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riya - Over

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IceBeam
Hi.

Why combo colours are so similar? :< I'd like to see something more colourful.

[Normal]
00:40:679 - There's almost a 2 seconds empty space between the last note and the spinner.Add a note to 00:41:340 or start spinner earlier?
00:58:105 (6) - Finish?
01:14:429 - I'd add a note here.
01:18:620 (7) - Move it back to 01:18:399?
01:26:561 - Again,too much empty space..Add 2 notes at 01:27:002 and 01:27:664 maybe?
02:29:870 (4) - Finish?
03:00:311 - Add a note?
03:05:826 - ^
03:07:149 (1) - Finish?
03:42:002 - Add a note?

[Collab]
00:09:576 (2) - Stack it with (1) or fix distance,but it's too close to previous object now.
00:25:458 (1) - ^ Again too close.
00:54:576 (1,2,1,2,3) - Again distance is hardly readable,I was close to click earlier.
01:36:929 - Finish?
01:57:223 (6) - Again distance lack,fix it,it's too close.
03:02:958 (1,2) - Such spacing with unexpected notes between spinners is kinda cruel :D
03:36:929 (1) - Finish?
03:43:987 (1) - ^

Good job,star!
Topic Starter
Tenshi-nyan

IceBeam wrote:

Hi.

Why combo colours are so similar? :< I'd like to see something more colourful. I like them the way they are now.

[Normal]
00:40:679 - There's almost a 2 seconds empty space between the last note and the spinner.Add a note to 00:41:340 or start spinner earlier?that's supposed to be a short break.
00:58:105 (6) - Finish?
01:14:429 - I'd add a note here. I mapped the clap pattern in here...
01:18:620 (7) - Move it back to 01:18:399?
01:26:561 - Again,too much empty space..Add 2 notes at 01:27:002 and 01:27:664 maybe?
02:29:870 (4) - Finish?
03:00:311 - Add a note?
03:05:826 - ^
03:07:149 (1) - Finish?
03:42:002 - Add a note?

[Collab]
00:09:576 (2) - Stack it with (1) or fix distance,but it's too close to previous object now.
00:25:458 (1) - ^ Again too close.
00:54:576 (1,2,1,2,3) - Again distance is hardly readable,I was close to click earlier. Those are Anti-jumps, and I put them there intentionally. They play just fine to me.
01:36:929 - Finish?
01:57:223 (6) - Again distance lack,fix it,it's too close. ^
03:02:958 (1,2) - Such spacing with unexpected notes between spinners is kinda cruel :D Magic already decreased the spacing at one point...
03:36:929 (1) - Finish?
03:43:987 (1) - ^


Good job,star!
Hmmm thanks for taking a look at my map (and ofc your time), but I fixed nothing... stuff just looks 'bout alright to me.

Sorry >_<
winber1
Sorry for like 11 day mod lol :(

Collab

00:55:899(x) - add note under combo 2
01:42:995(1) - end slider here with clap
01:43:215(x) - add note [do these two together and fix spacing if needed]

Normal

LetterBox during breaks is checked in this diff while it is not in Collab whoa i coulda sworn that was the case. wtf, my eyes are failing me gahhhhh

00:58:987(1,2,3,4) - i would rather do something with this rather than stacking them all in one spot
02:25:679(x) - add note
02:27:443(x) - ^?
04:11:340(4) - i would rather have this slider repeat once and then add something at 4:12:002 and 4:12:223. this original repeat slider feels weird to me (then you should move some notes around to make it fit). The slider also looks like it will only repeat one time to me, and apparently it did not, so it lied to me.

Awesome map! :3
Star~
Topic Starter
Tenshi-nyan

winber1 wrote:

Sorry for like 11 day mod lol :(

Collab

00:55:899(x) - add note under combo 2
01:42:995(1) - end slider here with clap
01:43:215(x) - add note [do these two together and fix spacing if needed]

Normal

LetterBox during breaks is checked in this diff while it is not in Collab whoa i coulda sworn that was the case. wtf, my eyes are failing me gahhhhh

00:58:987(1,2,3,4) - i would rather do something with this rather than stacking them all in one spot
02:25:679(x) - add note
02:27:443(x) - ^?
04:11:340(4) - i would rather have this slider repeat once and then add something at 4:12:002 and 4:12:223. this original repeat slider feels weird to me (then you should move some notes around to make it fit). The slider also looks like it will only repeat one time to me, and apparently it did not, so it lied to me. you're right. fixed that. the only thing I fixed from your mod.

Awesome map! :3
Star~
Updated, with some minor self-modding.
KSHR
modding ;)


I felt fun, when I was modding!! :)

this map has many green lines.
I think some of them dont need.
for example, volume : 25% →26%
please try to delete some of them~


Normal
00:24:134 (4) - 1grid up
00:38:032 (2) - ^
00:56:112 (T) - this line is needless imo
02:56:782 (T) - ^
02:57:664 (T) - ^
02:58:767 (T) - ^
02:59:208 (T) - ^
03:00:532 (T) - ^
03:00:973 (T) - ^
03:25:458 (T) - ^
03:30:973 (2) - 1grid down
03:40:899 (2) - 1grid left


collabo
00:29:649 (6) - 1grid left
00:44:870 (3,4) - 1grid down
00:51:708 (3) - 1grid right
00:56:112 (T) - this line is needless imo
01:30:973 (2) - 1grid right
01:59:429 (5) - x:176 y:192
01:59:649 (6) - x:248 y:248
02:12:443 (T) - this line is needless imo
02:33:179 (T) - ^
02:56:782 (T) - ^
02:57:664 (T) - ^
02:58:767 (T) - ^
02:59:208 (T) - ^
03:00:532 (T) - ^
03:00:973 (T) - ^
04:10:899 (5) - 1grid down (grid level 4)
04:36:267 (2) - 1grid left
04:36:708 (4) - 1grid up

taiko dif : I ask to KanaRin


/me shoot a star :)
KanaRin

KSHR wrote:

taiko dif : I ask to KanaRin
Already modded XDD

I think it's fine now :)
net45291
:)
Colin Hou
[General]:
  1. the tag should be [Shalon], don't forget '[' and ']'
[Collab]:
  1. 00:09:576 (2) - new combo
  2. 00:21:487 (1,2,3,4) - copy paste D:
  3. 00:24:576 (8,1,2) - spacing
  4. 00:35:605 (1,2,3,1) - ...
  5. 00:38:473 (5,1) - swap new combo
  6. 01:56:340 (5,6) - spacing
  7. 02:01:635 (5) - new combo
  8. 02:36:929 (T) - volume too high, 45% is enough imo
[Normal]:
  1. 01:18:620 (7) - a bit confusing in a Normal to overlap sliders
[[Shalon]'s Taiko]:
  1. set all difficulty settings to the middle
and a huuuuge score gap between Normal and Collab, it would be nice if you can map/find a diff around 10 million score.
Topic Starter
Tenshi-nyan

Colin Hou wrote:

[General]:
  1. the tag should be [Shalon], don't forget '[' and ']'
[Collab]:
  1. 00:09:576 (2) - new combo
  2. 00:21:487 (1,2,3,4) - copy paste D:
  3. 00:24:576 (8,1,2) - spacing
  4. 00:35:605 (1,2,3,1) - ...
  5. 00:38:473 (5,1) - swap new combo
  6. 01:56:340 (5,6) - spacing
  7. 02:01:635 (5) - new combo
  8. 02:36:929 (T) - volume too high, 45% is enough imo
[Normal]:
  1. 01:18:620 (7) - a bit confusing in a Normal to overlap sliders
and a huuuuge score gap between Normal and Collab, it would be nice if you can map/find a diff around 10 million score.
Fixed some stuff. And no, I won't accept any kind of guest diff for this map. Reasons are because I'm a hitsound Nazi, and a guest diff would probably destroy the image I create with my maps. Or something like that.
PSPDS Eddie
arien666
[Normal]
:3

[Collab]
16.5mil >_>
01:11:230 (8,9,10,1) - Err... Can I ask you make them seperated position orz? Some confusing ;_;

[[Shalon]'s Taiko]
03:51:487 - Move this Kiai start into 03:51:046?

Nice set anyway :3
Topic Starter
Tenshi-nyan

arien666 wrote:

[Normal]
:3

[Collab]
16.5mil >_>
01:11:230 (8,9,10,1) - Err... Can I ask you make them seperated position orz? Some confusing ;_; Sorry no ;_; Plays perfectly fine

[[Shalon]'s Taiko]
03:51:487 - Move this Kiai start into 03:51:046? Fixed the Kiai time snappings O_o Don't tell me that the Kiai times are supposed to end after a spinner...

Nice set anyway :3
I wonder if that justifies some kudosu? I doubt it :<
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
about the soft-hitclap2.wav, i feel it's a little strange... tried to edit it and maybe better now? feel free to ignore it, anyway i'm not really sure.
Download: soft-hitclap2.rar

[Normal]
00:57:002 (1,2,3,4,5,6) - i'm afraid this kind of massive 1/2s and the next 1/2 stacks won't be a nice way to arrange the easiest diff.
02:13:546 (3) - remove sliderwhistle
02:17:517 (1) - don't need to turn down the volume...?
02:43:767 (3) - whistle at beginning?
02:45:311 (5) - whistle?

03:30:090 (1) - maybe remove whistle at the reverse.
04:34:723 (3) - remove sliderwhistle

[Collab]
00:38:032 (4) - whistle at both beginning and end?
00:39:355 (5) - also add whistle at the end if you do ^
00:50:164 (1) - move the endpoint top-left a bit so it may look better
01:56:340 (5,1) - though there are many spacing changes but i won't suggest something like this = =|||
01:58:987 (2,3,4,5) - nazi spacing
02:17:517 (1) - same as normal, i don't think you need to turn down the volume here, at least not that much, though the slider's end could be done with only 20%~40%
02:36:267 (4) - clap? (SC2)
02:42:443 (3) - add a note?
03:45:532 (4) - something like this would be cool (o~ver~o~ver)


[Taiko]
4:40...= =||| as arken already checked it i decided to be lazy.

DJPop
~Normal~
03:01:634 (1) - looks bad, don't use red dots on the curve

~Collab~
02:17:517 (1,2) - looks bad, don't use red dots on the curve
03:27:443 (4) - new combo
04:05:384 (1) - delete
04:12:002 (1,2,3,4,5,6) - spacings seem too high, I thought the rhythm was like 04:36:929 (1,2,3) (It's OK if you don't want to change)


+Star
Topic Starter
Tenshi-nyan

DJPop wrote:

~Normal~
03:01:634 (1) - looks bad, don't use red dots on the curve urr ok.

~Collab~
02:17:517 (1,2) - looks bad, don't use red dots on the curve ok...
03:27:443 (4) - new combo k
04:05:384 (1) - delete hmm.. I dunno, I think I can let it stay.
04:12:002 (1,2,3,4,5,6) - spacings seem too high, I thought the rhythm was like 04:36:929 (1,2,3) (It's OK if you don't want to change) lowered it a bit


+Star
thx o/
Jenny
Hab' ich schonmal gesagt, dass ich Clannad liebe und die Map gut finde?
*Sternchen in's Heft kleb*
Bin um die Uhrzeit (2:26) nich zum Modden zu gebrauchen, sorry - kommt später vlt. noch wenn ich was finde was sich zu melden lohnt^^
Topic Starter
Tenshi-nyan
Pushin' this up.
Medi-chan_old
I think the taiko is undermapped, but it still plays really nice so it's good.

Star yay~
S o r d a
thanks reqs~

[overall]:
  1. Artist:Riya
  2. A combo color is similar change?

[Collab]:
  1. 00:37:260 (2) - move 00:37:149 -
  2. 00:37:370 - add note
  3. 00:46:083 (2) - move 00:46:193 -
  4. 00:58:105 (1) - Finish
  5. 01:09:796 (6) - Repeat 1time
  6. add slider? Start 02:42:223 02:42:443 end
  7. 04:26:340 (1) - Remove New combo 04:26:782 (2) - new combo
  8. 04:31:193 (4) - Repeat 1time
[Normal]:
Fine.

nice Collab <3
go go ranked :arrow:
Topic Starter
Tenshi-nyan

S o r d a wrote:

thanks reqs~

[overall]:
  1. Artist:Riya
  2. A combo color is similar change?

[Collab]:
  1. 00:37:260 (2) - move 00:37:149 -
  2. 00:37:370 - add note
  3. 00:46:083 (2) - move 00:46:193 -
  4. 00:58:105 (1) - Finish
  5. 01:09:796 (6) - Repeat 1time
  6. add slider? Start 02:42:223 02:42:443 end
  7. 04:26:340 (1) - Remove New combo 04:26:782 (2) - new combo
  8. 04:31:193 (4) - Repeat 1time
[Normal]:
Fine.

nice Collab <3
go go ranked :arrow:
I'm pretty sure the artist is riya with the r non-capitalized.
Besides that, only fixed the deal with the New combo on 04:26:340, so yeah.
Astom
Hi~

[Collab]
-00:09:134 (1,1) - that antijump isn't obvious at all, I missed it 2 two at testing.
-00:24:576 (8,1) - -^
-00:52:811 (1,2,3) - jump, 00:53:914 (4,5,6) - normal, 00:54:355 (6,1) - jump, 00:54:576 (1,2) - antijump, this at playing is rly hard of get, try to be a little more logic on your map.

Uhm only that
~
MoonShade
Clearing up my queue~

Normal:
00:03:179 (3) - i thing this slider would look better with 2 waypoints, think about it
01:02:517 (2) - this slider doesn't look that good, try to make it more symmetic
02:17:517 (1,2) - I don't think that they fit here...
03:33:399 (3,5) - maybe make (5) a vertical slider so it don't overlap with (3)

Collab:
01:56:340 (5,1) - Anti-Jump (and you know I like those) - This one is difficult to see when you play it the first time though

Nice Map :3
pekos
:)
Topic Starter
Tenshi-nyan
Yay new ranking rules.

Looks like this map'll never get ranked with the new rules.

Even though there are so many other mapsets like this out there.

._.
Sekai
nyaa =w=
Andrea
[Normal]

You might try to reduce the Star Rating a bit more by removing some notes or lowering the settings of the difficulty.


[Collab]

03:27:443 (1,2,3) - This sudden change of spacing is really hard to read, please make sure to change it.

[[Shalon]'s Taiko]

Center the difficulty settings, there's no sense to have them like that.


EDIT: Seems good to go now.

Bubbled~
Topic Starter
Tenshi-nyan

osuplayer111 wrote:

[Normal]

You might try to reduce the Star Rating a bit more by removing some notes or lowering the settings of the difficulty.


[Collab]

03:27:443 (1,2,3) - This sudden change of spacing is really hard to read, please make sure to change it.

[[Shalon]'s Taiko]

Center the difficulty settings, there's no sense to have them like that.


EDIT: Seems good to go now.

Bubbled~

Waaahhh~ Arigatou, Andrea <3
Frostmourne
:)
tortoisez
ขอบคุณครับ
Shiro
Random bubble check time.

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. Maybe add "Shalon" to the tags ?
  2. Finding a custom hitsound for that deep kick noise would be amazing =o I think I have one that would fit, tell me if you're interested
Normal
  1. I would really advice you use the biggest circles for the easiest diff. The diff itself is rather hard as well.
  2. I also strongly recommend not to use 1/2 (or more) repeat sliders with more than one repeat. The number of repeats can't be expect most of the time (unless the player knows the song), and the cursor hides the slider, which makes the number of repeats unreadable.
  3. The hitsounds are too low (sometimes WAY too low) after the first spinner.
  4. 00:16:193 (1) - This note comes in way too soon after the spinner. Remember new players don't spin well and need time to readjust their aim (or find their cursor).
  5. 00:42:223 (1) - I expect this spinner to start at 00:40:899 -
  6. 01:30:311 (1) - This note comes in too soon after the spinner... Same as above.
  7. 02:23:252 (1) - Same.
  8. 02:35:384 (1,2) - I'd suggest to remove this slowdown, as it might throw new players off, but it does make sense and is intuitive, so your call.
  9. 02:51:046 (1) - This comes in too soon after the spinner. Same as above.
  10. 04:10:017 (7) - Add a new combo for the new sentence in the vocals and to cut the long combo ?
Collab
Tenshi-nyan
  1. 00:08:693 (4) - For consistency with your first pattern, add a new combo here...
  2. 00:09:134 (1,1) - ... and remove these.
  3. 00:19:282 (6,1) - For consistency with your first pattern, swap these new combos.
  4. 00:22:811 (4,1) - For consistency with your first pattern, swap these new combos.
  5. 00:36:929 (1,2) - D: this placement is extremely confusing... remember 00:28:546 (1,2) - , the spacing of these two jumps is almost the same, but the time difference isn't, which is misleading and confusing.
  6. 00:38:693 (3,4) - same
  7. 00:46:083 (2,3) - For consistency with the previous appearances of this 3/4 rhythm, the beats should all have the same volume. (also applies to the other appearances of the rhythm)
  8. 01:18:620 (4) - This slider's repeat kind of surprised me because I didn't see it when playing. Maybe give it the same curve as 01:18:179 (3) - ? it will add some nice symmetry to the pattern
Magicphoenix
  1. 02:19:282 (3) - Silencing beats like this is unrankable. A possible alternative would be to replace this slider with a circle at its beginning, then a spinner.
  2. 03:05:826 (3) - Silencing beats like that is unrankable. There's a drum sound at that point in the song. Why not just use a lowered soft finish ?
  3. 03:38:473 (4) - You silenced the last beat of the slider. If you had to silence it, you might as well remove it.
  4. 03:47:407 (5) - Same.

[Shalon]'s Taiko
  • Very nice ! It suits the song very sweetly. It's also nice to see some sliders in a Taiko diff for once. Just a few suggestions:
  1. Rename to [Shalon]'s Taiko Oni ?
  2. Try alternating the soft and normal samplesets depending on the moment in the song, or messing around with the volume ?
    There were also two streams that felt really out of place. They were quite hard to get and contrast in a bad way with the rest of the map (which was quite easy):
  3. 04:11:120 (190,191,192,193,194,195,196,197,198,199,200) - try something like kdk kd dk K ?
  4. 04:39:576 (295,296,297,298,299,300,301) - I'd just suggest to remove 297

I'll be taking the bubble for now. As of now, the Normal is too hard (but it can be quite easily fixed imo). Adding a Hard diff to have a better score spread would be really nice as well.
Feel free to PM me in-game if you need help for the Normal ! Good luck on it, remember to ask me to recheck when you're done.
Topic Starter
Tenshi-nyan

Odaril wrote:

Random bubble check time.

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
Andrea aka osuplayer confirmed that Normal was fine by it's difficulty... and I don't really want to make it any easier than it already is.

Normal
  1. I would really advice you use the biggest circles for the easiest diff. The diff itself is rather hard as well. I HATE huge circles. They make everything look so messy. That's why no-go here.
  2. I also strongly recommend not to use 1/2 (or more) repeat sliders with more than one repeat. The number of repeats can't be expect most of the time (unless the player knows the song), and the cursor hides the slider, which makes the number of repeats unreadable. I think this should be fine though. You get to know the rythm fairly soon in the song.
  3. The hitsounds are too low (sometimes WAY too low) after the first spinner. They're fine to me , though. I can always hear them. And if you see the amount of green lines, you should notice that it's all with a reason behind it.
  4. 00:16:193 (1) - This note comes in way too soon after the spinner. Remember new players don't spin well and need time to readjust their aim (or find their cursor). It sounds dumb without this note, so it stays. Same goes for all the same stuff.
  5. 00:42:223 (1) - I expect this spinner to start at 00:40:899 - There is that kinda spinning sound... right where the spinners starts. I also want to give them new players a tiny break.
  6. 01:30:311 (1) - This note comes in too soon after the spinner... Same as above.
  7. 02:23:252 (1) - Same.
  8. 02:35:384 (1,2) - I'd suggest to remove this slowdown, as it might throw new players off, but it does make sense and is intuitive, so your call. It stays.
  9. 02:51:046 (1) - This comes in too soon after the spinner. Same as above.
  10. 04:10:017 (7) - Add a new combo for the new sentence in the vocals and to cut the long combo ? OK.
Collab
Tenshi-nyan
  1. 00:08:693 (4) - For consistency with your first pattern, add a new combo here... OK
  2. 00:09:134 (1,1) - ... and remove these. OK
  3. 00:19:282 (6,1) - For consistency with your first pattern, swap these new combos. Not OK.
  4. 00:22:811 (4,1) - For consistency with your first pattern, swap these new combos. Not OK.
  5. 00:36:929 (1,2) - D: this placement is extremely confusing... remember 00:28:546 (1,2) - , the spacing of these two jumps is almost the same, but the time difference isn't, which is misleading and confusing. I think it fits the music well. The spacing was high on the jumps because the music got louder and higher pitched. Here it's kinda the opposite...
  6. 00:38:693 (3,4) - same
  7. 00:46:083 (2,3) - For consistency with the previous appearances of this 3/4 rhythm, the beats should all have the same volume. (also applies to the other appearances of the rhythm) I want to empathize some of the beats, that's why the volume is uneven.
  8. 01:18:620 (4) - This slider's repeat kind of surprised me because I didn't see it when playing. Maybe give it the same curve as 01:18:179 (3) - ? it will add some nice symmetry to the pattern It breaks symmetry for me.
Magicphoenix
  1. 02:19:282 (3) - Silencing beats like this is unrankable. A possible alternative would be to replace this slider with a circle at its beginning, then a spinner. fixed
  2. 03:05:826 (3) - Silencing beats like that is unrankable. There's a drum sound at that point in the song. Why not just use a lowered soft finish ? fixed
  3. 03:38:473 (4) - You silenced the last beat of the slider. If you had to silence it, you might as well remove it. fixed...
  4. 03:47:407 (5) - Same.
fixed...

[Shalon]'s Taiko
I can't find Shalon anywhere and so I think this map has to stay the way it is.


I'll be taking the bubble for now. As of now, the Normal is too hard (but it can be quite easily fixed imo). Adding a Hard diff to have a better score spread would be really nice as well.
Feel free to PM me in-game if you need help for the Normal ! Good luck on it, remember to ask me to recheck when you're done.
[Shalon]
Done ;)

EDIT :Oops, I forgot to change diff's name. Well, I think it's not a big issue, plz change it, tenshi-nyan :D

Download: riya - Over (Tenshi-nyan) [[Shalon]'s Taiko].osu
Topic Starter
Tenshi-nyan
Updated. I can has bubble back now?
phonic
Nice Song


Rnked GoGo!!!!


Star
JoJo
Love this .. 8-)

I'm not good at modding so ..

Star ~ Hope this could be ranked soon ~ >w<
Zelos
Could not find anything wrong.
Someone come rebubble this or something.
Star.
[Shalon]
When will this map get re-bubble?

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
NoHitter
General
The brown and orange combo colors look very alike. Make them more distinct.

Normal
Most of these are suggestions about multiple-repeat sliders.
SPOILER
00:07:811 (2) - Having more than one repeat is generally confusing thus not right for the easier difficulty. Maybe change it to what you did at 00:06:046 (2,3) or even at 00:23:693 (3,4)?
00:17:958 (3) - Just add a note at 00:19:282 instead. It's more readable though compared to the 1/2 multiple-repeat sliders.
00:20:164 (2) - Same suggestion as in 00:07:811 (2).
00:28:987 (3) - Multiple-repeat slider. Maybe make it likethis?
00:30:752 (2) - Same suggestion as in 00:07:811 (2).
01:36:267 (5) - Same as above.
01:43:326 (6) - Same as above.
02:07:811 (2) - Same as 00:28:987 (3).
02:10:899 (3) - Maybe add a note at 02:12:223 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
02:14:870 (3) - Same suggestion as in 00:07:811 (2).
02:28:105 (3) - Maybe add a note at 02:29:429 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
02:35:384 (1) - IMO remove the slowdown. If you want to keep it make it not 0.5x but something like 0.65x or 0.75x.
03:29:208 (2) - Same suggestion as in 00:07:811 (2).
03:36:046 (1) - Same as 00:28:987 (3).
03:38:473 (4) - Maybe add a note at 03:39:796 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
03:43:105 (4) - Same as 00:28:987 (3).
03:45:532 (3) - Maybe add a note at 03:46:855 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
03:50:164 (3) - Same as 00:28:987 (3), but maybe it could be excusable as it gives a good atmosphere before the chorus.
03:57:443 (5) - Same suggestion as in 00:07:811 (2).
04:04:502 (6) - Same as above.
04:13:987 (4) - Maybe add a note at 04:15:311 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
04:28:988 (2) - Same as 00:28:987 (3).
04:32:076 (3) - Maybe add a note at 04:33:399 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
Shalon's Taiko Oni
Fine.

Collab
I think the spacing here changing very frequently. From jumps to anti-jumps. New combo does not mean you can make jumps that don't fit with the song.
SPOILER
00:25:458 (1) - Space this farther from the previous slider.
00:46:855 (4,5) - Space these closer? They look deceivingly as if spaced 3/4.
00:54:576 (1,2,1) - Why half the spacing here?
01:05:164 (1) - Big jump. Song doesn't feel like it should jump at this part too.
01:17:517 (1) - Place this closer to previous note?
01:57:223 (1) - Space this further from previous slider.
02:15:532 (1) - Place this closer to previous slider?
03:29:870 (1) - Place this closer to previous note?

Edit: Some changes to lower star rating of Normal, and we're good to go! Bubbled.
Topic Starter
Tenshi-nyan

NoHItter wrote:

General
The brown and orange combo colors look very alike. Make them more distinct.
IMO they're distinctable enough, and I like them this way.

Normal
Most of these are suggestions about multiple-repeat sliders. Changed most of them, that gave the map a tiny boost in it's star rating, though.
SPOILER
00:07:811 (2) - Having more than one repeat is generally confusing thus not right for the easier difficulty. Maybe change it to what you did at 00:06:046 (2,3) or even at 00:23:693 (3,4)?
00:17:958 (3) - Just add a note at 00:19:282 instead. It's more readable though compared to the 1/2 multiple-repeat sliders.
00:20:164 (2) - Same suggestion as in 00:07:811 (2).
00:28:987 (3) - Multiple-repeat slider. Maybe make it likethis?
00:30:752 (2) - Same suggestion as in 00:07:811 (2).
01:36:267 (5) - Same as above.
01:43:326 (6) - Same as above.
02:07:811 (2) - Same as 00:28:987 (3).
02:10:899 (3) - Maybe add a note at 02:12:223 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
02:14:870 (3) - Same suggestion as in 00:07:811 (2).
02:28:105 (3) - Maybe add a note at 02:29:429 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
02:35:384 (1) - IMO remove the slowdown. If you want to keep it make it not 0.5x but something like 0.65x or 0.75x.
03:29:208 (2) - Same suggestion as in 00:07:811 (2).
03:36:046 (1) - Same as 00:28:987 (3).
03:38:473 (4) - Maybe add a note at 03:39:796 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
03:43:105 (4) - Same as 00:28:987 (3).
03:45:532 (3) - Maybe add a note at 03:46:855 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
03:50:164 (3) - Same as 00:28:987 (3), but maybe it could be excusable as it gives a good atmosphere before the chorus.
03:57:443 (5) - Same suggestion as in 00:07:811 (2).
04:04:502 (6) - Same as above.
04:13:987 (4) - Maybe add a note at 04:15:311 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
04:28:988 (2) - Same as 00:28:987 (3).
04:32:076 (3) - Maybe add a note at 04:33:399 instead? It's more readable though compared to the 1/2 multiple-repeat sliders.
Shalon's Taiko Oni
Fine.

Collab
I think the spacing here changing very frequently. From jumps to anti-jumps. New combo does not mean you can make jumps that don't fit with the song.
SPOILER
00:25:458 (1) - Space this farther from the previous slider. nope
00:46:855 (4,5) - Space these closer? They look deceivingly as if spaced 3/4. A bit closer now.
00:54:576 (1,2,1) - Why half the spacing here? Because I think this kinda fits the song.
01:05:164 (1) - Big jump. Song doesn't feel like it should jump at this part too. I feel like jumpin'.
01:17:517 (1) - Place this closer to previous note?
01:57:223 (1) - Space this further from previous slider.
02:15:532 (1) - Place this closer to previous slider?
03:29:870 (1) - Place this closer to previous note? nope to all.
Most stuff in Normal fixed. Didn't see anything necessary of fixing in the Collab diff.
Thanks for checking.
Alace
I Suggest offset +8ms (if you agree with this, you need to move your green lines and SB + full submit )
your timing lines are not snapped so well, I think it`s ok for the volume lines, check the speed change/kiai lines again after changing timing

<Collab>
04:19:061 (1) - New combo (bug)

ohoh, Taiko diff is so easy XD
Topic Starter
Tenshi-nyan

Alace wrote:

I Suggest offset +8ms (if you agree with this, you need to move your green lines and SB + full submit )
your timing lines are not snapped so well, I think it`s ok for the volume lines, check the speed change/kiai lines again after changing timing

<Collab>
04:19:061 (1) - New combo (bug)

ohoh, Taiko diff is so easy XD
Fixed the new combo bug.
About the offset: I think +8ms is too much, so I made it only +4ms. Hope that's OK with you.

If possible, can you rank it, Alace-sensei? Or at least re-bubble it.
Alace
01:28:164 (1) - this one is not snapped well, use your hand and snap it
I guess you just using ctrl+A and move all notes XD
Topic Starter
Tenshi-nyan

Alace wrote:

01:28:164 (1) - this one is not snapped well, use your hand and snap it
I guess you just using ctrl+A and move all notes XD
Fixed :<
NoHitter
Rechecked and rebubbled.

Alace wrote:

ohoh, Taiko diff is so easy XD
The Taiko diff is not easy :(
(Then again I suck at Taiko)
Alace
Thanks for your rechecking
so i can rank this map finally \:D/
grats
DarkDunskin
gaaaahh Taiko sure is easy, I just suck at Acc. + DT.
Congratz Tenshi~
Topic Starter
Tenshi-nyan
I'm crying quiet tears of happiness right now.

Well, not really.

FINALLY got this ranked AHHHHAAAHAHAHA

Thanks to everyone who supported this map in any way. I love you all.

That may be kinda creepy.
JoJo
Grats Tenshi ~ <3
S o r d a
oh finally ranked
congratz!
Jenny
Wow that took a while D:
Good job dude!
[Shalon]
Cool. :D
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