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Tianshi - Melancholic

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Topic Starter
ZLOdeuka-
^^^^^

Thaaanks ^.^
Topic Starter
ZLOdeuka-

ShaggoN wrote:

Here we go :3
And nobody told me about any collab u_u ...just let me take a shower xD
EDIT: Collab done.
I wanted to warn you, but do not have time

Thank u
AngelHoney
tianshi >~</
Mastodonio
привет)
поставь Audio-Lead in на 1,5 секунды.

ShaggoNormal:
Wow,pretty high velocity for normal diff here,Shaggon ;) But it looks good anyway. and such a big distance spacing... It seems to me that you often like to turn 'Distance Snap' off :) I would increase here AR and call it - 'Hard'.

ZLOdeuka's Hard:
а вот это уже на инсейн тянет))) AR 8 - это слишком много для харда. понизь до семи хотя бы..либо переименуй в инсейн..HP Drain тоже огромный - пощади людей,поставь 6 что ли))
01:36:826 - закончили бы с Шаггоном что ли KIAI mod в одно время) красиво смотрится,когда все синхронно) и это касается многих последующих KIAI модов.
03:35:111 - раз уж тут заканчивается KIAI мод,то продли лучше до этого момента спиннер.


Collab:
тут нечего сказать) классно сделано.

STAR! :D
Topic Starter
ZLOdeuka-

Giorgos wrote:

привет)
поставь Audio-Lead in на 1,5 секунды.

ZLOdeuka's Hard:
а вот это уже на инсейн тянет))) AR 8 - это слишком много для харда. понизь до семи хотя бы..либо переименуй в инсейн..HP Drain тоже огромный - пощади людей,поставь 6 что ли))
01:36:826 - закончили бы с Шаггоном что ли KIAI mod в одно время) красиво смотрится,когда все синхронно) и это касается многих последующих KIAI модов.
03:35:111 - раз уж тут заканчивается KIAI мод,то продли лучше до этого момента спиннер.


Collab:
тут нечего сказать) классно сделано.

STAR! :D
Спасибо :3

сделано~
Crimmi
Modding,CrimmiStyle!!

[General]

oh lol you mispelled galvenize's name to "gelvenize", just letting you know there xD

on to the mod!!

[ShaggoNormal]

01:03:826 (7) - align with (5).
01:20:540 (4) - Just a grid down if you don't mind.
01:34:255 (4) - just a grid up.

[Hard]

~ Nothing.

[Collab]

~ Nothing.

Overall, it's good just some minor suggestions. *Star*
Topic Starter
ZLOdeuka-

CrimmiSkye wrote:

Modding,CrimmiStyle!!

[General]

oh lol you mispelled galvenize's name to "gelvenize", just letting you know there xD I have not noticed this ^^' thx~

on to the mod!!

Overall, it's good just some minor suggestions. *Star*
JauiPlaY
yo :)
rust45
[ShaggoNormal]
02:06:183 (1) - This part caught me up and I figure it might catch noobs as stacks under sliders can be confusing. And just so it's clear, it caught me up because I thought it was a beat away and not 1/2 a beat.

[Hard]
I don't really like the random slow sliders, but I'll pass most of them due to the fact that they are readable.
01:00:825 (1,2,3,4,5,6,7,8) - I find this too be too insane to read for a hard diff, I'm usually good at jumps, but this placing didn't really make sense to to me and got me three times, two of those times when I knew they were all 1/2 apart.
01:04:468 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10) - This is just insane for a hard, and if it wasn't for this part and a few others, I would find this diff to be a good step up from normal. But with this, it's too hard too step up from.
01:43:683 (1,2) - Two sliders with the same shape and length, yet one is twice as long, dick move.
02:35:111 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - This is one of the other parts I was talking about in 01:04:468, it's way too insane for hard.
03:27:183 (4,1) - Random Jump? This was also another one of the "too insane" parts.
Overall this diff has random slowdowns that I don't like, and the spacing problems I mentioned weren't the only ones, just the most obvious and worst, I suggest you try toning down the random jumps in the 1/2 streams.

[Collab]
This is fine.

Take a star
Aleks719
Collab
~Shaggon part is great
Blue color - galvenize
Pink color - ZLOdeuka
00:40:040 (1) - make end of slider here: 00:40:683
01:36:397 (2) - imo, remove clap from the end of slider
02:26:326 (3) - make end of slider here: 02:26:968
02:44:968 (2) - random clap. fix please
03:08:754 (3,4) - на (3) и (4) поменять хитсаунды местами. имхо, клэп на 3ке должен быть, а свисток на 4ке.

Hard
Будем считать это моими личными предпочтениями. даже не рекомендациями. твои 0.5х секции вызывают у меня скэри фейс, т.к. их нельзя распознать. Низкий слайдер тик,практически никаких новых комбо для выделения, слайдеры сделаны одинаково и подвоха не ожидаешь совсем, гррр. Такое ощущение, что ты не хочешь, чтобы обычные игроки проходили её на фк. Всё удовольствие от игры сводится к банальному вылавливанию медленных слайдеров. Или быстрых, хз каких тут меньше))
Писать про это в моде не буду, просто не нравится. А теперь мод

00:33:183 (5) - финиш плохо звучит на красной секции в конце. Или замени другим / убери, или удлинни слайдер до ближайшей белой секции, как это сделано тут 00:40:040 (5)
01:11:540 - 01:21:397 - почему 0.5х ? тут медленный вокал? совсем не к месту даже. Наоборот хочется поинтенсивнее. И дальше тоже есть.
02:40:468 (1,2,3) - специально? если нет, то подравняй.
02:49:254 (2) - убери свисток, софт кастом клэп-1
02:50:111 (4) - ^
03:09:183 (5) - удлинни слайдер до ближайшей белой секции? конец на красной звучит так се.
03:12:611 (6) - ^
03:16:040 (6) - ^
03:17:968 (7) - а этот закончи здесь : 03:18:826 . + хлопок замени на что-нить позвучнее

ShaggoNormal
00:40:254 (1) - remove clap from spinner, add whistle.
wow, great again :3
Topic Starter
ZLOdeuka-
00:33:183 (5) - финиш плохо звучит на красной секции в конце. Или замени другим / убери, или удлинни слайдер до ближайшей белой секции, как это сделано тут 00:40:040 (5) Okay


The rest is left as it was~

Thx ~
ShaggoN

Giorgos wrote:

ShaggoNormal:
Wow,pretty high velocity for normal diff here,Shaggon ;) But it looks good anyway. and such a big distance spacing... It seems to me that you often like to turn 'Distance Snap' off :) I would increase here AR and call it - 'Hard'. Sorry, it's supposed to be Normal, and it'll stay as Normal.

CrimmiSkye wrote:

[ShaggoNormal]

01:03:826 (7) - align with (5). Fixed with little changes.
01:20:540 (4) - Just a grid down if you don't mind. Ofc i don't mind. Thanks.
01:34:255 (4) - just a grid up. Ofc i don't mind. Thanks.

rust45 wrote:

[ShaggoNormal]
02:06:183 (1) - This part caught me up and I figure it might catch noobs as stacks under sliders can be confusing. And just so it's clear, it caught me up because I thought it was a beat away and not 1/2 a beat. Hmm, i guess you're right. Fixed.

Aleks719 wrote:

ShaggoNormal
00:40:254 (1) - remove clap from spinner, add whistle. Hmm, yeah sounds better.
wow, great again :3 Thanks ^.^
Download: Tianshi - Melancholic (ZLOdeuka) [ShaggoNormal].osu
fartownik
offset +18 (844) -> Resnap All Notes

Also you should make kiai time in Collab and Hard as it is in Shaggon difficulty. Feels more reasonable.


[Collab]

I see a bit overdone of new combos in galvenize's parts. You should decrease their amount :)

00:30:611 - just a reminder: Don't place any timing sections in the top of the note/slider, because when you change offset in its state, the sliders and hitsounds
might screw up. Goes to all of the diffs.
00:43:683 (4) - New combo.
00:53:540 (1) - Delete new combo.
00:59:325 (4,5) - This is actually VERY confusing. You're not obliged that the coming slider is 1,0x, not 0,5x. Make (4) 1,0x or (5) 0,5x. Your choice.
01:02:540 (9,1) - Swap new combos.
02:13:897 (5,6,7) - Inconsistent spacing.


[Hard]

Here also overdone of new combos.

00:27:611 (1,2,3) - Make this jump... more normal? It goes pretty weird.
00:41:326 (1,2,3) - ^
01:01:040 (2,3,5) - Aren't you overdoing this? ;o It's meant to be Hard, these jumps are actually Insane.
01:04:468 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10) - ^
01:11:968 (1,2,3,4) - ^
01:15:397 (1,2,3,4) - ^
02:09:611 (6) - Add finish.
03:17:968 (7) - New combo + finish.


[ShaggoN]

01:06:611 (5) - Wrongly placed finish. Place it on the previous slider's beggining.
01:38:851 - This break is good, it should be made on all diffs.
02:55:683 (1) - Following lyrics in this case doesn't sounds very well. I prefer you make this slider 1/2 shorter and add another one after it.


Nice beatmap.
star
Topic Starter
ZLOdeuka-

fartownik wrote:

offset +18 (844) -> Resnap All Notes

Also you should make kiai time in Collab and Hard as it is in Shaggon difficulty. Feels more reasonable.ok


[Collab]

I see a bit overdone of new combos in galvenize's parts. You should decrease their amount :)

00:30:611 - just a reminder: Don't place any timing sections in the top of the note/slider, because when you change offset in its state, the sliders and hitsounds
might screw up. Goes to all of the diffs.ok
00:43:683 (4) - New combo.ok
00:53:540 (1) - Delete new combo.ok
00:59:325 (4,5) - This is actually VERY confusing. You're not obliged that the coming slider is 1,0x, not 0,5x. Make (4) 1,0x or (5) 0,5x. Your choice.ok
01:02:540 (9,1) - Swap new combos.ok
02:13:897 (5,6,7) - Inconsistent spacing.ok


[Hard]

Here also overdone of new combos.

00:27:611 (1,2,3) - Make this jump... more normal? It goes pretty weird.no
00:41:326 (1,2,3) - ^no
01:01:040 (2,3,5) - Aren't you overdoing this? ;o It's meant to be Hard, these jumps are actually Insane.no
01:04:468 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10) - ^no
01:11:968 (1,2,3,4) - ^no
01:15:397 (1,2,3,4) - ^no
02:09:611 (6) - Add finish.ok
03:17:968 (7) - New combo + finish.ok


Nice beatmap.
star

Thank u~
arien666
[ShaggoNormal]
02:53:986 (5) - New combo?

[Hard]
:3

[Collab]
:3



Just 1 suggestion :3
I think i would consider bubble for this :3
Good luck XD
Zorlok_
Конфетка о.о
Topic Starter
ZLOdeuka-
ням ням о.о
arien666
Worried about difficulty of something
and some worried about some jumps

But, this would be fine imo ;_;
Have pizza atm <3
Topic Starter
ZLOdeuka-
:3 pizza <3
Vass_Bass
Черт, опоздала на мод
Извини. стар
KiriNoMorii
:)
karlaeda
:D
Andrea
[ShaggoNormal]

03:35:129 (x) - Remove this unused green line.

[Hard]

00:13:701 (1) - Silence this spinner, it would sound much better than now.
00:53:772 (1) - ^
02:02:558 (9) - New combo.
02:35:665 (6,7,8) - What's with this sudden spacing change? I disagree of having it here.

02:40:486 (1,2,3) - Stack all the endpoints? It would look nicer.
03:35:129 (x) - Remove this unused green line.

[Collab]

00:53:986 (1) - Same as Hard about spinner suggestion.
02:51:415 (1,2) - Add a warning for these 2 sliders? They are unexpected, I have to say.
03:35:129 (x) - Remove this unused green line.


Also, I'm not a big fan of these slider speed changes.

Other than that, it's a good map! Let me know when you've fixed and I'll gladly rebubble this.
Topic Starter
ZLOdeuka-

osuplayer111 wrote:

[ShaggoNormal]

03:35:129 (x) - Remove this unused green line.

[Hard]

00:13:701 (1) - Silence this spinner, it would sound much better than now.
00:53:772 (1) - ^
02:02:558 (9) - New combo.
02:35:665 (6,7,8) - What's with this sudden spacing change? I disagree of having it here.
oops x]
02:40:486 (1,2,3) - Stack all the endpoints? It would look nicer.
03:35:129 (x) - Remove this unused green line.

[Collab]

00:53:986 (1) - Same as Hard about spinner suggestion.
02:51:415 (1,2) - Add a warning for these 2 sliders? They are unexpected, I have to say.
03:35:129 (x) - Remove this unused green line.


Also, I'm not a big fan of these slider speed changes.

Other than that, it's a good map! Let me know when you've fixed and I'll gladly rebubble this.
Fix all~
Andrea
Much better.

Re-Bubbled~
gdeath
Take my star since already got bubbled.
James2250
-Not really a good idea to have a break right near the start and then not have another one for 3 mins, try and add a break on the second half too
-Doesn't only the last difficulty need the 2x warning? Remove it from the .osb file and move it to the .osu in the difficulty
-Add Vocaloid to the tags? You could also add Junky to the source (the composer) like this map has
-Your offset might be slightly late, I would get it double checked quickly

ShaggoNormal:
03:31:701 (1) - would be nicer for the easiest difficulty to just extend the spinner to 03:34:701 and delete the note

Hard:
00:34:915 (3,1) - space out more if possible
01:16:486 (1,2,3) - keep spacing like this equal
Topic Starter
ZLOdeuka-

James2250 wrote:

-Not really a good idea to have a break right near the start and then not have another one for 3 mins, try and add a break on the second half tooI think it's a good idea and a suitable break
-Doesn't only the last difficulty need the 2x warning? Remove it from the .osb file and move it to the .osu in the difficulty
-Add Vocaloid to the tags? You could also add Junky to the source (the composer) like this map has
-Your offset might be slightly late, I would get it double checked quickly

fix

ShaggoNormal:
03:31:701 (1) - would be nicer for the easiest difficulty to just extend the spinner to 03:34:701 and delete the note

fix

Hard:
00:34:915 (3,1) - space out more if possible [spacing here is not broken.]
01:16:486 (1,2,3) - keep spacing like this equal
fix
James2250
Still not a big fan of the lack of breaks but we can't really decide on a good place to put one so just going to see what the next BAT thinks about that
Offset sounds off to me but a few people disagree so ok.....


-Ok I talked about it with jericho and we both agree 835 sounds much better than the current offset (-20)
-I suggest you add a break somewhere around 02:19:712 on the last 2 difficulties (like ShaggoN has it) to balance them out more, the music slows down there anyway (You can keep the one you have at the start too)
-Some other things were mentioned too

Hard:
00:27:640 (1,2,3) - try and make the spacing on patterns like more equal as they are difficult to read right now
00:34:497 (1,2,3) - ^
00:41:355 (1,2,3) - ^ (same for any others)
01:44:569 (2) - some slow downs like these are hard to read as there are no slider ticks to base it off of
b0bik_old
:3
Topic Starter
ZLOdeuka-

James2250 wrote:

Still not a big fan of the lack of breaks but we can't really decide on a good place to put one so just going to see what the next BAT thinks about that
Offset sounds off to me but a few people disagree so ok.....


-Ok I talked about it with jericho and we both agree 835 sounds much better than the current offset (-20)
-I suggest you add a break somewhere around 02:19:712 on the last 2 difficulties (like ShaggoN has it) to balance them out more, the music slows down there anyway (You can keep the one you have at the start too)
-Some other things were mentioned too

FIX

Hard:
00:27:640 (1,2,3) - try and make the spacing on patterns like more equal as they are difficult to read right now
00:34:497 (1,2,3) - ^
00:41:355 (1,2,3) - ^ (same for any others)
01:44:569 (2) - some slow downs like these are hard to read as there are no slider ticks to base it off of
It is not necessary. nothing is broken and I would not change it ><

Thank you!
James2250
For future notice 1 PM is fine~

Ok I guess you can keep the jumps/spacing changes, not a big fan of them but oh well
Looks much better with the breaks added and hopefully timing is fixed now

Rebubbled~
DOBROdeuk
<3
Bittersweet
get this ranked ^.^
ShaggoN

Bittersweet wrote:

get this ranked ^.^
^
minyeob
ShaggoN/Bittersweet 's avatar makes sense lol
Tenshi-nyan
The download's broken. I only get a 2.5kb OSZ.
Mitiai

Tenshi-nyan wrote:

The download's broken. I only get a 2.5kb OSZ.
Same here :(
Topic Starter
ZLOdeuka-
Bittersweet
Gratz guys :3
ShaggoN

Bittersweet wrote:

Gratz guys :3
^
<3
Bittersweet
lol Shag
galvenize
o/
ChaosLegion
Supah kawai map :lol: I really like it!
Colin Hou
genre should be: Novelty (Japanese)
Topic Starter
ZLOdeuka-
:oops:
Colin Hou
gogo ask a BAT to fix this <3
Mashley
Hello!

Goodbye!
Bass

Mashley wrote:

Hello!

Goodbye!
Hello!




Goodbye!
Topic Starter
ZLOdeuka-
Oh Bass <3
LaceWingfield
i hate that jump
but...well xD
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