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saradisk - 176 - ikazuchi [Taiko]

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Topic Starter
Spork Lover

Mihaugoku wrote:

Sorry, if the mod is bad, i'm just a beginner!
Mod from the Queue

[Kantan]
Looks okay to me!

[Futsuu]
Oh wow 2.60* nice xD
00:39:884 (85) - in here the sound is higher i guess, so maybe k? d is fine though Yeah might as well change that, I get ya :^)

[Muzukashii]
00:27:456 (91,92,93,94,95) - i kind of don't like this, because i rarely see quintuples in a Muzukashii, especially a dkdkD Because of the D being followed by a k, there's nothing awkward about it. If it was dD you'd need to single tap one of the beats, but alternating this shouldn't be too hard.

[O-U-ni]
00:13:741 (73,74,75,76,77) - i think a kdkdk or kdkdd sounds better here It follows vocals :^)
00:40:741 (259,260,261,262,263) - also i think kkkkd fits the song better Did dkddd so it isn't insanely easy lol
00:54:455 (357,358,359,360,361) - the same thing as above, although this one can stay i think Lemme keep that yeah :3

[_DUSK_'s Inner O-U-ni]
00:15:563 (79,80,81,82) - imo dkdk would fit better because of k you put earlier
00:20:491 (99,100,101,102) - this is okay, but what about kkdk?


I hope this mod helps!
Have a good day! :D Thank you kind sir, and thanks for the mod <3
Dusk-
Completely forgot about this xp
I'll start making the changes tommorow :)
Dusk-

Mihaugoku wrote:

Sorry, if the mod is bad, i'm just a beginner!
Mod from the Queue


[_DUSK_'s Inner O-U-ni]
00:15:563 (79,80,81,82) - imo dkdk would fit better because of k you put earlier Done
00:20:491 (99,100,101,102) - this is okay, but what about kkdk? Done
Dusk-

Vulkin wrote:

Friendly mod!



-_DUSK_'s Inner O-U-ni-
00:03:777 (24) - make k to follow that sound idk hdiajfodsiofjadsiofjidsfojasdo how is it called fml Done
00:05:598 (37) - make d Done
00:27:884 (17) - remove finisher I think I'll leave this since the finisher gives it more effect. May change it if one more person also recommends this
00:41:170 (123,124) - ^ Same as above

Good luck on map! ^^
Ayyri
Hello~

M4M.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

General
I honestly dislike not being able to hear what I am hitting. I think 100% volume might be best here if you don't want to use Normal hitsounds, because the song is rather loud itself. It will also add more emphasis to the finishers that you used.

Kantan
00:00:456 - Change to D. Why start so subtly? There's a big sound at the beginning here. It should be emphasized.
00:27:884 - This could be changed to D. Since the note before was k. It's generally nice to have the finisher after it be the opposite color. (Honestly either color sounds fine.) Or you could change 00:27:456 - to d since it would match with 00:26:170 - in pitch.
00:34:313 - Remove. This removal would allow the player a bit of a break. You generally want to keep patterns about 3 notes long in a Kantan.
00:48:027 - Remove for the same reason as above.
If you do the above removal, you could ctrl+g at the notes at 00:47:170 - and 00:47:598 - so the pattern is even again. (If not, it's fine.)

Futsuu
00:00:456 - Change to D. Same reason as in Kantan.
00:12:241 - and 00:12:456 - ctrl+g so the k gives more emphasis to the change in sound at 00:12:456 -
00:19:313 - Change to k. The background sounds change here.
00:20:598 - Remove this note for a short break here.

Muzukashii
00:00:456 - Change to D. Same reasoning as in the last two difficulties.
00:03:777 - A k could be added here. You're allowed to use some triplets in Muzukashii. Also this would add some variation to your doubles.
00:10:634 - Same thing as above.
00:21:027 - Why have a finisher here, but not in any other difficulties? Either have it in all of your difficulties, or none of them. (I would suggest adding them to all.)
00:22:634 - A k could be be added here. Same reasoning as before.
00:41:384 - This note isn't really needed here. If this note were to be removed, it would add more emphasis to 00:41:598 - (The start of the new kiai.)
00:47:491 - Remove this note, having kkd repeated isn't very good in a Muzukashii.
00:54:991 - Remove this note. dddk also isn't a good pattern to use in Muzukashii, how you're doing it here, that is. (Having the last note on the next blue tick.) And it honestly just sounds weird being placed here. And you're following the kind of echoed part of her voice, so it's not the strongest thing to map to. It's best to leave it not mapped here.
With the above removal, you could change 00:54:884 - to a k to follow the change in vocal tone.

O-U-ni
00:00:456 - Why start with k when you've always started with d? I'd also suggest not just having a d, have it be a D.
00:08:920 - Add a k, the rhythm repeats back to what it started with. (Also you followed it at 00:10:634 - )
00:17:491 - Add a k, and change 00:17:598 - to d. Same reasoning as above.
00:22:634 - Add a k. Same as above.
00:41:170 - Change to k. The vocal comes in at the end of the kiai here, and has the same pitch as 00:41:384 -
00:54:884 - and 00:54:991 - ctrl+g. So 00:54:884 - is k, and you can remove the d at 00:54:991 - (Same reason as in Muzukashii.)

_DUSK_'s Inner O-U-ni
I can actually hear what I'm playing now. Thank you for using Normal instead of Soft.)
00:26:920 - Change to k, the slight change in the tapping(?) sound here changes here, rather than at 00:27:027 -
Dusk-

Ayyri wrote:

Hello~


_DUSK_'s Inner O-U-ni
[strike]I can actually hear what I'm playing now. Thank you for using Normal instead of Soft.)
00:26:920 - Change to k, the slight change in the tapping(?) sound here changes here, rather than at 00:27:027 -
Done. It sounds much better now. Thanks~ :D
Topic Starter
Spork Lover

Ayyri wrote:

Hello~ o/

M4M. Getting to yours today :3

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

General
I honestly dislike not being able to hear what I am hitting. I think 100% volume might be best here if you don't want to use Normal hitsounds, because the song is rather loud itself. It will also add more emphasis to the finishers that you used. Changed to normal hitsample untill I find a suitable custom hitsound.

Kantan
00:00:456 - Change to D. Why start so subtly? There's a big sound at the beginning here. It should be emphasized. I get your point, but at the same time, I don't really feel like I want to, don't really like starting with a finisher I suppose, I'll do it for now though, but might change it back later.
00:27:884 - This could be changed to D. Since the note before was k. It's generally nice to have the finisher after it be the opposite color. (Honestly either color sounds fine.) Or you could change 00:27:456 - to d since it would match with 00:26:170 - in pitch. The vocals disallow the first k to be changed, so I'll just change the K to D.
00:34:313 - Remove. This removal would allow the player a bit of a break. You generally want to keep patterns about 3 notes long in a Kantan. It's a pretty easy pattern though to be honest (Easy players prefer same-color patterns), and the song is a fairly low bpm, so I think it's fine here :)
00:48:027 - Remove for the same reason as above. Won't change this either, since the spread is already bad enough as it is lol :p
If you do the above removal, you could ctrl+g at the notes at 00:47:170 - and 00:47:598 - so the pattern is even again. (If not, it's fine.)

Futsuu
00:00:456 - Change to D. Same reason as in Kantan. Did it, but with regret xD
00:12:241 - and 00:12:456 - ctrl+g so the k gives more emphasis to the change in sound at 00:12:456 - made kk instead
00:19:313 - Change to k. The background sounds change here. made into kk (I mostly follow vocals on emphasized spots)
00:20:598 - Remove this note for a short break here. Would be inconsistent. imo :3

Muzukashii
00:00:456 - Change to D. Same reasoning as in the last two difficulties. With regret, but sure xD
00:03:777 - A k could be added here. You're allowed to use some triplets in Muzukashii. Also this would add some variation to your doubles. Nah
00:10:634 - Same thing as above. Same
00:21:027 - Why have a finisher here, but not in any other difficulties? Either have it in all of your difficulties, or none of them. (I would suggest adding them to all.) Adding to other diffs.
00:22:634 - A k could be be added here. Same reasoning as before. Don't want to use triples before the kiai.
00:41:384 - This note isn't really needed here. If this note were to be removed, it would add more emphasis to 00:41:598 - (The start of the new kiai.) Vocals.
00:47:491 - Remove this note, having kkd repeated isn't very good in a Muzukashii. https://osu.ppy.sh/ss/5425581 did this instead.
00:54:991 - Remove this note. dddk also isn't a good pattern to use in Muzukashii, how you're doing it here, that is. (Having the last note on the next blue tick.) And it honestly just sounds weird being placed here. And you're following the kind of echoed part of her voice, so it's not the strongest thing to map to. It's best to leave it not mapped here. I don't agree, I follow the vocals a lot, and in the Oni, you'll see a 6-note version of that same pattern. It's totally fine :)
With the above removal, you could change 00:54:884 - to a k to follow the change in vocal tone.
Lol star diff went down by 0.06*

O-U-ni
00:00:456 - Why start with k when you've always started with d? I'd also suggest not just having a d, have it be a D. Changed to K instead, 'cause my overall rhythmical intension is different in this first section from the other 3 diffs.
00:08:920 - Add a k, the rhythm repeats back to what it started with. (Also you followed it at 00:10:634 - ) Sure, and made it kdkd
00:17:491 - Add a k, and change 00:17:598 - to d. Same reasoning as above. Done :3
00:22:634 - Add a k. Same as above. Kaaaay :3
00:41:170 - Change to k. The vocal comes in at the end of the kiai here, and has the same pitch as 00:41:384 - The higher pitched vocal is supposed to be emphasized with the k, and the d is the lower pitch.
00:54:884 - and 00:54:991 - ctrl+g. So 00:54:884 - is k, and you can remove the d at 00:54:991 - (Same reason as in Muzukashii.) No thanks :3

_DUSK_'s Inner O-U-ni
[strike]I can actually hear what I'm playing now. Thank you for using Normal instead of Soft.)
00:26:920 - Change to k, the slight change in the tapping(?) sound here changes here, rather than at 00:27:027 -
Thanks a lot for the mod :3
Aldwych
Hi Spork Lover

M4M from your queue.

[General]

Futsuu seems way high in the set, gonna look further why.

[Kantan]

00:13:741 : Not a big fan of this note since it creates a 3/1 space, it isn't also an important sound/effect of the music.
00:20:170 : I would delete this note aswell, here you create a 2x 2/1 spacing which is ok, but this place is less complete in terms of music than before, but you map "more", also the new music section starts at 00:21:027 which is visible with your finish too.
00:27:546 : Same as 00:13:741.
00:40:741 : Add d in order to keep a consistent spacing with the whole map (moreover if you applied what i've said above).
00:46:741 : Why ddkkd here when you kkkkd before?

Well basic kantan but dkdkdkdkdkdkdkdk is zzzzzz.

[Futsuu]

00:13:741 : Some break is still good to have, so i recommend you to delete these kind of note (same aswell for 00:20:598).
00:22:527+ : Why here you decided not to have doublets like before? Kind of unconsistent.
00:27:456 : Delete (and next d too) for some break in your map.
00:35:598++ : Ok this is why futsuu is so high rated, well... even if the rythm is correct, i don't think it is accurate to keep so many pattern like this one on a futsuu, it is really technical because you combine 3/4 spacing and 1/2 doublets, it is really hard to follow for new players and the gap is really huge compare to the kantan patterns/set.
00:42:027 : If you decide to changed all the patterns that causes trouble, you can delete this kind of note in order to have a clean Finisher play.
00:49:098 : Right now this is an example of what you can perfectly have in a muzukashii but not in a futsuu x)

If you fix these problems it will correct big issues in your futsuu (and also the over rating too).

[Muzukashii]

00:07:013++ : I don't get the idea of a progressive struture pattern, i mean the first one has no double 1/4, the second one : one double 1/4 the third one has twice. Dunno, the music is repetitive in itself so you have nearly no choice imo.
00:19:527 & 00:19:956 : I would delete this notes in order to have a consistent pattern. Plus it's kinda full of vocals fozejfiefjfzeojepfozeofz so no real important thing to map on a muzukashii.
00:25:313 : Same thing as mentioned above, you decided to have a constant pattern just before, and here you're using double 1/4, kinda odd.
00:26:384 & 00:26:813 : It's up to you but as a personnal feel i would delete these aswell. Just because no sound else vocals and preparation for kiai.
00:27:027 : Since a stream starts here but you only do vocals, i would replace this note and the next quint by a slider.
00:27:884 : Unrankable! You cannot use finisher on a 1/4 unless it is really necessary, i mean you can avoid this kind of problem by using a slider (what i said above).
00:29:813 & 00:30:241 : I felt this kind of note are out of place in this diff. Nearly i kinda decrease the "importancy" (wow is it english) of some of the main notes. By deleteting these you give some importance to the melody to focus and play which is noice, but you also create a clear structure pattern to follow and play which is really good.

00:33:348 : Imo the triple fits more when starting at 00:33:027 it sounds better. But also filling with full triple here would be Oni diff like and Imo, using full dkdkdk is too boring. so what i advise you is to use something like this below.



00:36:884++ : Well i'm ok for triple, but be consistent in your patterns, because you do different things which are not realted in this section, so you're not on the same page and the player won't be too. For some diversity argues i would advise you to go on the triples but do what you prefer.
00:40:741 : Since it's a quint beats but you don't map as it is, i don't know why you're using a triple after, maybe using a slider instead?
00:41:598 ++ : The argues and issues are the same as above, again i'm ok for some diversity but consistency on the sections x)
00:54:670 : What quadruple with 3/4 space after? Wooot? xD

Ok, imo i like the pattern and the rythm you're using in this muzukashii but just be consistent in the section and use some increasing pattern difficulty between the normal part and the kiai and it'll make your muzukashii better. Also as an advise, if you're using triples in your muzukashii, you shouldn't use different colors, you're introducing triples and alternative keyboard playstyle and bicolor 1/4 patterns are more technical. Also TnT muzkashii maps rarely use bicolor triples.

[O-U-ni]

00:03:563 : Why quadruple here when it was only double 1/4 at this position?
00:11:384 : Why no tripple here? Sound logic regarding to your section?
00:12:670 + : Regarding to your muzukashii and your oni, the patterns to play are kinda a bit way harder, i would delete these notes in order to have a usefull break and also it sound nice and logic to have it.
00:14:170 : Same as muzukashii, find a solution which fits you.
00:14:812 : No triple?
00:19:956 : Few problems here for me, the stream is kinda techical since you do quadruple d then k + ddkkd, it is harder than common oni pattern (which are quints pattern basical), i would advise you to change into ddkkddk which sounds nice and allows you to D the last of your initial stream. Also the k at 00:19:956 sounds odd for me, i'd rather have a break here or change to d (both are good but i prefer the break imo :D).
00:24:134 : No quadruple?
00:26:384 & 00:26:813 : I really really dislike these k xD, i feels bettern without due to the lack of general sounds/music.
00:27:027 : Actually i should be ddddkdk right? The high pitchs are missplaced.
00:27:777 : Delete due to finisher.
00:28:848 : The current stream contains triple d in the middle, it's technical to play imo. I would delete it.
00:30:456 : dkkd is more accurate tbh.
00:31:206 : I would delete this one in order to make the next d more impact to hear and play.
00:37:420 : Same as a bit above, delete.
00:38:384 : For now, the current stream is a bit hard, and inaccurate since it should start from 00:38:170 instead. And if you keep as a long pattern, prefer using ddkkddkkddkk?
00:40:741 : In order to follow the beats + vocal, how about using ddddk?
00:42:563 : Delete (same argues as above).
00:43:527 : Why a long stream here? You should split it imo, how about delete 00:43:848 and 00:44:277?
00:51:134 : Blabla.
00:52:098 : Blablabla i'm lazy.

Hey you're close in terms of consistency at the begining, you got it. I didn't checked closely the kiai part but it seems quite good so far.

[_DUSK_'s Inner O-U-ni]

Dunno if this diff's name sounds ok but why not.

00:03:777 : Why different end when it is barely the same thing as before?
00:04:741 : Why reverse? (Less shocking but ok).
00:14:170++ : Really odd, its sounds the same as the begging but you mapped it way less, why?
00:24:456 : I don't know why you're using a spinner since it doesn't sounds for, plus a spinner is not finishable at the same time at each play so it's not that accurate.
00:26:920 : Change into d? Sounds weird and illogic to have k here since the vocals is next 1/4.
00:28:634 : Why k? The next k are logic since it follows the melody, this one doesn't.
00:31:206 & 00:32:063 : A bit the same.
00:38:170 : Same as Oni, a long stream is possible and starts here.
00:40:527 : Why double k here?
00:41:170 : Unrankable, finishers on 1/4 should be decent and on pattern like kkkkD, yours isn't that decent imo.
00:41:384 : The punctual speed-up could be ok, but it overlaps with the next elements so much that it's barely unrankable.
00:43:099+ : Not sure if it's legit, but i don't find any reason for 1/8 imo. Just because the vocals are a but screwed up?
00:48:670++ : It's still the kiai yet and you decide to reduce the note density, why? It's a bit odd.
00:54:456 : Better ddddkd imo.
00:55:313 : Well i'm ok for a larger speed-up, imo it's not enough for a finisher like that. 2.0 or higher is still good. (Even 3.0 but on HR it would be so meh xD).

Some questionable point imo, generally it's not that bad but you're using k where it doesn't need to, and the 1/8 sticked with 1/4 are so meh.

GL HF for rank! :D
Nozhomi
finally taiko ? XD
Topic Starter
Spork Lover
Yo Nozhomi :3 I'm trying my best at least xD

Also, thanks for the star!! :D
Topic Starter
Spork Lover

Aldwych wrote:

Hi Spork Lover

M4M from your queue.

[General]

Futsuu seems way high in the set, gonna look further why.

[Kantan]

00:13:741 : Not a big fan of this note since it creates a 3/1 space, it isn't also an important sound/effect of the music. If I changed this to like a 2/1 instead, it would just become plain :( And as you'll see later, I like to follow vocals a lot.
00:20:170 : I would delete this note aswell, here you create a 2x 2/1 spacing which is ok, but this place is less complete in terms of music than before, but you map "more", also the new music section starts at 00:21:027 which is visible with your finish too. imo, I think the two k's before the finish emphasize vocals well enough to be acceptable. And after that I'm back to the typical dkdkdkdk thing :^) I'm open to changes, but don't see a big problem :3
00:27:546 : Same as 00:13:741. Fine to me :D
00:40:741 : Add d in order to keep a consistent spacing with the whole map (moreover if you applied what i've said above). Changed to d :)
00:46:741 : Why ddkkd here when you kkkkd before? Was generally to amp up the difficulty a liiiittle bit, so the spread isn't COMPLETELY off xD I don't think it should be a problem, it's not unheard off to do it like this :3

Well basic kantan but dkdkdkdkdkdkdkdk is zzzzzz.

[Futsuu]

00:13:741 : Some break is still good to have, so i recommend you to delete these kind of note (same aswell for 00:20:598). Would be inconsistent with the Kantan, since I didn't change it before.
00:22:527+ : Why here you decided not to have doublets like before? Kind of unconsistent. Bad mistake, reworked that section a bit
00:27:456 : Delete (and next d too) for some break in your map. But then I'm not following the vocals anymore ;o
00:35:598++ : Ok this is why futsuu is so high rated, well... even if the rythm is correct, i don't think it is accurate to keep so many pattern like this one on a futsuu, it is really technical because you combine 3/4 spacing and 1/2 doublets, it is really hard to follow for new players and the gap is really huge compare to the kantan patterns/set. Did a small rework here in the first part.
00:42:027 : If you decide to changed all the patterns that causes trouble, you can delete this kind of note in order to have a clean Finisher play. Removed this note.
00:49:098 : Right now this is an example of what you can perfectly have in a muzukashii but not in a futsuu x) Changed in the same way as I reworked 35:598
Less 3/4's = 0.3* less difficulty, nice suggestions :^)

If you fix these problems it will correct big issues in your futsuu (and also the over rating too). Did MOST of them, and I think it's really good now, thanks <3

[Muzukashii]

00:07:013++ : I don't get the idea of a progressive struture pattern, i mean the first one has no double 1/4, the second one : one double 1/4 the third one has twice. Dunno, the music is repetitive in itself so you have nearly no choice imo. Is fine to me
00:19:527 & 00:19:956 : I would delete this notes in order to have a consistent pattern. Plus it's kinda full of vocals fozejfiefjfzeojepfozeofz so no real important thing to map on a muzukashii. It's a lead-up to a new section + the "squeaky" sound is pretty audible imo
00:25:313 : Same thing as mentioned above, you decided to have a constant pattern just before, and here you're using double 1/4, kinda odd. deleted first double, was a mistake, thanks for spotting :^)
00:26:384 & 00:26:813 : It's up to you but as a personnal feel i would delete these aswell. Just because no sound else vocals and preparation for kiai. To me, kiai preparation should be stronger than the consistency patterns. It's a peak.
00:27:027 : Since a stream starts here but you only do vocals, i would replace this note and the next quint by a slider.
00:27:884 : Unrankable! You cannot use finisher on a 1/4 unless it is really necessary, i mean you can avoid this kind of problem by using a slider (what i said above). Pretty sure it isn't unrankable with a k before a D, but I nerfed the 1/4 section a bit by removing the 2nd note.
00:29:813 & 00:30:241 : I felt this kind of note are out of place in this diff. Nearly i kinda decrease the "importancy" (wow is it english) of some of the main notes. By deleteting these you give some importance to the melody to focus and play which is noice, but you also create a clear structure pattern to follow and play which is really good. Removed 29:8 but not 30:2

00:33:348 : Imo the triple fits more when starting at 00:33:027 it sounds better. But also filling with full triple here would be Oni diff like and Imo, using full dkdkdk is too boring. so what i advise you is to use something like this below. My mapping style disallows me from using kkk or ddd triples unless it's REALLY obvious that it's the same rhythm for those 3 notes, and that's not the case here. For the placement, I think it's fine for now :3



00:36:884++ : Well i'm ok for triple, but be consistent in your patterns, because you do different things which are not realted in this section, so you're not on the same page and the player won't be too. For some diversity argues i would advise you to go on the triples but do what you prefer. Added a note to 00:37:527 & 00:39:241 - for consistency :^)
00:40:741 : Since it's a quint beats but you don't map as it is, i don't know why you're using a triple after, maybe using a slider instead? Nope, don't like sliders in general, but that's just preference.
00:41:598 ++ : The argues and issues are the same as above, again i'm ok for some diversity but consistency on the sections x) Did somewhat the same as in the previous section.
00:54:670 : What quadruple with 3/4 space after? Wooot? xD Don't see the problem, sure it might be a little hard, but it's perfectly fine for a muzu.

Ok, imo i like the pattern and the rythm you're using in this muzukashii but just be consistent in the section and use some increasing pattern difficulty between the normal part and the kiai and it'll make your muzukashii better. Also as an advise, if you're using triples in your muzukashii, you shouldn't use different colors, you're introducing triples and alternative keyboard playstyle and bicolor 1/4 patterns are more technical. Also TnT muzkashii maps rarely use bicolor triples.

[O-U-ni]

00:03:563 : Why quadruple here when it was only double 1/4 at this position? Diversity, and the vocals are somewhat different.
00:11:384 : Why no tripple here? Sound logic regarding to your section? The vocals are delayed a bit.
00:12:670 + : Regarding to your muzukashii and your oni, the patterns to play are kinda a bit way harder, i would delete these notes in order to have a usefull break and also it sound nice and logic to have it. Don't want a very audible vocal sound to be left in the dark.
00:14:170 : Same as muzukashii, find a solution which fits you. It's perfectly fine here.
00:14:812 : No triple? Good catch, added.
00:19:956 : Few problems here for me, the stream is kinda techical since you do quadruple d then k + ddkkd, it is harder than common oni pattern (which are quints pattern basical), i would advise you to change into ddkkddk which sounds nice and allows you to D the last of your initial stream. Also the k at 00:19:956 sounds odd for me, i'd rather have a break here or change to d (both are good but i prefer the break imo :D). Did a very simple thing, I just ctrl+g'd 00:19:956 (118,119) - , and problem solved lol
00:24:134 : No quadruple? I'm sleeping, added.
00:26:384 & 00:26:813 : I really really dislike these k xD, i feels bettern without due to the lack of general sounds/music. But vocals :(
00:27:027 : Actually i should be ddddkdk right? The high pitchs are missplaced. New pattern is dddddkdkD
00:27:777 : Delete due to finisher. Noh
00:28:848 : The current stream contains triple d in the middle, it's technical to play imo. I would delete it. Ctrl+g'd 00:28:634 (179,180) -
00:30:456 : dkkd is more accurate tbh. Then I do the exact same as the previous quad.
00:31:206 : I would delete this one in order to make the next d more impact to hear and play. Done
00:37:420 : Same as a bit above, delete. Nah, but I changed the pattern around a bit!
00:38:384 : For now, the current stream is a bit hard, and inaccurate since it should start from 00:38:170 instead. And if you keep as a long pattern, prefer using ddkkddkkddkk?
00:40:741 : In order to follow the beats + vocal, how about using ddddk? The last vocal pitch is deeper than the one after it, that's why I'm doing d on the last note, and the vocals are more emphasized on the last note.
00:42:563 : Delete (same argues as above). Same change :^)
00:43:527 : Why a long stream here? You should split it imo, how about delete 00:43:848 and 00:44:277? Deleted some other notes instead :^)
00:51:134 : Blabla. Is fine here, is end of song
00:52:098 : Blablabla i'm lazy. same.

Hey you're close in terms of consistency at the begining, you got it. I didn't checked closely the kiai part but it seems quite good so far.

[_DUSK_'s Inner O-U-ni]

Dunno if this diff's name sounds ok but why not.

00:03:777 : Why different end when it is barely the same thing as before?
00:04:741 : Why reverse? (Less shocking but ok).
00:14:170++ : Really odd, its sounds the same as the begging but you mapped it way less, why?
00:24:456 : I don't know why you're using a spinner since it doesn't sounds for, plus a spinner is not finishable at the same time at each play so it's not that accurate.
00:26:920 : Change into d? Sounds weird and illogic to have k here since the vocals is next 1/4.
00:28:634 : Why k? The next k are logic since it follows the melody, this one doesn't.
00:31:206 & 00:32:063 : A bit the same.
00:38:170 : Same as Oni, a long stream is possible and starts here.
00:40:527 : Why double k here?
00:41:170 : Unrankable, finishers on 1/4 should be decent and on pattern like kkkkD, yours isn't that decent imo.
00:41:384 : The punctual speed-up could be ok, but it overlaps with the next elements so much that it's barely unrankable.
00:43:099+ : Not sure if it's legit, but i don't find any reason for 1/8 imo. Just because the vocals are a but screwed up?
00:48:670++ : It's still the kiai yet and you decide to reduce the note density, why? It's a bit odd.
00:54:456 : Better ddddkd imo.
00:55:313 : Well i'm ok for a larger speed-up, imo it's not enough for a finisher like that. 2.0 or higher is still good. (Even 3.0 but on HR it would be so meh xD).

Some questionable point imo, generally it's not that bad but you're using k where it doesn't need to, and the 1/8 sticked with 1/4 are so meh.

GL HF for rank! :D THANKS and thanks for the mod my man <3 I'll get to your map soon :3
eeezzzeee
M4M from your queueueueueue

[Inner]
i love complex streams man
  1. 00:15:241 - try adding a d here because 2 and 4 patterns just play so much more naturally than timing all those blue ticks lol
  2. 00:16:956 - ^
  3. 00:18:670 - ^
  4. 00:26:813 (7,8) - ctrl+g sounds better imo
  5. 00:33:670 (62,63,64) - i think it would be nice if you started this stream with kdd also to be same as 00:33:241 (59,60,61) - since this part of the music is repeated. my suggestion http://puu.sh/pyYIq/3dd1f13061.jpg
  6. 00:41:063 (122,123) - dat sv change reminds me of convers lol. probably unrankable to have it following right after a 1/4, so maybe you can try moving 00:41:063 (122) - to 00:40:420 - and make one long stream before a 1/2 for the sv change. also my suggestion to change up a few notes if you do that http://puu.sh/pyZ39/470e35a250.jpg . alternatively, you can just not SV this i guess
  7. 00:43:170 (138) - change to d? i mean this is already overmapping, which is fine but lets not make it sound too weird xd
  8. 00:48:456 - everything after here is just way too easy considering the music doesnt let up that much in this transition lol. we should at least have some triples or 5-plets.
[Oni]
  1. 00:07:313 - i really recommend lowering the density of this part to make more of a contrast between here and the kiai time. no need for everything to be a 1/4 rite (not to mention thats actually less fun than having some more 1/2 for variety imo). so my suggestion aka the easy way out would be just deleting 00:08:063 (38) - and other similar parts so that each repeat looks like this http://puu.sh/pz05E/8fd91e14ed.jpg plays gud sounds fine yaaas
  2. 00:11:491 - oh hey you already did my suggestion here lol (youre missing a note here if you dont wanna do that)
  3. 00:14:920 (83) - same thing as 00:07:313 - just delete the note in the middle of the second triple every time lol
  4. 00:19:527 (115,116,117,118) - try something other than ddk since obviously it sounds different than 00:17:598 (102,103,104,105,106) - and the other repeated stuff before. maybe kkd k
  5. 00:21:027 - same thing as 00:07:313 -
  6. 00:24:777 - same thing as 00:11:491 -
  7. 00:27:455 (170,171,172,173,174) - strange uses of k's here, is it for the vocal or for the squeaky thingy or just for fun? vocal = change 00:27:241 (168) - to k as well and possibly 169 too if you want. squeaker = reverse the color of these last 5 notes. for fun well uh.. having 5 d's in a row is pretty awkward to play since 00:27:456 - the white tick is usually a better place to indicate change to the rhythm so k is ideal imo. like usually its ddddk... or dddddd... with six or more d's
  8. 00:27:884 (174) - using a finish here is really meh, with just 1 k before it?
  9. 00:29:277 (184,185,186,187) - this doesnt sound right imo, try using the same pattern as 00:30:991 (196,197,198) - instead or at least change it so that the quad ends with a k
  10. 00:30:991 (196,197,198) - and now that i listen more carefully theres actually sounds on the tick being skipped here and there was nothing on the other ones lol, technically this one should be the quad and the others should be 2 and 1
  11. 00:32:706 (207,208,209,210) - same as 00:29:277 -
  12. 00:38:063 - try adding k here same reason as 00:30:991 -
  13. 00:40:741 (263,264) - why though this music actually sounds different than the two doubles before it. for this 5-plet lets try something normal like kkkkd lol
  14. 00:41:598 - same repeated stuffff as 00:29:277 - and 00:30:991 - in this section
  15. 00:54:455 (359,360,361,362,363,364) - arkdafjasdn yo i talked about dddddk earlier please maybe you can try kkkkdk since there is a drum roll before the white tick anyway
a quote from OnosakiHito that i think applies to this diff. especially the emphasize certain patterns part xd


[Muzu]
  1. 00:10:098 (25,26,31,32,33,34) - well if you are gonna do this you should do it here too 00:03:027 (8,9) - 00:04:741 (13,14,15,16) -
  2. 00:18:456 (53,54,55,56,57,58,59,60,61,62,63,64,65,66,67) - delete some stuff yo doubles are already considered very hard for muzu and they should not be surrounded by so much dense patterns. maybe try deleting the two d's 00:19:527 (59,61) -
  3. 00:26:170 (85,86,87,88,89,90) - wat to do aaa this just doesnt sound good d k d k spam and random empty space im sorry http://puu.sh/pz39E/7177a3b923.jpg
  4. 00:27:670 (91,92,93) - i wanna say unrankable usage of finish
  5. 00:37:098 (131,132,133,134,135,136) - this is pretty hard man. you can just not use a triple tbh
  6. 00:43:956 (161,162,163,164,165,166) - ^
  7. 00:54:670 (209,210,211,212,213) - rip im a broken record at this point but this is hard man 3/4 timing and really awkward quad in the first place
please ddd/kkk or dd/kk they are your friends for muzu xd

[Futsuu]
Nice diff! I already spent a long time talking about the other diffs so lets not nitpick this one which is basically fine imo

[Kantan]
Its okay i guess but a bit too much dkdkdk spam though, especially the fact that sections that sound completely different got the exact same patterns like 00:21:027 (18,19,20,21,22,23,24) - vs 00:27:884 (26,27,28,29,30,31,32) - etc.
  1. 00:14:170 (13,14,15,16,17) - why is it so empty here? i think we should aim for a similar density to 00:07:313 (5,6,7,8,9,10,11) - as you have in all the other diffs
that's all from me, good luck! c:
Topic Starter
Spork Lover

eeezzzeee wrote:

M4M from your queueueueueue

[Inner]
i love complex streams man
  1. 00:15:241 - try adding a d here because 2 and 4 patterns just play so much more naturally than timing all those blue ticks lol
  2. 00:16:956 - ^
  3. 00:18:670 - ^
  4. 00:26:813 (7,8) - ctrl+g sounds better imo
  5. 00:33:670 (62,63,64) - i think it would be nice if you started this stream with kdd also to be same as 00:33:241 (59,60,61) - since this part of the music is repeated. my suggestion http://puu.sh/pyYIq/3dd1f13061.jpg
  6. 00:41:063 (122,123) - dat sv change reminds me of convers lol. probably unrankable to have it following right after a 1/4, so maybe you can try moving 00:41:063 (122) - to 00:40:420 - and make one long stream before a 1/2 for the sv change. also my suggestion to change up a few notes if you do that http://puu.sh/pyZ39/470e35a250.jpg . alternatively, you can just not SV this i guess
  7. 00:43:170 (138) - change to d? i mean this is already overmapping, which is fine but lets not make it sound too weird xd
  8. 00:48:456 - everything after here is just way too easy considering the music doesnt let up that much in this transition lol. we should at least have some triples or 5-plets.
[Oni]
  1. 00:07:313 - i really recommend lowering the density of this part to make more of a contrast between here and the kiai time. no need for everything to be a 1/4 rite (not to mention thats actually less fun than having some more 1/2 for variety imo). so my suggestion aka the easy way out would be just deleting 00:08:063 (38) - and other similar parts so that each repeat looks like this http://puu.sh/pz05E/8fd91e14ed.jpg plays gud sounds fine yaaas Tried doing a rework to very similar triples/doubles, is fine nao yaaaas
  2. 00:11:491 - oh hey you already did my suggestion here lol (youre missing a note here if you dont wanna do that) Well I removed them, so is all good homie :^)
  3. 00:14:920 (83) - same thing as 00:07:313 - just delete the note in the middle of the second triple every time lol Yaaaaaaas
  4. 00:19:527 (115,116,117,118) - try something other than ddk since obviously it sounds different than 00:17:598 (102,103,104,105,106) - and the other repeated stuff before. maybe kkd k I don't agree, I really like the off-beat drums that follow the k's :^)
  5. 00:21:027 - same thing as 00:07:313 - Here I did something different for variety, and did a tiny pattern change.
  6. 00:24:777 - same thing as 00:11:491 -
  7. 00:27:455 (170,171,172,173,174) - strange uses of k's here, is it for the vocal or for the squeaky thingy or just for fun? vocal = change 00:27:241 (168) - to k as well and possibly 169 too if you want. squeaker = reverse the color of these last 5 notes. for fun well uh.. having 5 d's in a row is pretty awkward to play since 00:27:456 - the white tick is usually a better place to indicate change to the rhythm so k is ideal imo. like usually its ddddk... or dddddd... with six or more d's Yes, it's 100% for the vocals :^), but added a k so the drums are in on the fun too :^)
  8. 00:27:884 (174) - using a finish here is really meh, with just 1 k before it? I hope you mean clap, and I changed it :3
  9. 00:29:277 (184,185,186,187) - this doesnt sound right imo, try using the same pattern as 00:30:991 (196,197,198) - instead or at least change it so that the quad ends with a k Think of it as an extended double instead, 'cause that's the intension here. 'Cause basically, if you remove the second note of the quad, it would in theory make sense, but I want a bit more density, so I did it like this here :3
  10. 00:30:991 (196,197,198) - and now that i listen more carefully theres actually sounds on the tick being skipped here and there was nothing on the other ones lol, technically this one should be the quad and the others should be 2 and 1 I don't agree here :D, that's not the way I'm following the music :^)
  11. 00:32:706 (207,208,209,210) - same as 00:29:277 - I donno, I don't really see a problem here :3
  12. 00:38:063 - try adding k here same reason as 00:30:991 - Sure :^)
  13. 00:40:741 (263,264) - why though this music actually sounds different than the two doubles before it. for this 5-plet lets try something normal like kkkkd lol Naaah, I like it the way it is now :^)
  14. 00:41:598 - same repeated stuffff as 00:29:277 - and 00:30:991 - in this section I generally wanted this to be more dense than the other part, 'cause there's more instruments in the song.
  15. 00:54:455 (359,360,361,362,363,364) - arkdafjasdn yo i talked about dddddk earlier please maybe you can try kkkkdk since there is a drum roll before the white tick anyway
Nein, 100% vocals
a quote from OnosakiHito that i think applies to this diff. especially the emphasize certain patterns part xd I don't have much of a problem with the emphasis as such, but might change the first few notes around later, if I find something I like :^)


[Muzu]
  1. 00:10:098 (25,26,31,32,33,34) - well if you are gonna do this you should do it here too 00:03:027 (8,9) - 00:04:741 (13,14,15,16) - I just realised that I did it for 47-53 lol, so I removed the doubles here, and added a triple in the last pattern instead.
  2. 00:18:456 (53,54,55,56,57,58,59,60,61,62,63,64,65,66,67) - delete some stuff yo doubles are already considered very hard for muzu and they should not be surrounded by so much dense patterns. maybe try deleting the two d's 00:19:527 (59,61) -
  3. 00:26:170 (85,86,87,88,89,90) - wat to do aaa this just doesnt sound good d k d k spam and random empty space im sorry Don't, worry I feel like I changed it with the removed triple before.http://puu.sh/pz39E/7177a3b923.jpg
  4. 00:27:670 (91,92,93) - i wanna say unrankable usage of finish Removed triple lol
  5. 00:37:098 (131,132,133,134,135,136) - this is pretty hard man. you can just not use a triple tbh Did the opposite, and removed the double lol
  6. 00:43:956 (161,162,163,164,165,166) - ^
  7. 00:54:670 (209,210,211,212,213) - rip im a broken record at this point but this is hard man 3/4 timing and really awkward quad in the first place
please ddd/kkk or dd/kk they are your friends for muzu xd Made the 3/4 pattern kkk, but didn't do anything else, the quad is there to stay x)

[Futsuu]
Nice diff! I already spent a long time talking about the other diffs so lets not nitpick this one which is basically fine imo That's really nice, thanks <3

[Kantan]
Its okay i guess but a bit too much dkdkdk spam though, especially the fact that sections that sound completely different got the exact same patterns like 00:21:027 (18,19,20,21,22,23,24) - vs 00:27:884 (26,27,28,29,30,31,32) - etc.
  1. 00:14:170 (13,14,15,16,17) - why is it so empty here? i think we should aim for a similar density to 00:07:313 (5,6,7,8,9,10,11) - as you have in all the other diffs
    Did tiny reworks to a few of the sections you mentioned, and added a few notes/breaks to certain sections that were too dense.
that's all from me, good luck! c: Thaaaaanks, I'm gonna mod yours soon, was very helpful <3
Dusk-
Holy crap so many things to improve on my diff. I'll get around to them tommorow :)
Dusk-

Spork Lover wrote:

Aldwych wrote:

[_DUSK_'s Inner O-U-ni]

Dunno if this diff's name sounds ok but why not.

00:03:777 : Why different end when it is barely the same thing as before? Changed
00:04:741 : Why reverse? (Less shocking but ok). idk
00:14:170++ : Really odd, its sounds the same as the begging but you mapped it way less, why? I don't really see a reason for having the exact same stream that was at the beggining at this part
00:24:456 : I don't know why you're using a spinner since it doesn't sounds for, plus a spinner is not finishable at the same time at each play so it's not that accurate. Without a spinner, this part is just plain awkward. Also, it's only a short spinner, anyone can do it quickly.
00:26:920 : Change into d? Sounds weird and illogic to have k here since the vocals is next 1/4. Changed
00:28:634 : Why k? The next k are logic since it follows the melody, this one doesn't. Changed
00:31:206 & 00:32:063 : A bit the same.
00:38:170 : Same as Oni, a long stream is possible and starts here. Changed.
00:40:527 : Why double k here? Changed
00:41:170 : Unrankable, finishers on 1/4 should be decent and on pattern like kkkkD, yours isn't that decent imo. Changed
00:41:384 : The punctual speed-up could be ok, but it overlaps with the next elements so much that it's barely unrankable. SV changed since a lot of people have mentioned more or less the same thing
00:43:099+ : Not sure if it's legit, but i don't find any reason for 1/8 imo. Just because the vocals are a but screwed up? I guess it kind of fits in the song. Also more difficult.
00:48:670++ : It's still the kiai yet and you decide to reduce the note density, why? It's a bit odd. I think that because the song is coming to an end, less and less notes sound more fitting.
00:54:456 : Better ddddkd imo. Changed
00:55:313 : Well i'm ok for a larger speed-up, imo it's not enough for a finisher like that. 2.0 or higher is still good. (Even 3.0 but on HR it would be so meh xD). SV changed to 3.00

Some questionable point imo, generally it's not that bad but you're using k where it doesn't need to, and the 1/8 sticked with 1/4 are so meh.

GL HF for rank! :D THANKS and thanks for the mod my man <3 I'll get to your map soon :3
Dusk-

Spork Lover wrote:

eeezzzeee wrote:

[Inner]
i love complex streams man
  1. 00:15:241 - try adding a d here because 2 and 4 patterns just play so much more naturally than timing all those blue ticks lol Changed
  2. 00:16:956 - ^ [
  3. 00:18:670 - ^
  4. 00:26:813 (7,8) - ctrl+g sounds better imo
  5. 00:33:670 (62,63,64) - i think it would be nice if you started this stream with kdd also to be same as 00:33:241 (59,60,61) - since this part of the music is repeated. my suggestion http://puu.sh/pyYIq/3dd1f13061.jpg [
  6. 00:41:063 (122,123) - dat sv change reminds me of convers lol. probably unrankable to have it following right after a 1/4, so maybe you can try moving 00:41:063 (122) - to 00:40:420 - and make one long stream before a 1/2 for the sv change. also my suggestion to change up a few notes if you do that http://puu.sh/pyZ39/470e35a250.jpg . alternatively, you can just not SV this i guess
  7. 00:43:170 (138) - change to d? i mean this is already overmapping, which is fine but lets not make it sound too weird xd
  8. 00:48:456 - everything after here is just way too easy considering the music doesnt let up that much in this transition lol. we should at least have some triples or 5-plets.
Didn't write 'changed' on any of them because I changed every single thing. Thx for the mod ;)


that's all from me, good luck! c: Thaaaaanks, I'm gonna mod yours soon, was very helpful <3
Topic Starter
Spork Lover
Updated DUSK's diff :^) Looks really nice :3
_Meep_
Kantan diff
00:31:313 (31) - Change this to red and the next note to blue,unless you change the pattern at 00:37:313 (40) - to be the same

Futsuu diff
00:03:884 (7) - Turn this to blue and turn 00:04:741 (9) - to red for some difficulty instead of a repeat?
00:21:027 (43) - Bring this back 2 ticks and place another note on its previous place for flow
00:44:170 (97) - to 00:45:027 (100) - Invert the four notes for some difficulty instead of a repeat?

Sorry I'm not too experienced,I can't do higher diffs XD
Eeveesenpai_4_u
here is a eevee ... who lives in an eeveecastle and eeveecastle is in eeveeland and eeveeland is in eeveecountrie und eeveecountrie is on the eevee planet and the eevee planet is in the eevee universe .. found on mod req

General
this is just my opinion so yoou don not Need to do that ^^ #i dont map on vocals

Muzu

00:26:277 - k
00:26:384 - delete
00:26:491 - d
00:26:277 (84) - k
in that space i would add a k but iz is a muzu
00:27:027 (87) - d
00:27:134 - d
00:27:241 - d
I think you can here the triple
I think kkd or ddk is a bit hard for a muzu so
00:33:241 (113,114) - delete
00:34:741 -00:35:170 - eventually a slider
00:40:848 - k
00:41:063 (148) - delete
00:43:741 - 00:44:170 - delete this part
00:43:741 - d
00:43:956 - k
00:44:170 - d
00:37:098 (131) - k
00:37:206 (132) - delete
00:37:313 (133) - d
00:46:527 (169) - d
00:46:848 - 00:48:456 - delete this part
00:34:741 -00:35:170 -
00:47:170 - d
00:47:598 - d
00:47:813 - k
00:48:027 - d
00:48:241 - k
00:48:456 - d finisher
00:46:956 - d
00:46:741 (167) - k

00:54:884 (203) - delete because i think for a muzu it is tooo hard

i hope this mod was usefull
Topic Starter
Spork Lover

_Meep_ wrote:

Kantan diff
00:31:313 (31) - Change this to red and the next note to blue,unless you change the pattern at 00:37:313 (40) - to be the same I want there to be a d before the kkkkd pattern, so I only changed the first note

Futsuu diff
00:03:884 (7) - Turn this to blue and turn 00:04:741 (9) - to red for some difficulty instead of a repeat? Nah don't see the purpose, can go either way :3
00:21:027 (43) - Bring this back 2 ticks and place another note on its previous place for flow Made a 3/4 pattern instead and did a break, so it isn't unrankable.
00:44:170 (97) - to 00:45:027 (100) - Invert the four notes for some difficulty instead of a repeat? Agree, did dkkd

Sorry I'm not too experienced,I can't do higher diffs XD
Your suggestions still made a lot of sense, and you explained yourself very nicely, so thanks :3
Topic Starter
Spork Lover

Eeveesenpai_4_u wrote:

here is a eevee ... who lives in an eeveecastle and eeveecastle is in eeveeland and eeveeland is in eeveecountrie und eeveecountrie is on the eevee planet and the eevee planet is in the eevee universe .. found on mod req

General
this is just my opinion so yoou don not Need to do that ^^ #i dont map on vocals Keep in mind that if you mod like if it's your own mapping style, the mapper is probably not gonna change it, because it can mess stuff up more than it helps. :3

Muzu

00:26:277 - k Too hard right after two doubles
00:26:384 - delete Three doubles wouldn't make sense
00:26:491 - d No thanks, vocals.
00:27:027 (87) - d Did the opposite and made 86 a d
00:27:134 - d nope
00:27:241 - d nope
I think you can here the triple It's fine imo
I think kkd or ddk is a bit hard for a muzu so Yeah those patterns are hard, which is why I use them sparingly.
00:33:241 (113,114) - delete I really wanna know why :p
00:34:741 -00:35:170 - eventually a slider Donno what I need a slider for ;o
00:40:848 - k Please explain why though :(
00:41:063 (148) - delete
00:43:741 - 00:44:170 - delete this part
00:43:741 - d
00:43:956 - k
00:44:170 - d
00:37:098 (131) - k
00:37:206 (132) - delete
00:37:313 (133) - d
00:46:527 (169) - d
00:46:848 - 00:48:456 - delete this part
00:34:741 -00:35:170 -
00:47:170 - d
00:47:598 - d
00:47:813 - k
00:48:027 - d
00:48:241 - k
00:48:456 - d finisher
00:46:956 - d
00:46:741 (167) - k
I don't really wanna respond to the rest due to them not being explained (sorry >.<), but did a bit of self-modding to some sections.
And for next time, give an explanation why you want it changed. Even though it makes complete sense for you to do it that way, it might not for me, 'cause I map differently ^^

00:54:884 (203) - delete because i think for a muzu it is tooo hard It's awkward purposely, but it's not too hard, I get your idea tho ^^

i hope this mod was usefull It DID change some stuff, but make sure to explain why you think something should be changed :3
Dusk-
Guys, if you are modding maps, please remember to always give a reason for why you would like a note to be added, deleted or moved somewhere else. Don't just say 'k', or 'd', or delete without giving a good reason for it. Thanks~
Dusk-
Almost there! :)
Sanjenin Nagi
kudosu chu-fang~
Topic Starter
Spork Lover

Sanjenin Nagi wrote:

kudosu chu-fang~
Thanks for the star <3
numbermaniac
Um, that quad dddk in Muzukashii isn't really rankable. Also you use a lot of kkd's, tbh it's a bit too many. Change some to ddk or make them single-colour.
Topic Starter
Spork Lover

numbermaniac wrote:

Um, that quad dddk in Muzukashii isn't really rankable. Also you use a lot of kkd's, tbh it's a bit too many. Change some to ddk or make them single-colour.
There's no difference between using kkd or ddk apart from inverting the colors :p, you just place your fingers a little differently. (I think there's like 10 triples in total in the muzu?) Also, the triples that are not part of a peak (like the ones at 00:43:956 (157,158,159) -) are followed by an at least 1/2 break.

Also, I need confirmation for a QAT or something that the quad is unrankable before I'm changing it, 'cause rhythm-wise (and imo, playability-wise too), there's nothing wrong with it.
Dusk-
Spork I agree. You should remove the quad since there are never any quads in muzu diffs. I may be wrong though (・・?
Nardoxyribonucleic
Hello Spork Lover. As requested by numbermaniac, I would like to leave some suggestions regarding Muzukashii here.

[General]

What does the difficulty name "O-U-ni" mean? (Don't tell me you use that because of the OH-OH vocals...) I would recommend using Oni and Inner Oni as the current ones does not indicate the level of difficulty appropriately.

  • [Muzukashii]
  1. 00:02:598 (7) - consider changing this note to d to make it consistent with 00:00:884 (2,12) - ?
  2. 00:11:920 (32,33) - owing to the fact that 1/4 dk dk is a bit demanding for Muzukashii, you may swap these notes to d k to change the 1/4 pattern to dd kk like you did at 00:25:527 (79,80,81,82) -
  3. 00:16:313 (46) - same as 00:02:598 (7) -
  4. 00:27:456 (88,89) - these notes could be deleted for a 2/1 break before the dense kiai. Currently the pattern chain is rather consecutive from 00:07:323 to 00:55:313 - without rest moments. If you agree with this, make sure to adjust the spread of lower difficulties at this spot as well.
  5. From 00:32:813 to 00:34:741 - 1/4 kkd and ddk could be used sparingly in Muzukashii provided that there are 2/1 breaks nearby. As there is none in this section, it would be much better to change the pattern like this: (cursor at 00:33:777 - )
  6. 00:35:384 (121) - this note could be deleted to follow the break at 00:28:527 -
  7. 00:37:206 (129) - you should move this note to 00:37:527 - to avoid 1/4 ddk in between a pattern chain.
  8. 00:41:063 (145) - similar to ^ , you may move this to 00:40:848 - . This would still fit the rhythm well.
  9. 00:44:063 (158) - move to 00:44:384 - and change the 1/4 kk to kd for the same purpose as above ?
  10. From 00:46:527 to 00:48:456 - same pattern suggestion as 00:32:813 -
  11. 00:52:956 (196,197,198,199,200) - similar to 00:11:920 (32,33) - , maybe use dd kk d instead ?
  12. 00:54:670 (204,205,206,207) - dddk in 1/4 is not suitable for Muzukashii. The note at 00:54:777 (205) - could just be deleted for simplicity.
Good luck.
Topic Starter
Spork Lover

Nardoxyribonucleic wrote:

Hello Spork Lover. As requested by numbermaniac, I would like to leave some suggestions regarding Muzukashii here.

[General]

What does the difficulty name "O-U-ni" mean? (Don't tell me you use that because of the OH-OH vocals... That's exactly why lmfao, I don't think I'll change it yet, but if it becomes an issue for ranking at a later time (mainly because of the song being a meme in all the other modes, and the vocals being a huge part of that), I'll change it then. For now, I think I'll keep it tho <3)) I would recommend using Oni and Inner Oni as the current ones does not indicate the level of difficulty appropriately.

  • [Muzukashii]
  1. 00:02:598 (7) - consider changing this note to d to make it consistent with 00:00:884 (2,12) - ? Done, and did the same for Oni for consistency.
  2. 00:11:920 (32,33) - owing to the fact that 1/4 dk dk is a bit demanding for Muzukashii, you may swap these notes to d k to change the 1/4 pattern to dd kk like you did at 00:25:527 (79,80,81,82) - Aighty, done ^^
  3. 00:16:313 (46) - same as 00:02:598 (7) - Done, and done for Oni too, if it's indicated like that there too ^^
  4. 00:27:456 (88,89) - these notes could be deleted for a 2/1 break before the dense kiai. Currently the pattern chain is rather consecutive from 00:07:323 to 00:55:313 - without rest moments. If you agree with this, make sure to adjust the spread of lower difficulties at this spot as well. I feel that since I follow the "vocals" on those two notes here, I really want to keep them as I feel it fits. (Instead I'm gonna make the stream before the 1/2 triple easier to play by making the last part ddkkd instead of the dkddk it was before.
  5. From 00:32:813 to 00:34:741 - 1/4 kkd and ddk could be used sparingly in Muzukashii provided that there are 2/1 breaks nearby. As there is none in this section, it would be much better to change the pattern like this: (cursor at 00:33:777 - ) Did something else that has the same effect :) http://osu.ppy.sh/ss/5485904
  6. 00:35:384 (121) - this note could be deleted to follow the break at 00:28:527 - Done, nice catch, didn't even realise >.<
  7. 00:37:206 (129) - you should move this note to 00:37:527 - to avoid 1/4 ddk in between a pattern chain. Aighty, also plays well
  8. 00:41:063 (145) - similar to ^ , you may move this to 00:40:848 - . This would still fit the rhythm well. Made it ddd instead :)
  9. 00:44:063 (158) - move to 00:44:384 - and change the 1/4 kk to kd for the same purpose as above ? Hmm, the music feels more intense here, so I feel that it should be a bit different rhythm-wise as well, but for now I'll change it around.
  10. From 00:46:527 to 00:48:456 - same pattern suggestion as 00:32:813 - Did exact same suggestion as before :3
  11. 00:52:956 (196,197,198,199,200) - similar to 00:11:920 (32,33) - , maybe use dd kk d instead ? Deleted 1st note of 2nd triple instead :)
  12. 00:54:670 (204,205,206,207) - dddk in 1/4 is not suitable for Muzukashii. The note at 00:54:777 (205) - could just be deleted for simplicity. Yeah, still keeps the essence that I want from the dk at the end, so I'll do that :3
Good luck. Thanks :D, and thanks a lot for the mod, really helped clear things out >.<
nyanmi-1828
Hi :) From m4m (:3 」∠)

※My English is not well... note that.※

O-U-ni
A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set.
you must check this page : https://osu.ppy.sh/wiki/Ranking_Criteria

00:04:634 - move to 00:04:206. Follow the previous pattern.
00:54:884 - change k. I think that higher than the previous sound.
00:55:313 - change d. lower sound. Please apply to other difficulty.

Muzu
00:08:813 - 00:22:527 - change d.

Good luck~ :)
Topic Starter
Spork Lover

nyanmi-1828 wrote:

Hi :) From m4m (:3 」∠)

※My English is not well... note that.※ Don't worry, understand it perfectly well :3

O-U-ni
A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set.
you must check this page : https://osu.ppy.sh/wiki/Ranking_Criteria Level of difficulty being Oni :o I'll talk to Nardo about it I think, 'cause I think it's fine (Oni being part of both diffs)

00:04:634 - move to 00:04:206. Follow the previous pattern. Agreed, changed.
00:54:884 - change k. I think that higher than the previous sound. Not changing this because the vocal is lower pitched on this note than the next one. :)
00:55:313 - change d. lower sound. Please apply to other difficulty. Yeah I'll go do that :3

Muzu
00:08:813 - 00:22:527 - change d. Did this due to vocals :3

Good luck~ :) Thanks <3
[R]
yo

people that talking about diff name is right, they must have high star rating even with icon
im sure other taiko map usually only have 1 difficult name in all, so i guess put back "O-U-ni" to "Oni" :)
"_DUSK_'s Inner O-U-ni" can stay with that or you can shorten to "Dusk's Inner O-U-ni"

[Muzukashii]
00:19:527 - delete, to give break betwen kkk and kk dd
00:11:920 - every this part are fill with kat so change it, and delete 00:11:813 -
00:25:634 - same thing ^
00:27:027 - the drum hitsound its like triplet, make ddd here and delete 00:26:384 - 00:26:813 - for rest
00:40:956 - maybe triplet more reasonable in 00:40:741 - with kkk
00:41:384 - delete ? since the next note is finisher to emphasize

[Oni]
00:00:456 - change don , low diff are don here
00:12:134 - change kat ?
00:19:634 - delete, sound from here become calm like 00:26:491 -


that's all from me
Good Luck
Topic Starter
Spork Lover

[R] wrote:

yo

people that talking about diff name is right, they must have high star rating even with icon
im sure other taiko map usually only have 1 difficult name in all, so i guess put back "O-U-ni" to "Oni" :) Aight, did that, but don't think Dusk will shorten the name, we'll see x)
"_DUSK_'s Inner O-U-ni" can stay with that or you can shorten to "Dusk's Inner O-U-ni"

[Muzukashii]
00:19:527 - delete, to give break betwen kkk and kk dd Removed triple instead and actually reworked the pattern a bit.
00:11:920 - every this part are fill with kat so change it, and delete 00:11:813 - The progression pattern would be inconsistent with what I did previously and if I did dk dk or something, it would be too hard, so no changes :3
00:25:634 - same thing ^ Same answer :3
00:27:027 - the drum hitsound its like triplet, make ddd here and delete 00:26:384 - 00:26:813 - for rest Deleting those would make it too slow imo.
00:40:956 - maybe triplet more reasonable in 00:40:741 - with kkk Is a build-up for the "O-U" part x)
00:41:384 - delete ? since the next note is finisher to emphasize I like following vocals, so I don't think I'll change :3

[Oni]
00:00:456 - change don , low diff are don here Making it don doesn't really work with the pattern I'm doing tho imo, I get the idea, but I follow different stuff in the Oni compared to the muzu (In this pattern in Oni, I'm going for k on vocals for example)
00:12:134 - change kat ? Did ctrl+g on that and the note after.
00:19:634 - delete, sound from here become calm like 00:26:491 - Hmm, both work, but your suggestion makes a bit more sense, so I'll do that.


that's all from me Thanks for the mod <3
Good Luck THANKS :D
Nyan
[Oni]

00:26:170 (157,158,159,160) - d kdk d
00:31:313 (193) - don

[Inner Oni]

00:29:813 (32,33,34) - ddk
00:33:027 (58) - don
00:41:063 - add a kat
Topic Starter
Spork Lover

Nyan wrote:

[Oni]

00:26:170 (157,158,159,160) - d kdk d Even though this makes a lot of sense rhythmically, I'm following the vocals here :)
00:31:313 (193) - don Done, since I had a don on a previous pattern.

[Inner Oni]

00:29:813 (32,33,34) - ddk
00:33:027 (58) - don
00:41:063 - add a kat
^ Dusk, you got yourself some suggestions :3
Thanks for the mod AND STAR <3 <3
Dusk-
Hey Spork.. :)
Last week something had happened to my best friend.. Something that would make me very emotional if I were to write about it here. Because of this unfortunate event, I won't be on Osu for some time. I'm really sorry if me not editing my inner oni causes any delays, but if it causes any problems during ranking, feel free to remove my diff from the mapset..
It'll probably be some time before I come back on Osu again, but if you could inform anyone who asks, about this situation, that would be great, so for now, goodbye.. :( :)
Topic Starter
Spork Lover
I talked to DUSK, feel free to still add mods to his diff, but don't expect replies from him in a while ^^
Cosmolade
hello o vo
I will try my best to mod this, bc I'm still not good modding taiko
M4M

[General]
  1. Adjust the preview point where the kia start maybe? o:
    and, I suggest to make only one big kia, instead of 2
[Kantan]
  1. 00:05:598 (4) - I think you can change it to k because the change and the pinch sound
  2. 00:07:313 (5,6) - Ctrl+G (make the same thing with (7,8) and (9,10) )
  3. 00:12:456 (11) - Change to k if you apply the before changes
  4. 00:15:027 (14,15) - Ctrl+G
  5. 00:17:598 (16,17) - ^
  6. 00:25:313 (24) - Change to d to make more emphasis in the next note
  7. 00:45:027 (48) - ^ because have the same sound of (46)
  8. 00:46:741 (49,50,51,52) - Why not follow the pattern of > 00:33:027 (32,33,34,35) .- If have the same sound?
[Futsuu]
same changes of kantan lol
  1. 00:05:598 (4) - k
  2. 00:08:813 (14,15) - ^
  3. 00:10:527 (18,19) - ^
  4. 00:14:170 (27) - Add a Finish?
  5. 00:15:670 (30,31) - k
  6. 00:17:384 (34,35) - ^
[Muzukashii]
  1. 00:12:134 (33) - Change to d
  2. 00:12:456 (35,36,37,38,39) - Change to k, and (40) change to d
  3. 00:19:527 - Delete, the secuence's too long
  4. 00:26:384 - ^
  5. 00:26:598 - Change to d for not repeat the next triple
  6. 00:32:813 - Suggest from my friend lol: http://puu.sh/q53um.jpg -> http://puu.sh/q53yD.jpg
  7. 00:33:348 (110) - my suggest: Delete this note, not have a strong sound to put a note here*
  8. 00:34:634 - Put a note here (k)* (make this (*) in the next parts, like > 00:46:527 .-)
  9. 00:40:741 (141,142,143) - Move (143) to > 00:40:956 .- and change (142) to k
  10. 00:46:527 - Ctr+G w/next note
  11. 00:47:384 - ^
  12. 00:54:563 - Add a note here (d)
  13. 00:54:884 - Change to k
[Oni]
This diff is good for me o:
but~
  1. 00:13:741 - streams 1/4+Finish in the end note... It's prohibited according to the Ranking Criteria
  2. 00:27:456 - ^ (maybe you can change it to kkkkD or delete the 4th note)
  3. 00:32:920 (205,205) - Ctrl+G *
  4. 00:33:241 (206,207,208) - ddk *
  5. 00:33:670 (209,210,211) - ^ *
  6. 00:34:098 (212,213,214) - kdk *
  7. 00:46:634 - ^ (repeat the same before 4 steps with *)
  8. 00:54:884 - k
That's all~
Good luck!
>w<)b
Topic Starter
Spork Lover

Cosmolade wrote:

hello o vo
I will try my best to mod this, bc I'm still not good modding taiko
M4M

[General]
  1. Adjust the preview point where the kia start maybe? o:
    and, I suggest to make only one big kia, instead of 2
[Kantan]
  1. 00:05:598 (4) - I think you can change it to k because the change and the pinch sound More of a preference thing since I don't wanna just do kdkdkdkdkdk patterns x)
  2. 00:07:313 (5,6) - Ctrl+G (make the same thing with (7,8) and (9,10) ) Here pretty much the opposite applies and the vocals make me wanna do dis ;o
  3. 00:12:456 (11) - Change to k if you apply the before changes I didn't :o
  4. 00:15:027 (14,15) - Ctrl+G Done :D
  5. 00:17:598 (16,17) - ^ Not changing this one tho ^-^
  6. 00:25:313 (24) - Change to d to make more emphasis in the next note Done
  7. 00:45:027 (48) - ^ because have the same sound of (46) Sure
  8. 00:46:741 (49,50,51,52) - Why not follow the pattern of > 00:33:027 (32,33,34,35) .- If have the same sound? Changed the one at 33:027
[Futsuu]
same changes of kantan lol
  1. 00:05:598 (4) - k Makes less sense to do it here than in kantan imo :3
  2. 00:08:813 (14,15) - ^ Nah is more consistent to do dd imo
  3. 00:10:527 (18,19) - ^ same
  4. 00:14:170 (27) - Add a Finish? Didn't do it in Kantan, so I won't do it here either :3
  5. 00:15:670 (30,31) - k Nah
  6. 00:17:384 (34,35) - ^
Nah

[Muzukashii]
  1. 00:12:134 (33) - Change to d It makes it too hard imo, I got a lot of mods that said that same color patterns are a lot easier.
  2. 00:12:456 (35,36,37,38,39) - Change to k, and (40) change to d I changed 00:13:741 (38,39,40) -
  3. 00:19:527 - Delete, the secuence's too long Nice, changed
  4. 00:26:384 - ^ Don't wanna change this tho
  5. 00:26:598 - Change to d for not repeat the next triple
  6. 00:32:813 - Suggest from my friend lol: http://puu.sh/q53um.jpg -> http://puu.sh/q53yD.jpg I prefer the way mine looks :3
  7. 00:33:348 (110) - my suggest: Delete this note, not have a strong sound to put a note here* It's an improvised triple, it's fine :3
  8. 00:34:634 - Put a note here (k)* (make this (*) in the next parts, like > 00:46:527 .-) That's how it was previously, but I ended up changing it ^^
  9. 00:40:741 (141,142,143) - Move (143) to > 00:40:956 .- and change (142) to k Is fine I think :o
  10. 00:46:527 - Ctr+G w/next note Not changing since it'd be inconsistent with the previous pattern.
  11. 00:47:384 - ^ Same
  12. 00:54:563 - Add a note here (d) Doesn't flow well imo :3
  13. 00:54:884 - Change to k There's only one double, and it has a break right after, I think it's fine.
[Oni]
This diff is good for me o:
but~
  1. 00:13:741 - streams 1/4+Finish in the end note... It's prohibited according to the Ranking Criteria It's only prohibited if the note is the SAME color is the one before it, which it isn't :3
  2. 00:27:456 - ^ (maybe you can change it to kkkkD or delete the 4th note) Is fine
  3. 00:32:920 (205,205) - Ctrl+G * I prefer to follow the filler rhythm instead
  4. 00:33:241 (206,207,208) - ddk * Follows vocals
  5. 00:33:670 (209,210,211) - ^ * same
  6. 00:34:098 (212,213,214) - kdk * I'll change it if mentioned again probably
  7. 00:46:634 - ^ (repeat the same before 4 steps with *) Same
  8. 00:54:884 - k Follows the vocals just fine :3
That's all~ Thanks for the mod my friend <3
Good luck! THANKS :D
>w<)b
Stefan
I am late but hey!

[Inner Oni]
00:00:456 - 00:05:598 - in comparison with 00:07:313 - 00:24:456 - I am wondering how you've build the first half of your beatmap: while the first loop from 00:00:456 - 00:05:598 - is pretty good and cover the important rhythm of the song, everything after is poor and could be mapped denser. I don't want to force you to do stuff just because people tells you to do but I'd highly recommend to map 00:14:170 - 00:21:027 - more different from the 2nd and 4th loop - or even mapping the same like 00:00:456 - 00:05:598 - .

00:04:741 (29,30,31,32,33,34,35,36,37) - I don't find you have to switch the colours at the last time when kddkddkdk fits well with the effects and the music. :P
00:28:634 (22) - I'd suggest to leave this note out - I find it more enjoyable to have a single-tap before the stream pattern, or actually in this case to have ooo o oooooo...
00:30:348 (36) - ^
00:32:063 (49) - Might also remove, up to you. In case you keep it: what about changing to d instead? The music here is less audible imo.
00:33:241 (59,60,61,62,63,64,65,66,67,68,69,70,71,72) - What about this? http://derpovic.s-ul.eu/1FxEpYf6 kddkk fits way better with the music and effects and the solo k d k d builds better to the stream.
00:35:491 (77) - Same what I've said about about 00:28:634 (22) - before.
00:37:205 (91) - ^
00:40:098 (117,118,119,120,121,122,123,124,125) - http://derpovic.s-ul.eu/axV1HfY9 00:40:098 (117,118,119,120,121) - sounds more like they can be mapped with Doubles but since you decide to use a stream you should emphasize double-like notes with k notes, d at the mid is less audible and should stay this way. And the single note on 00:41:170 - should be connected with the stream. As well the last five notes would be in this case kkkkd which fits much better to the song pitch.

2nd kiai is pretty much similar with my suggestions, I am not sure if the 1/6 are necessary but if you feel like having them then it's okay I guess.

[Oni]
00:00:456 - 00:27:884 - Now this is the point things are getting complicated. While Inner Oni has been mapped a bit "calmer" than what you usually expect, the Oni is by far denser and slightly harder - which is nonsense. I highly recommend to you both (_DUSK and Spork Lover) to talk about this and see what you can do to solve this. This unlikely can be qualified at this state.

To the Oni itself: Sound-wise it's pretty good but waaaay to complex if you jump from Muzukashii to Oni. Like said, it's even harder than Inner Oni - which is supposed to be harder for usual. It's good you added some Doubles on Muzukashii but it doesn't really help to get a balance in the spread. The most critical parts are 00:20:170 (113,114,115,116,117,118,119,120,121) - , 00:27:027 (161,162,163,164,165,166,167,168,169) - and the extremly high use of oo oooo pattern. The first two things should be shorter and the usage of oo oooo should be reduded by adding more break times.

00:28:098 - You may want to use a more natural increase, 1,10x fits well. Else if you still want to go with 1.20x I'll gladly help you to build to 1.20x by adding a crapton of green lines, just in case you don't know what I mean: http://derpovic.s-ul.eu/9FETzgN3 something like that.

Kiai sections - also these parts are too dense, a little bit too complex and doesn't goes well with Muzukashii. Generally longer combos such as 00:38:384 (240,241,242,243,244,245,246,247,248,249) - are a no-go for an Oni not being the supposedly hardest difficulty, more 1/1 breaks would be required - you need to consider that everything you do in the map should be slightly harder than in the previous difficulty - while there is not a single break time in the Oni, Muzukashii has a lot of them. That makes the map harder than it needs to be.

00:55:313 - It's weird you set the SV back to 1,00x for whatever reasons. Keep it consistent with the begin of the first Kiai.

[Muzukashii]

I like how simple Muzukashii is hold, it's actually how I would map it, and if Futsuu/Kantan are spread-wise okay then this very likely won't be problematic. Anyways, let's go:

00:10:098 (25,26) - Hmm, so why exactly did you choose to use dk here? The music for the most time pretty much the same and on 00:11:813 - you used dd kk for the same sound, then again back on 00:08:384 - you didn't add a d note here. I find 00:00:456 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - is pretty much what this loop should look like: consistent. I understand at some point some variation can be a nice thing but if so it still should have some consistency. It's a safer call for lesser good players to get into the mode. My idea would be to add a note on 00:08:384 - and change 00:11:813 (31,32,33,34) - like that: http://derpovic.s-ul.eu/bPPg0WI0

00:20:384 (59,60,61,62) - this should work well here, it's a better part to use dd kk.

00:22:098 - and 00:25:527 (77,78,79,80) - are pretty much the same as explained above.

00:33:027 (107,108,109,110,111,112,113,114,115,116,117) - I am kinda unsure for this part but then again I think it's still acceptable for the kiai section. but ye, like said I am not that sure.

00:40:741 (140,141,142) - might be just me but I find it's better to have kkk d instead of k ddd, the last d (where the moaning is) would be more emphasized than currently.

[Futsuu]

00:00:456 - 00:27:884 - the only loop I find the best is 00:14:170 - 00:21:027 - Since the balance of breaks, dense and difficulty of pattern fits really really good, that's why I would recommend to use the same at 00:00:456 - 00:05:598 - (without the part at 00:19:741 (40,41,42,43) - ). 00:07:313 - 00:14:170 - could be more like the 4th loop on 00:21:027 - 00:27:884 - since it's currently pretty much the same as 00:14:170 - 00:21:027 -. Like said, it's all about the consistency new players needs for the begin and what makes them easier to join the game.

00:53:920 (124) - I think that's a really really risky move to add a sudden 1/4 note out of nowhere, the 1/2 addition with 00:54:241 (125,126) - is good enough in my opinion, anyways...

00:40:527 - What about doing the same like 00:54:241 (125,126) - adding a k note here? it fits pretty well.

[Kantan]
Haven't found anything wrong for now but the Kantan difficulty feels extremly plain to play, we might work on this because at some point they should be somehow interesting to play. Gotta go sleep for now but when you're done checking the mod I will help ya' making the difficulty at least more interesting to play.
Topic Starter
Spork Lover

Stefan wrote:

I am late but hey! Hellow >//<

[Inner Oni]
00:00:456 - 00:05:598 - in comparison with 00:07:313 - 00:24:456 - I am wondering how you've build the first half of your beatmap: while the first loop from 00:00:456 - 00:05:598 - is pretty good and cover the important rhythm of the song, everything after is poor and could be mapped denser. I don't want to force you to do stuff just because people tells you to do but I'd highly recommend to map 00:14:170 - 00:21:027 - more different from the 2nd and 4th loop - or even mapping the same like 00:00:456 - 00:05:598 - .

00:04:741 (29,30,31,32,33,34,35,36,37) - I don't find you have to switch the colours at the last time when kddkddkdk fits well with the effects and the music. :P
00:28:634 (22) - I'd suggest to leave this note out - I find it more enjoyable to have a single-tap before the stream pattern, or actually in this case to have ooo o oooooo...
00:30:348 (36) - ^
00:32:063 (49) - Might also remove, up to you. In case you keep it: what about changing to d instead? The music here is less audible imo.
00:33:241 (59,60,61,62,63,64,65,66,67,68,69,70,71,72) - What about this? http://derpovic.s-ul.eu/1FxEpYf6 kddkk fits way better with the music and effects and the solo k d k d builds better to the stream.
00:35:491 (77) - Same what I've said about about 00:28:634 (22) - before.
00:37:205 (91) - ^
00:40:098 (117,118,119,120,121,122,123,124,125) - http://derpovic.s-ul.eu/axV1HfY9 00:40:098 (117,118,119,120,121) - sounds more like they can be mapped with Doubles but since you decide to use a stream you should emphasize double-like notes with k notes, d at the mid is less audible and should stay this way. And the single note on 00:41:170 - should be connected with the stream. As well the last five notes would be in this case kkkkd which fits much better to the song pitch.

2nd kiai is pretty much similar with my suggestions, I am not sure if the 1/6 are necessary but if you feel like having them then it's okay I guess.

I'll try to get in contact with _DUSK_, so we can figure some stuff out :3

[Oni]
00:00:456 - 00:27:884 - Now this is the point things are getting complicated. While Inner Oni has been mapped a bit "calmer" than what you usually expect, the Oni is by far denser and slightly harder - which is nonsense. I highly recommend to you both (_DUSK and Spork Lover) to talk about this and see what you can do to solve this. This unlikely can be qualified at this state. I think that removing 1-2 notes per section for me could help, but on the other hand I think that I'll fix this AFTER I've talked to _DUSK_, 'cause I don't know what his opinion is on the whole matter. (Since the density parts of my diff should technically be fine) (Also, he hasn't been actively playing for a month, so I might actually end up moving his diff to the description of the mapset instead (Due to the reasons mentioned by him earlier on)

To the Oni itself: Sound-wise it's pretty good but waaaay to complex if you jump from Muzukashii to Oni. Like said, it's even harder than Inner Oni - which is supposed to be harder for usual. It's good you added some Doubles on Muzukashii but it doesn't really help to get a balance in the spread. The most critical parts are 00:20:170 (113,114,115,116,117,118,119,120,121) - , 00:27:027 (161,162,163,164,165,166,167,168,169) - and the extremly high use of oo oooo pattern. The first two things should be shorter and the usage of oo oooo should be reduded by adding more break times. Here I ended up removing a few of the triples beforehand, so it's easier to transition into it.

00:28:098 - You may want to use a more natural increase, 1,10x fits well. Else if you still want to go with 1.20x I'll gladly help you to build to 1.20x by adding a crapton of green lines, just in case you don't know what I mean: http://derpovic.s-ul.eu/9FETzgN3 something like that. Changed the SV to 1,17x, and did a 0,01x increase per 1/2, I made it so it fits the pitch change in the keyboard thingy in the music at 00:24:456 - instead (Feel free to give your opinion on this change, I feel that it looks pretty neat :o)

Kiai sections - also these parts are too dense, a little bit too complex and doesn't goes well with Muzukashii. Generally longer combos such as 00:38:384 (240,241,242,243,244,245,246,247,248,249) - are a no-go for an Oni not being the supposedly hardest difficulty, more 1/1 breaks would be required - you need to consider that everything you do in the map should be slightly harder than in the previous difficulty - while there is not a single break time in the Oni, Muzukashii has a lot of them. That makes the map harder than it needs to be. removed the note at 00:38:063 - and 00:51:777 - to reduce density a little bit, but if DUSK's diff is gonna be removed, I think that the streams will be fine after that.

00:55:313 - It's weird you set the SV back to 1,00x for whatever reasons. Keep it consistent with the begin of the first Kiai. Removed the green point.

[Muzukashii]

I like how simple Muzukashii is hold, it's actually how I would map it, and if Futsuu/Kantan are spread-wise okay then this very likely won't be problematic. Anyways, let's go:

00:10:098 (25,26) - Hmm, so why exactly did you choose to use dk here? The music for the most time pretty much the same and on 00:11:813 - you used dd kk for the same sound, then again back on 00:08:384 - you didn't add a d note here. I find 00:00:456 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - is pretty much what this loop should look like: consistent. I understand at some point some variation can be a nice thing but if so it still should have some consistency. It's a safer call for lesser good players to get into the mode. My idea would be to add a note on 00:08:384 - and change 00:11:813 (31,32,33,34) - like that: http://derpovic.s-ul.eu/bPPg0WI0 I ended up changing 10:098 and 00:23:813 to a kk and nothing else, since the vocals change quite a bit, and I follow them in most cases in the song.

00:20:384 (59,60,61,62) - this should work well here, it's a better part to use dd kk. :3

00:22:098 - and 00:25:527 (77,78,79,80) - are pretty much the same as explained above. DId that change that I explained above.

00:33:027 (107,108,109,110,111,112,113,114,115,116,117) - I am kinda unsure for this part but then again I think it's still acceptable for the kiai section. but ye, like said I am not that sure. Overall I think this is totally fine, since we're working with ddd's and kkk's, which is amongst some of the more simple triple patterns. The way that the d's and k's switch also flow pretty well imo (I changed it to this after a mod from Nardo xD)

00:40:741 (140,141,142) - might be just me but I find it's better to have kkk d instead of k ddd, the last d (where the moaning is) would be more emphasized than currently. The original intent here was actually to do (from 40:956) a kkd k K pattern, but since people are pretty anal about multi colored triples in muzu, I ended up doing ddd since I felt the last d in the triple was the strongest part of the music (due to the vocals being lower pitched than at 00:41:384 - )

[Futsuu]

00:00:456 - 00:27:884 - the only loop I find the best is 00:14:170 - 00:21:027 - Since the balance of breaks, dense and difficulty of pattern fits really really good, that's why I would recommend to use the same at 00:00:456 - 00:05:598 - (without the part at 00:19:741 (40,41,42,43) - ). 00:07:313 - 00:14:170 - could be more like the 4th loop on 00:21:027 - 00:27:884 - since it's currently pretty much the same as 00:14:170 - 00:21:027 -. Like said, it's all about the consistency new players needs for the begin and what makes them easier to join the game. Changed everything you stated here, your explanations made a lot more sense than what I had in mind :)

00:53:920 (124) - I think that's a really really risky move to add a sudden 1/4 note out of nowhere, the 1/2 addition with 00:54:241 (125,126) - is good enough in my opinion, anyways... Removed 00:53:384 - instead.

00:40:527 - What about doing the same like 00:54:241 (125,126) - adding a k note here? it fits pretty well. Pretty sure I did this

[Kantan]
Haven't found anything wrong for now but the Kantan difficulty feels extremly plain to play, we might work on this because at some point they should be somehow interesting to play. Gotta go sleep for now but when you're done checking the mod I will help ya' making the difficulty at least more interesting to play. I'd be down for that, if it's possible to make an easy diff that still has a somewhat funky rhythm, I'd be totally down
Thanks a lot for the mod dude, it really helped me out :)
I'll give you a poke in-game at a later time so we can do some remappin' on the Kantan :3


Edit:
From here was when I talked to _DUSK_, and we agreed to remove his diff and I create my own spread. Here's a message from him: https://gyazo.com/8127900fd0074f9315ce4c58f7cc4c75
Stefan
Inner Oni and Oni looks decent, also the SV usage is nice now. Let me see about the Kantan difficulty:

[Kantan]
00:01:956 - you could add a 1/2 note here, you have d k kk then which fits greatly with the song and give some variety.
00:00:456 - 00:05:598 - relating to the idea above this is how I'd map this part: http://derpovic.s-ul.eu/Z9i0E6qz You have pattern variety colour-wise, it's more interesting to play and adds an acceptable challenge for new players.
00:11:170 (13) - you could move it back to 00:10:313 - and change as k.
00:14:170 - 00:27:884 - Take over the ideas above in case you accept them for the first half.
00:31:098 - another 1/2 note could help here too but that's quite subjective, it's pretty much okay how you've mapped so far.
00:32:170 - I don't think the break makes much sense here, I understand at some point why you have used it, yet it's not really helping or doing what it should. add a single d note here.

I think with my suggestions you'll make your Kantan way more interesting and spread-wise better. Please do not KD this post, ya know
JessiChan
Hello :3 M4M promisse(?

Note: My english is very bad(? And... I'm new whit this (noob modder).

d Little Don
k Little Kat
D Big Don
K Big Kat

General

You shoul put to Dusk in yours tags.

Muzukashii
00:11:920 (32) - k
00:25:634 (78) - ^

Oni
00:05:384 (25,26) - ctrl + g
00:13:956 (63) - k
00:27:241 (134) - ^
00:32:170 (161,162) - These two could be k
00:41:170 (210,211) - ctrl + g
00:45:885 (236,237) - k

Inner O-U-ni
00:08:384 (46,47) - ctrl + g
00:11:813 (72,73) - ^
00:22:098 (57,58) - ^
00:25:527 (83,84) - ^
00:29:063 (10) - k
00:34:206 (47,48) - ctrl + g
00:39:027 (84) - k
00:47:812 (147) - ^
00:49:955 (163) - ^

Good Luck! :)
Topic Starter
Spork Lover

JessiChan wrote:

Hello :3 M4M promisse(?

Note: My english is very bad(? And... I'm new whit this (noob modder). Don't worry mate, I understand you perfectly fine :3

d Little Don
k Little Kat
D Big Don
K Big Kat

General

You shoul put to Dusk in yours tags. His diff was removed, so no ^^

Muzukashii
00:11:920 (32) - k Would be too hard.
00:25:634 (78) - ^ Same.

Oni
00:05:384 (25,26) - ctrl + g 00:05:277 - Added a d here instead.
00:13:956 (63) - k Sure
00:27:241 (134) - ^ Didn't do that, but added a k to 00:27:563
00:32:170 (161,162) - These two could be k Only changed the first one.
00:41:170 (210,211) - ctrl + g I do this to emphasize the vocals.
00:45:885 (236,237) - k Done for the first one again.

Inner O-U-ni
00:08:384 (46,47) - ctrl + g Nah that's not my focus.
00:11:813 (72,73) - ^
00:22:098 (57,58) - ^
00:25:527 (83,84) - ^ Same for all of these.
00:29:063 (10) - k Nice catch, that's actually what I was supposed to follow xd
00:34:206 (47,48) - ctrl + g Nah it fine.
00:39:027 (84) - k Another nice catch, done.
00:47:812 (147) - ^ Same comment as with previous triple.
00:49:955 (163) - ^ same.

Good Luck! :) Thanks mate :^)
Topic Starter
Spork Lover

Stefan wrote:

Inner Oni and Oni looks decent, also the SV usage is nice now. Naiz! :D Let me see about the Kantan difficulty:

[Kantan]
00:01:956 - you could add a 1/2 note here, you have d k kk then which fits greatly with the song and give some variety. I'll do it, but isn't 1/2 patterns excessive for a Kantan? I'm not sure :o, also did the dd thing btw.
00:00:456 - 00:05:598 - relating to the idea above this is how I'd map this part: http://derpovic.s-ul.eu/Z9i0E6qz You have pattern variety colour-wise, it's more interesting to play and adds an acceptable challenge for new players.
00:11:170 (13) - you could move it back to 00:10:313 - and change as k. Considering my others diffs focus a lot on repeated rhythms, I think this won't fit as well.
00:14:170 - 00:27:884 - Take over the ideas above in case you accept them for the first half. Done, but at 00:19:313 - to 00:20:170 - I removed 00:19:741 - in the process, since a 1/2 double with a 1/1 break is too little imo.
00:31:098 - another 1/2 note could help here too but that's quite subjective, it's pretty much okay how you've mapped so far. Done, I like the double thing :^)
00:32:170 - I don't think the break makes much sense here, I understand at some point why you have used it, yet it's not really helping or doing what it should. add a single d note here. Did something completely different, feel free to comment on it :p

I think with my suggestions you'll make your Kantan way more interesting and spread-wise better. Please do not KD this post, ya know
Thanks again Stefan! :D
surume yotyan
Hi Spork Lover, thank you for mod my map.
im noob about mapping
but, i will do my best o/


btw i cant use well english...
i can only use easy word...

color cording
Normal Suggestion/Comment
Strong Suggestion

Kantan
i think very good map.
rhythm, flow, overall density.
all is good.
i'm sorry, can't suggestion from me

Futsuu
00:41:598 (96,97,98) - change kkd
00:43:313 (100) - change d
00:46:527 (107) - change d

nice mapping.
if you think strange rhythm of my suggestion, you can not change it

Muzukashii
00:34:527 (116) - change d
00:34:741 (117) - change k
00:41:170 (143) - change k
00:41:598 (145) - change finish d
00:54:241 (198) - change d
00:54:456 (199,200) - change k
00:54:991 (202) - delete


Oni
00:14:170 (66) - remove finish
00:27:884 (140) - ^
00:27:134 (134) - change d
00:27:348 (136) - add d
00:27:455 (137,138,139,140,141) - change kdkdkd
00:37:634 (192) - change k
00:54:456 (283,284,285,286) - change kkkdd
00:54:991 (287) - delete

you have strange finish
if there is stream rhythm, please dont use finish to stream finish

it will be a good map once you improve it

Inner O-U-ni
00:14:170 (1) - remove finish
00:21:027 (49) - ^
00:27:884 (1) - ^
00:07:313 (38) - add finish
00:10:956 (65) - change d
00:27:027 (92,93,94,95,96,97,98,99,1) - change ddddkdkkd
00:33:348 (41) - change k
00:54:884 (200) - change k
00:54:991 (201) - delete

i like even number notes
so i think good map
if you will do i said that improvement ,would be a good map
―――――――――――――――――――――――――――――

i like your mapping style <3
i hope you let ranked this map !!!!
Topic Starter
Spork Lover

surume yotyan wrote:

Hi Spork Lover, thank you for mod my map.
im noob about mapping
but, i will do my best o/


btw i cant use well english...
i can only use easy word...

color cording
Normal Suggestion/Comment
Strong Suggestion

Kantan
i think very good map.
rhythm, flow, overall density.
all is good.
i'm sorry, can't suggestion from me

Futsuu
00:41:598 (96,97,98) - change kkd The first pattern that goes like this should've been kdk, but the kkD finish before it makes it so I have to use ddk, therefore I think consistency wise it's okay :)
00:43:313 (100) - change d not doing this since it would get a fair share harder.
00:46:527 (107) - change d same reason.

nice mapping.
if you think strange rhythm of my suggestion, you can not change it

Muzukashii
00:34:527 (116) - change d
00:34:741 (117) - change k Both follow the rhythm the way they should, but I understand what you mean.
00:41:170 (143) - change k Didn't change this.
00:41:598 (145) - change finish d Done.
00:54:241 (198) - change d 198 is the same sound as 197.
00:54:456 (199,200) - change k It's for consistency with other diffs.
00:54:991 (202) - delete is inconsistent with other diffs, and is supposed to be gimmicky :^)


Oni
00:14:170 (66) - remove finish There's a finish in all other diffs, so no :)
00:27:884 (140) - ^ Same thing
00:27:134 (134) - change d Done.
00:27:348 (136) - add d too dense for my liking
00:27:455 (137,138,139,140,141) - change kdkdkd Since I didn't change the first ones, I'm not changing this either :)
00:37:634 (192) - change k Nah is inconsistent.
00:54:456 (283,284,285,286) - change kkkdd
00:54:991 (287) - delete Both are inconsitent, and I prefer gimmick for the ending here. :)

you have strange finish
if there is stream rhythm, please dont use finish to stream finish

it will be a good map once you improve it

Inner O-U-ni
00:14:170 (1) - remove finish Is fine, and consistent with other diffs.
00:21:027 (49) - ^
00:27:884 (1) - ^ Same with both of these.
00:07:313 (38) - add finish Didn't for Oni and down, so is fine.
00:10:956 (65) - change d Both are fine, but I prefer mine :D
00:27:027 (92,93,94,95,96,97,98,99,1) - change ddddkdkkd Changed 93 to a d.
00:33:348 (41) - change k Done in first and second kiai.
00:54:884 (200) - change k
00:54:991 (201) - delete You know my opinion about those by now xd

i like even number notes
so i think good map :DDDDDDD
if you will do i said that improvement ,would be a good map
―――――――――――――――――――――――――――――

i like your mapping style <3 Thanks!
i hope you let ranked this map !!!! You too! And good luck surume ^^ Thanks for the mod :D
DeletedUser_6181859
now saradisk-176-ikazuchi ranked in STD, Mania and CTB.
wait Taiko-mapset.
get your kudosustar.
p.s. maybe move preview point to 00:27:884 or 00:27:456 ? because preview point in 00:27:777 looks a bit weird
Topic Starter
Spork Lover

100bit wrote:

now saradisk-176-ikazuchi ranked in STD, Mania and CTB.
wait Taiko-mapset.
get your kudosustar.
p.s. maybe move preview point to 00:27:884 or 00:27:456 ? because preview point in 00:27:777 looks a bit weird
It's fine that it's in that spot :3 Thanks for the star btw ! <3
Topic Starter
Spork Lover
Did a small self-mod to make it a bit more consistent between sections
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