I tried playing nomod without approach circle (replaced it with a 1px transparent image), but I found it was much harder to read when to click. Hidden is easier because I can tell when to click and which orbs to click first based on when they disappear. (Theoretically, you could read when to click based on when circles first appear, but that requires you to hold the pattern in memory for longer, and I find it difficult.) I don't like the approach circle, though, and would prefer to have some other way to read, since the approach circles clutter up the screen and my brain has to handle more visual information.Endaris wrote:
You know, once you got good you don't have to look at the approach circle, you will know by ear when to tap. Nomod and Hidden are really not very much different at all.
The other advantage to having approach circles is that it's easier to spot circles that are under sliders or other circles. I tried some different ways of making this easier, but approach circles seem to be the easiest I know of so far...