Allow to use different Approach Rates in map

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +1,203
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Jarby
Increase AR to 10 at all kiai time sections, fuck yeah.
Mismagius

0_o wrote:

I know there are a lot of people against this, but I really do think this is a good idea. For songs that have both soft and intense parts a changing AR could work very well.

Of course there's potential for abuse, but seeing as we have an approval system I really don't think that's much of an issue.
Exactly. If people tried to map "I Prefer the Sky (Remix)", they would know what I'm talking about. ;P
Luneko
Well, yes there will be many maps abusing this
but i want this :3
mm201
I totally despise when this happens on rhythm games like DDR.
ziin

MetalMario201 wrote:

I totally despise when this happens on rhythm games like DDR.
or you know, taiko.
James2250
It worries me to think how much this can easily be abused (and will be) and have to deal with mappers refusing to change any of it because "it fits"

However I have seen several maps where this idea could be very helpful...
I guess half support~
Topic Starter
Giorgos
I am surprised that my idea has such a good support.
That is the first time when I do it,so Idk if it is bad or not - that I voted 4 times for this idea by myself :)
peppy
*holds gun to head*

*cringes and pulls trigger*
Topic Starter
Giorgos

peppy wrote:

*holds gun to head*

*cringes and pulls trigger*
Don't laugh,I am kinda new in this topic :) My previous ideas vere denied by you,so I don't know how does this system work.
ShaggoN

peppy wrote:

*holds gun to head*

*cringes and pulls trigger*
NOOOOOO!!! *takes the gun away from ppy*

Anyways...i don't support. It would be too much confusing. Kiai is enough for me. :o
Jinxy
Oh my god

no no no no fucking no

James2250 wrote:

It worries me to think how much this can easily be abused (and will be) and have to deal with mappers refusing to change any of it because "it fits"
tldr: push button receive even worse osu community division
Luna
While I understand that there are some maps where it really fits - this would be incredibly disorienting orz
I mean, I already get enough combobreaks with unexpected 2x slider velocity changes, I don't even wanna imagine how my accuracy would plummet if this gets used D:
Card N'FoRcE
This made me remember when osu didn't refresh Approach Rate when changing Overall Difficulty some time ago and i kinda "tested" some patterns with two different approach rates.

It would be a interesting feature, but it would also kill the biggest element used for reading patterns.

Some cases in which i could see this fit are songs described above, with a break before the AR change.
That would be a really nice touch and not disturbing at all while playing.

I'm neutral about this.
0_o
Would a rule of not being able to switch ARs without a break in between be a decent compromise?
Mashley
Support, it's literally impossible to map progressive songs without this. Just make it an outright rule that this is for songs which vary in tone and not just for added difficulty.
Larto

Mashley wrote:

Just make it an outright rule that this is for songs which vary in tone and not just for added difficulty.
I am very okay with this.
Jarby

Larto wrote:

Mashley wrote:

Just make it an outright rule that this is for songs which vary in tone and not just for added difficulty.
I am very okay with this.
No, that doesn't help much. I'd say that most songs mapped here change "tone" many times throughout. It really isn't something you can give an easy yes/no rule towards.
Wishy
This feature will make maps absolutely unpredictable, I already see some maps with low AR having suddenly an AR 10 part you don't see coming.
Bittersweet

James2250 wrote:

It worries me to think how much this can easily be abused (and will be) and have to deal with mappers refusing to change any of it because "it fits"
I imagine how itd be if we just have a group of members that can take care about what can be ranked or not~ ohwait.

But no, i don't support it ._.
qlum
it could work if moderated correctly though in some maps it can really be useful to change the approach rate for example when the rythem changes completely in the middle of a map.
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