Hi Spork Lover
M4M from your queue.
[General]
Futsuu seems way high in the set, gonna look further why.
[Kantan]
00:13:741 : Not a big fan of this note since it creates a 3/1 space, it isn't also an important sound/effect of the music.
00:20:170 : I would delete this note aswell, here you create a 2x 2/1 spacing which is ok, but this place is less complete in terms of music than before, but you map "more", also the new music section starts at 00:21:027 which is visible with your finish too.
00:27:546 : Same as 00:13:741.
00:40:741 : Add d in order to keep a consistent spacing with the whole map (moreover if you applied what i've said above).
00:46:741 : Why ddkkd here when you kkkkd before?
Well basic kantan but dkdkdkdkdkdkdkdk is zzzzzz.
[Futsuu]
00:13:741 : Some break is still good to have, so i recommend you to delete these kind of note (same aswell for 00:20:598).
00:22:527+ : Why here you decided not to have doublets like before? Kind of unconsistent.
00:27:456 : Delete (and next d too) for some break in your map.
00:35:598++ : Ok this is why futsuu is so high rated, well... even if the rythm is correct, i don't think it is accurate to keep so many pattern like this one on a futsuu, it is really technical because you combine 3/4 spacing and 1/2 doublets, it is really hard to follow for new players and the gap is really huge compare to the kantan patterns/set.
00:42:027 : If you decide to changed all the patterns that causes trouble, you can delete this kind of note in order to have a clean Finisher play.
00:49:098 : Right now this is an example of what you can perfectly have in a muzukashii but not in a futsuu x)
If you fix these problems it will correct big issues in your futsuu (and also the over rating too).
[Muzukashii]
00:07:013++ : I don't get the idea of a progressive struture pattern, i mean the first one has no double 1/4, the second one : one double 1/4 the third one has twice. Dunno, the music is repetitive in itself so you have nearly no choice imo.
00:19:527 & 00:19:956 : I would delete this notes in order to have a consistent pattern. Plus it's kinda full of vocals fozejfiefjfzeojepfozeofz so no real important thing to map on a muzukashii.
00:25:313 : Same thing as mentioned above, you decided to have a constant pattern just before, and here you're using double 1/4, kinda odd.
00:26:384 & 00:26:813 : It's up to you but as a personnal feel i would delete these aswell. Just because no sound else vocals and preparation for kiai.
00:27:027 : Since a stream starts here but you only do vocals, i would replace this note and the next quint by a slider.
00:27:884 : Unrankable! You cannot use finisher on a 1/4 unless it is really necessary, i mean you can avoid this kind of problem by using a slider (what i said above).
00:29:813 & 00:30:241 : I felt this kind of note are out of place in this diff. Nearly i kinda decrease the "importancy" (wow is it english) of some of the main notes. By deleteting these you give some importance to the melody to focus and play which is noice, but you also create a clear structure pattern to follow and play which is really good.
00:33:348 : Imo the triple fits more when starting at 00:33:027 it sounds better. But also filling with full triple here would be Oni diff like and Imo, using full dkdkdk is too boring. so what i advise you is to use something like this below.
00:36:884++ : Well i'm ok for triple, but be consistent in your patterns, because you do different things which are not realted in this section, so you're not on the same page and the player won't be too. For some diversity argues i would advise you to go on the triples but do what you prefer.
00:40:741 : Since it's a quint beats but you don't map as it is, i don't know why you're using a triple after, maybe using a slider instead?
00:41:598 ++ : The argues and issues are the same as above, again i'm ok for some diversity but consistency on the sections x)
00:54:670 : What quadruple with 3/4 space after? Wooot? xD
Ok, imo i like the pattern and the rythm you're using in this muzukashii but just be consistent in the section and use some increasing pattern difficulty between the normal part and the kiai and it'll make your muzukashii better. Also as an advise, if you're using triples in your muzukashii, you shouldn't use different colors, you're introducing triples and alternative keyboard playstyle and bicolor 1/4 patterns are more technical. Also TnT muzkashii maps rarely use bicolor triples.
[O-U-ni]
00:03:563 : Why quadruple here when it was only double 1/4 at this position?
00:11:384 : Why no tripple here? Sound logic regarding to your section?
00:12:670 + : Regarding to your muzukashii and your oni, the patterns to play are kinda a bit way harder, i would delete these notes in order to have a usefull break and also it sound nice and logic to have it.
00:14:170 : Same as muzukashii, find a solution which fits you.
00:14:812 : No triple?
00:19:956 : Few problems here for me, the stream is kinda techical since you do quadruple d then k + ddkkd, it is harder than common oni pattern (which are quints pattern basical), i would advise you to change into ddkkddk which sounds nice and allows you to D the last of your initial stream. Also the k at 00:19:956 sounds odd for me, i'd rather have a break here or change to d (both are good but i prefer the break imo
).
00:24:134 : No quadruple?
00:26:384 & 00:26:813 : I really really dislike these k xD, i feels bettern without due to the lack of general sounds/music.
00:27:027 : Actually i should be ddddkdk right? The high pitchs are missplaced.
00:27:777 : Delete due to finisher.
00:28:848 : The current stream contains triple d in the middle, it's technical to play imo. I would delete it.
00:30:456 : dkkd is more accurate tbh.
00:31:206 : I would delete this one in order to make the next d more impact to hear and play.
00:37:420 : Same as a bit above, delete.
00:38:384 : For now, the current stream is a bit hard, and inaccurate since it should start from 00:38:170 instead. And if you keep as a long pattern, prefer using ddkkddkkddkk?
00:40:741 : In order to follow the beats + vocal, how about using ddddk?
00:42:563 : Delete (same argues as above).
00:43:527 : Why a long stream here? You should split it imo, how about delete 00:43:848 and 00:44:277?
00:51:134 : Blabla.
00:52:098 : Blablabla i'm lazy.
Hey you're close in terms of consistency at the begining, you got it. I didn't checked closely the kiai part but it seems quite good so far.
[_DUSK_'s Inner O-U-ni]
Dunno if this diff's name sounds ok but why not.
00:03:777 : Why different end when it is barely the same thing as before?
00:04:741 : Why reverse? (Less shocking but ok).
00:14:170++ : Really odd, its sounds the same as the begging but you mapped it way less, why?
00:24:456 : I don't know why you're using a spinner since it doesn't sounds for, plus a spinner is not finishable at the same time at each play so it's not that accurate.
00:26:920 : Change into d? Sounds weird and illogic to have k here since the vocals is next 1/4.
00:28:634 : Why k? The next k are logic since it follows the melody, this one doesn't.
00:31:206 & 00:32:063 : A bit the same.
00:38:170 : Same as Oni, a long stream is possible and starts here.
00:40:527 : Why double k here?
00:41:170 : Unrankable, finishers on 1/4 should be decent and on pattern like kkkkD, yours isn't that decent imo.
00:41:384 : The punctual speed-up could be ok, but it overlaps with the next elements so much that it's barely unrankable.
00:43:099+ : Not sure if it's legit, but i don't find any reason for 1/8 imo. Just because the vocals are a but screwed up?
00:48:670++ : It's still the kiai yet and you decide to reduce the note density, why? It's a bit odd.
00:54:456 : Better ddddkd imo.
00:55:313 : Well i'm ok for a larger speed-up, imo it's not enough for a finisher like that. 2.0 or higher is still good. (Even 3.0 but on HR it would be so meh xD).
Some questionable point imo, generally it's not that bad but you're using k where it doesn't need to, and the 1/8 sticked with 1/4 are so meh.
GL HF for rank!