow the song good, i advise a timing like this


01:00:269 (3,4,5) - broken spacing, all have the same timing but different spacing, you need to move (4,5) more apart
01:16:192 (1,2,3,4) - smaller spacing here feels like an small anti jump pattern, we really advise to not do such spacing changes in a easy
00:38:577 (1,2) - due to the song having no proper beat at this point, i would advise to unstack this note so it is easier to read
00:48:269 (3,4) - same
01:12:731 (4) - i would suggest a new combo here to split the vocal lines up

Normal
00:53:346 (3,4) - i would suggest unstacking these notes, that way it makes the timing of the pattern easier to read and also makes the slider after easier to read

Summer
01:13:192 (3,4) - this jump played bad, i would really advise to give this the same spacing as the two notes before it

Insane
00:51:961 (1,2,3,4,5,6,1) - im really really not sure about the spacing in this combo, the way the first part does a stack then 1/2 movement, then at (5,6,1) it does the same size movement but at 1/1 timing, its extremely confusing and i found it very annoying when playing, i do advise to have a fiddle with this part and try to space it out abit better.
01:12:731 (1,2,3) - this plays really bad, the spacing is all the same even though the timing is completely different, it does not feel like a antijump or z-spacing, you need to make the spacing here make sense
fix X)
Topic Starter
Shinki

Shiki wrote:

Let's go!

:P 看来只有hitsound能处理下了

[Easy]
00:15:961 (3,4) - 我建议把(3)尾部的whistle加到(4)上去
00:22:654 (4) - 尾部whistle
00:23:346 (1) - 去掉whistle
00:27:731 (4,5) - (4)的开头和(5)都加上whistle?
00:33:500 (3) - 最后一个whistle
00:38:115 (4) - whistle漏掉了??
00:43:654 (1) - new combo?

[Normal]
00:02:577 (3) - 尾部whistle
00:03:500 (5) - whistle
00:05:346 (4) - 尾部whistle
00:06:038 (5) - ^
00:20:115 (4) - whistle?
00:20:577 (1,2,3,4) - 不要把(1)(2)(3)都堆到(4)的头上来, 三个以上的堆叠我感觉不太好, 把它们分开?
00:25:423 (1) - 后移1/2拍, 然后减一repeat, ctrl+r, 记得要重新弄hitsound
00:42:731 (5) - new combo?
00:48:269 (5) - 去掉头上的whistle, 改到尾巴那里

[Summer]
前面那一段我觉得有点奇怪,明明都是whistle为主,突然插入一段clap的,然后后面又是whistle为主 ;_;
00:46:423 (1) - 头部的whistle可以去掉了
我觉得这个音效有点乱,找不到什么规律 ;_;

[Insane]
00:12:500 (2) - 这里你有两个选择,一个是头部改clap,另一个是把下面三个弄了
00:15:038 (1) - 尾巴whistle?
00:18:038 (2) - 头部whistle?
00:20:807 (2) - 头部whistle?
00:22:654 (4) - whistle
00:34:884 (2) - 像这样??
[attachment=0:86951]29.jpg[/attachment:86951]
00:46:077 (4) - 去掉whistle
01:09:038 (9) - 如果jump就不要静音, 这个声音很小
最后那里clap有点乱 D:

/me hugs 326
fix
/me hugs shikiXD
Topic Starter
Shinki

_Kiva wrote:

some suggestions spacing and hitsounds in ['Summer] mod via irc.
00:57:961 (1,2,3,4,1) - SPACING
01:16:884 (3) - CLAP
good luck
fix X)
Shiro
As per your request.

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. "game" is too generic of a tag imo. Remove it ?


Easy
  1. The difficulty settings are way too high for an Easy.
  2. I honestly found this to be... extremely weird. I was first surprised by the hitsounds, then the map itself felt weird (but I can't really explain why since I don't know it myself ><). And there are way too many 1/2 beats to my taste :(
  3. 00:12:269 (1) - This slider appears too soon after the spinner. Remember new players spin slowly, and need some time to readjust their aim. It is also way too far from the center of the screen so soon after the spinner.
  4. 00:20:577 (1,2) - I tend to think stacks are too confusing for Easy diffs, because they make rhythms unclear and harder to read.
  5. 00:24:961 (4) - For notes stacked under sliders, add to the stacking issues the fact that due to the stacking, it often looks bad :/
  6. 00:28:423 (5,1) - Extremely confusing jumps. It makes the timing look like 2/1 while it is 1/1.
  7. 00:45:038 (6) - Kick sliders are confusing because the number of repeats can't really be guessed, and generally in Easy diffs, the slider speed is so low that the cursor hides the repeat arrow.
  8. 01:18:269 (4) - Same, except this time the repeat arrow is also hidden by the hitburst.


Normal
  1. I think tick rate 2 sounds better (and it would be more consistent with the other diffs)
  2. This is way to difficult for a Normal for various reasons. Renaming it to Hard is the easiest way to go. Assuming you did rename to Hard:
  3. 00:20:577 (1,2,3,4) - These anti-jumps are too unexpected and confusing, even for a Hard.


Summer
  1. If this is the guest diff, name it "MisakaMikoto's Summer" at least. I still don't see why this has a custom name when all the over diffs have a regular one.
  2. Sweet Hard =o just a few things:
  3. 00:22:654 (1,2) - Weird jump. Why did you use a jump here ? o.o
  4. 00:37:654 (1,2,3) - These notes sound weird. Mapping to silence is difficult, I know, so I think it'd be better to just leave this part noteless ?
  5. 00:45:038 (1,2,3) - Same.
  6. 01:04:423 (3,4) - Confusing placement: it looks like (3) has actually 2 repeats and makes the rhythm after (3) confusing.


Insane
  1. I find this not to fit the song at all. The AR seems too high to me, and the 1/4 and jumps don't fit imo... The diff is fine and plays well though.
Topic Starter
Shinki

Odaril wrote:

As per your request.

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. "game" is too generic of a tag imo. Remove it ?

hmm...It seems ..there is no 'game' in the tagbut if you mean the message's, ive change into 'EmotionAVG/ADV'

Easy
  1. The difficulty settings are way too high for an Easy.
  2. I honestly found this to be... extremely weird. I was first surprised by the hitsounds, then the map itself felt weird (but I can't really explain why since I don't know it myself ><). And there are way too many 1/2 beats to my taste :(
    1.weird hitsound D: maybe use the standard better but i prefer this one XD
    2.about the 1/2 ive change some of it
    delete00:15:731 (2) -
    delete00:21:500 (2) - and00:20:577 (1) - finish at 00:21:500
    delete00:26:807 (2) -
  3. 00:12:269 (1) - This slider appears too soon after the spinner. Remember new players spin slowly, and need some time to readjust their aim. It is also way too far from the center of the screen so soon after the spinner.
    delete00:12:269 (1) -and add a note 00:12:500 (1) -
  4. 00:20:577 (1,2) - I tend to think stacks are too confusing for Easy diffs, because they make rhythms unclear and harder to read.
  5. 00:24:961 (4) - For notes stacked under sliders, add to the stacking issues the fact that due to the stacking, it often looks bad :/
    00:24:961 (4) - fix
  6. 00:28:423 (5,1) - Extremely confusing jumps. It makes the timing look like 2/1 while it is 1/1.
    00:28:423 (5) -delete 00:27:731 (4) -finish at 00:28:423
  7. 00:45:038 (6) - Kick sliders are confusing because the number of repeats can't really be guessed, and generally in Easy diffs, the slider speed is so low that the cursor hides the repeat arrow.
    change into a slider
  8. 01:18:269 (4) - Same, except this time the repeat arrow is also hidden by the hitburst.

after fix the errors before this one the comboburst doesnt hidden the repeat>< adjust spacing
I think the difficulty settings that is no need to change, so sorry :(

Normal
  1. I think tick rate 2 sounds better (and it would be more consistent with the other diffs)
    sounds great XD
  2. This is way to difficult for a Normal for various reasons. Renaming it to Hard is the easiest way to go. Assuming you did rename to Hard:
    i wonder normal ;_; so sorry orz
  3. 00:20:577 (1,2,3,4) - These anti-jumps are too unexpected and confusing, even for a Hard.

:roll: fix too (i think it's hard to read this part


Summer
  1. If this is the guest diff, name it "MisakaMikoto's Summer" at least. I still don't see why this has a custom name when all the over diffs have a regular one.
    The creator agree the name of this diff called 'summer', I think it's find XD (why isnt it called fall or autumn D:)
  2. Sweet Hard =o just a few things:
  3. 00:22:654 (1,2) - Weird jump. Why did you use a jump here ? o.o
    fix
  4. 00:37:654 (1,2,3) - These notes sound weird. Mapping to silence is difficult, I know, so I think it'd be better to just leave this part noteless ?
    00:35:346 (1,2,3,4,5,6,7) - add'6',and '7'turn intorepeat
  5. 00:45:038 (1,2,3) - Same.
    00:45:038 (1,2,3) - delete
  6. 01:04:423 (3,4) - Confusing placement: it looks like (3) has actually 2 repeats and makes the rhythm after (3) confusing.

fix
all fuix by myself he is lazy !(╯‵□′)╯︵┻━┻

Insane
  1. I find this not to fit the song at all. The AR seems too high to me, and the 1/4 and jumps don't fit imo... The diff is fine and plays well though.
AR6 I think it's find :oops:maybe more jump will made it closer to insane
hez
326 :) /
Minty Gum
This definitely needs to be ranked. Star! :]
rui
:)
Selee
....一直没发现啊

很喜欢这首呢 ww
Selee
[General]

  • Title: Use "Kouyou" instead because original name is 紅葉 and I remember someone said use romaji instead of translation if there's no official English translation. Also there's no need to have "Short Ver." because it's the full opening animation

    (Use viewtopic.php?f=25&t=33919 to change title)

    Tags: Add "Red Leaf" (Translation) "Propeller" (Producer)

    For hitsounds...hitnormal/hitclap don't fit well imo...sounds a little noisy...(Copy paste?)

    http://puu.sh/3qVB


[Easy]

Still think the setting/slider velocity is kinda tough for easy level players...AR & OD -1 ?

  • 00:30:269 (3,1) - Spacing...move 1 to here?
    00:38:577 (1,2) - hmm...I really don't like stack like this in Easy...kinda hard to read due to low AR...move 2 ?
    01:00:269 (3,4) - Spacing.


[Hard]

Rename it to Normal? It isn't that hard...

  • 00:25:423 (X) - Add a note here?


[Summer]

  • 00:39:500 (1) - Remove new combo?
    00:46:423 (1) - ^


[Insane]

  • 01:08:115 (X) - Personally I'd add a note here and arrange like this...
    01:14:115 (5,1) - Increase spacing for a little for the jump?
    01:09:615 (T) - Add kiai and add a line at 01:09:731 to disable kiai
    01:09:903 (T) - move this to 01:09:961


Nice~

Edit:...sorry for the double post..
fanzhen0019
o.o/
Rukario
General:
- From what I know Anime openings/endings have to be called TV Size and not Short Ver.

Easy:
00:20:577 (1) - Short sliders with more than one repeat are confusing for new players to read.
00:38:577 (1) - ^
00:58:884 (1,2,3) - Please widen this spacing more, so the spacing in the combo is consistent.
01:18:269 (4) - Again, short sliders with more than one repeat.

Normal:
00:25:423 (1,2) - A jump like this in a normal is a bit too much imo

Summer:
01:02:807 (3,4,5) - Move all the notes 2 grids to the left so the spacing is right.
Topic Starter
Shinki

Rukarioman wrote:

General:
- From what I know Anime openings/endings have to be called TV Size and not Short Ver.

Easy:
00:20:577 (1) - Short sliders with more than one repeat are confusing for new players to read.
00:38:577 (1) - ^
00:58:884 (1,2,3) - Please widen this spacing more, so the spacing in the combo is consistent.
01:18:269 (4) - Again, short sliders with more than one repeat.

Normal:
00:25:423 (1,2) - A jump like this in a normal is a bit too much imo

Summer:
01:02:807 (3,4,5) - Move all the notes 2 grids to the left so the spacing is right.
fix><
Rukario
Bubbled~
Sakura
[Timing]
Timing really feels kind of odd, i'd suggest you double check it with someone, it does feel odd when playing, but i havent been able to tell with the metronome since it either is changing BPM or offsets.

[Insane]
00:10:538 (1) - What's the point of using a finish if your hitsound volume is low enough to not be heard? i'd recommend you increase the hitsound volume here.
00:22:884 (5,1) - Bad anti-jump, it's pretty hard to know that the slider is coming 1/1 after (5) specially because the slider is about 30% the distance from the last note which was a 1/2, also (1)'s track is hidden by a hitburst
00:27:500 (1) - This is breaking the flow here, the stack is making me think this note goes at least 1/2 from the previous note rather than 1/1.
00:28:654 (6,1) - Another Bad Anti-Jump, distance is being reduced, but timeline's the same... spacing error =/ i recommend you put this at least at jump distance from the previous note so the player can predit what's coming with more ease.
00:33:961 (4,1,2) - Bad Anti-jump again, I recommend you make a jump towards (4) so the player can see that (4,1,2) are going to have a different spacing, also you can put the NC on (4) instead than (1).
00:38:115 - If this section is slower/less intensity why is the spacing higher? (and SV went down too lol).
00:54:269 (1,2,3) - Music hasnt changed but spacing is jumping?

[Summer]
Why is this the only diff with a custom name?
00:22:192 (5,1) - Same comment as 00:27:500 (1) on [Insane]
00:52:192 (5) - Hard to see the approach circle well enough to know when to hit the note since the note is stacked so u cant see the note if not for the approach circle.

[Normal]
00:12:269 (1) - Cant see approach circle well http://puu.sh/3ArU Since it's blending with the spinner's circle, i'd recommend putting the note elsewhere or using a color that contrasts with the spinner circle.
00:51:961 (2) - Ugly overlap with the HP bar.

[Easy]
00:12:500 (1) - There's no rythmical way to tell when to hit this note, i'd recommend either you remove it, or move it to the main beat (white ticks).
00:57:500 (4) - Cant see the circle nor the approach circle it's blending with the video in the background, i'd say colorhax? (or unstack it, there's no reason to stack notes at the end of sliders on an Easy anyways).
01:05:807 (4,1,2) - No Anti-Jumps on an Easy please, increase the distance between (4) and (1)
01:07:192 (2,1) - Once again no anti-jumps on an Easy

Edit: Fixed Bubble pop icon (and fixed again)
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