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supercell - Rock 'n' Roll Nan Desu no

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Waryas
Ugh why AR8 on insane.. This kind of dynamic song requires a more dynamic flow.
Void
ignore me just starring lolAR, etc.
Squidifications
This map is very very b-bad!

Topic Starter
Garven
What the...? Someone /np this in #osu or something? Anyway as stated earlier, im indecisive about using ar 9 or not. If there is a compelling argument presented either way im willing to be swayed. For now ill sit and see what happens while we wait on mb's remap.
Tenshi-nyan
Lol just saw this stuff.

Add this awesome custom hitfinish. Sounds awesome.

http://puu.sh/2XS2

Oh and

General
Those cheer MP3s are damn loud. The Kiai one completely drowns out the song, which is NOT good.
guitar cheer.mp3 appears to have a bitrate above 192 kbit/s, I dunno if that's OK or not since it's not the song MP3 ;_;

Colin Hou
Circle Size + 1 pls.

Could need a bit more finishes during KIAI :3

Easy
Hmmm... The Slidervelocity is high for an easy, same goes with the spacing. Just saying it might be too hard and newbies might rage.
Slidertickrate -1. It just sounds horrible with 2...

I guess the diff is fine, though I hate long sliders starting on red ticks.

Dis
00:49:924 - add a note?
00:50:224 (2) - spacing
00:53:524 (1,2,3,4) - fix the timeline like this http://puu.sh/2XTN
01:10:324 (1) - oh boy oh boy. this slider makes no sense. have the repeat on white ticks, no where else.
01:13:024 (1) - ^

01:14:674 - add note
01:16:324 - ^
01:19:010 - ^
01:34:306 (1) - move up 1 grid 1 and 1 left
01:37:906 - add note
01:42:706 (3) - repeat on red tick plox.
01:48:706 (1) - move to 01:48:556 - + add finish
01:49:006 - add note
02:02:506 (3) - end this at 02:02:956 -
02:55:300 (5) - this cramped up slider isn't a good idea I think, it appears much shorter than it actually is.

Insane
I think AR8 is enough.
Slidertickrate -1. It just sounds horrible with 2...
01:57:706 (1,2,3,4) - is it REALLY necessary for those to be stacked under that stream? I HATE stacks like that. But just saying.

phew... Too hard.
Topic Starter
Garven

Tenshi-nyan wrote:

Lol just saw this stuff.

Add this awesome custom hitfinish. Sounds awesome.

http://puu.sh/2XS2

Mm, it's good at certain parts, but overall I like the default soft finish better. Thanks, though.

Oh and

General
Those cheer MP3s are damn loud. The Kiai one completely drowns out the song, which is NOT good. Try listening to it in test play mode instead of just playback in the editor. There's a big difference.
guitar cheer.mp3 appears to have a bitrate above 192 kbit/s, I dunno if that's OK or not since it's not the song MP3 ;_; They're mp3 because I didn't want to upload .wavs of those files. It'd be muuuch larger. The kbps restriction applies to the music file, not extra SB/hit sounds.

Easy
Hmmm... The Slidervelocity is high for an easy, same goes with the spacing. Just saying it might be too hard and newbies might rage.
Slidertickrate -1. It just sounds horrible with 2... It sounds much worse at 1 - especially with the long sliders starting on red ticks. And I love those for easy diffs since you can miss horribly and still 300. q:

I guess the diff is fine, though I hate long sliders starting on red ticks.

Insane
I think AR8 is enough.
Slidertickrate -1. It just sounds horrible with 2... A song at this pace demands tick rate 2. 1 feels empty.
01:57:706 (1,2,3,4) - is it REALLY necessary for those to be stacked under that stream? I HATE stacks like that. But just saying. MB plans on remapping this, so I'm sure it won't be a problem anymore. Maybe. :D

phew... Too hard.
I appreciate the look and the custom hit sound. I might take it later on if I feel like revamping the hit sounds, but for now I'll leave it be. We'll see if Colin or Disoy apply any mods - I'll send kudosu your way if so.
Colin Hou
considering the bpm and general spacing, huge circle fits more.

nothing changed.

/me start another play of LoL (*jk
makos_old
I love it
Topic Starter
Garven
Then again, mb is lazy, so we just changed one of the streams slightly and called it good. \o/
banbar
nice map!
TKiller
[Insane]

00:08:611 (1) - sounds off for me. Not because of it's timing, but because of previous rhythm and sliderticks if you get my point. I'd rather add a repeat to the previous slider and a newcombo to next one. Or get rid of it at all. I don't know, it just feels wrong for me. Same goes for Hard, I guess.

00:41:074 (1,2) - please don't stack beats right after a slider after such a long pause. Plus the 300 mark from spinner covers them.

00:49:024 - feels like a missing beat

01:57:556 (7,1) - I'd rather avoid such stacking, though it's fine technically.

That guy with the guitar sprite looks off-theme. I mean, he's not asian :D


[Easy]

00:18:724 (3) - if possible, try to space 2nd and 3rd sliderpoints wider, I think arcs look more neat that way.



That'd be all. No idea if you accept modding requests like this, but if you do, try looking at http://osu.ppy.sh/s/29996

It's very solid, I promise.
Topic Starter
Garven

TKiller wrote:

[Insane]

00:08:611 (1) - sounds off for me. Not because of it's timing, but because of previous rhythm and sliderticks if you get my point. I'd rather add a repeat to the previous slider and a newcombo to next one. Or get rid of it at all. I don't know, it just feels wrong for me. Same goes for Hard, I guess.

I understand what you're getting at, but I really like it still. :< If someone else mentions it, I'll consider changing things up, though.

00:41:074 (1,2) - please don't stack beats right after a slider after such a long pause. Plus the 300 mark from spinner covers them.

I can see things just fine, but it's also easily changed anyway, so done~

00:49:024 - feels like a missing beat

Hmm, I can add that in easy-enough.

01:57:556 (7,1) - I'd rather avoid such stacking, though it's fine technically.

Blame MB777, haha.

That guy with the guitar sprite looks off-theme. I mean, he's not asian :D

I'm still thinking of adding cat ears on him, but we'll see. I'd go with some animu dude rockin' out on a guitar, but I can't find a good one with this kind of pose. Also it was fun coloring this one in to match the BG a little bit more, haha.

[Easy]

00:18:724 (3) - if possible, try to space 2nd and 3rd sliderpoints wider, I think arcs look more neat that way.

Easy-enough.

That'd be all. No idea if you accept modding requests like this, but if you do, try looking at http://osu.ppy.sh/s/29996

It's very solid, I promise.
Hehe, well, once I get back into modding mode I'll consider it, but no promises. Too many other promises have been waiting forever already. ;_;
eg91022a71w
star~ :)

---My Pending map---
http://osu.ppy.sh/s/31780 - Wolf & Spice - Shippo to Dance
http://osu.ppy.sh/s/30882 - ULTRA-PRISM with Shiratama Soft Tennis Club - Rule Book wo Wasurechae
http://osu.ppy.sh/s/30007 - Sugita Tomokazu - Mousou Senshi Miyamae Kanako
Shiro
As per your request.

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General

Easy
  1. Most of the timing sections are doubled.
  2. Some of the speed changes are too drastic and rather surprising... Try to even out the slider speeds, or at least make the speed changes less harsh.
  3. I find the rhythms you used quite unintuitive. The difficulty left a weird feeling after playing it and while playing. I had to sightread the diff instead of trying to guess the rhythms through the song.
  4. 00:24:724 (3) - Too close to previous object.
  5. 00:25:924 (1) - This spinner is too short for an Easy.
Dis' Normal
  1. Most of the timing sections are doubled.
  2. I think you shouldn't stack notes under sliderends because it looks bad most of the time due to stacking, and in this particular case, the BPM changes very often, so the timing of the stacked notes will be very unclear.
Colin's Hard
  1. I find this rather difficult for a Hard, but blame the BPM, I guess. You should just reduce AR by one tick imo.
  2. 00:43:774 (1,3) - These sliders completely threw me off. I couldn't see the track well because of the fast AR and because they are right at the bottom of the map, so I didn't expect them to go up again, and it confused me.
  3. 01:07:624 (4,1) - Very confusing jump because the spacing looks exactly like the 2/1 beats right before.
  4. 01:10:024 (4,1) - Same.
  5. 02:24:422 (4,1) - Same.
  6. 02:26:822 (4,1) - Same.
  7. 02:51:858 (3) - This slider's end is hidden under (1)'s track.
Insane
  1. 00:26:524 (5,1,2) - I'd consider this is a spacing error... I threw me off every single time I played it (and you were watching =p)
  2. 01:22:924 (3) - why this here D: it makes no sense D:
  3. 01:41:431 (10) - This note is very surprising and hardly visible under the other beats
    --- LILAC PART ---
  4. 01:52:906 (4,5,6) - Spacing issue ?
  5. 01:53:806 (1,2,3,4) - This plays and looks extremely weird
  6. 01:57:706 (1,2,3,4) - This stack after such fast streams is mean D:
    --- GARVEN PART ---
  7. 02:46:608 (3) - this right when the singer goes "haarto ha" :3 clever
  8. 03:01:614 (3) - Change its location to even out the spacing ?
People are going to rage at the slider speeds. :3
Topic Starter
Garven

Odaril wrote:

Easy
  1. Most of the timing sections are doubled. What the hell... how did that happen?
  2. Some of the speed changes are too drastic and rather surprising... Try to even out the slider speeds, or at least make the speed changes less harsh.
  3. I find the rhythms you used quite unintuitive. The difficulty left a weird feeling after playing it and while playing. I had to sightread the diff instead of trying to guess the rhythms through the song. It's been awhile since I critically looked at this diff. I'll change things up. Might be a while though.
  4. 00:24:724 (3) - Too close to previous object.
  5. 00:25:924 (1) - This spinner is too short for an Easy. HAH both taken care of in one deft swoop.
Dis' Normal
  1. Most of the timing sections are doubled. >///<

    Insane
    1. 00:26:524 (5,1,2) - I'd consider this is a spacing error... I threw me off every single time I played it (and you were watching =p) It's, uh, different from when you played before. I still like it the way it is though - and it's more tame than it was before.
    2. 01:22:924 (3) - why this here D: it makes no sense D: r-r-riku~ Bleh, you're the second to complain about it though, so just changed to a boring normal note.
    3. 01:41:431 (10) - This note is very surprising and hardly visible under the other beats I feel that it's fairly visible - especially with the contrasting combo colors.
    4. 02:46:608 (3) - this right when the singer goes "haarto ha" :3 clever I do it in the easy too, but it's a little more subtle. <3
    5. 03:01:614 (3) - Change its location to even out the spacing ? I've tried before, but it tends to not work out so well. What is there plays fairly well considering the spacing wonkiness though.
People are going to rage at the slider speeds. :3

No wai. Everyone loves speeeeeeeed
Thanks again~
YTYuyu
This song is awesome. I had so much fun playing it :D
Ragdoll96
:D
Kotone
:D
Colin Hou

Odaril wrote:

Colin's Hard
  1. I find this rather difficult for a Hard, but blame the BPM, I guess. You should just reduce AR by one tick imo. I tried, but I failed 3 times after I did that, AR7 makes there be too many notes at the same time and quite confusing.
  2. 00:43:774 (1,3) - These sliders completely threw me off. I couldn't see the track well because of the fast AR and because they are right at the bottom of the map, so I didn't expect them to go up again, and it confused me. The track is clear enough and as a slider, you don't need to do the same moving with the ball, try stay your mouse at that area and prepare for the next note, that's what I want.
  3. 01:07:624 (4,1) - Very confusing jump because the spacing looks exactly like the 2/1 beats right before. AR8 and the music provide a good support to this, the appearing time is quite different from the 2/1 notes.
  4. 01:10:024 (4,1) - Same.
  5. 02:24:422 (4,1) - Same.
  6. 02:26:822 (4,1) - Same.
  7. 02:51:858 (3) - This slider's end is hidden under (1)'s track. OK, now more like a slider.
Download: supercell - Rock 'n' Roll Nan Desu no (Garven) [Colin's Hard].osu
sirokuro123
i like it ;)

star- :)
xierbaliti
some suggestions here :3

-Insane-
01:35:206 (3,4) - move the two notes a bit left? like this?: http://osu.ppy.sh/ss/114670
02:26:522 (4) - don't understand why a small jump here ._.
03:18:714 (5,6) - move the two notes a bit up? a example here: http://osu.ppy.sh/ss/114678

so crazy :cry:
yeahyeahyeahhh
suggestions here as well :3

Insane:
Dat crowd...
I don't agree with some of the streams during the guitar solo.. seems not there in the song and overmapped.. just my opinion.
- 01:54:406 (3,4,5) - The overlap here is kinda meh... kinda hard to see and looks ugly :(
- 01:57:106 (1,2,3,4,5,6,7,1,2,3,4) - I wouldn't turn a 1/4 stream end note into a 1/2 stack... players might get confused and continue it as the stream

Hard:
Rhytmn feels kinda weird at places at the beginning... Its like you were trying to follow 10 things at once.. For example..
- 00:46:924 (1) - Start following the vocals here.. then jump to drums here 00:48:574 (6), then back to vocals here 00:49:324 (7).
- 01:01:024 (1) - Start following vocals.. 01:02:674 (4)/01:03:124 (6).. random rhytmn change...
Anways...
- 03:11:814 (6) - Dunno if its like this anywheres, but nazi hitsound find... whistle on the sliderslide :x

Normal:
AR+1?
- 01:10:324 (1) - I don't think this plays well.. feels weird...theres nothing 3/4 about this part in the song.. IMO map it straight 1/1 with the beat or follow the girl in the background..
- 01:13:024 (1) - ^
- 01:42:706 (3) - Also doesn't sound right as a 3/4 slider

Easy:
Fine :3

Ok bye >w</
Topic Starter
Garven

xierbaliti wrote:

some suggestions here :3

-Insane-
01:35:206 (3,4) - move the two notes a bit left? like this?: http://osu.ppy.sh/ss/114670 Ah, sure.
02:26:522 (4) - don't understand why a small jump here ._. It's a strong emphasis right before the band kicks in again with the くす. Felt good to me. D:
03:18:714 (5,6) - move the two notes a bit up? a example here: http://osu.ppy.sh/ss/114678 Okay~

so crazy :cry:
Haha, but so much fun! Thanks, xier!

Aaand yyy's mod is all not my parts, haha. I'll throw kudosu your way if they make any changes.
elmauri11
Exelent map :) :) Star !
lovhin456
Hi! Random modding ~

General;
- Slider tick 2 for all diffs, makes the speed changes more easier to read
- Try these colors ?
Combo1 : 231,31,31
Combo2 : 67,73,148
Combo3 : 227,87,87
Combo4 : 224,205,139

Easy;
- 00:44:374 (1,2,3) >> Move all to the previous white tick
- 02:02:956 >> Aling with (3)

Dis' Normal;
- 00:22:324 >> Add a finish at start
- 01:16:344 >> Add a note
- 01:17:510 >> Finish
- 01:52:306 >> Too many repeats imo

Colin's Hard;
- AR -1
- 00:03:877 (1,2,3,4) >> Spacing between (1,2) is not the same as (2,3) (3,4)

Insane;
- Nice

* Star ~
YaMaO04
:)
Disoy
Topic Starter
Garven

lovhin456 wrote:

Hi! Random modding ~

o/

General;
- Slider tick 2 for all diffs, makes the speed changes more easier to read It's up to the mappers - I liked mine at 2.
- Try these colors ?
Combo1 : 231,31,31
Combo2 : 67,73,148
Combo3 : 227,87,87
Combo4 : 224,205,139

They were a little too blending to me, sorry.

Easy;
- 00:44:374 (1,2,3) >> Move all to the previous white tick Nah
- 02:02:956 >> Aling with (3) I'm not sure what you mean. ;_;
I'll throw kudosu if you can clarify the easy mod and I agree, or if a guest adds something in. Thanks!
lovhin456

Garven wrote:

lovhin456 wrote:

I'll throw kudosu if you can clarify the easy mod and I agree, or if a guest adds something in. Thanks!
What I meant on Easy was to align (5) with (3) like this
Sorry if I wasn't clear ;~;
Topic Starter
Garven
Ooooh, okay. Well, I made it into a trapezoid instead since I didn't like the motion of the diamond. Thanks~
GladiOol
[General]
  1. Your .mp3 file has a bitrate of 320 kb/s. The maximum allowed is 192 kb/s. Get a new .mp3 file or fix the current one.
[Insane]

00:23:524 (7) - Add a new combo here, because you've done it here 00:25:924 (1) also.
00:27:274 (2) - Please increase the spacing on this one. I really, really expected (and would love to see) a jump on this one, but instead it's a sort of anti-jump. I dunno, but I don't like it. A jump would suit way better. Stacking it under (1) would also fit better imo.
00:48:274 (1) - Remove new combo.
00:48:574 (6) - Add new combo.
00:49:174 (1) - Remove new combo.
01:57:706 (1) - ^


[Colin's Hard]
  1. Tick rate 2 please.
  2. Circle size +1 (?)
00:17:222 (1) - Add a whistle on this note, because you did it here 00:14:697 (1) on the spinner also.
02:57:114 (1) - Remove new combo.
03:17:514 (1) - This is really, REALLY ugly D: Please reshape it to something more appealing. Besides, such slider doesn't even fit with the music at that moment.
03:22:322 (1) - Remove new combo.


[Dis' Normal]
  1. Tick rate 2 please.
00:10:092 (4) - Shorten this slider by 1/2. This way it will follow the music better.
00:15:118 (4) - Move this note one grid to the right so it will ben centerd. (Grid Size: Tiny)
01:09:424 (1) - Remove new combo, because you didn't put a new combo here 01:07:024 (4) either.
01:13:024 (1) - Increase this slider by 1/2.
02:23:822 (1) - Remove new cobmo, because you didn't put a new combo at 01:09:424 either.
02:26:222 (1) - ^
02:26:822 (6) - Add new combo.


[Easy]

Seems fine~


Starred~
Topic Starter
Garven

GladiOol wrote:

[General]
  1. Your .mp3 file has a bitrate of 320 kb/s. The maximum allowed is 192 kb/s. Get a new .mp3 file or fix the current one.
I'm getting a different value here. Windows gives some weird kbps readings when it's VBR.



[Insane]

00:23:524 (7) - Add a new combo here, because you've done it here 00:25:924 (1) also. k
00:27:274 (2) - Please increase the spacing on this one. I really, really expected (and would love to see) a jump on this one, but instead it's a sort of anti-jump. I dunno, but I don't like it. A jump would suit way better. Stacking it under (1) would also fit better imo. Hmm, toyed with the jump since this pattern was originally very different from this tamer iteration.
00:48:274 (1) - Remove new combo. Oops, that shouldn'ta been there. Did the next two as well.
00:48:574 (6) - Add new combo.
00:49:174 (1) - Remove new combo.
01:57:706 (1) - ^ I think I'll leave this one though.
Appreciate the mod, Gladi!
GladiOol
Ah yeah, you're right about the mp3 file. My bad, was looking at the wrong numbers xD
Mitiai
Love this song~ <3
Colin Hou

yeahyeahyeahhh wrote:

suggestions here as well :3

Hard:
Rhytmn feels kinda weird at places at the beginning... Its like you were trying to follow 10 things at once.. I'm just trying to map the rhytmn in my brain :3
For example..
- 00:46:924 (1) - Start following the vocals here.. then jump to drums here 00:48:574 (6), then back to vocals here 00:49:324 (7).
- 01:01:024 (1) - Start following vocals.. 01:02:674 (4)/01:03:124 (6).. random rhytmn change...
Anways...
- 03:11:814 (6) - Dunno if its like this anywheres, but nazi hitsound find... whistle on the sliderslide :x oops, fixed

lovhin456 wrote:

Hi! Random modding ~

Colin's Hard;
- AR -1 no
- 00:03:877 (1,2,3,4) >> Spacing between (1,2) is not the same as (2,3) (3,4) done!

GladiOol wrote:

[Colin's Hard]
  1. Tick rate 2 please. no.
  2. Circle size +1 (?) no
00:17:222 (1) - Add a whistle on this note, because you did it here 00:14:697 (1) on the spinner also. k
02:57:114 (1) - Remove new combo. this is to make the 'し' look more specific.
03:17:514 (1) - This is really, REALLY ugly D: Please reshape it to something more appealing. Besides, such slider doesn't even fit with the music at that moment. no
03:22:322 (1) - Remove new combo. offset shift
btw I haven't met Disoy for long time..

Download: supercell - Rock 'n' Roll Nan Desu no (Garven) [Colin's Hard].osu
xierbaliti
one thing bugged me. :<
in Dis's normal, 00:11:203 (6) - a strange tick here ._.

emm.. at least make it silent plz.
Topic Starter
Garven
Yeah, playing with stretching slider ends so that it's timed correctly with the offset changes does that, unfortunately. Volume reduced on that tick.

Also moved 00:48:274 (5) - in insane down and left a grid to reduce overlap.
xierbaliti
gogogo :P

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
val0108
rank! !r ank !!ra nk!! ! ! !!
NatsumeRin
so long time passed.

let's get it ranked.

......too short?
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