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MARiA - COLOR (TV Size)

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Topic Starter
galvenize
This beatmap was submitted using in-game submission on dimanche 10 avril 2011 at 11:26:27

Artist: MARiA
Title: COLOR (TV Size)
Source: Freezing
BPM: 168
Filesize: 13759kb
Play Time: 01:23
Difficulties Available:
  1. Hard (4,83 stars, 240 notes)
  2. Insane (5 stars, 324 notes)
  3. Normal (3,02 stars, 120 notes)
Download: MARiA - COLOR (TV Size)
Download: MARiA - COLOR (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Opening for the anime Freezing.

Special thanks to:

HakuNoKaemi for the custom hitsounds and Ziin for fixing the video
kriers
This is great o/
Thunderstorm
ThunderMod

<<Overall>

If you don't plan [Normal] diff, I'd suggest to rename Easy to Normal, and increase AR OD and HP drain rate on it.
If not:
<<Easy>>

Try slider tick rate 2

00:57:361 - 01:23:060 - Kinda too long stream for an Easy. Even if it 1/2. I'd suggest to add some intervals for newbie players can have some time to rest and take a look what they must click next

01:00:217 (7) ---> 01:00:574 (1) - swap new combo?


<<Hard>>

I'd suggest to increase stack leniency 2-3 by tick's

<<Insane>>

00:31:127 (4,5,1) - I'd better space it, than stack it


Rest seems fine
Topic Starter
galvenize

Thunderstorm wrote:

ThunderMod

<<Overall>

If you don't plan [Normal] diff, I'd suggest to rename Easy to Normal, and increase AR OD and HP drain rate on it.
If not:
Renamed to Normal
<<Easy>>

Try slider tick rate 2, nah

01:00:217 (7) ---> 01:00:574 (1) - swap new combo? Nah better start the combo on the big white tick.


<<Hard>>

I'd suggest to increase stack leniency 2-3 by tick's, kay

<<Insane>>

00:31:127 (4,5,1) - I'd better space it, than stack it, I'll keep it this way for now


Rest seems fine
SapphireGhost
YO YOU DON'T HAVE A DIFFICULTY UNDER THREE STARS I'm kidding. 3.03 stars is acceptable.

[Normal]
00:33:447 (1) Spinner is rankable but kind of unneccessary in my opinion. (A bit short for a Normal)
00:43:441 (x) Put a break here?

But that's really all. So just have a Star and stuff
Topic Starter
galvenize

SapphireGhost wrote:

YO YOU DON'T HAVE A DIFFICULTY UNDER THREE STARS I'm kidding. 3.03 stars is acceptable.

[Normal]
00:33:447 (1) Spinner is rankable but kind of unneccessary in my opinion. (A bit short for a Normal) Yup, you're right, removed it.
00:43:441 (x) Put a break here? Kay

But that's really all. So just have a Star and stuff
poringlord
Okay antoher mod I am from this thread
So here it is
Normal
00:18:099 Bring whole combo 1/4 back
00:31:306(3) Remove it, NAO! :evil:
00:48:795(3) Remove 3, you kind of have a thing for 3's don't you xD
That's it, hard to find errors in a good map =/
Hard
00:31:127(3) TERMINATE
00:46:297 You should clap all of these double hit circles
Also in the beggining must of the combos have 1 hit too many can't indicate exact times because it happens very seperatly
Otherwise well done

Insane
I must say I had some trouble keeping up with the music at this difficulty but nothing seemed out of place actually

G O O D W O R K
Topic Starter
galvenize

poringlord wrote:

Okay antoher mod I am from this thread
So here it is
Normal
00:18:099 Bring whole combo 1/4 back kay
00:31:306(3) Remove it, NAO! :evil: nah, would break the flow.
00:48:795(3) Remove 3, you kind of have a thing for 3's don't you xD, mapped the drums there
That's it, hard to find errors in a good map =/
Hard
00:31:127(3) TERMINATE wut? I don't think I should remove it considering the singing.
00:46:297 You should clap all of these double hit circles okay
Also in the beggining must of the combos have 1 hit too many can't indicate exact times because it happens very seperatly
Otherwise well done

Insane
I must say I had some trouble keeping up with the music at this difficulty but nothing seemed out of place actually

G O O D W O R K
Reiji-RJ
Hai~

mod4mod? :3

[General]

Your BG size is 1053 x 768, please resize it to 1024 x 768

[Normal]

00:14:173 (4) - clap
00:17:028 (5) - ^
00:17:742 (x) - suggestion: add a note
00:34:875 (1) - finish
00:40:586 (1) - maybe extend to 00:43:441?
00:54:863 (1) - finish
00:57:718 (2) - ^
01:09:140 (1) - ^

[Hard]

00:14:887 (x) - note? :c
00:34:875 (1) - finish
00:37:730 (1) - ^
00:37:016 (3,4) - I understand why you put finishes on these notes. But maybe remove it from red ticks?
00:40:586 (1) - finish
00:46:297 (1,2,3,4,5,6) - I think that clap don't fit it
00:49:152 (3,4,5,6) - ^
00:52:007 (1) - finish
00:57:718 (1) - ^
01:09:140 (1) - change clap with finish?
01:20:562 (1) - finish
01:21:990 (4) - ^

[Insane]

00:14:887 (x) - note here? just a suggestion
00:18:813 (x) - ^ uhhh
00:21:847 (1) - clap
00:34:875 (1) - finish
01:09:140 (1) - change clap with finish
01:09:497 (2) - and here add clap
01:20:562 (1) - finish
01:21:990 (1) - ^
01:23:417 ~ end (1) - Maybe make notes, sliders and streams instead of spinner here? It's Insane :D

Sooo goooood!
Very love Insane >w<
Good luck~
Topic Starter
galvenize

Reiji-RJ wrote:

Hai~

mod4mod? :3

[General]

Your BG size is 1053 x 768, please resize it to 1024 x 768

[Normal]

00:14:173 (4) - clap
00:17:028 (5) - ^
00:17:742 (x) - suggestion: add a note
00:34:875 (1) - finish
00:40:586 (1) - maybe extend to 00:43:441?
00:54:863 (1) - finish
00:57:718 (2) - ^
01:09:140 (1) - ^

Applied pretty much everything, but had to remap the kiai part.


[Hard]

00:14:887 (x) - note? :c Could do, but I prefer it without.
00:34:875 (1) - finish okay
00:37:730 (1) - ^
00:37:016 (3,4) - I understand why you put finishes on these notes. But maybe remove it from red ticks? alright
00:40:586 (1) - finish
00:46:297 (1,2,3,4,5,6) - I think that clap don't fit it, removed
00:49:152 (3,4,5,6) - ^
00:52:007 (1) - finish okay
00:57:718 (1) - ^
01:09:140 (1) - change clap with finish? okay
01:20:562 (1) - finish
01:21:990 (4) - ^

[Insane]

00:14:887 (x) - note here? just a suggestion
00:18:813 (x) - ^ uhhh
00:21:847 (1) - clap okay
00:34:875 (1) - finish okay
01:09:140 (1) - change clap with finish okay
01:09:497 (2) - and here add clap okay
01:20:562 (1) - finish
01:21:990 (1) - ^
01:23:417 ~ end (1) - Maybe make notes, sliders and streams instead of spinner here? It's Insane :D Okay :) mapped.

Sooo goooood!
Very love Insane >w<
Good luck~
Canneh
Staaaar~
HakuNoKaemi
[It's a present]
i took some hitsounds for you :D
Download
For the sections:
00:00:610 - 00:34:875 = Soft:C1 Vol: Max
00:34:875 - 00:57:718 = Normal:C1 Vol: 6.5 tick
00:57:718 - 01:20:562 = Normal:C1 Vol: 8 tick (it's Kiai)
01:20:562 - End = Normal:C1 Vol: 6.5 tick

You ended the hitsound work with this :D ( just leave hitsound in note's as they are and listen XD )

[Normal]
00:56:112 (5,6) - not correctly stacked
01:11:996 (1,2) - ^

01:23:417 (1) - Make it 1/2 Longer(end on the white tick)
[Hard]
Delete last section in the Timing Panel(it's duplicated)
You can use only 3 velocity all-over the diff, you're using x0.5,x0.75,x1.0 and x1.1
01:23:060 (5) - Clap Hitsound :D < if you're using the hitsound i'm giving you
01:23:417 (1) - Make it 1/2 Longer(end on the white tick)
[Insane]
You can use only 3 velocity all-over the diff, you're using x0.65, x0.5,x0.75, x1.0, x1.2 and x1.3
01:23:060 (2) - Clap Hitsound :D < if you're using the hitsound i'm giving you
01:23:417 (1) - Make it 1/2 Longer(end on the white tick)
Topic Starter
galvenize

HakuNoKaemi wrote:

[It's a present]
i took some hitsounds for you :D
Download
For the sections:
00:00:610 - 00:34:875 = Soft:C1 Vol: Max
00:34:875 - 00:57:718 = Normal:C1 Vol: 6.5 tick
00:57:718 - 01:20:562 = Normal:C1 Vol: 8 tick (it's Kiai)
01:20:562 - End = Normal:C1 Vol: 6.5 tick

You ended the hitsound work with this :D ( just leave hitsound in note's as they are and listen XD )

[Normal]
00:56:112 (5,6) - not correctly stacked
01:11:996 (1,2) - ^

01:23:417 (1) - Make it 1/2 Longer(end on the white tick)
[Hard]
Delete last section in the Timing Panel(it's duplicated)
You can use only 3 velocity all-over the diff, you're using x0.5,x0.75,x1.0 and x1.1
01:23:060 (5) - Clap Hitsound :D < if you're using the hitsound i'm giving you
01:23:417 (1) - Make it 1/2 Longer(end on the white tick)
[Insane]
You can use only 3 velocity all-over the diff, you're using x0.65, x0.5,x0.75, x1.0, x1.2 and x1.3
01:23:060 (2) - Clap Hitsound :D < if you're using the hitsound i'm giving you
01:23:417 (1) - Make it 1/2 Longer(end on the white tick)

Thanks a lot, you helped me tons. I used your custom hitsounds and I had to remake all the HS in all diffs to make them sound good.
ziin
Then I guess I'll wait while you reupload it before I mod it, but fyi, I'm making you a video, because the current one you have is ridiculous. It's going to take a bit of time to download/cut/resize though.

here we go:
http://www.mediafire.com/?p4levx99e98sdxb

3 versions here because I didn't like how the low quality version turned out. 400/700/1000 kbps videos, the 1000 is 10 MB, but still pretty hefty because it shoots up to 2500 kbps at times, which I presume kills slow computers. Not that I care about people who have slow computers when no video exists.

Pick the one you like the best, even the 4 MB version IMO looks better than a wmv @ 1800 kbps

Now for mod

[normal]
well this looks delicious. I think it's bad form to map different lengths, so you may as well map the beginning, even if it's just straight quarter notes.
Not sure if this will be a problem: http://osu.ppy.sh/ss/65735
The blue color really blends in there.

[hard]
00:24:702 (5,6,7) - I have a personal hatred for offbeat/upbeat sliders. The first two were fine, but please make it circle slider slider here instead. You may want a new combo too.
00:30:413 (1,2,3) - ^ circle slider slider
00:46:832 - add note before these doubles to make them slow triples. Mapping half the beat doesn't make sense.
00:57:361 (1) - I understand you want to have that slow slider there, but I have to hit something on the downbeat here: 00:57:718

[insane]
00:08:997 (1) - caught me way off guard
I'm not hearing many soft-whistles, which you can use to map that soft high hat hit in the beginning. It's mostly a 2,4 pattern, but there's a few other things thrown in.
whistle bookmarks: 12388,13102,13816,13994,14084,14173,14530, repeat whenever you hear it. You should also do this for the other difficulties.
Topic Starter
galvenize

ziin wrote:

Then I guess I'll wait while you reupload it before I mod it, but fyi, I'm making you a video, because the current one you have is ridiculous. It's going to take a bit of time to download/cut/resize though.

here we go:
http://www.mediafire.com/?p4levx99e98sdxb

3 versions here because I didn't like how the low quality version turned out. 400/700/1000 kbps videos, the 1000 is 10 MB, but still pretty hefty because it shoots up to 2500 kbps at times, which I presume kills slow computers. Not that I care about people who have slow computers when no video exists.

Pick the one you like the best, even the 4 MB version IMO looks better than a wmv @ 1800 kbps
Thanks for fixing the video, I'll be using the 1000kbps one.
Kurowolfe
Hi there~
You know, I've just modded the same song yesterday, only that version is the album version one. Deja vu much? XD

Nway, I had a look at your Normal map, and here's what I think:
kurohacker's mod(^^)
[Normal]
You could be more creative with the kiai time, coz the one you have now is kinda generic...

0:12:031 - 0:34:161 - For this section, I suggest you add claps to all the circles that coincide with the beat of the piano. Also, increase the hitsound volume here.
0:34:875 - Start using normal hitsounds here.
0:52:007 [spinner] - Add a finish here.
1:28:950 [spinner] - Same here.

Not much, since your map is short and quite alright.
I do like the map, and the song, so one star for you~
All the best with your maps! :)
Topic Starter
galvenize
SPOILER

ziin wrote:

[normal]
well this looks delicious. I think it's bad form to map different lengths, so you may as well map the beginning, even if it's just straight quarter notes. Alright, mapped.
Not sure if this will be a problem: http://osu.ppy.sh/ss/65735
The blue color really blends in there. Minor

[hard]
00:24:702 (5,6,7) - I have a personal hatred for offbeat/upbeat sliders. The first two were fine, but please make it circle slider slider here instead. You may want a new combo too. Alright
00:30:413 (1,2,3) - ^ circle slider slider ^
00:46:832 - add note before these doubles to make them slow triples. Mapping half the beat doesn't make sense. As much as you're right, I still like it the way it is better.
00:57:361 (1) - I understand you want to have that slow slider there, but I have to hit something on the downbeat here: 00:57:718 remapped

[insane]
00:08:997 (1) - caught me way off guard. We'd expect no less from insane
I'm not hearing many soft-whistles, which you can use to map that soft high hat hit in the beginning. It's mostly a 2,4 pattern, but there's a few other things thrown in.
whistle bookmarks: 12388,13102,13816,13994,14084,14173,14530, repeat whenever you hear it. You should also do this for the other difficulties.Applied!
SPOILER
[Normal]
You could be more creative with the kiai time, coz the one you have now is kinda generic... There might be a reason behind this. It is a normal but I try to keep it borderline easy so those generic patterns might be necessary

0:12:031 - 0:34:161 - For this section, I suggest you add claps to all the circles that coincide with the beat of the piano. Also, increase the hitsound volume here. done
0:34:875 - Start using normal hitsounds here. done
0:52:007 [spinner] - Add a finish here. done
1:28:950 [spinner] - Same here. done
Magicphoenix
General

Map an [Easy]? (It's rankable like that but it's only 1:30 min and Easy would really fit =/ [At least get a guest diff for that !] )


Insane

*(NAZI)00:41:651 (2) - move 2 lv4 grid up
*00:54:419 (8) - stream is getting ugly from here on
*01:02:722 (8) - New Combo
*01:14:151 (3,4,5,6) - inconsistent spacing => 01:14:329 (4) - NC if you want a jump there
*01:24:687 (8,1) - s

Hard

*00:31:472 (1) - remove NC
*00:32:008 (2) - NC
*00:32:008 (2) - spacing (you think it's a 1/4 but it isn't :( )
*00:44:687 (5) - NC ? (to follow that strange sound)
*01:14:151 (2,3,4) - align so it makes a square?
*01:23:079 (5) - move it so it makes a square with 2,3,4 ?
*01:23:437 (1) - I don't agree with that spinner, map sth. lazy dolt > <

I like your [Hard]s hehe

Normal
*01:01:294 (2) - move 2 ticks left in timeline
*01:08:794 - CLAP
*(NAZI)00:26:294 (1)- second waypoint some grids right?


Cool map ,good job ! >w<
Topic Starter
galvenize

Magicphoenix wrote:

General

Map an [Easy]? (It's rankable like that but it's only 1:30 min and Easy would really fit =/ [At least get a guest diff for that !] )


Insane

*(NAZI)00:41:651 (2) - move 2 lv4 grid up >3<
*00:54:419 (8) - stream is getting ugly from here on, Fffff-
*01:02:722 (8) - New Combo kay
*01:14:151 (3,4,5,6) - inconsistent spacing => 01:14:329 (4) - NC if you want a jump there. not surprising enough to NC it.
*01:24:687 (8,1) -

Hard

*00:31:472 (1) - remove NC
*00:32:008 (2) - NC
*00:32:008 (2) - spacing (you think it's a 1/4 but it isn't :( ) fixed
*00:44:687 (5) - NC ? (to follow that strange sound) kay
*01:14:151 (2,3,4) - align so it makes a square? it was a square before but it's fine like this as well
*01:23:079 (5) - move it so it makes a square with 2,3,4 ? kay
*01:23:437 (1) - I don't agree with that spinner, map sth. lazy dolt > < Nuuuuuuuuuuuuuu

I like your [Hard]s hehe

Normal
*01:01:294 (2) - move 2 ticks left in timeline kay
*01:08:794 - CLAP kay
*(NAZI)00:26:294 (1)- second waypoint some grids right?


Cool map ,good job ! >w<
Yomeiro
Random Mod~

(since I tried to map this song too, I was kinda wondering about the BPM of your map first, because after I tapped the bpm in osu! it was like 84 (piano does the rhythm) and then I saw you BPM being 168, but that stuff is already cleared..., so both BPM's seem to work, but I presonally would prefer yours )

Soooo let's start this shyt

Normal

Mhhh your Normal is kinda weird, it's playable but some parts are kinda like, that beginners would probably get confused.....
Aw well I don't play Normal diffs anymore anyways so, can't say much here, except that you could maybe add some more notes at certain parts (where you do that, well you need to know if you want to add something anyways.... xD)

Hard

00:31:294 (3) - I would probably remove this note, it's not necessary for it to be there, but it doesn't really disturb the gameplay either (my personal opinion is, that when you remove this note, it kinda fits the music better....)

Hard seems fine except for this little nothing.

Insane

00:18:437 (4,1) - Just a suggestion... maybe remove 1 and change 4 into a slider from 00:18:437 to 00:18:794
00:21:651 (3) - Uhm yeah, I kinda don't get this note being there... I would remove it but you need to know for yourself...
00:25:937 (8,1) - Slider in wrong order? You have it like this, Maybe change it to this here?
00:45:580 (1,2,3,4,5,6,7,8,1) - I love to make streams like these too, basically where there's not really any music and to fill those "gaps" where you could possibly even place a slider. So just as a side note, if there are some modders who are going to complain about this part, you may change it but I like it that way probably more :3
00:53:972 (3,4,5,6,7,8,9,10,11,12,1) - same as above, but I kinda need to complain about:
00:54:597 (10,11,12,1,2,3,4,5,6) - this part.... 00:54:597 (10,11,12,3,5) - , these notes are to much at this part in my opinion, I would probably change it to sth, where there are just these 6 notes (example)

Other than those things, your Insane seems fine though.


Well nothing else to say here....
Here's my star~ :3
Topic Starter
galvenize

Yomeiro wrote:

Random Mod~

(since I tried to map this song too, I was kinda wondering about the BPM of your map first, because after I tapped the bpm in osu! it was like 84 (piano does the rhythm) and then I saw you BPM being 168, but that stuff is already cleared..., so both BPM's seem to work, but I presonally would prefer yours )

Soooo let's start this shyt

Normal

Mhhh your Normal is kinda weird, it's playable but some parts are kinda like, that beginners would probably get confused.....
Aw well I don't play Normal diffs anymore anyways so, can't say much here, except that you could maybe add some more notes at certain parts (where you do that, well you need to know if you want to add something anyways.... xD) Begginers should just stick to Easy :twisted:

Hard

00:31:294 (3) - I would probably remove this note, it's not necessary for it to be there, but it doesn't really disturb the gameplay either (my personal opinion is, that when you remove this note, it kinda fits the music better....) Yea it was implemented just recently, and tbh I'll remove it because I agree with you.

Hard seems fine except for this little nothing.

Insane

00:18:437 (4,1) - Just a suggestion... maybe remove 1 and change 4 into a slider from 00:18:437 to 00:18:794. Nah i wouldn't bother to
00:21:651 (3) - Uhm yeah, I kinda don't get this note being there... I would remove it but you need to know for yourself... Dunno, I feel like it needs to be there
00:25:937 (8,1) - Slider in wrong order? You have it like this, Maybe change it to this here? Either option is fine, I just happen to choose mine first.
00:45:580 (1,2,3,4,5,6,7,8,1) - I love to make streams like these too, basically where there's not really any music and to fill those "gaps" where you could possibly even place a slider. So just as a side note, if there are some modders who are going to complain about this part, you may change it but I like it that way probably more :3. Oh but this stream is justified, it's covering the drums.
00:53:972 (3,4,5,6,7,8,9,10,11,12,1) - same as above, but I kinda need to complain about:
00:54:597 (10,11,12,1,2,3,4,5,6) - this part.... 00:54:597 (10,11,12,3,5) - , these notes are to much at this part in my opinion, I would probably change it to sth, where there are just these 6 notes (example) Pretty much fine to me, it adds a bit to the difficulty.

Other than those things, your Insane seems fine though.


Well nothing else to say here....
Here's my star~ :3
naptime
hi galvenize :3

:oops:
Megaparadox
star >:(
loveFantasy
hi~

[Normal]
nice normal~
- change slider tick rate to 2 since you have some 1 1/2 sliders
- i prefer AR+1, but since it's the easiest diff in your mapset, you can keep the same
<00:15:579> (2,3,4,5) (2) x:172 y:92 (3) x:232 y:168 (4) x:272 y:80 (5) x:460 y:120 looks better

[Hard]
<00:12:000> (T) increase volume of this section by 10%~15%?
<01:00:133> add a note or combine (2,3) into a 1/4 repeat slider

[Insane]
<00:13:079> (6) x:176 y:192 (7) x:112 y:136 (1) x:112 y:220
- same volume suggestion with hard here
<00:20:401> (10) 1 grid down (grid level 4)
<00:23:972> (3) 1 grid down (grid level 4)
- i hate streams :o
<01:07:544> (5) x:84 y:280
<01:25:044> (2,3,4) use same spacing as other streams?

star
ZLOdeuka-
Hey galvenize <3

[General]

osb. file delete

[Normal]

00:10:580 (1) - delete new combo

00:47:722 (1) - ^

00:48:437 (2) - new combo

[Hard]

Kiai mod ~ move here 00:57:722

[Insane]

00:03:437 (6) - new combo

00:04:865 (1) - delete new combo

00:06:294 (4) - new combo

I really liked it ~ STAR~
Topic Starter
galvenize
SPOILER

loveFantasy wrote:

hi~

[Normal]
nice normal~
- change slider tick rate to 2 since you have some 1 1/2 sliders. Nah
- i prefer AR+1, but since it's the easiest diff in your mapset, you can keep the same. It's okay how it is.
<00:15:579> (2,3,4,5) (2) x:172 y:92 (3) x:232 y:168 (4) x:272 y:80 (5) x:460 y:120 looks better. Done

[Hard]
<00:12:000> (T) increase volume of this section by 10%~15%? Kay
<01:00:133> add a note or combine (2,3) into a 1/4 repeat slider. Not a bad idea but there would be too many triplets close to each other.

[Insane]
<00:13:079> (6) x:176 y:192 (7) x:112 y:136 (1) x:112 y:220. done
- same volume suggestion with hard here Kay
<00:20:401> (10) 1 grid down (grid level 4) kay
<00:23:972> (3) 1 grid down (grid level 4) kay
- i hate streams :o :S
<01:07:544> (5) x:84 y:280 kay
<01:25:044> (2,3,4) use same spacing as other streams? I stacked them
star

SPOILER

ZLOdeuka wrote:

Hey galvenize <3

[General]

osb. file delete not important but okay

[Normal]

00:10:580 (1) - delete new combo kay

00:47:722 (1) - ^ kay

00:48:437 (2) - new combo kay

[Hard]

Kiai mod ~ move here 00:57:722 ups! Thanks!

[Insane]

00:03:437 (6) - new combo okay

00:04:865 (1) - delete new combo kay

00:06:294 (4) - new combo kay

I really liked it ~ STAR~
frost-b-spec
thx request~

[Insane]
1.13.972(2) - spacing

[Hard]
1.13.794(1~4) - spacing

[Normal]
0.16.294(4) - 1grid left
1.01.115(2) - spacing(x0.0 and offgrid)

+star
Topic Starter
galvenize

frost-b-spec wrote:

thx request~ request ôo?

[Insane]
1.13.972(2) - spacing

[Hard]
1.13.794(1~4) - spacing

[Normal]
0.16.294(4) - 1grid left
1.01.115(2) - spacing(x0.0 and offgrid)

+star
Fix'd everything.
TheVileOne
General

How about a lead in of 2 seconds? I think that 1/ 1/2 forces you into the beat and this makes your Normal mode harder to ease into the beat and your harder ones give no prep time at all for the increased AR.

Not required but if you are ever planning to full submit, delete the .osb when you do.

Normal

Done IRC

Hard

00:28:079 (2) - Are you ignoring double syllable stack by using sliders? I think it plays better if you broke this slider into 2 stacked notes.

Kiai hitsounds for the first half of the sections sound spammed. I don't like them. i'll get a pro hitsounder's opinion. (Try lowering hitsounds by 1 tick like in Normal. (Same for Insane)

Insane

00:54:865 (1,2) - Is there any reason why these notes don't follow the patterns of the notes following them? (I can't tell what the next notes in the stream are following so I'm curious about these notes.)

Ugh more awful hitsounds for the kiai time. They seem to be consistant, but it just doesn't seem to fit the song all that much. Guitar/ vocals equal drum sounds how?

Kiai time: You don't need to up the slider velocity everytime you change the distance snapping for a song. People just do(space) it anyways without worrying about it. (I'm just bringing this up to remind you that if it plays well at one speed, and you want an increased spacing section you don't need to go crazy with the sliders to do so. )

00:58:258 (7,8,9) - I think these notes are positioned at a harsh angle. Maybe you should position note 8 inward more like this.

http://osu.ppy.sh/ss/66501

01:01:651 (5) - This doesn't play right to me. How about deleting it and extending note 4 to that spot instead. A pattern change would be required to make the next slider work. I don't see a problem with that. (Could work as is if you stack 01:02:722 (1) - under the slider end of note 7 and readjusted the pattern.) (Note this works a lot better IMO than wildly moving into the opposite direction off of that slider to hit the current pattern.) Another possibility for that slider is removing 01:02:722 (1,2) - and give a nice gap before the next stream, but again this would be choosing playability (how fun it is to play) over difficulty and it doesn't seem to me that you would take this route.

http://osu.ppy.sh/ss/66503

01:13:794 (1,2,3,4,5,6,1) - I think this is overmapped. The whole map doesn't need to consist of notes mapped to beats that are barely audible. I think you should clean this pattern up and keep only the notes mapped on vocals and respace for a nice jump segment instead of an awkward stream that is very hard to read.

http://osu.ppy.sh/ss/66506
^ That is the pattern I had in mind for that section. The screenshot is just an example pattern and the notes aren't equal. Do what you want with the extra space.


I changed my mind about not staring. The set as a whole is well done and I was overreacting about the hitsounds. They still don't sound great in those sections, but they don't detract from the song that much.
Topic Starter
galvenize

TheVileOne wrote:

General

How about a lead in of 2 seconds? I think that 1/ 1/2 forces you into the beat and this makes your Normal mode harder to ease into the beat and your harder ones give no prep time at all for the increased AR.
People usually complain about lead ins being too long. It especially applies to people who are going for high ranks by spamming the map non stop.


Hard

00:28:079 (2) - Are you ignoring double syllable stack by using sliders? I think it plays better if you broke this slider into 2 stacked notes. alright

Kiai hitsounds for the first half of the sections sound spammed. I don't like them. i'll get a pro hitsounder's opinion. (Try lowering hitsounds by 1 tick like in Normal. (Same for Insane) Lowered

Insane

00:54:865 (1,2) - Is there any reason why these notes don't follow the patterns of the notes following them? (I can't tell what the next notes in the stream are following so I'm curious about these notes.) Don't know, felt like mapping it like this.

Kiai time: You don't need to up the slider velocity everytime you change the distance snapping for a song. People just do(space) it anyways without worrying about it. (I'm just bringing this up to remind you that if it plays well at one speed, and you want an increased spacing section you don't need to go crazy with the sliders to do so. ) Wrong, I upped the slider velocity first and then distance snapping accordingly.

00:58:258 (7,8,9) - I think these notes are positioned at a harsh angle. Maybe you should position note 8 inward more like this. It's insane it's fine


01:01:651 (5) - This doesn't play right to me. How about deleting it and extending note 4 to that spot instead. A pattern change would be required to make the next slider work. I don't see a problem with that. (Could work as is if you stack 01:02:722 (1) - under the slider end of note 7 and readjusted the pattern.) (Note this works a lot better IMO than wildly moving into the opposite direction off of that slider to hit the current pattern.) Another possibility for that slider is removing 01:02:722 (1,2) - and give a nice gap before the next stream, but again this would be choosing playability (how fun it is to play) over difficulty and it doesn't seem to me that you would take this route. As you predicted. Thing is, for a lot of players, playability comes with difficulty, especially with streams, skilled players love'm. You should check some of my other maps where the difficulty is pretty over the top (i.e deep space) and see how popular they are :p

01:13:794 (1,2,3,4,5,6,1) - I think this is overmapped. The whole map doesn't need to consist of notes mapped to beats that are barely audible. I think you should clean this pattern up and keep only the notes mapped on vocals and respace for a nice jump segment instead of an awkward stream that is very hard to read. This is probably the only pattern of the map that only consists of circles. I'm trying to add variation in what I'm doing :P
Now that's Kudosu well deserved, even if I mostly didn't agree with you, you were willing to spend hours modding it altough I said It was okay lol.
Beren
Hi

[Normal]
fine

[Hard]
00:33:437 (4) - end at 00:33:794
00:34:151 (-) - add note
00:39:865 (1) - end at 00:40:401 and remove new combo
00:40:579 (-) - add note,new combo

[Insane]
00:18:794 (1) - remove
00:18:972 (2) - add new combo

nice map.star~
Topic Starter
galvenize

Beren wrote:

Hi

[Normal]
fine

[Hard]
00:33:437 (4) - end at 00:33:794
00:34:151 (-) - add noteWorks well indeed
00:39:865 (1) - end at 00:40:401 and remove new combo Not on this one though :<
00:40:579 (-) - add note,new combo

[Insane]
00:18:794 (1) - remove
00:18:972 (2) - add new combo

Lol it was like that before someone told me to add a note at 00:18:794 (x).


nice map.star~
Mucha_old
nicemap~ :)
Kamure
Hmmm, ok....

By Mod Request:

[Hard]
  1. 01:01:651 (6) - 2 grids left, 1 grid up (so it looks like a better diamond) (Grid 4)
[Insane]
  1. 00:30:579 (1,2,3,4) - just stick with using control+< or > (diamonds....)
  2. Other than this, your long streams seems imperfect in a way i can't explain, it doesn't matter though
Also, I had a little trouble downloading your [Normal].... What's up with that?
gnaddy
Starring. Very nice :)
Topic Starter
galvenize

chamelepeace710 wrote:

Hmmm, ok....

By Mod Request:

[Hard]
  1. 01:01:651 (6) - 2 grids left, 1 grid up (so it looks like a better diamond) (Grid 4)
[Insane]
  1. 00:30:579 (1,2,3,4) - just stick with using control+< or > (diamonds....)
  2. Other than this, your long streams seems imperfect in a way i can't explain, it doesn't matter though
Also, I had a little trouble downloading your [Normal].... What's up with that?
Thanks, I reuploaded everything, don't know why it wouldn't work now.
oWingz
Star!~
Weez
General
- Did not get the normal diff? Fullsubmit
- Image size seems kinda large, Here got it down to 300kb
- Uncheck "letterbox during breaks" for all diffs

Hard
*EDIT*
00:30:401 (9,1) Switch new combo
01:23:437 (1) End the spinner at 01:29:151 and add a finish

Insane
01:29:151 Add a cirlce with finish here

nice map :)
Heard the Miku version to this too :P
Topic Starter
galvenize

Weezy wrote:

General
- Did not get the normal diff? Fullsubmit
- Image size seems kinda large, Here got it down to 300kb
- Uncheck "letterbox during breaks" for all diffs

^done

Hard
00:03:401 (9,1) Switch new combo. Huh? there's no 00:03:401 nor a 9 xD.
01:23:437 (1) End the spinner at 01:29:151 and add a finish. Doesn't sound right

Insane
01:29:151 Add a cirlce with finish here same as above

nice map :)
Heard the Miku version to this too :P
Weez
wait i think i screwed something up :S
will check later...

EDIT
should be fix now
Luneko
Green = Design
Blue = Suggestion
Red = Change This!

[General]
-There's an unused .osb file in your Song Folder, delete it

[Normal]
00:08:437 (3) - 1 Grid Right
00:10:580 (6) - ^
00:18:972 - Add Circle

[Hard]
looks ok

[Insane]
Nice ^^

have a star~
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Insane

00:14:865 - add a note? it plays little oddly to the player who never heard it before playing because the first tick is skipped...
00:29:329 (1,2,3) - not even


Hard

00:14:865 - add a note?
00:37:365 - remove finish and add it on 00:37:722


Normal

AR +1 or +2


good job ,have your star
Topic Starter
galvenize
Thanks to both of you, applied everything in sandpig's mod.
Colin Hou
[General]:
  1. Freezing (galvenize).osb remove this file and full-submit
  2. any tags?
[Insane]:
  1. 01:13:794 (1,2,3,4,5,6) - comfusing spacing
  2. 00:39:865 (6) - really sudden speed change :( even with a new combo. not fitting well here
  3. x1.2 -> x0.5 is too much imo
[Hard]:
  1. 01:20:579 (T) - soft? normal is better.
[Normal]:
  1. 01:20:579 (T) - this speed change makes the spacing a bit confusing as this is the easist diff. is it really necessary?
star~
Topic Starter
galvenize

Colin Hou wrote:

[General]:
  1. Freezing (galvenize).osb remove this file and full-submit. done
  2. any tags?
Can't think of any

[Insane]:
  1. 01:13:794 (1,2,3,4,5,6) - comfusing spacing. :(((((, remapped.
  2. 00:39:865 (6) - really sudden speed change :( even with a new combo. not fitting well here. Replaced by two notes
  3. x1.2 -> x0.5 is too much imo It still feels okay when playing right :p?
[Hard]:
  1. 01:20:579 (T) - soft? normal is better.Alright
[Normal]:
  1. 01:20:579 (T) - this speed change makes the spacing a bit confusing as this is the easist diff. is it really necessary?
Yea, at first I used x0.5 for that part but I reduced it to x0.75. I think it fits pretty well :).star~
nicktoons
wondesfull. i love you galvenize =) star!
Andrea
IRC Modding.

- Increased HP Drain and Overall Difficulty by 1 tick on Normal.
- Adjusted some slider speeds on Insane.

Bubbled~
threenash
:lol:
Konkord
Best map EVAR !!!!!!!!!!!!!
LuPiiTa
:)
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