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Maon Kurosaki - Memories Last

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Total Posts
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Topic Starter
Kamure
This beatmap was submitted using in-game submission on Sunday, February 12, 2012 at 10:38:13 PM

Artist: Maon Kurosaki
Title: Memories Last
Tags: to aru majutsu no index kagaku railgun last order accelerator backfire
BPM: 173
Filesize: 6467kb
Play Time: 02:24
Difficulties Available:
  1. Easy (2.44 stars, 133 notes)
  2. Haku's Normal (4.31 stars, 341 notes)
  3. Hard (4.57 stars, 343 notes)
  4. Insane (4.99 stars, 623 notes)
Download: Maon Kurosaki - Memories Last
Information: Scores/Beatmap Listing
---------------
Revived!! Let's do this again!!

Easy: 100%

Haku's Normal: 100%

Hard: 100%

Insane: 100%

For Backfire's old taiko: http://puu.sh/2m8C

I want to see people get over 16 mil on this.... (heheheh......)

Good..... Good...
ziin
well you gotta finish it first, ya know. BPM is 173 IIRC.
Topic Starter
Kamure

ziin wrote:

well you gotta finish it first, ya know. BPM is 173 IIRC.

I'll do this later, and btw, i should probably gather stars and stuff....
ziin

chamelepeace710 wrote:

ziin wrote:

well you gotta finish it first, ya know. BPM is 173 IIRC.

I'll do this later, and btw, i should probably gather stars and stuff....
only non-modders are going to star your map before it's finished, and stars don't matter at all, except perhaps motivate you to finish your map.
Topic Starter
Kamure

ziin wrote:

only non-modders are going to star your map before it's finished, and stars don't matter at all, except perhaps motivate you to finish your map.
Well I'm just preparing for later, when I finish this map, so the amount of stars can bring in some attention which gets me more stars and so on....

But I know this may not be true, oh well....
Backfire
OnosakiHito
After some one made a map for you, please add the mappers name into TAG's.
Topic Starter
Kamure

OnosakiHito wrote:

After some one made a map for you, please add the mappers name into TAG's.
Crap, i forgot...
chungskale
hi there~
suggestions here~

[Easy]
  1. 01:42:861 (4) - make it like this?
  2. 01:53:959 (5,6) - 3 grids up ?
  3. 02:24:479 (4) - "a change from 1.0 to 0.5 can confuse beginners, you could try and make it 0.75 instead" :D
  4. maybe try to finish the whole song?
[Hard]
  1. maybe circle size +1?
  2. 00:32:803 (4,5,6) - 2 grids up?
  3. 00:50:144 (1) - remove new combo
  4. 00:51:185 (2) - new combo
  5. 00:51:358 (2) - remove new combo
  6. 01:06:445 (5) - 1 grid down?
  7. 01:53:959 (9) - remove new combo
  8. 01:55:000 (2) - new combo
  9. 01:55:173 (1) - remove new combo and this symmetric slider is not that good because it is slower than the other one a lot, try to change it
  10. 02:22:745 (2) - flip horizontally?
  11. 03:24:133 (3) - 1 grid down?
  12. 03:36:618 - end you kiai time here
[Insane]
  1. nice mapped~ no problem for me :D
+star :D
Topic Starter
Kamure

chungskale wrote:

hi there~
suggestions here~

[Easy]
  1. 01:42:861 (4) - make it like this? Makes sense...
  2. 01:53:959 (5,6) - 3 grids up ? Makes sense...
  3. 02:24:479 (4) - "a change from 1.0 to 0.5 can confuse beginners, you could try and make it 0.75 instead" :D Makes sense...
  4. maybe try to finish the whole song? Nah...
[Hard]
  1. maybe circle size +1? It doesn't really matter but I changed it...
  2. 00:32:803 (4,5,6) - 2 grids up? Makes sense...
  3. 00:50:144 (1) - remove new combo No
  4. 00:51:185 (2) - new combo ^
  5. 00:51:358 (2) - remove new combo ^/b]
  6. 01:06:445 (5) - 1 grid down? [b]Makes sense...
  7. 01:53:959 (9) - remove new combo Changed some combos here.....
  8. 01:55:000 (2) - new combo ^
  9. 01:55:173 (1) - remove new combo and this symmetric slider is not that good because it is slower than the other one a lot, try to change it Changed....
  10. 02:22:745 (2) - flip horizontally? You mean vertically? Makes sense...
  11. 03:24:133 (3) - 1 grid down? Oh, changed though.
  12. 03:36:618 - end you kiai time here It doesn't really matter, but ok...
[Insane]
  1. nice mapped~ no problem for me :D
+star :D
Thanks!!
Backfire
HeatKai
8-)
done modding with taiko * IRC.
IRC modding

Ganbatteh Chamelepeace710 and Backfire :D

Topic Starter
Kamure
Updated taiko diff and trying to get the BG in

Great Now!!
OzzyOzrock
[Easy]
00:21:011 (3) - Shouldn't this be brought lower?

Rest is fine.
[Hard]
01:28:120 (1,2,3,4,5,6) - Although distanced correctly, it's ugly lol.

01:40:086 (1) - Curve these
01:41:474 (1) - around (2) better

And well, it's fine
[Backfire Taiko]
Delete this diff, it's not needed.

Ok, fine, (I'm so mean)
Reset samples sounds to default.
Reset sample volume to 100. People count on sounds.
Center difficulty things. If you want 5 star diff, increase circle size and approach rate.

Delete all triple clusters in intro. It's horribly overmapping and just bad to have them there. This includes:

00:03:236 (6) - delete
00:04:277 (11) - ^
00:05:838 (18) - ^
00:06:358 (22) - ^

00:14:075 (67) - Ignoring the unnecessary stream, remove this unrankable finish.

Verses and pre-verses go from clusters to slow parts to clusters too many times. This is bad. There's no flow this way and all playing feels very natural because it's very random. I'd recommend keeping a flow, and copying that over, and when you want to spice it up, simply switch the pattern with something that starts on the same hand as what you're replacing it with. Unless it's a ddd, kkk, or simply a pattern you know feels good with that. But not dkd or kdk. Please.

Ugh, generally, the verses shouldn't have any streams or clusters at all. It's a soft small little chorus thing. It feels and IS horribly overmapped to do so. Simply keep it a 1/2 pattern with katu at places the snare is.

Just... ugh.
[Insane]
Very good! Not sure how well the difficulty settings fit though lol.

star~
Topic Starter
Kamure
I did all of my part, just waiting for Backfire now.

OD -2 for Insane....
MoodyRPG
[Easy]

Fine

[Normal]

00:27:948 (1) - Add finish in the beginner of the slider
01:18:410 (2) - Add whistle in the beginner of the slider
03:29:335 (5) - Move to center

[Insane]

Fine

Star~
Topic Starter
Kamure
done..... Thanks Moody!!
Red_old
Accelerator :P
Yomeiro
Hello there~

General

Let's say, it's something that disturbs me everytime when I look at maps and the Inherited Timing Sections don't seem to be at their "right place."
Since it seems that because of a change with the BPM/Offset, all off them are a little bit "early" (sometimes they're even right where they're probably supposed to be~).
I don't mind that they aren't where they probably "should be", since it doesn't seem to affect sliders or hitsounds you used, but I would still like to see that "fixed..."~ ;_;
No Custom Combo-Colours? ><' Maybe you could use these~ (Just as suggestion~)
Could you change the Stack Leniency to 4 or 5?

Well~

Easy


00:27:948 (6) - Maybe a NC here? :o
01:01:763 (2) - ^
01:03:323 (3,1) - Maybe NC on 3 and remove it from 1? o.o'
01:50:491 (5) - I kinda expected a Clap at the beginning here~
02:09:913 (2) - Just asking, whistle sound when dragging this one is wanted? o.o (It's kinda annoying for me~, It also seems as if you only used it at this slider~)

That's all for Easy~

Hard


00:51:358 (1) - I see what you did there but meh....~, could you remove this NC? ><
01:07:832 (2,3,4,5,1) - I guess it sounds fine, I like how the claps appeared fsater at the little part before though... So here a little suggestion~, I would add claps at the beginning of 2, the end of 3, remove it from 4, add one at the beginning of 5 and at the end of 1~.
01:56:734 (4) - Add NC maybe? :3
03:14:768 (6,1) - Add NC at 6 and remove it from 1 maybe~

That's it for Hard then...~

Insane


00:16:503 (9,10,1) - I kinda think that adding a NC at 9 and removing it from 1 would be better imo, since there's this little pause between 00:16:156 (8,9)~, Kinda think this would indicate better when you have to hit 9~
00:44:248 (11,12) - Maybe add those rather to the next combo~ (So NC on 11 and remove it from 00:44:595 (1) then~)
00:54:133 (6) - Dunno if a NC here would be weird ><' (just a suggestion here~)
01:25:346 (3,4,5,6,7,1,2) - Mhh, rather add the NC on 3 and remove it from 1? o.o
01:59:161 (5) - NC, just like you used it at 00:55:346 (1)~

I guess thats about it~
Nice mapset, have this star~
Topic Starter
Kamure

Yomeiro wrote:

Hello there~

General

Let's say, it's something that disturbs me everytime when I look at maps and the Inherited Timing Sections don't seem to be at their "right place."
Since it seems that because of a change with the BPM/Offset, all off them are a little bit "early" (sometimes they're even right where they're probably supposed to be~).
I don't mind that they aren't where they probably "should be", since it doesn't seem to affect sliders or hitsounds you used, but I would still like to see that "fixed..."~ ;_; Ehh, not needed at all
No Custom Combo-Colours? ><' Maybe you could use these~ (Just as suggestion~) Fixed
Could you change the Stack Leniency to 4 or 5? Fixed

Well~

Easy


00:27:948 (6) - Maybe a NC here? :o Fixed
01:01:763 (2) - ^ Fixed
01:03:323 (3,1) - Maybe NC on 3 and remove it from 1? o.o' Fixed
01:50:491 (5) - I kinda expected a Clap at the beginning here~ Nah...
02:09:913 (2) - Just asking, whistle sound when dragging this one is wanted? o.o (It's kinda annoying for me~, It also seems as if you only used it at this slider~) Removed the sound

That's all for Easy~

Hard


00:51:358 (1) - I see what you did there but meh....~, could you remove this NC? >< Fixed
01:07:832 (2,3,4,5,1) - I guess it sounds fine, I like how the claps appeared fsater at the little part before though... So here a little suggestion~, I would add claps at the beginning of 2, the end of 3, remove it from 4, add one at the beginning of 5 and at the end of 1~. All Fixed except the (1)
01:56:734 (4) - Add NC maybe? :3 Nah, it's fine
03:14:768 (6,1) - Add NC at 6 and remove it from 1 maybe~ Fixed

That's it for Hard then...~

Insane


00:16:503 (9,10,1) - I kinda think that adding a NC at 9 and removing it from 1 would be better imo, since there's this little pause between 00:16:156 (8,9)~, Kinda think this would indicate better when you have to hit 9~ Fixed
00:44:248 (11,12) - Maybe add those rather to the next combo~ (So NC on 11 and remove it from 00:44:595 (1) then~) Fixed
00:54:133 (6) - Dunno if a NC here would be weird ><' (just a suggestion here~) It doesn't matter.
01:25:346 (3,4,5,6,7,1,2) - Mhh, rather add the NC on 3 and remove it from 1? o.o Fixed
01:59:161 (5) - NC, just like you used it at 00:55:346 (1)~ Fixed

I guess thats about it~
Nice mapset, have this star~
Thank you!!
Kyonko Hizara
:)
keimntn
Good job!
I think this map is GOOD!! :)

I'm sorry for not becoming reference. :cry: :cry:
Topic Starter
Kamure
Thanks everyone!
HakuNoKaemi
Posting only to say that i'm half way done for the guest (at 50%)

Download: Maon Kurosaki - Memories Last (chamelepeace710) [Haku's Normal].osu
Topic Starter
Kamure

HakuNoKaemi wrote:

Posting only to say that i'm half way done for the guest (at 50%)

Ok, I'll update that.
HakuNoKaemi
[Hard]
01:04:017 (1,2) - Completely Unrankable, as (2) has got a repeat that most people couldn't see and prewiev when playing


(i started to mod this.. but i should go...)

the map is at 100% now, 179sec of draining time

Download: Maon Kurosaki - Memories Last (chamelepeace710) [Haku's Normal].osu
Topic Starter
Kamure

HakuNoKaemi wrote:

[Hard]
01:04:017 (1,2) - Completely Unrankable, as (2) has got a repeat that most people couldn't see and prewiev when playing


(i started to mod this.. but i should go...)

the map is at 100% now, 179sec of draining time

Hmm, thanks.....
HakuNoKaemi
Gomen, Gomen ... didn't remember to give this http://puu.sh/3341 hitsound for my diff ...
EDIT:Re-gomen

[Hard]
02:01:242 (6,8) - the hitburst of (6) cover the repeat of (8)... Could simply Reverse Selection the (8) (with Ctrl+R)
02:36:965 (1,2,3,4) - a spinner could be better...
for the rest, there are some partial overlap( example: 03:22:745 (1,2) - ) that could be avoided
Topic Starter
Kamure

HakuNoKaemi wrote:

Gomen, Gomen ... didn't remember to give this http://puu.sh/3341 hitsound for my diff ...
EDIT:Re-gomen

[Hard]
02:01:242 (6,8) - the hitburst of (6) cover the repeat of (8)... Could simply Reverse Selection the (8) (with Ctrl+R)
02:36:965 (1,2,3,4) - a spinner could be better...
for the rest, there are some partial overlap( example: 03:22:745 (1,2) - ) that could be avoided

Yep.... Yep...
elvis_w_old
I had downloaded and played this beatsmap.I like that,so give you a star
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