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Sound Horizon - Raijin no Migiude

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Daiguren
btw...
刚才注意到TK的BG貌似....

SPOILER

名字被遮住了一部份 = =
HakuNoKaemi
01:12:978 (1) - finish here is too strange -> Resnapped the timing section
01:29:199 (3,4) - 堆叠 -> Fixed

Download: Sound Horizon - Raijin no Migiude (_Kiva) [Hard].osu
Jarby
With the way you've set up velocity changes currently, you will need to set the tick rate to 2 on Insane and Yuki YukI so that they can actually be read and not simply guessed by the player.

Insane:

00:11:234 (4) - I'd move this to x:116 y:80 so that it forms a straight line pattern with the rest of the combo.
00:26:932 (6,7,8) - This is unnecessary confusing with the overlap hiding the slider and the spacing changing for no reason. I would move 6 and 8 to form a triangle instead. It would be a lot more fair to the player.
Topic Starter
_Kiva

Jarby wrote:

With the way you've set up velocity changes currently, you will need to set the tick rate to 2 on Insane and Yuki YukI so that they can actually be read and not simply guessed by the player. -FIXED
Insane:

00:11:234 (4) - I'd move this to x:116 y:80 so that it forms a straight line pattern with the rest of the combo. - good idea. fixed
00:26:932 (6,7,8) - This is unnecessary confusing with the overlap hiding the slider and the spacing changing for no reason. I would move 6 and 8 to form a triangle instead. It would be a lot more fair to the player. -agree. Fixed
wcx19911123
[Easy][Normal]
fine

[Hard]
00:27:455 (3,1) - kinda confusing
01:05:217 (8) - move to 01:05:042
01:10:624 - circle ?
01:38:618 - ^
01:38:967 - ^
01:39:315 - ^

[Yuki YukI]
00:15:769 (1) - not straight slider plz , arc , to be different with other 1.0x speed slider is better imo
00:29:548 - circle ?
00:30:071 (5) - repeat 2 times less , circle at 00:30:420 ?

[Insane]
00:11:408 (5) - nc ?
00:15:071 - circle ?
00:53:443 (3,4,5) - this looks fine in edit , but it is not stack well when play , x:108 y:324 plz
01:03:385 (1,3) - stack?

that's all
HakuNoKaemi
[Hard]
00:27:455 (3,1) - kinda confusing, well, it's a little jump .
01:05:217 (8) - move to 01:05:042 Added a note
01:10:624 - circle ?
01:38:618 - ^
01:38:967 - ^
01:39:315 - ^
( Last 3, used another solution with sliders)

Download: Sound Horizon - Raijin no Migiude (_Kiva) [Hard].osu
kisojap
:D
spboxer3
;)
foamylattes
insane 's great!
Kitsuneko
awesome!

& pinkstar :roll:



PS: ah, just one.

[Insane]
00:53:443 (3,4,5) - sorry ugly stack :o
suggestion: move to like this http://osu.ppy.sh/ss/106187

no kds thx.
I hope this map become Ranked x3
Topic Starter
_Kiva

Kitsuneko wrote:

awesome!

& pinkstar :roll:



PS: ah, just one.

[Insane]
00:53:443 (3,4,5) - sorry ugly stack :o
suggestion: move to like this http://osu.ppy.sh/ss/106187

no kds thx.
I hope this map become Ranked x3
fixed!
:3 thanks a lot
Sumisola
逛pengding中...........看到喜欢的map就扔星
fartownik
hi, sorry for being such late with my mod

General:

- "wmfchris" missing in the tags in his own taiko diff :D

- The dark-blue combo colour blends with bg, this is really annoying for the players and must be changed (actually the lighter blue is a bit confusing too, would be cool if you fix that too)

- I seriously don't see the point of putting template skin hitbursts in the folder and force players to play with it

[Insane]

OD -1? For the sake of playablity ;o

00:16:467 (3,4) - Seems like not enough space for player to notice if it's a 1/2 pattern already or still a 1/4 stream, please replace (4) or give it at least a new combo
00:34:781 (1) - Stack the slider ending/a circle after properly
00:43:153 (1,2,3) - (suggestion) follow the second beat using blue tick here? it's in the music and 1/2 doesn't fit here imo
00:56:932 (7,8) - (suggestion) raise the spacing value
01:20:129 (5) - New combo
01:35:478 (1,4) - Imo the SV raise doesn't fit here, doesn't make sense if you only put it for 2 last sliders when the rhythm doesn't change during the entire chorus
Also I think you should fill more beats in the last chorus with the custom kiou clap (hitfinish)

[YukiYukI]

00:22:920 (1) - Random finish, delete?
01:32:688 (1,3) - Add custom finish?

[Hard]

This is a Hard diff, which is pretty much like Insane but your HP Drain and OD value is closer to Easy than to Insane... magic. Raise both by AT LEAST 2 ticks

00:08:094 (2) - Unrankable and also annoying pattern, no new combo according with new slider speed, spacing consistency not kept, ekhem, you should've noticed such obvious thing by yourself. Delete the SV change imo and fix the spacing
00:52:222 - 01:02:513 - I have no idea what you followed here but it sounds horrible, 1/2 spam doesn't fit this place imo (it doesn't fit most of the places but meh)
01:38:269 (4) - New combo?
Hmph, I actually almost didn't hear hitsounds in the last chorus tho

Generally the diff felt cramped, the notes were too close to themselves sometimes and the rhythm changes were too sudden

[Normal]

01:01:815 - Looks like you forgot to map this part...
01:35:478 (1) - Very, very ugly.

[Easy]

00:07:571 (2) - End this slider on white tick? Like you did in 00:13:153 (2) or end that 2nd one on red tick, this inconsistency is confusing
01:14:548 (6) - New combo

The hitsounds are odd in this difficulty, once they're, next they suddenly disappear in a weird, non-fitting moment.
Also try to avoid such a large amount of repeating 1/2 sliders in easy difficulties, it doesn't look good and play good, believe me

Hope you improve your map somehow after reading my notices.
leaving a star
Topic Starter
_Kiva
thank you very much for such a long mod.
fixing in progress and move to WIP
Daiguren

fartownik wrote:

[Normal]
01:01:815 - Looks like you forgot to map this part... did on purpose .two reasons here :1.this part is difficult to map ;2.this short break can let player get ready to play the next part.Also , I don't think it's strange if I don't map this part
01:35:478 (1) - Very, very ugly. fixed

Download: Sound Horizon - Raijin no Migiude (_Kiva) [Normal].osu
HakuNoKaemi
[Hard]

This is a Hard diff, which is pretty much like Insane but your HP Drain and OD value is closer to Easy than to Insane... magic. Raise both by AT LEAST 2 ticks
rofl, never know OD 4, Hp 4 , Ar 7 easies existed... say Normal+ ? ( just omg )

00:08:094 (2) - Unrankable and also annoying pattern, no new combo according with new slider speed, spacing consistency not kept, ekhem, you should've noticed such obvious thing by yourself. Delete the SV change imo and fix the spacing WTF! that's not unrankable, not annoying. Just Screw off. No Such nosense SV change fucked spacing and all you said. Should troll you, a MAT, for saying thing like this. Just Excuse >.<
00:52:222 - 01:02:513 - I have no idea what you followed here but it sounds horrible, 1/2 spam doesn't fit this place imo (it doesn't fit most of the places but meh) I have no idea where your ear thought to be. You just hear this little cymbal sound ?
01:38:269 (4) - New combo?
Hmph, I actually almost didn't hear hitsounds in the last chorus tho uh? they're hitsounded wisely that you can't say it's hitsounded?

Generally the diff felt cramped, the notes were too close to themselves sometimes and the rhythm changes were too sudden CS + 1 should make it less cramped
Download: Sound Horizon - Raijin no Migiude (_Kiva) [Hard].osu
LyCheE
great song~ star ~ :)
Jarby
Sorry, I've been delaying rechecking all of the stuff on my queue for long enough. Don't give this post kudosu since I modded before. Anyway, moving on; please reset the preview point to 00:27:978 on all difficulties. Seems to be a more fitting location.

Easy:

00:28:501 (5) - Put a new combo here, it's a bit excessively long.
00:34:781 (2,3) - You should probably double this spacing, it's unnecessarily difficult to read right now.

Wmf's Taiko:

01:38:095 - Is kiai time supposed to end on the 1/2 like that? Seems strange to me.

Insane:

01:01:467 (7) - You're going to have to move this from under the slider, you aren't allowed to hide objects like that. Moving it off to the left would be good.
Topic Starter
_Kiva

Jarby wrote:

please reset the preview point to 00:27:978 on all difficulties. Seems to be a more fitting location. - sure

Easy:

00:28:501 (5) - Put a new combo here, it's a bit excessively long. -sure
00:34:781 (2,3) - You should probably double this spacing, it's unnecessarily difficult to read right now. agree , fixed

Wmf's Taiko:

01:38:095 - Is kiai time supposed to end on the 1/2 like that? Seems strange to me. - fixed kiai time

Insane:

01:01:467 (7) - You're going to have to move this from under the slider, you aren't allowed to hide objects like that. Moving it off to the left would be good. -fine, fixed
thanks for recheck Jarby , move back to pending.
Daiguren
吗的快泡 lol
Aria
据说现在一个star很贵了w
Your message is too short.← ...
Raging Bull
I reallllllllyyy prefer you lower your AR by 1 on insane. It looks totally ugly to see a very fast AR and a slow slider >_> It doesn't really match at all.


No kds.
Topic Starter
_Kiva

Raging Bull wrote:

I reallllllllyyy prefer you lower your AR by 1 on insane. It looks totally ugly to see a very fast AR and a slow slider >_> It doesn't really match at all.


No kds.
hmm.. i may change it to AR8 then
YGOkid8
Easy:
- I personally don't like all the spacing infringements you have here. For Easy, it's best to keep it consistent throughout. Some examples:

00:08:967 (3,4) - I can guess this is deliberate, but imo it doesn't work well.
00:14:548 (3,4) - Spacing.
01:12:804 (5,6) - Disorienting and confusing for Easy players.
01:31:292 (4,1) - Waaay too big of a jump.

Incomplete mod due to personal preference.
Topic Starter
_Kiva

YGOkid8 wrote:

Easy:
- I personally don't like all the spacing infringements you have here. For Easy, it's best to keep it consistent throughout. Some examples:

00:08:967 (3,4) - I can guess this is deliberate, but imo it doesn't work well.
00:14:548 (3,4) - Spacing.
01:12:804 (5,6) - Disorienting and confusing for Easy players.
01:31:292 (4,1) - Waaay too big of a jump.
.
Rearranged notes with constand 1.0X spacing , all examples shows above fixed :)
Snowy Dream
kiva you win =A=
HakuNoKaemi
How about some graphical tweaks :D

what i Tweaked

01:02:775 (3,4,5) - smarter curve
01:11:234 (1,2,3,4) - Diamond Shape
01:38:618 (2,3) - Much smarter blanket

Download: Sound Horizon - Raijin no Migiude (_Kiva) [Hard].osu

Volume lifted to -6 dB ( well.. it was much less XD )

ATTACH[soft-hitfinish2.rar]
Sallad4ever
Hi _kiva :D

[General]
- Chronicle 2nd is the name of Sound Horizon's album. So put it on the tags instead
- Why does the GD by Yumeko Yuki have the last "I" capitalized? And It's better to add Insane on his diff too
- Maybe give the name of the mapper on each GD on the diff name, this is so that player know that diff is made by a different mapper, because I'm sure player won't bother checking the tags on the song setup

[Skin]
- Honestly, I'm not fond of the hitburst. Except for the hit0 the others are very similar to the default skin. For consistency I highly suggest if you can made different hitburst or use a similar hit0 from the default skin

[Easy]
00:15:943 (4) - NC this
00:17:339 (1) - add normal finish at the start or a soft one just like on 01:03:385 (1)
00:28:501 (1) - ^
00:28:501 (1) ~ 00:36:874 (1) - why you don't add any hitsound on this part? using the previous clap pattern is good enough, at least it's better than no hitsound at all
01:03:385 (1,2) - maybe unstack them so it'll be more easy to anticipate?
01:06:176 (7) - please perfectly stack it under 01:05:129 (5). Although I think it's better if you don't place it under 5 so that it's hitburst won't cover the 7
01:06:176 (7) - NC this
01:07:920 - add a circle here? the big gap is a bit awkward without any object
01:08:967 (1) ~ 01:12:804 (5) - How this part have less objects than the previous similar part( 01:03:385 (1) ~ 01:06:176 (7) ) doesn't sound very good, it's also not consistent. Either add more circles/sliders here or remove some objects from the previous part
01:24:315 (1) - The slider body is overlapped by 01:22:920 (3). it doesn't look good and it's quite easy to fix too so please replace it
01:31:292 (4) - add a finish at the start and the repeat, you've done it before so it's better to keep the pattern
01:32:339 (5) - add a custom clap here
01:34:083 (1) - remove NC
01:36:874 (3) - for this slider maybe lengthen it to 01:36:874 then make it into a repeat? I think that the small gap is quite strange

[Normal]
Use Slider tick 1. It'll made the long slider sound better, especially on 01:32:688 (1), 01:34:083 (1), & 01:35:478 (3)
The volume of the first timing section is quite low. I suggest to add another 20% or 25% on the volume
00:18:734 (1) ~ 00:36:176 (4) - this part is quite inconsistent. Sometime it'll follow the rhythm in the song but sometimes it's not. This part is similar to 01:15:944 (1) ~ 01:26:409 (3) so it's better if you can made them have the same rhythm
00:27:978 (1) - add finish at the end
01:02:164 & 01:02:688 - I suggest to add circles on both these place. The gap after 01:00:595 (2) is making 01:02:862 (1,2,3,4) hard to read. This is especially true if you don't know the music
01:13:153 - add spinner from here to 01:14:548. The previous slider is not good place to start a break

[Hard]
00:27:455 (3,1) - this jump is too sudden, considering the music I suggest to move 00:27:804 (1) 1/2 beat back and remove 00:28:153 (2)
00:39:664 (1) ~ 00:40:885 (5) - I suggest to add hitsound on these objects (soft whistle works). No hitsound here is too plain even when this part have lower volume than the previous part
00:41:060 - add a circle with finish here. The break is too sudden
00:53:094 (3) ~ 01:02:164 (4) - Honestly I think the spacing on this part is not good. Technically it have correct spacing, but it is too close it's confusing to read also I'm not sure what are those object following. I suggest to double the spacing to 1.6, it'll be easier to follow
01:03:385 - the timing section is not snapped thus I can't hear the finish sound. Please snap it
01:09:664 (1) - spacing is too far from the previous object
01:38:618 (2,3) - remove these circles, is too awkward as the end. You should end the diff at 01:38:269 just like the other standard diff

This is it for now I'll mod the Insane diffs later cause I have to do something else

Edit: oh geez I didn't see Haku's update :(
HakuNoKaemi
[Hard]
00:27:455 (3,1) - this jump is too sudden, considering the music I suggest to move 00:27:804 (1) 1/2 beat back and remove 00:28:153 (2) I did simple deleted the note and added a hit circle where the slider ended
00:39:664 (1) ~ 00:40:885 (5) - I suggest to add hitsound on these objects (soft whistle works). No hitsound here is too plain even when this part have lower volume than the previous part there were some cymbal in the part too :D So i added some Finish and Whistles
00:41:060 - add a circle with finish here. The break is too sudden, the strange thing is that the piano keys sound 1/8 after, so i added it there
00:53:094 (3) ~ 01:02:164 (4) - Honestly I think the spacing on this part is not good. Technically it have correct spacing, but it is too close it's confusing to read also I'm not sure what are those object following. I suggest to double the spacing to 1.6, it'll be easier to follow They're actually following the Basses and the Bell-like sound ( that is actually little )
01:03:385 - the timing section is not snapped thus I can't hear the finish sound. Please snap it
01:09:664 (1) - spacing is too far from the previous object
01:38:618 (2,3) - remove these circles, is too awkward as the end. You should end the diff at 01:38:269 just like the other standard diff Being a guest, i do think that there are actually notes in that part, and i mapped them. consistency doesn't mean goodness, as everybody have it's mapping ways
Download: Sound Horizon - Raijin no Migiude (_Kiva) [Hard].osu
Topic Starter
_Kiva

Sallad4ever wrote:

Hi _kiva :D

[General]
- Chronicle 2nd is the name of Sound Horizon's album. So put it on the tags instead - OK
- Why does the GD by Yumeko Yuki have the last "I" capitalized? And It's better to add Insane on his diff too - That's his idea for diff name
- Maybe give the name of the mapper on each GD on the diff name, this is so that player know that diff is made by a different mapper, because I'm sure player won't bother checking the tags on the song setup -Ummm OK

[Skin]
- Honestly, I'm not fond of the hitburst. Except for the hit0 the others are very similar to the default skin. For consistency I highly suggest if you can made different hitburst or use a similar hit0 from the default skin -Using a similar hit0 now

[Easy]
00:15:943 (4) - NC this -Fixed
00:17:339 (1) - add normal finish at the start or a soft one just like on 01:03:385 (1) -Fixed
00:28:501 (1) - ^ -Fixed
00:28:501 (1) ~ 00:36:874 (1) - why you don't add any hitsound on this part? using the previous clap pattern is good enough, at least it's better than no hitsound at all -added some finish :P
01:03:385 (1,2) - maybe unstack them so it'll be more easy to anticipate? -Fixed
01:06:176 (7) - please perfectly stack it under 01:05:129 (5). Although I think it's better if you don't place it under 5 so that it's hitburst won't cover the 7 -Fixed
01:06:176 (7) - NC this -Fixed
01:07:920 - add a circle here? the big gap is a bit awkward without any object -good idea , added
01:08:967 (1) ~ 01:12:804 (5) - How this part have less objects than the previous similar part( 01:03:385 (1) ~ 01:06:176 (7) ) doesn't sound very good, it's also not consistent. Either add more circles/sliders here or remove some objects from the previous part
remapped with repeat sliders
01:24:315 (1) - The slider body is overlapped by 01:22:920 (3). it doesn't look good and it's quite easy to fix too so please replace it
-Fixed
01:31:292 (4) - add a finish at the start and the repeat, you've done it before so it's better to keep the pattern -Fixed
01:32:339 (5) - add a custom clap here -Fixed
01:34:083 (1) - remove NC -Fixed
01:36:874 (3) - for this slider maybe lengthen it to 01:36:874 then make it into a repeat? I think that the small gap is quite strange -changed last circle to a slider

[Normal]
Use Slider tick 1. It'll made the long slider sound better, especially on 01:32:688 (1), 01:34:083 (1), & 01:35:478 (3)
- ok
The volume of the first timing section is quite low. I suggest to add another 20% or 25% on the volume
- re-adjusted the volume
Sallad4ever
My modding on the Insane diffs
Umm did you really change the source yet? I still got Chronicle 2nd on the source.
[Insane]
I'm actually fine with AR9
Some jumps in this diff are way to extreme and it's always changes too. For example: 01:23:792 (6,7) - a sudden big jump from a normal spacing then change back to normal spacing. If you want to include a jump on it, I suggest to made 01:23:618 (5,6,7,8) - into jumps with at least the same spacing as well, just like what you did before on 00:13:850 (1,2,3,4) it'll be easier to anticipate and the flow is good too. Others are :
00:23:618 (3,4,5,6) -
00:26:408 (3,4,5,6,7) -
01:33:385 (5,6,7,8) -
etc
Please at least made the jumps have consistent spacing
00:44:199 (1,2,3,4,5,6,1,2,3) - these are one of the jumps that I like, it gradually increase and easy to follow cause the rhythm are not too complicated. The normal spacing too the 3 slider kinda make me go huh but this part is still fun
00:17:339 (1) - add finish at the beginning
01:02:164 (10,11) - maybe use normal spacing here. The 1/2 beat jump to 11 followed by the stack is quite surprising
01:03:298 - I suggest to add a circle here, if you listen carefully the drum still continue to this place
01:13:850 (5,6,7,8) - these on is a nice jump too
01:18:560 (1,2,3) - I suggest to use normal spacing here, previous stream before this use normal spacing even if it's not as many

[Yuki YukI]
I still think the cap I in the end doesn't look good :/
00:15:595 (4,1) - the rhythm for this is a great one but the jumps are not. This is a unique a rhythm that's different from the song so it's hard to follow if you throw in a big jump like this
00:28:501 - why did you change to 0.5 ? ;_; It's too extreme compare to the previous part it break the flow. If you want to use a slow down I suggest to use 0.75 or 0.8 so the change from normal slider speed won't be very awkward
01:01:467 (4,5) - I think it'll be better if you use 3 circles like 00:58:676 (5,6,7) here. And while you're at it add circles at 01:02:164 & 01:02:339 to fill the gap

That's all I guess. keep working on it and it'll be great I'm sure of it
I don't need kudosu for this, already got one before~
Topic Starter
_Kiva

Sallad4ever wrote:

My modding on the Insane diffs
Umm did you really change the source yet? I still got Chronicle 2nd on the source.
[Insane]
I'm actually fine with AR9
Some jumps in this diff are way to extreme and it's always changes too.
00:23:618 (3,4,5,6) -
00:26:408 (3,4,5,6,7) -
01:33:385 (5,6,7,8) -
Rearranged those jumps
etc
Please at least made the jumps have consistent spacing

00:17:339 (1) - add finish at the beginning -added
01:02:164 (10,11) - maybe use normal spacing here. The 1/2 beat jump to 11 followed by the stack is quite surprising - using a circle instead of slider now
01:03:298 - I suggest to add a circle here, if you listen carefully the drum still continue to this place -sure
01:18:560 (1,2,3) - I suggest to use normal spacing here, previous stream before this use normal spacing even if it's not as many -fixed
Daiguren
_kiva麻烦帮我改一下 最近不在家用不到电脑
Sallad的mod应该是没问题的 XD

thx~
Topic Starter
_Kiva

Daigurenhyourinmaru wrote:

_kiva麻烦帮我改一下 最近不在家用不到电脑
Sallad的mod应该是没问题的 XD

thx~
K
[NORMAL] Fixed all from Sallad's mod
Remaped some part , star diff decease to 4now
YGOkid8
just wondering, did you see HakuNoKaemi's post? looks like you didn't from my perspective, but just checking.
Topic Starter
_Kiva
I cant remember D:
But i just downloaded it and updated Haku's hard again~
AngelHoney
至於找這麼多MAT來mod么._.b
Topic Starter
_Kiva

AngelHoney wrote:

至於找這麼多MAT來mod么._.b
._. 我也想赶快把这图搞定啊ORZ
Breeze

General

  1. taikobg.JPG is 1019x767, recommend using 1024x768 pixels

Skin

  1. Since you had added cursortrail.png, you'd better also add a cursor.png
  2. hit0.png is 350x350 pixels, default size is 256x256, do no make skin over this size
  3. You're missing a reversearrow.png
  4. Add a sliderborder code like "SliderBorder : 255,255,255"(You can use other color then) into all of your osu files except for taiko diff.

Normal

  1. 01:02:862 (1) - Suggest use a one-revers slider and a note instead of this since it's kinda hard to tell this one is 2 reverse slider

Wmf's Taiko

  1. 01:38:102 - Unsnap sound change timing section, is it should on 01:38:095?

Hard

  1. 00:08:094 (2) - Why here use 0.5xBPM? looked kinda awkward
  2. 00:17:346 - Useless timing section
  3. 00:28:509 - Unsnap sounds change timing section, it should snap at 00:28:501?
  4. 01:02:521 - ^, should at 01:02:513
  5. 01:15:951 - ^, should at 01:15:943
  6. 01:27:114 - ^, and unsnap KIAI start, should at 01:27:106
  7. 01:38:277 - ^, should at 01:38:269
  8. 00:41:103 (6) - Snap at wierd place, shouldn't it snap at 00:41:060?

Insane

  • arrange suppose to be chaotic in this diff. IMO
  1. AR -1 seems better, AR9 is too hard to this diff. IMO
  2. 00:15:943 (1,2,3,1,2,3) - spacing kinda far as for 1/4 beat
  3. 00:55:188 (2) - Spacing a bit close
  4. 01:27:098 - Unsnap KIAI start, it should snap at 01:27:106
Topic Starter
_Kiva
SKINS:
Fixed taiko-bg size, added a cursor.png and fixed hit0.png reversearrow.png

Fixed all :D , waiting for Haku's response for Hard
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