Sorry I took so long to get to this. ;_;
Anyway, to the mo-
orsola wrote:
Tabula rasa is the epistemological theory that individuals are born without built-in mental content and that their knowledge comes from experience and perception. Generally proponents of the tabula rasa thesis favour the "nurture" side of the nature versus nurture debate, when it comes to aspects of one's personality, social and emotional behaviour, and intelligence. The term in Latin equates to the English "blank slate" (or more accurately, "erased slate") (which refers to writing on a slate sheet in chalk) but comes from the Roman tabula or wax tablet, used for notes, which was blanked by heating the wax and then smoothing it to give a tabula rasa.
What the hell?
[General]
Add countdown to Lunet's crisis
Lunet's crisis also has different combo colors. It's recommended to keep them the same, but it's not required.
[Normal]
01:25:123 (5) - You should just leave the end of this audible. Feels wrong when it's silenced.
01:31:865 (5) - New combo
01:46:865 (3,4) - Kind of an awkward rhythm to play, and it doesn't really fit this Normal difficulty to me.
In general the difficulty is good rhythm-wise, but the placement is really bad. Everything looks to be randomly placed with no regard to how the cursor will move and general appearance. Your patterns aren't really patterns at all, and nothing feels that "fun" to play to me. You might want to consider remapping/repositioning a majority of your hit objects with these things in mind.
[gow's crisis]
00:56:809 (1,2) - Spacing
01:18:382 (1) - Maybe this instead?
01:23:775 (1) - End this at 01:25:966 -
01:45:348 (1) - Maybe end this at 01:47:371 - ? Right now 01:48:045 (1) - is way too soon after that spinner for this level of difficulty.
[Lunet's crisis]
00:01:528 (7) - This plays really awkwardly. I really recommend you try something different here.
00:49:393 (3) - Maybe a rhythm like this?
01:00:854 (4) - Same suggestion here
01:25:797 (7) - Reduce by one repeat
[Reisyth's crisis]
AR9... :/ AR8 fits this map much much better.
00:18:887 (9,1) - Don't like this jump much. Feels like quite a lot for just a phrase transition.
00:21:584 (1,2,3) - I'm not seeing much justification for these jumps. Control + R the 1 and 2 makes it play a lot better, but it still feels forced rather than translating the music
00:22:932 (1,2,3,4) - I'd prefer the distance remain consistent amongst these sliders considering how the map went prior.
00:25:966 (3,4) - This jump doesn't flow well at all.
00:44:505 (1) - This is getting covered by hit bursts from 00:43:663 (2,3) - Please reposition so this doesn't happen
I think I'm just going to stop here. I really feel that the majority of the map is more randomly placed instead of catering towards the feel of the song. Try to improve the flow of your map so that the direction of your cursor movement feels more fluid and natural, though you did at least use some decent patterns in this difficulty compared to the Normal. Try to get some more mods on this and see what you can do on your own as well to help make this map fit the music better!