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Gladenfold - ...To Eternity

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Topic Starter
LMT

Lasse wrote:

tming related stuff
00:41:870 (1,2,3,1,2,3,4,5) - seems off, like 00:42:220 (1) - is way too late 00:42:571 (4) - too fixed, and some other places
00:43:771 (5) - end is kinda snapped to music, head not so much? I think the guitar fret sound could qualify as a beat too.
might be good to have someone more experienced with that stuff look over it again

top diff
00:16:511 (1,2,3) - think the different rhythm could be more apparent visually, like unstacking 1 at least. could also try something with the others, like http://lasse.s-ul.eu/jCLhOqsN.jpg maybe? yes
00:24:241 (1) - nc is pretty pointless considering it seems more like a 4note pattern and you also mapped it like that yeah
00:24:579 (1) - would look nice if this lined up a bit with the square? http://lasse.s-ul.eu/Rd4dEeTR.jpg yes
slider would also be better as 1/2 cause red tick is so audible it's not just on the red tick, also I want to emphasise the held piano note here.
00:31:809 (4,5) - these just seem to quiet to be a both clickable imo the piano isn't that quiet to me.


hard
00:17:915 (5) - can you make more of the head visible lol lol sure
00:31:633 (4,1,2,1,2) - why is everything so clumped here, you have so much space on the screen I wanted to emphasise the piano crescendo.
00:37:599 (1,2,3) - could increase spacing here overall a bit to make it look nicer sure
00:52:712 (4,5,6,7,1) - pretty gross with autostacking http://lasse.s-ul.eu/LHKUUVJT.jpg, move a or something to make it more even yeah i moved it a bit
that whole triplespam part could be adjusted a bit to work better with autostacking visually adjusted some
00:56:556 (1) - looks kinda bad cause of the 2 curves/angles not fitting in any way, maybe http://lasse.s-ul.eu/jRaAQPTC.jpg ? agreed

normal
00:07:456 (1,2,3,1) - pls no. make this way less clumped, it's really hard to read on such a low diff. something like http://lasse.s-ul.eu/EeCCqpjY.jpg probably, fixed.
it's also pretty dense rhythmically, you could just make it 1/1 circles tbh 1/1 circles here feel too underwhelming I think, clicking pattern is still 1/1 so I hope noobs can still figure it out.
00:10:229 (4) - could also be a circle instead // 00:48:151 (1) - this I agree.
00:16:862 (2,3) - rhythm like http://lasse.s-ul.eu/QSVLBn5e.jpg would fit emphasis here better I think yours does make sense but it's just too weak for this kind of sound.
00:24:241 (5) - could also beh ttp://lasse.s-ul.eu/bpLwt6dV.jpg agreed
density caused by 1/2 slider spam could be nerfed a bit I think, it looks like the diff is quite easy sr wise, but it's way harder than that suggests cuase of the slider spam and some seem pretty unnecessary to me on a normal It's limited to max 3 1/2 sliders though, I didn't think it was that bad.

easy
ar4 might be nice cause low cs+ds+sv gets kinda clumped with 1/1 spam oh nice, it's definitely better now.
00:34:784 (2) - wouldnt overlap tail here, even something like http://lasse.s-ul.eu/7Stf7j2A.jpg would be much better fixed, but I had to do some more overlapping with 00:37:182 (2,3) - these right now, let me know what you think.
00:49:554 (3,1,2) - pretty gross angle with the implied movement on 00:49:554 (3) - . sth like http://lasse.s-ul.eu/TQY45fm6.jpg or similar should work better fixed
00:59:468 (1,1,1) - can you make these sliders or single circles or delete or whatever, spinners are pretty hard for beginners actually so lol (if sliders you could even do like 0.9x sv)
01:06:167 (1) - this one is alright probably too short so I made a slider instead.

lower diffs are quite dense rhythmically for their naming I think. could probably rename to advanced/normal Easy only has 1/1 rhythm so I can't really call it a normal though, normal is a bit dense but the clicking rhythm is still 1/1 and also the patterns are better organised now so I think I could still leave it as easy/normal.

can recheck when timing is alright I guess
Thanks a lot!!
Yamicchi

Lasse wrote:

yamicchi
should probably apply colorhax from top diff huh?
00:32:320 (2) - snapping (should be 1/3?) ok my bad
00:38:094 (2) - even distance/visual spacing on 1-2-3 would make more sense and look nicer I think bth I didn't remember why anymore
00:38:976 (1) - why is this suddenly stacked, you never really did that for emphasis so it feels out of place here fixed
00:56:994 (1) - looks kinda unfitting for such a song to me lol, not an issue, but you could try a "softer" shape? maybe something like http://lasse.s-ul.eu/AUnk8xGk.jpg for a similar idea? this new one is surely soft lol
Thanks Lasse :3

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Title:...To Eternity
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128,156,48502,5,2,0:0:0:0:
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240,236,49203,5,2,0:0:0:0:
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292,264,49379,1,0,0:0:0:0:
312,288,49467,1,0,0:0:0:0:
332,312,49554,2,0,L|376:304,3,37.5000001490115,2|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
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500,228,50344,1,0,0:0:0:0:
480,208,50431,1,0,0:0:0:0:
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160,248,52624,1,0,0:0:0:0:
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252,336,53063,5,2,0:0:0:0:
280,344,53151,1,0,0:0:0:0:
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336,336,53326,1,0,0:0:0:0:
360,320,53414,1,2,0:0:0:0:
380,296,53502,1,0,0:0:0:0:
388,268,53589,1,0,0:0:0:0:
384,240,53677,1,0,0:0:0:0:
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112,272,56119,6,0,B|140:284|172:276|172:276|204:268|236:280,1,112.500004738569
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Bonsai
Yo, after compeltely forgetting that LMT requested it months ago (sorry again), here's a diff with the corrected timing! :D
A lot of it was just making the timing smooth (so that the sections connect with each other), but occasionally there's a few spots where the timing itself changed quite a lot, so you might have to change a few things. Here's just a few points that I came across myself, but I didn't check very thoroughly for that:
  1. You timed the very beginning quite weirdly, instead of just timing the loudest notes there's actually a pattern here (three arpeggios), so you'll have to remap those few sliders in your Insane ^^
  2. 00:31:974 (1,2,3,4) - should be 1/3s
  3. 00:51:101 - will need adjustment in at least the Insane (slider instead of two circles)
  4. 01:03:496 - should be 1/4s as there's only three notes here, not four
  5. 00:33:864 (2) - is wrongly snapped in Hard
Have fun readjusting everything, ofc feel free to poke me if you need any help or have any questions!
Also, do call me when you're done and it's rebubbled, I might be interested in nominating this too! (though I haven't looked at all diffs yet, so no promises :P)
Topic Starter
LMT
what a god, thanks Bonsai!

all updated!
Lasse
fixed unsnapped sliderend on normal and lots of different setting red/green lines

this was bubbled way before the bn split so it can still be qualified by t1 for a while
Mir
wtf when did this happen and why was i not informed

go go LMT!
Topic Starter
LMT

Mir wrote:

wtf when did this happen and why was i not informed

go go LMT!
just now hehe
Seijiro
recheck from the old times (holy, 9 months ago)

Hard:
00:22:150 (1,2) - what do you think of adding a 1/2 repeat slider here? My reason for that is that you skip a beat in the middle, a beat that later on is used (beats like 00:24:072 (2,3,4) - are the same as the one I pointed out or 00:27:588 (3) - ). That way you also introduce better that piano rhythm which is a bit in the background and might throw off someone

00:33:864 (2) - this guy would work so much better with just a circle. Unlike 00:34:282 (3) - , this slider has no actual beat on the tail. This difference is something quite noticeable imo and it would be cool to emphasize that fact

00:35:798 (6) - similar ^. A circle stacked on the next slider could work well but it's not a big deal here


Normal:
01:06:151 (1,2) - I get the feeling the long note on 2 starts from 1's tail, actually. Maybe make 1 a circle and 2 a slider starting from 01:06:501 - ?


Rest looks cool
Topic Starter
LMT

MrSergio wrote:

recheck from the old times (holy, 9 months ago)

Hard:
00:22:150 (1,2) - what do you think of adding a 1/2 repeat slider here? My reason for that is that you skip a beat in the middle, a beat that later on is used (beats like 00:24:072 (2,3,4) - are the same as the one I pointed out or 00:27:588 (3) - ). That way you also introduce better that piano rhythm which is a bit in the background and might throw off someone I tried your suggestion but the guitar here just outweighes the piano way too much and mixing the two rhythm would make the emphasis on the guitar (which is more prominent here) less recognisable.

00:33:864 (2) - this guy would work so much better with just a circle. Unlike 00:34:282 (3) - , this slider has no actual beat on the tail. This difference is something quite noticeable imo and it would be cool to emphasize that fact there is a guitar sound on the tail but I agree that the emphasis on the piano is more pronounced this way

00:35:798 (6) - similar ^. A circle stacked on the next slider could work well but it's not a big deal here would actually disagree here since this sound is different from 00:35:447 (5) -


Normal:
01:06:151 (1,2) - I get the feeling the long note on 2 starts from 1's tail, actually. Maybe make 1 a circle and 2 a slider starting from 01:06:501 - ? fixed


Rest looks cool
Thanks a lot for the recheck! It's been a while.
Yamicchi
Yay I was cool 9 months ago, still cool now
Seijiro

Lasse wrote:

this was bubbled way before the bn split so it can still be qualified by t1 for a while
hi, I'm t1 BN
Yuii-
I'm t1 BN too!!

Congrats, LMT
Pho
They grow so fast
Mao
Grats!
Bonsai

Bonsai wrote:

I might be interested in nominating this too!
rip my BN-activity I guess lol, gz :D
Topic Starter
LMT

Bonsai wrote:

Bonsai wrote:

I might be interested in nominating this too!
rip my BN-activity I guess lol, gz :D
don't worry I've got something else for you :^) , thanks a lot man you're the hero.
I just wanted MrSergio to finish what he started 9 months and 10 days ago :p.
Thanks everyone, especially you, MrSergio and Lasse for taking care of the set at its final stage.
0109-
gratz lol :)
Mun
Some day, you'll look back on this map and... really regret everything about it.

But for now, it's still nice. Congrats!
Irohas
Finally, gratz dude!
vipto
my boy
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