[Hitsounds]
00:23:143 (1) - why do you start hitsounding snares now when you completely ignored them in the last section? you even missed one on 00:22:993 - also the hitsound you're using for these seems totally unfitting
00:25:693 (4) - just seems like a random clap to me
00:26:893 - missing whistle that u normally used for ur downbeats eg. 00:29:293
00:33:193 - 00:33:793 - missing claps?
00:36:343 - if u hitsounded this, where are the ones on 00:36:643 - and 00:36:043 - ?
00:36:493 - 00:38:893 - missing whistles
00:38:143 - 00:38:293 - 00:38:593 - missing claps
u have missing claps and whistles everywhere, it really feels lacking
[Sound of Flowers]
01:51:230 - 03:56:030 - wtf are these snapped to
00:12:493 (1) - really powerful downbeat yet this is mapped completely different to 00:14:893 (1,1,2)
00:13:093 (1) - what is this even following?
00:37:543 (7) - i dont see a reason to map this, it isn't in the music
00:53:293 (1,1,1,1,1,1,1,1) - this is just so weird.. completely different to what you did at 00:34:093 (1,2,3,4,5,6,7) -
01:06:493 (5) - this should be nc'ed to be consistent with your half measure ncs
01:08:893 (6) - ^
01:38:593 (6) - nc? the spacing all looks the same here, yet the rhythm is different
01:44:743 (4) - this literally reverses on nothing, there is no sound on 01:45:118 - vocals are on red, instruments on blue
01:47:893 (3,4,5) - triplet usage seems incorrect here. nothing supports this in the music and the most important beat is the first note of the triplet
01:57:643 (8) - why map this as a kick? this assumes you're giving each note equal emphasis but there is no snare here compared to the other sliders
02:01:093 (3,4,5,6) - these jumps seem so random, i would've expected a slider here for the held vocal. there is nothing to emphasise with jumps
02:04:093 (5,6) - this doesn't seem to follow anything, why should 02:04:543 - be clicked in prominence to 02:04:693
02:14:893 (1) - using a reverse slider doesn't seem smart here, 02:15:493 - is so much more powerful than 02:15:343
[]
i think this is enough for now. i really hope you can improve the quality of this mapset before you try to push this forward again
00:23:143 (1) - why do you start hitsounding snares now when you completely ignored them in the last section? you even missed one on 00:22:993 - also the hitsound you're using for these seems totally unfitting
00:25:693 (4) - just seems like a random clap to me
00:26:893 - missing whistle that u normally used for ur downbeats eg. 00:29:293
00:33:193 - 00:33:793 - missing claps?
00:36:343 - if u hitsounded this, where are the ones on 00:36:643 - and 00:36:043 - ?
00:36:493 - 00:38:893 - missing whistles
00:38:143 - 00:38:293 - 00:38:593 - missing claps
u have missing claps and whistles everywhere, it really feels lacking
[Sound of Flowers]
01:51:230 - 03:56:030 - wtf are these snapped to
00:12:493 (1) - really powerful downbeat yet this is mapped completely different to 00:14:893 (1,1,2)
00:13:093 (1) - what is this even following?
00:37:543 (7) - i dont see a reason to map this, it isn't in the music
00:53:293 (1,1,1,1,1,1,1,1) - this is just so weird.. completely different to what you did at 00:34:093 (1,2,3,4,5,6,7) -
01:06:493 (5) - this should be nc'ed to be consistent with your half measure ncs
01:08:893 (6) - ^
01:38:593 (6) - nc? the spacing all looks the same here, yet the rhythm is different
01:44:743 (4) - this literally reverses on nothing, there is no sound on 01:45:118 - vocals are on red, instruments on blue
01:47:893 (3,4,5) - triplet usage seems incorrect here. nothing supports this in the music and the most important beat is the first note of the triplet
01:57:643 (8) - why map this as a kick? this assumes you're giving each note equal emphasis but there is no snare here compared to the other sliders
02:01:093 (3,4,5,6) - these jumps seem so random, i would've expected a slider here for the held vocal. there is nothing to emphasise with jumps
02:04:093 (5,6) - this doesn't seem to follow anything, why should 02:04:543 - be clicked in prominence to 02:04:693
02:14:893 (1) - using a reverse slider doesn't seem smart here, 02:15:493 - is so much more powerful than 02:15:343
[]
i think this is enough for now. i really hope you can improve the quality of this mapset before you try to push this forward again