I'll explain how it works on the slider, you can guess how it works on a normal circle...
When clicking or right clicking a slider, an array of options appear in a neat, user-friendly forms. Here you can change multiple aspects of the map such as timing, slider speed and more from the timing point of an object.
An option is included (which i forgot to put in the images) at the bottom of the menu with two options:
Customisable presets should also be added...
If you done understand see these:
When clicking or right clicking a slider, an array of options appear in a neat, user-friendly forms. Here you can change multiple aspects of the map such as timing, slider speed and more from the timing point of an object.
An option is included (which i forgot to put in the images) at the bottom of the menu with two options:
- Apply to all future objects (When you adjust this object, every object you make after this would follow these settings until you set a new one later in the map)
Apply to this object only (When you adjust this object, only this object would follow these settings. the next object will switch back to default (except for combo colour))
Customisable presets should also be added...
If you done understand see these:
IMAGE EXAMPLES (large images)
---NONE OF THIS IS REAL it's just photoshopped in---
this is very rushed and there are lots of alignment problems lol
Timing Tab
Sounds Tab
Aesthetics Tab
Adding a Preset
Slider Motion effects (alters slider so it does cool stuff)
this is very rushed and there are lots of alignment problems lol
Timing Tab
Sounds Tab
Aesthetics Tab
Adding a Preset
Slider Motion effects (alters slider so it does cool stuff)