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Kakumi Nishigomi - Kurofune Raikou

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kiririn_
瞎了黑船
Selee
虽然不打怎么太鼓 这曲越听越给力 看起来也不错
星~
Cirno
黑船 0.0
交替section去除底音...just awesome orz

/me stars
Verdisphena
:oops:
Topic Starter
NatsumeRin
2
eveless
你准备坑了吗
loveFantasy
SS
Cyril Scarlet
(。≖ˇェˇ≖。)b
artpiggo
*sit back and relax watching someone stressful, and waiting for this map ready for be ranked.
Magicphoenix
3?
Aria
融合感o.o
Crazy Jay
kanpakyin
Offset:344(-6)?
這個對好鼓點...

no kuds
Topic Starter
NatsumeRin

kanpakyin wrote:

Offset:344(-6)?
這個對好鼓點...

no kuds
不知你是不是对着3分音部分听的...那里确实提前了一点,但总体我感觉反而是要+一点才对,这个算是取个中间值的意思
Muya
:) :) :)
ziin
[futsuu]
01:03:879 (3) - Unless you're 100% that this is the right beat placement.
01:26:378 (3) - ^

Worth a double check on all the difficulties. If mapping silence is official, then they did it wrong.
Topic Starter
NatsumeRin

ziin wrote:

[futsuu]
01:03:879 (3) - Unless you're 100% that this is the right beat placement.
01:26:378 (3) - ^

Worth a double check on all the difficulties. If mapping silence is official, then they did it wrong.
you will see though i use silence soft-hitnormal2, but in soft C2 there's no notes without a clap (SC1 for normal, SC2 for clap)

about the placement i'll check, don't have osu in this computer but should be right, i put notes according to taikowiki.
ziin
If you're using this it is correct. However, it's stupid, as there is no note in the actual song at 01:03:879.


1:26 is fine, I can hear those now, but easier difficulties probably shouldn't be mapping hard to hear notes.

Note that none of the other tracks put a note at 01:03:879, just the third one. Incidentally, I understand that [Oni] is the third track, but what are the first two tracks in the image I linked? Taiko isn't prevalent where I live...
Topic Starter
NatsumeRin

ziin wrote:

If you're using this it is correct. However, it's stupid, as there is no note in the actual song at 01:03:879.


1:26 is fine, I can hear those now, but easier difficulties probably shouldn't be mapping hard to hear notes.

Note that none of the other tracks put a note at 01:03:879, just the third one. Incidentally, I understand that [Oni] is the third track, but what are the first two tracks in the image I linked? Taiko isn't prevalent where I live...
...laptop is down so i can't really check what you said. the map should be authentic like http://www39.atwiki.jp/1007k/pages/2302.html. don't know if i really did right.
and question about whether to change it... well it's a map testing a new way for TaikOsu, even if the beat is a little weird i'll accept as what it was.
Reisyth
:)
Alace
<普>
00:44:467 (3) - 這個在原譜是黃條連打嗎?(如果是的話也許高tick會好聽點) 不過slidertick的問題有點麻煩 調高了其他的slider在太鼓mode也會變掉

<松>
01:51:305的綠線是多出來的

<鬼>
綠線不移早一點嗎,還是不太習慣貼緊note的綠線們 (不過1/4拍我通常就是貼緊了)
至於那上面的mod應該是他認為在那個時間點是note會比較好, http://osu.ppy.sh/ss/106482 而你是擺slider end
Taikosu最難排的就是那一大堆三連,不用slider還真的不行


有沒有可能照著太鼓的紅藍來決定combo呢,也許那樣排譜會亂到爆炸XD
Topic Starter
NatsumeRin

Alace wrote:

<普>
00:44:467 (3) - 這個在原譜是黃條連打嗎?(如果是的話也許高tick會好聽點) 不過slidertick的問題有點麻煩 調高了其他的slider在太鼓mode也會變掉 是.这里比原谱加了1/2拍不然实在很难听。tick明显不能加因为其他黄条会全崩掉。

<松>
01:51:305的綠線是多出來的 删了

<鬼>
綠線不移早一點嗎,還是不太習慣貼緊note的綠線們 (不過1/4拍我通常就是貼緊了) 无关紧要,现在机制改掉的话对准明显后面校对和修改上有利。
至於那上面的mod應該是他認為在那個時間點是note會比較好, http://osu.ppy.sh/ss/106482 而你是擺slider end 恐怕不是,因为是说beat placement,退一步讲,即使是这个问题,为保持整体性也不会改的。
Taikosu最難排的就是那一大堆三連,不用slider還真的不行


有沒有可能照著太鼓的紅藍來決定combo呢,也許那樣排譜會亂到爆炸XD
Alace
this one is really good
bubbled
eveless
瞎了
kanpakyin

goodbye wrote:

瞎了
kiririn_

goodbye wrote:

瞎了
wcx19911123

goodbye wrote:

瞎了
Alace
對了 我請CNF試玩時,他說看不到縮圈
這bg真的滿吃色的,要不要作一個SB把BG淡出掉?
Topic Starter
NatsumeRin

Alace wrote:

對了 我請CNF試玩時,他說看不到縮圈
這bg真的滿吃色的,要不要作一個SB把BG淡出掉?
fixed.
Alace
おk

reDL it to get SB so you guys can see notes clearly
arien666
Extra stars are here :3
Komeiji Yuki
:33
Garven
A little IRC modding. Mostly changing stacking issues on all difficulties along with a couple minor pattern changes, so I'm thinking this set is good to go! Great job, two you!

Ranked~
Topic Starter
NatsumeRin
irc log if needed.

SPOILER
20:22 <Garven> : Muzukashii: 00:46:232 - Kiai ends early compared to other difficulties here and doesn't have a stop point at the end of the difficulty
20:24 <Garven> : And Futsuu's kiai starts early compared to other difficulties
20:24 <NatsumeRin> : true, let me fix them
20:26 <Garven> : 00:34:761 (4) - Not quiiiite lined up correctly
20:26 <Garven> : In futsuu
20:27 <NatsumeRin> : fixed.
20:27 <Garven> : Is there a purpose for having the BG brighten and darken like that (via storyboard)?
20:27 <NatsumeRin> : because Alace and CNF said it's hard to see notes
20:28 <NatsumeRin> : i don't know why but whatever
20:28 <Garven> : Strange, but okay
20:28 <Garven> : 01:02:114 (1,2) - I kind of worry about the spacing here
20:28 <Garven> : Not because it's unreadable, but because it's following 01:00:570 (1) - this kind of slider
20:28 <Garven> : New players might rush to click the 2 after that kind of speedy transition
20:29 <NatsumeRin> : i tried it, if you hit 2 just 1/2 after 1, the circle would only shake once, but won't miss
20:29 <Garven> : Also, with the stack leniency so low due to certain patterns, do you think you can try to manually stack the notes that should be stacking such as
20:29 <Garven> : 01:11:820 (4,5) - ?
20:29 <Garven> : Yeah, I did notice that, but it still is potentially confusing.
20:31 <NatsumeRin> : nah. reaaly hard to rearrange if i still follow that distance spacing
20:31 <Garven> : Okay.
20:32 <NatsumeRin> : 1 is at the very center, so if i still use 1.0x distance spacing, it will about get out of screen
20:32 <Garven> : 00:16:232 (1,2,3,4,5,6,7) - Might be better as a slider just because this rhythm is rather different if you've never heard the song before. Stacks
20:32 <Garven> : aren't exactly easy to figure out the rhythm from 1/3 to 1/4
20:33 <NatsumeRin> : Oni?
20:33 <Garven> : It doesn't have to be distance snapped - just a possible rearrangement to convey that there is a time difference between them
20:33 <Garven> : Muzu
20:33 <Garven> : sorry
20:34 <NatsumeRin> : 2 sliders + 1 circle
20:35 <Garven> : That could work too
20:36 <Garven> : 01:23:291 (1,2) - Pretty tough jump... maybe a 3.0-3.5x distance snap would fit a little better?
20:37 <NatsumeRin> : several grids... 3.5x then
20:37 <Garven> : kk
20:38 <Garven> : Were there any patterns in muzu that would need such a low stack leniency? I didn't notice any. If not, raise it to 5-6 please.
20:38 <NatsumeRin> : i'll check
20:40 <Garven> : Oni: 01:17:997 (1) - I had a really hard time seeing this note with default hit bursts.
20:41 <NatsumeRin> : 5 should be fine
20:41 <Garven> : 01:51:526 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Stracking makes this ugggllyyyyyyy
20:41 <Garven> : stracking*
20:41 <Garven> : aoweraklfsd
20:41 <Garven> : You know what I mean
20:43 <NatsumeRin> : trying to stack them manually
20:43 <NatsumeRin> : a moment
20:44 <NatsumeRin> : about the first thing i'll say it's .... your fault
20:44 <NatsumeRin> : = = i think it's easy to see ...
20:44 <Garven> : Haha
20:44 <Garven> : I keep mising it when I play test. >_<
20:44 <Garven> : Anyway
20:45 <Garven> : Are there patterns that need low leninecy in the Insane as well?
20:45 <Garven> : I didn't reall ynotice any, and raising to 5 fixed that slider section I linked
20:46 <NatsumeRin> : without that part... 5 is fine.
20:46 <NatsumeRin> : in fact i just set 3 to stack that part...
20:48 <Garven> : Yeah, mostly just complaining about stacking for this mod. :P
20:49 <Garven> : Really awesome taikosu though. :D
20:49 <NatsumeRin> : i hate moving thing by pixels... = =|||
20:49 <Garven> : Haha
20:49 <Garven> : sometimes Grid 4 works well for manual stacking
20:52 <NatsumeRin> : manually stacked and part rearranged last things in Oni
20:52 <Garven> : Okay. You did the ones for Futsuu as well?
20:53 <Garven> : If it's all ready, go ahead and upload and I'll recheck
20:53 <NatsumeRin> : the stack in Futsuu?
20:53 <NatsumeRin> : give me 5 or 10 mins
20:53 <Garven> : Okay.
21:01 <NatsumeRin> : maybe better now
21:01 <Garven> : k
21:02 <Garven> : Futsuu: 00:28:585 (1,2,3) - Stack these?
21:03 <Garven> : 01:11:820 (4,5) - ^
21:03 <NatsumeRin> : grid level 4 helps
21:04 <Garven> : 01:49:761 (3,4,5) - ^
21:04 <Garven> : Haha
21:05 <NatsumeRin> : done
21:09 <NatsumeRin> : ...should i add a taikosu tag
21:10 <NatsumeRin> : just think about it
21:10 <Garven> : Eeh, up to you, really
21:10 <NatsumeRin> : adding
21:10 <Garven> : They're there already. =P
21:10 <NatsumeRin> : ...
21:11 <NatsumeRin> : orz what am i doing
21:11 <NatsumeRin> : "wait yeah it's a taikosu map -- should let people know it! -- add a tag would be good"
21:12 <Garven> : 01:22:408 (9) - I really worry about this slider in Oni. :/
21:12 <Garven> : I tried messing with the notes around it (01:21:636 (2,4,6,8) - adjusted one grid up/down and 01:21:746 (3,7) - up/down two grids
21:12 <Garven> : And you can see the slider a little better
21:13 <NatsumeRin> : ok
21:13 <NatsumeRin> : yeah it may be a problem if not change
21:13 <Garven> : Everything else looks good
21:13 <NatsumeRin> : fixed.
21:14 <Garven> : Haha, don't even have to update oni. Sweet. :D
21:14 <NatsumeRin> : ...wow
21:19 <Garven> : Gratz, yo
21:19 <NatsumeRin> : thanks, yeah
eveless
\:D/
Curisu
坐等百花 坐等画龙 坐等三弦(敲碗
Tenshi-nyan
And I still don't like TaikOsu.
OzzyOzrock

Tenshi-nyan wrote:

And I still don't like TaikOsu.
oh you
Zekira
How come I didn't see this before it got ranked @_@
Verdisphena
I love your avatar, grats \:d/
Edit: 666
hoLysoup
this is awesome <3
Charles445
Has readability issues but definitely better than most other taikosu maps
Well done
arien666

Tenshi-nyan wrote:

And I still don't like TaikOsu.
orz

Charles445 wrote:

Has readability issues but definitely better than most other taikosu maps
Well done
I need to learn some skills fron Natsume orz



Anyway, good job XD
lepidopodus
Unauthentic issues here.

Oni
00:24:173 (1,2,3,4,5) - ddkkd k, not ddkdd k
00:38:291 (1,2,3,4,5) - ^

You guys should have been more careful next time..
Topic Starter
NatsumeRin

lepidopodus wrote:

Unauthentic issues here.

Oni
00:24:173 (1,2,3,4,5) - ddkkd k, not ddkdd k
00:38:291 (1,2,3,4,5) - ^

You guys should have been more careful next time..
true. my fault.
arien666

NatsumeRin wrote:

lepidopodus wrote:

Unauthentic issues here.

Oni
00:24:173 (1,2,3,4,5) - ddkkd k, not ddkdd k
00:38:291 (1,2,3,4,5) - ^

You guys should have been more careful next time..
true. my fault.
That's okay. People sometimes make mistake ;_;

If I were, UNRANK->fix->bubble->Rerank orz
lepidopodus

arien666 wrote:

If I were, UNRANK->fix->bubble->Rerank orz
Cause you are #1 reactionary Taiko donder in the world lol
yeah, I'm kidding.
Zekira
M-m-m---m-m-most played?!

THIS IS THE FIRST TIME A TNT ORIGINAL GOT MOST PLAYED I forgot about Yuujou Pop lol

Crap, I can't congratulate you enough...
Topic Starter
NatsumeRin
still made silly mistakes (though small one), leave your congratulates to next time....hehe
lepidopodus
ㅇㅅㅇ Most Played, wow. Congrats, Natsumerin.
Zekira

NatsumeRin wrote:

still made silly mistakes (though small one), leave your congratulates to next time....hehe
I'm always happy to see a Taiko original song get ranked, and much much more on most played... I can't not congratulate you!
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