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posted
Here is a converted video to 360p:
http://www.mediafire.com/?dtfdfd5y2w1t9d0
Please use this one as it is much smaller in size and the maximum video resolution you can have is 800x600

Star
posted
Sorry for my delate >_<

Cry
00:16:944 (3,4,5) - Those rhythm seems odd...change it?(5) is good but I think (3) and (4) aren't fit the song...I think not good when I'm listening... :)
00:29:244 (1) - I think new player can't handle this.Just delete it and add note in 00:29:544?

Smile
00:10:344 (x) - Add note here?Sounds would be better if you do it xD

Dream
00:17:244 (4,5,6) - I listen your rhythm almost follow the singer.And I think you should follow the singer in those rhythm?? :)
00:26:844 (5,6,7) - Same^
00:34:944 (3,4,5,6,7) - Oh,move the (7) 1/4 right and decrease the length of the slider in 00:36:144.Then,add note in 00:35:544.Sound would be better. lol
00:43:344 (x) - Add note here?

Good map :D
posted

Makar8000 wrote:

Here is a converted video to 360p:
http://www.mediafire.com/?dtfdfd5y2w1t9d0
Please use this one as it is much smaller in size and the maximum video resolution you can have is 800x600

Star
Thanks. I really hope that the video I have no is OK though (I like the quality better), I'm going to ask BAT / MAT first :S

lkp wrote:

Sorry for my delate >_<

Cry
00:16:944 (3,4,5) - Those rhythm seems odd...change it?(5) is good but I think (3) and (4) aren't fit the song...I think not good when I'm listening... :)Ehm ... I think this is OK D:
00:29:244 (1) - I think new player can't handle this.Just delete it and add note in 00:29:544? I think this is fine D:

Smile
00:10:344 (x) - Add note here?Sounds would be better if you do it xD I kind of like this gap here, sorry >_<

Dream
00:17:244 (4,5,6) - I listen your rhythm almost follow the singer.And I think you should follow the singer in those rhythm?? :)The only thing here is that someone pointed out the vocals are often on a 1/6 snap, so I don't really want to switch between 1/4 and 1/6 since that would be confusing X_X
00:26:844 (5,6,7) - Same^ Well here I am following the piano :3
00:34:944 (3,4,5,6,7) - Oh,move the (7) 1/4 right and decrease the length of the slider in 00:36:144.Then,add note in 00:35:544.Sound would be better. lol Hmm ... I dunno, I kind of like this and kind of don't at the same time O_O I think I'm going to keep it, but I'll change it if someone else thinks the same way
00:43:344 (x) - Add note here? Sure, don't see any harm in doing so :P

Good map :D
Thank you :)
posted
Heya, modding your map as your request.

[Cry]
00:55:344 (1,2,3,4,5) - I think the actual patter is really confusing. http://puu.sh/3sC1 this say sounds better.
01:04:944 (1) - remove new combo
01:06:444 (2) - new combo
01:07:344 (1) - remove new combo

01:26:544 (2) - Instead of a single note here, you could add a spinner till 01:28:944.


Only the new combos are REALLY importants. The other diffs are fine, pretty nice mapset. ^-^
posted

poisonchan wrote:

Heya, modding your map as your request.

[Cry]
00:55:344 (1,2,3,4,5) - I think the actual patter is really confusing. http://puu.sh/3sC1 this say sounds better. While yea, the pattern you suggested sounds good, I dunno, I don't think that's really what I'm going for. Plus, it'd be a bit hard to hit, wouldn't it? Keeping this :S
01:04:944 (1) - remove new combo
01:06:444 (2) - new combo
01:07:344 (1) - remove new combo
I did all of these - so I'm going to change the other diffs to make it consistent
01:26:544 (2) - Instead of a single note here, you could add a spinner till 01:28:944. Nope D:


Only the new combos are REALLY importants. The other diffs are fine, pretty nice mapset. ^-^
Thanks. Still working on the video, btw :3
posted

Equivalent wrote:

slider tick rate 0.5 is not very encourage, slider tick rate 1 sound more reasonable to me. Well, it up to you to decide in the end

Peppy wrote:

Tick Rate 1 is already hard-coded as the minimum tick rate in the latest osu! code-base. Not sure why this rule is even in discussion.

Building on this slightly:
If you believe you need to use 0.5 ticks,
a) your BPM is too low; double it.
b) you are not a fan of the tick hitsound. find a replacement you like.

Also one little tip: If you think tick rate 1 sounds bad so you need 0.5, try going *upwards* to 2 instead. In many cases it will be more even and sound better than 1.
Quoted from this thread

I kinda sense that this thing will coming, that why I ask you change the tick rate earlier. No need kudos
posted
Map looks great, all diffs (timing sounded a bit weird, but that could just be my laggy pc)
just you need to fix the dimensions for the .Avi file
1280 x 720 is too high, the limit is 800x600, try and fix that

other than that, *star for good mapping
posted

Equivalent wrote:

Equivalent wrote:

slider tick rate 0.5 is not very encourage, slider tick rate 1 sound more reasonable to me. Well, it up to you to decide in the end

Peppy wrote:

Tick Rate 1 is already hard-coded as the minimum tick rate in the latest osu! code-base. Not sure why this rule is even in discussion.

Building on this slightly:
If you believe you need to use 0.5 ticks,
a) your BPM is too low; double it.
b) you are not a fan of the tick hitsound. find a replacement you like.

Also one little tip: If you think tick rate 1 sounds bad so you need 0.5, try going *upwards* to 2 instead. In many cases it will be more even and sound better than 1.
Quoted from this thread

I kinda sense that this thing will coming, that why I ask you change the tick rate earlier. No need kudos
Ugh, are you serious? Why would they do something like that?! >_< TBH I think tick 1 sounds bad and this song is NOT 200BPM ... *rage*

EEeee wrote:

Map looks great, all diffs (timing sounded a bit weird, but that could just be my laggy pc)
just you need to fix the dimensions for the .Avi file
1280 x 720 is too high, the limit is 800x600, try and fix that

other than that, *star for good mapping
Yea, I'm getting on that. Contacting tech savvy peoples, ya know?! Haha XD
Sorry ... I don't think I can give kudosu for that? D:
posted
Yes, I'm serious. I asked BAT/MAT in #modhelp about this matter and 0.5 is no longer can be use. I dont know what will happen to the ranked map with 0.5 slider tick rate though
posted
Okay answering your request.
Here is your video. There is a slight catch though. You thought you resized it well enough, however you did not. Maximum allowed dimensions for a wide screen format is 848x480 (800x600 for 4:3).
I took the liberty of resizing it to those dimensions for you, as well as removing the audio from it, but it came out slightly blurry. Can't do better with your source, so if you want me to try again, just link me the unresized source and I'll see what I can do.

About 0.5 tick rate...currently it's still allowed. Until the new rules become official, feel free to use 0.5 if you wish (if you think it fits). Personally I think 0.5 isn't a good idea because you don't really gain anything useful from it, apart from removing the ticks on oddly long sliders (which can be solved in many different ways, like shortening them or prolonging them and having the tick @tickrate 1 make sense), but it's up to you.

Don't kudo.
posted

Equivalent wrote:

Yes, I'm serious. I asked BAT/MAT in #modhelp about this matter and 0.5 is no longer can be use. I dont know what will happen to the ranked map with 0.5 slider tick rate though
the same thing that happened to linear and catmull sliders.

Video dimensions don't really matter all that much (bitrate is what matters) but yeah, 720 is right out. IDK how I missed that...
posted

Equivalent wrote:

Yes, I'm serious. I asked BAT/MAT in #modhelp about this matter and 0.5 is no longer can be use. I dont know what will happen to the ranked map with 0.5 slider tick rate though
This sucks. I will try to talk to some MAT / BAT about this. I think my map sounds much better with 0.5 ... but if I have to change it, I have no choice :(

lolcubes wrote:

Okay answering your request.
Here is your video. There is a slight catch though. You thought you resized it well enough, however you did not. Maximum allowed dimensions for a wide screen format is 848x480 (800x600 for 4:3).
I took the liberty of resizing it to those dimensions for you, as well as removing the audio from it, but it came out slightly blurry. Can't do better with your source, so if you want me to try again, just link me the unresized source and I'll see what I can do.

About 0.5 tick rate...currently it's still allowed. Until the new rules become official, feel free to use 0.5 if you wish (if you think it fits). Personally I think 0.5 isn't a good idea because you don't really gain anything useful from it, apart from removing the ticks on oddly long sliders (which can be solved in many different ways, like shortening them or prolonging them and having the tick @tickrate 1 make sense), but it's up to you.

Don't kudo.
Thank you :O I think the quality is fine. It's a bit blurry, yes, but still readable IMO. Thank you very much :3

ziin wrote:

Equivalent wrote:

Yes, I'm serious. I asked BAT/MAT in #modhelp about this matter and 0.5 is no longer can be use. I dont know what will happen to the ranked map with 0.5 slider tick rate though
the same thing that happened to linear and catmull sliders.

Video dimensions don't really matter all that much (bitrate is what matters) but yeah, 720 is right out. IDK how I missed that...
I WONDERED what happened to the other sliders o_O I just thought I forgot where they were in the menus or something. *sigh* Why does all this stuff randomly disappear? It'd be nice to have a say in this stuff D:

Well whatever lol :P
posted
Love it. ^^

Ignore below:
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
posted
[General]

Could you find a better mp3? This doesn't sound so good to me. Also, the timing seems to go a bit off on some parts due to that.


Cute song, mapset seems to be pretty good already.
posted

Shourinkai wrote:

Love it. ^^

Ignore below:
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Thanks :)

osuplayer111 wrote:

[General]

Could you find a better mp3? This doesn't sound so good to me. Also, the timing seems to go a bit off on some parts due to that.


Cute song, mapset seems to be pretty good already.
OK, I will try to find a better mp3. As for timing, I've already asked people for help at the beginning, apparently it's a bit weird, so ... I'll ask for recheck after I change the mp3 though :P
posted
Timing check:
BPM//Offset:
100//126

Not 100% Sure but you can have a try!
Good luck with this!!
posted

kanpakyin wrote:

Timing check:
BPM//Offset:
100//126

Not 100% Sure but you can have a try!
Good luck with this!!
Sorry for late reply, but fixed. Thank you :)
posted
General
0.5 tick rate is now unrankable, use 1 or 2, whichever you think sounds better (read: 1)

Cry

omg no issues

Smile
Like, everything is unsnapped.
no issues with patterns

Dream
also unsnapped
ok
posted

Shiirn wrote:

General
0.5 tick rate is now unrankable, use 1 or 2, whichever you think sounds better (read: 1)

Cry

omg no issues

Smile
Like, everything is unsnapped.
no issues with patterns

Dream
also unsnapped
ok
Everything fixed ... *insert rage about tick rate here*. Thank you :)
posted
Heeeya o/
Kenezz's Bakamod

General
  1. IMO the combo colour 4 looks better if this were soft yellow because the BG and Video/VideoLyrics have this and double blue is a bit weird~
  2. 01:13:326 - 01:13:776 - This Part sounds cool with normal hitnormal~
  3. 01:16:326 (8) - eerr the finish of this note sounds a bit strong, change for whistle~


Cry
  1. CS -1 to all the difficulties are different in this aspect, and make a cute flow; Cry 3, Smile 4 and Dream 5~
  2. 00:24:126 - Make a slider that start here and end at 00:24:726, the flow of voice you have been made with sliders is cool but here missing~
  3. 00:26:826 - Put a Repeat slider here same as: http://puu.sh/4uaK the teack mark a piano repeat also sounds better with slider~
  4. 01:25:026 (1,2) - Try Crtl+R sounds better? :D if you agree, remove the finish of (1) and put finish at the end of the slider~
  5. Pretty :3


Smile
  1. 00:09:126 (2) - make this slider a repeat slider sounds better imo, or try this http://puu.sh/4ued
  2. 00:49:326 (5) - Add a repeat? imo with repeat the track follow better~
  3. Nice, nothing more to add~


Dream
  1. 01:11:976 (1) - mm this slider sounds a bit weird where it is now, my suggestion: move this 1/4 forward, reduce the lenght 1/4 and add finish at the start also put a stack note here 01:11:976 http://puu.sh/4ufN
  2. 01:19:326 (1) - Try add another repeat, if you agree obviously remove this note 01:20:226 (2)
  3. 01:24:426 - Add a note here? same as above rhythm~
  4. Well Made ^^


Ok, That's all~
Good Luck with the rank : D!!
btw I'm waiting for the cookies
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