tbh this map is nothing new, you could argue it's overdone (because most of 8* maps are) but from a quick look on the top difficulty, it just uses the common techniques that nowadays ranked maps do also use
so basically... if the jumps were not full screen, no one would be discussing anything here.
there are some points that (in my opinion) should be discussed tho
[Raikozen's Everlasting Memory]
02:05:000 -
so basically... if the jumps were not full screen, no one would be discussing anything here.
there are some points that (in my opinion) should be discussed tho
[Raikozen's Everlasting Memory]
- 03:52:143 - this kind of jumpy pattern is completely overdone and doesn't follow the music properly, it's true that similar instances in the music (such as 01:44:643 - 02:43:572 - ) were indeed filled with 1/2 beats. this is not the case. let me go one step ahead and say that following two different things at the same time (voice, and drums, for this case) is usually not a great idea because they aren't the same intensity so i think you should rather use some sliders to catch the rhythm in a more correct way
02:05:000 -