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posted
bubbled
posted
謝謝 :D
posted
Hello, NeilPerry and I decided to give the map a look before it goes any further.

[General]
  1. The difficulty name is literally a meme from early 2015. It is no longer funny, nor popular. Besides, it has completely ruined the perception of the difficulty, as it turned it into a meme, rather than a serious map.
  2. Tags are missing keywords like dnb and drum and bass.
  3. Persoanlly, I disagree with your choice of the background. The intro clearly has rain sounds and the whole song is full of male vocals, that makes the BG appear pretty random when we think of it.


[NEVERGIVEUP]
  1. The overall structure of your map overuses jumps heavily, and also uses them pretty inconsistently, making them feel somewhat random. Please, note, this applies for the whole difficulty.
    Examples:
    1. 00:17:059 (1,2,3,4,5) - 00:19:802 (1,2,3,4,5) - 00:21:173 (1,2,3,4,5) - spacing values change within pretty much the same rhythm for no musical reason.
    2. 00:43:973 (8,9) - 00:42:602 (8,9) - the same point as above, the jumps are being inconsistent even within the same parts, when the song does not actually introduce any variety.
    3. 00:48:259 (8,1) - the strong finish hitsounds uses much lower spacing than the rest of the combo 00:48:773 (2,3,4) - that does not make much sense, if we take into consideration that (8) can be easily dropped off and (1) is a lot, a lot more intense than any other sound in the combo.
  2. The patterns used within the map are structured in a way that feels forced and unnatural. Just to give you a few examples,
    1. 00:46:545 (6,7) and 00:47:916 (6,7) - this is the first 1/4 patterns appear in the map with no proper introduction, no previous 1/4 streams showed any form of spacing progression and no 1/4 sliderjumps were used. This can be easily fixed by using a proper spacing progression, starting with less agressive jumps, eventually making them bigger as the song escalates later on.
    2. 01:22:888 (1,2,3,4) - strong 1/4 spacing in the first part of the combo finds no further development in the pattern, even though the vocals get a lot more intense on 01:23:230 (3,4,5) - making the whole pattern feel crumbled. Escalating the jumps later in the combo or reducing the 1/4 jumps would help.

    While we are at it, there're a couple more thiigs.
  3. 01:34:202 (5,6,7) - the curve usage here feels pretty random. Would highly recommend to keep sliders relatively similar throughout the song when they represent the same vocals/drums or any other instrument.
  4. 05:22:888 (1,2) - this would've worked a lot better as a stack, just like an 1/1 stack used in the first part of the song.
  5. 05:25:288 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - short kick sliders do not make much sense here, these could also work as 1/2 or 3/4 sliders giving the same somewhat forced feeling. If you really want to strress the fading sound 1/1 circles with gradually reducing spacing or a spinner could handle the task better.


We believe that the map could use more work in terms of structure. Hope this makes our concerns clear.

~~~~~~~~~~~~~~~~~~~~

Best of luck!
posted

Bakari wrote:

Hello
hello, as I've discussed to you in-game

My conception in those "random spacings" are due to they are nothing just like same while playing, it's not a big deal if you play it by yourself. Also, it fits the song well
As emphasis part I do use larger spacings(which I think is nerfed enough while I was mapping), so it make sense to map this way.
Besides these, I mapped this map as an extra level map, I've enjoyed it, and I've asked ppl (some are better than me) to testplay it, so I believe it does worth it as a ranked map.
posted
Why does the spacing of this stream increase as the pitch starts getting lower? 01:20:145 (1) - I think the spacing should decrease.
Also this background doesn't really fit at all, but that's up to you lol. And please, change the diff name...

No kd. Good luck with the map (:
posted
Both the diffname and background were already mentioned by me. I have not recieved any feedback on these.
posted
Honestly saying, I'm totally agree with Bakari.
Some patterns look really random and spacing changes make zero sense.
Some curve sliders don't make sense as well (for example 01:57:516 (2) - )
By the way, rhythm looks pretty neat for me.
And you should pay more attention on spacings.
posted
Great map! :D
posted
very good! :)
posted

Sliproads wrote:

Why does the spacing of this stream increase as the pitch starts getting lower? 01:20:145 (1) - I think the spacing should decrease.
Also this background doesn't really fit at all, but that's up to you lol. And please, change the diff name...

No kd. Good luck with the map (:
Listen to the music, it does have a sound become stronger gradually
I like this background, it gives me a deep feeling if I really have to say, and bg is not unrankable or even nsfw, there is no reason I should change it
About the diff name I will think about it, but keep it for now.

Namki wrote:

Honestly saying, I'm totally agree with Bakari.
Some patterns look really random and spacing changes make zero sense.
Some curve sliders don't make sense as well (for example 01:57:516 (2) - )
By the way, rhythm looks pretty neat for me.
And you should pay more attention on spacings.
I play my map to map, and adjust those to fit musics, maybe that is how it varies from "make sense mapping"
It make sense not even for playing but also musics to me
And about the curve slider it is basically the same as 01:57:173 (1) - with different visual feeling which I don't want to make patterns looking too boring.

Aden wrote:

Great map! :D
thank you :o

Testo wrote:

very good! :)
thanks!

Honestly I'm appreciated people are helping me to make this map better, but it just went differently through 2 groups of people imo.
Though we don't met the same point, thank you guys for your time.
posted
02:24:688 - not the same has not the same electric sound as 02:24:602 - so the streams sounds wanky around here an example how it should have been is 02:09:516 (1) - here
02:15:259 - imo should be a note here to be consistent with the other occasions
03:40:373 (2) - there should be a note

imo there's alot of undermapping like mapping zero streams when there are clear streams in the music, mapping no 5 note streams when they are in the music and mapping triplets instead. I just picked a few of those undermapping things out. Undermapping is usually okay, but not for an Extra of this difficulty.

The spacings do not get higher in the stream sections which i find pretty weird as well considering the music is pretty intense at the end of the song.

btw. It just seems to me that you want to avoid poping the bubble at all cost.

Bakari wrote:

Both the diffname and background were already mentioned by me. I have not recieved any feedback on these.
I also find this statement and the mod made by Bakari reasonable.
posted

Feb wrote:

02:24:688 - not the same has not the same electric sound as 02:24:602 - so the streams sounds wanky around here an example how it should have been is 02:09:516 (1) - here
so have you heard 02:09:602 - a sound yet?
02:15:259 - imo should be a note here to be consistent with the other occasions for pattern, no, i fixed this and thought about this from previous mods, and some you think unnecessary i mapped streams some you think it does have 1/4s i don't put any notes. and that is because it plays much better and it does fit the music.
03:40:373 (2) - there should be a note why slider not allowed?

imo there's alot of undermapping like mapping zero streams when there are clear streams in the music, mapping no 5 note streams when they are in the music and mapping triplets instead. I just picked a few of those undermapping things out. Undermapping is usually okay, but not for an Extra of this difficulty.
for playing I made kiais much more simple, that is the most which you called undermapping stuffs i remember so far, and it is ok while playing it, it does fit itself

The spacings do not get higher in the stream sections which i find pretty weird as well considering the music is pretty intense at the end of the song.
i wanted to keep it same spacing, and it is ok to map this way

btw. It just seems to me that you want to avoid poping the bubble at all cost. of course, this map does have the quality of being ranked.

Bakari wrote:

Both the diffname and background were already mentioned by me. I have not recieved any feedback on these.
I also find this statement and the mod made by Bakari reasonable.
i don't
thanks
posted
Alright gonna do a proper mod now.

- You've been told by quite a few people to change the background and diffname now, you should really listen to them. You replied to me earlier saying that the background isn't unrankable or NFSW - you're 100% right there, but that's not the point; it just doesn't fit with the map. A background like this just doesn't work well with a song like this. Remember we're just trying to help you improve the map (:
- Spacing seems completely random through out the map. Take a look at this video, this will help you improve spacing a lot.
- Add the following into tags: marathon, dnb, drum and bass.
00:20:830 (5,1) - Small jump, 00:23:573 (5,1) - same sound, but much bigger jump. Fix this.
00:21:173 (1) - You have a slider here for this sound, but here 00:23:916 (1,2) - for the same sound, you have two circles. This isn't a huge problem but if you looked out for places like this through out the map and fixed them the map would feel a lot nicer to play
00:21:687 (3,5) - This overlap is ugly and doesn't fit. While none of the other objects around this time overlap, these two do. Please fix.
00:32:145 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - Why suddenly make a section with no sliders? The song is calm in this part and should be mapped the same as the other parts before which sound exactly the same.
00:48:602 (1) - Hear that beat? That's heavy, which indicates for a jump. Right now it's way too close to the slider.
00:54:088 (1) - Ok this stream feels way too spaced, just reduce that a little bit. Also I think some direction changes at appropriate times wouldn't do any harm.
01:08:402 (3,4) - Stack these with the slider end.
01:15:516 (5) - Bad overlap with 01:15:859 (7,8,1) -
01:20:145 (1) - Why does the spacing increase when the pitch starts getting lower wat.
01:25:288 (7,2) - Not really a fan of this overlap.
01:40:716 (1) - Add some direction changes, this is boring as it is.
01:55:459 (8) - Blanket this with the stream.
01:56:402 (3,4) - Stack with the slider end.
02:19:373 (2,3) - ^
02:23:059 (13,14,1,2,3,4,5) - What's your reason for stacking the first notes?
02:24:430 (12,13,1,2,3,4,5) - Here makes sense, because you can hear a change in pitch, but the one above doesn't make sense.
02:36:945 (1,2,3) - Compared to other spacing, these three sliders are too close.
02:50:659 (1,2) - Why the jump? There should be a jump here 02:52:030 (1) - where you can actually hear a louder beat.
03:00:259 (1) - There should be a bigger jump here.
03:29:059 (1) - Why is there a stream here? I can't hear 1/4s in the background. (I might be not listening hard enough though)
03:37:888 (3,4) - Stack with the slider end.
03:48:602 (2,3,4) - Looks odd seeing as there's nothing else around it that looks like this.
03:49:973 (2) - Too close to the slider.
03:52:373 (1) - You missed a good opportunity for a stream here.
03:57:516 (8) - As you can see this isn't perfectly blanketed with the stream
04:07:116 (10,11,1,2,3,4,5) - Not really sure about this but it doesn't seem right.
04:12:773 (11,12,1,2,3,4,5) - The start shouldn't be stacked.
04:14:316 (1) - Ok from there until 04:16:973 (16) - this part is mapped perfectly so I'll give you that.
04:36:259 (1) - Boring stream, add direction changes to spice it up.
04:46:116 (4,5) - Bad overlap, fix.
05:08:830 (7,8) - These are too close.
05:25:288 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - I don't think this works very well personally but if you're sure you want to do it, please silence the slider ends.


Hope this helps. Good luck with the map.
posted

Sliproads wrote:

Alright gonna do a proper mod now.

- You've been told by quite a few people to change the background and diffname now, you should really listen to them. You replied to me earlier saying that the background isn't unrankable or NFSW - you're 100% right there, but that's not the point; it just doesn't fit with the map. A background like this just doesn't work well with a song like this. Remember we're just trying to help you improve the map (:
- Spacing seems completely random through out the map. Take a look at this video, this will help you improve spacing a lot.
- Add the following into tags: marathon, dnb, drum and bass.
00:20:830 (5,1) - Small jump, 00:23:573 (5,1) - same sound, but much bigger jump. Fix this.
00:21:173 (1) - You have a slider here for this sound, but here 00:23:916 (1,2) - for the same sound, you have two circles. This isn't a huge problem but if you looked out for places like this through out the map and fixed them the map would feel a lot nicer to play
00:21:687 (3,5) - This overlap is ugly and doesn't fit. While none of the other objects around this time overlap, these two do. Please fix.
00:32:145 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - Why suddenly make a section with no sliders? The song is calm in this part and should be mapped the same as the other parts before which sound exactly the same.
00:48:602 (1) - Hear that beat? That's heavy, which indicates for a jump. Right now it's way too close to the slider.
00:54:088 (1) - Ok this stream feels way too spaced, just reduce that a little bit. Also I think some direction changes at appropriate times wouldn't do any harm.
01:08:402 (3,4) - Stack these with the slider end.
01:15:516 (5) - Bad overlap with 01:15:859 (7,8,1) -
01:20:145 (1) - Why does the spacing increase when the pitch starts getting lower wat.
01:25:288 (7,2) - Not really a fan of this overlap.
01:40:716 (1) - Add some direction changes, this is boring as it is.
01:55:459 (8) - Blanket this with the stream.
01:56:402 (3,4) - Stack with the slider end.
02:19:373 (2,3) - ^
02:23:059 (13,14,1,2,3,4,5) - What's your reason for stacking the first notes?
02:24:430 (12,13,1,2,3,4,5) - Here makes sense, because you can hear a change in pitch, but the one above doesn't make sense.
02:36:945 (1,2,3) - Compared to other spacing, these three sliders are too close.
02:50:659 (1,2) - Why the jump? There should be a jump here 02:52:030 (1) - where you can actually hear a louder beat.
03:00:259 (1) - There should be a bigger jump here.
03:29:059 (1) - Why is there a stream here? I can't hear 1/4s in the background. (I might be not listening hard enough though)
03:37:888 (3,4) - Stack with the slider end.
03:48:602 (2,3,4) - Looks odd seeing as there's nothing else around it that looks like this.
03:49:973 (2) - Too close to the slider.
03:52:373 (1) - You missed a good opportunity for a stream here.
03:57:516 (8) - As you can see this isn't perfectly blanketed with the stream
04:07:116 (10,11,1,2,3,4,5) - Not really sure about this but it doesn't seem right.
04:12:773 (11,12,1,2,3,4,5) - The start shouldn't be stacked.
04:14:316 (1) - Ok from there until 04:16:973 (16) - this part is mapped perfectly so I'll give you that.
04:36:259 (1) - Boring stream, add direction changes to spice it up.
04:46:116 (4,5) - Bad overlap, fix.
05:08:830 (7,8) - These are too close.
05:25:288 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - I don't think this works very well personally but if you're sure you want to do it, please silence the slider ends.


Hope this helps. Good luck with the map.
ive read it but sorry im not applying this

so as you mentioned pishfat pro mapper's spacing video, my spacing does make sense between emphasizing stuffs and kiai
the problem i've found you guys not understanding is the most simple jumps through out the map.
those jumps are random? not following musics? to me, is fits where is should be and that makes it plays good
why? because naturally they are representing themselves similar to me and the spacing is actually not the point (00:20:830 (5,1,5,1) - you've mentioned, are simply similar patterns, they don't jump too far to emphasize anything)

this is actually my understanding on this map, which i've mentioned several times. you guys may have different understanding, but to me it works
discussing circles can vary a lot as I realized these days through you guys' comment, if this map sucks why do people like it?

this map is for playing not circle-kidnapping just because people have different understandings of mappings and musics

EDIT: oh and about the bg i've asked different people's opinion, they said fine, not just because you guys leave comments here so it looks like everybody disagree with me, just to clarify. and bg is the stuff i really think it does not need a change.
diff name i'm considering but not sure yet, please read my poor english.
posted
r
posted
i feel shame
仗著人多欺負人很爽是不是? 你們幾個低端根本連打都打不打在那邊講一大串好像很有道理但實際上都是你自己的主觀意見硬塞給我還要我改
我都跟你解釋了也繼續蘆,我都不知道你們到底是不是要幫我或是只是來亂的
for ppl who can't read chinese, just know that it is waste of my time
posted
偉ㄐ也被各種drama了
RIP
posted
updated
posted
hope it's fine now, #1
posted
lmao

Can't wait to see this qualified.
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