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toby fox - Bring It In, Guys! & Last Goodbye

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05:20:573 - ~05:52:572 -
320573 to 352572
111,340,320573,6,0,B|92:229,1,101.999996887207
246,128,320906,2,0,B|227:239,1,101.999996887207
140,76,321239,1,0,0:0:0:0:
349,88,321406,1,0,0:0:0:0:
228,228,321573,1,0,0:0:0:0:
258,50,321739,1,0,0:0:0:0:
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54,338,322823,1,0,0:0:0:0:
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229,142,323239,6,0,L|243:260,1,101.999996887207
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41,234,326239,1,0,0:0:0:0:
48,46,326406,1,0,0:0:0:0:
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260,277,329406,1,0,0:0:0:0:
165,361,329573,1,0,0:0:0:0:
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260,277,329906,5,0,0:0:0:0:
260,277,329989,1,0,0:0:0:0:
260,277,330073,1,0,0:0:0:0:
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188,23,330906,1,0,0:0:0:0:
161,213,331073,1,0,0:0:0:0:
300,74,331239,6,0,B|411:55,1,101.999996887207
512,209,331572,2,0,B|401:190,1,101.999996887207
250,156,331906,1,0,0:0:0:0:
286,308,332073,1,0,0:0:0:0:
411,191,332239,1,0,0:0:0:0:
286,308,332406,1,0,0:0:0:0:
125,207,332572,6,0,B|114:157|114:157|122:92,2,101.999996887207
202,39,333072,2,0,B|252:6|302:26|302:26|339:66|406:38,1,203.999993774414
435,23,333489,1,0,0:0:0:0:
479,34,333572,2,0,B|485:69|485:69|478:101|478:101|485:144,1,101.999996887207
282,200,333906,6,0,P|233:191|178:201,1,101.999996887207
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282,200,334573,1,0,0:0:0:0:
197,321,334739,1,0,0:0:0:0:
190,115,334906,1,0,0:0:0:0:
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318,133,336073,1,0,0:0:0:0:
470,124,336239,2,0,L|470:234,1,101.999996887207
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470,124,336905,1,0,0:0:0:0:
486,312,337072,1,0,0:0:0:0:
348,138,337239,2,0,B|296:113|249:134,1,101.999996887207
56,242,337573,2,0,B|108:267|154:245,1,101.999996887207
249,134,337905,5,0,0:0:0:0:
229,296,338072,1,0,0:0:0:0:
109,113,338239,1,0,0:0:0:0:
10,334,338405,2,0,P|107:360|205:336,1,203.999993774414
229,296,338822,1,0,0:0:0:0:
261,263,338905,2,0,P|309:244|373:265,1,101.999996887207
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272,165,339572,2,0,L|265:267,1,101.999996887207
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153,180,340072,1,0,0:0:0:0:
192,47,340239,1,0,0:0:0:0:
265,266,340406,1,0,0:0:0:0:
289,91,340572,5,0,0:0:0:0:
289,91,340655,1,0,0:0:0:0:
289,91,340739,1,0,0:0:0:0:
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277,350,341572,1,0,0:0:0:0:
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362,74,342906,1,0,0:0:0:0:
321,256,343073,1,0,0:0:0:0:
153,180,343239,6,0,L|162:73,1,93.5000028533936
256,256,343573,1,0,0:0:0:0:
83,236,343739,1,0,0:0:0:0:
359,180,343906,2,0,L|350:73,1,93.5000028533936
256,256,344239,1,0,0:0:0:0:
429,236,344405,1,0,0:0:0:0:
252,115,344573,6,0,P|203:108|158:119,1,93.5000028533936
113,295,344906,2,0,P|162:302|206:290,1,93.5000028533936
303,161,345239,1,0,0:0:0:0:
312,329,345406,1,0,0:0:0:0:
204,208,345573,1,0,0:0:0:0:
195,376,345740,1,0,0:0:0:0:
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260,45,346239,2,0,B|214:53|214:53|169:43,1,93.5000028533936
23,109,346573,1,0,0:0:0:0:
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122,245,346906,1,0,0:0:0:0:
168,43,347072,1,0,0:0:0:0:
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225,181,347906,2,0,L|228:291,1,93.5000028533936
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100,322,349905,5,4,0:0:0:0:
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190,296,350239,5,10,0:0:0:0:
231,99,350406,1,10,0:0:0:0:
285,294,350572,5,4,0:0:0:0:
374,113,350739,1,2,0:0:0:0:
378,314,350906,5,2,0:0:0:0:
511,167,351071,1,2,0:0:0:0:
231,99,351238,6,0,L|217:0,1,93.5000028533936,4|2,0:0|0:0,0:0:0:0:
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399,155,351906,5,6,0:0:0:0:
113,229,352072,1,6,0:0:0:0:
295,378,352239,5,6,0:0:0:0:
217,6,352407,1,6,0:0:0:0:
256,192,352572,5,0,0:0:0:0:
MisterDinner
nm

rfef
this should be named something other than what it is, because death by glamour and that other thing are in here.
00:52:144 (1) - move this over so the end is overlapping the start of the previous slider
im really paying attention, i cant see anything, but this does have like 3 pages of mods.
02:09:129 (2) - place the start inside of the previous slider's bend
02:10:299 (1) - take this one , tilt in 90 degrees clockwise and then place it around the and of the previous
02:21:528 (1) - the sliders starting here shouldnt be here, since the part before follows the background, theres no reason to switch instrument if its still there.
06:04:708 (2) - snap the end to the next blue tick
you need to turn the tick rate up to be able to have that outro.

good map.
Topic Starter
[ Drop ]

MisterDinner wrote:

nm

rfef
this should be named something other than what it is, because death by glamour and that other thing are in here.
00:52:144 (1) - move this over so the end is overlapping the start of the previous slider Fixed
im really paying attention, i cant see anything, but this does have like 3 pages of mods.
02:09:129 (2) - place the start inside of the previous slider's bend ? Why
02:10:299 (1) - take this one , tilt in 90 degrees clockwise and then place it around the and of the previous Fixed
02:21:528 (1) - the sliders starting here shouldnt be here, since the part before follows the background, theres no reason to switch instrument if its still there. I Think that's just the PV problem
06:04:708 (2) - snap the end to the next blue tickFixed
you need to turn the tick rate up to be able to have that outro.Fixed

good map.
About the title
-N a n a k o-
log
2016-09-09 22:52 [ Drop ]: hi
2016-09-09 22:52 [ Drop ]: OAOAOAOAOAOAOAOAOAOAOLLAOAOAO
2016-09-09 23:08 -N a n a k o-: hi
2016-09-09 23:08 [ Drop ]: can you mod now ;w;
2016-09-09 23:08 [ Drop ]: ?
2016-09-09 23:09 -N a n a k o-: mod what
2016-09-09 23:09 [ Drop ]: ACTION is listening to [https://osu.ppy.sh/b/976159 toby fox - Bring It In, Guys! & Last Goodbye]
2016-09-09 23:10 -N a n a k o-: :o
2016-09-09 23:10 [ Drop ]: plz ;w;
2016-09-09 23:14 -N a n a k o-: 00:23:344 (1) - 我覺得呢到個DS太近, 因為前面個pattern起碼都明顯知道個Note個音係邊, 但係呢到就唔太明顯, 有機會令人早撳
2016-09-09 23:14 [ Drop ]: okay Fixed :3
2016-09-09 23:16 -N a n a k o-: how to mod your map
2016-09-09 23:17 -N a n a k o-: 01:55:477 (5,6,1) - 個人認為呢到整大個Distance比較靚仔
2016-09-09 23:18 [ Drop ]: okay :D
2016-09-09 23:18 -N a n a k o-: 01:56:257 (1) - sorry for 強迫症 QAQ, check out 01:55:672 (1) - this slider
2016-09-09 23:19 [ Drop ]: don't sorry
2016-09-09 23:19 [ Drop ]: it's my bad lol
2016-09-09 23:19 [ Drop ]: ficed !
2016-09-09 23:19 [ Drop ]: x
2016-09-09 23:19 -N a n a k o-: 02:00:158 (5) - 唔對住個6?
2016-09-09 23:20 -N a n a k o-: 02:17:346 (3,4) - bad flow
2016-09-09 23:20 [ Drop ]: yes XD
2016-09-09 23:21 [ Drop ]: okay
2016-09-09 23:22 -N a n a k o-: 03:08:437 (2) - stack with 7 will be better look
2016-09-09 23:23 -N a n a k o-: 03:17:437 (3) - stack?
2016-09-09 23:23 [ Drop ]: jmmm
2016-09-09 23:23 [ Drop ]: hmm
2016-09-09 23:24 [ Drop ]: i don't want to stack them XP
2016-09-09 23:24 -N a n a k o-: ok
2016-09-09 23:25 -N a n a k o-: 05:31:572 (2) - 點解無啦啦有Whistle
2016-09-09 23:26 [ Drop ]: a
2016-09-09 23:26 [ Drop ]: Sorry XD
2016-09-09 23:26 [ Drop ]: deleted Xp
2016-09-09 23:26 -N a n a k o-: can't mod too much
2016-09-09 23:26 -N a n a k o-: that's all
2016-09-09 23:27 [ Drop ]: okay\
2016-09-09 23:27 [ Drop ]: post that in thread :3
2016-09-09 23:27 -N a n a k o-: god mapper kapo
2016-09-09 23:27 [ Drop ]: D:

唔識mod
Topic Starter
[ Drop ]

-N a n a k o- wrote:

log
2016-09-09 22:52 [ Drop ]: hi
2016-09-09 22:52 [ Drop ]: OAOAOAOAOAOAOAOAOAOAOLLAOAOAO
2016-09-09 23:08 -N a n a k o-: hi
2016-09-09 23:08 [ Drop ]: can you mod now ;w;
2016-09-09 23:08 [ Drop ]: ?
2016-09-09 23:09 -N a n a k o-: mod what
2016-09-09 23:09 [ Drop ]: ACTION is listening to [https://osu.ppy.sh/b/976159 toby fox - Bring It In, Guys! & Last Goodbye]
2016-09-09 23:10 -N a n a k o-: :o
2016-09-09 23:10 [ Drop ]: plz ;w;
2016-09-09 23:14 -N a n a k o-: 00:23:344 (1) - 我覺得呢到個DS太近, 因為前面個pattern起碼都明顯知道個Note個音係邊, 但係呢到就唔太明顯, 有機會令人早撳
2016-09-09 23:14 [ Drop ]: okay Fixed :3
2016-09-09 23:16 -N a n a k o-: how to mod your map
2016-09-09 23:17 -N a n a k o-: 01:55:477 (5,6,1) - 個人認為呢到整大個Distance比較靚仔
2016-09-09 23:18 [ Drop ]: okay :D
2016-09-09 23:18 -N a n a k o-: 01:56:257 (1) - sorry for 強迫症 QAQ, check out 01:55:672 (1) - this slider
2016-09-09 23:19 [ Drop ]: don't sorry
2016-09-09 23:19 [ Drop ]: it's my bad lol
2016-09-09 23:19 [ Drop ]: ficed !
2016-09-09 23:19 [ Drop ]: x
2016-09-09 23:19 -N a n a k o-: 02:00:158 (5) - 唔對住個6?
2016-09-09 23:20 -N a n a k o-: 02:17:346 (3,4) - bad flow
2016-09-09 23:20 [ Drop ]: yes XD
2016-09-09 23:21 [ Drop ]: okay
2016-09-09 23:22 -N a n a k o-: 03:08:437 (2) - stack with 7 will be better look
2016-09-09 23:23 -N a n a k o-: 03:17:437 (3) - stack?
2016-09-09 23:23 [ Drop ]: jmmm
2016-09-09 23:23 [ Drop ]: hmm
2016-09-09 23:24 [ Drop ]: i don't want to stack them XP
2016-09-09 23:24 -N a n a k o-: ok
2016-09-09 23:25 -N a n a k o-: 05:31:572 (2) - 點解無啦啦有Whistle
2016-09-09 23:26 [ Drop ]: a
2016-09-09 23:26 [ Drop ]: Sorry XD
2016-09-09 23:26 [ Drop ]: deleted Xp
2016-09-09 23:26 -N a n a k o-: can't mod too much
2016-09-09 23:26 -N a n a k o-: that's all
2016-09-09 23:27 [ Drop ]: okay\
2016-09-09 23:27 [ Drop ]: post that in thread :3
2016-09-09 23:27 -N a n a k o-: god mapper kapo
2016-09-09 23:27 [ Drop ]: D:

唔識mod
Thanks for our pro nnk mod
Nerthar
First of all, I'd like to say that you did a very good job on this map, here's my mod, might be little, this is a fast check and those are mostly suggestion (especially about overlap fixing that don't look good), so take what you want :o

Finale
00:05:172 (7,3) - Blanket could be better if you move 00:04:658 (5,6,7) - a bit more on the right
00:18:372 (3,4,5) - More like this ? http://puu.sh/r7sCH/f57adc0e1a.jpg
00:18:887 (4) - NC
00:19:230 (1) - Remove NC
00:25:058 (2) - Ctrl+Shift+R, Selection Centre, 20°
00:27:458 (1,2,3,4) - Move this a bit on the right so 1 doesn't overlap with 00:27:115 (5) -
00:56:086 (4,1) - Blanket could be a little bit better
01:12:545 (1,3,4) - A bit moved to the right, so 1 is in the middle of 01:12:030 (3,4) -
From 01:16:830 (1) - to 01:27:801 (1) - , it feels really empty for a 5*, you should consider reworking it and maybe following a bit of 1/2 beat
01:30:514 (1,2,3) - Spacing those a bit ? Maybe 1.0x or 1.1x
01:31:684 (1,2,3) - ^
01:32:854 (1,2,3) - ^, won't point this anymore
01:39:875 - 02:07:764 - Increasing a little bit SV ? Maybe 1.1x ? (I'd understand if you don't tbh)
Didn't find anything between 2 and 4:30 mins, this part was pretty cool
04:44:906 (3,4) - Space a bit from 04:45:573 (1) -
04:45:573 (1,2) - Isn't it confusing ?
06:06:317 (1,1,1,1,1,1,1) - This part looks cool, but what about placing circles instead of long sliders that don't always make sense ? (Or maybe reducing sliders length
sahuang
Long sliders in the end are really cool, so no need to change :)
Nerthar

sahuang wrote:

Long sliders in the end are really cool, so no need to change :)
Yup I agree, was jusht wondering if anything could be mapped instead, and didn't find anything tbh
Topic Starter
[ Drop ]

Nerthar wrote:

First of all, I'd like to say that you did a very good job on this map, here's my mod, might be little, this is a fast check and those are mostly suggestion (especially about overlap fixing that don't look good), so take what you want :o

Finale
00:05:172 (7,3) - Blanket could be better if you move 00:04:658 (5,6,7) - a bit more on the right Fixed
00:18:372 (3,4,5) - More like this ? http://puu.sh/r7sCH/f57adc0e1a.jpgFixed
00:18:887 (4) - NC Why
00:19:230 (1) - Remove NC Why
00:25:058 (2) - Ctrl+Shift+R, Selection Centre, 20°Fixed,another way
00:27:458 (1,2,3,4) - Move this a bit on the right so 1 doesn't overlap with 00:27:115 (5) - Fixed
00:56:086 (4,1) - Blanket could be a little bit betterFixed
01:12:545 (1,3,4) - A bit moved to the right, so 1 is in the middle of 01:12:030 (3,4) - Fixed
From 01:16:830 (1) - to 01:27:801 (1) - , it feels really empty for a 5*, you should consider reworking it and maybe following a bit of 1/2 beat Just giving people a rest XD
01:30:514 (1,2,3) - Spacing those a bit ? Maybe 1.0x or 1.1x ummm probably no
01:31:684 (1,2,3) - ^ ^
01:32:854 (1,2,3) - ^, won't point this anymore ^
01:39:875 - 02:07:764 - Increasing a little bit SV ? Maybe 1.1x ? (I'd understand if you don't tbh) ^
Didn't find anything between 2 and 4:30 mins, this part was pretty cool
04:44:906 (3,4) - Space a bit from 04:45:573 (1) - Fixed
04:45:573 (1,2) - Isn't it confusing ? Fixed
06:06:317 (1,1,1,1,1,1,1) - This part looks cool, but what about placing circles instead of long sliders that don't always make sense ? (Or maybe reducing sliders length Same as sahuang said
Thanks for your mod :D
- Angelia

辣鸡摸
00:11:344 (3) - 可以加一个clap 不过感觉这里整体声音很小 也没啥用
00:33:630 (1) - 这根绿线的声音调成30%吧 个人感觉。
00:44:258 (2) - 可能是幻听 感觉调成65%左右比较好 感觉有点声音大了
03:49:563 (3,1) - 打的时候感觉这两个靠在一起了 有点损美观的感觉
04:07:148 (1) - 推荐最后静音
05:36:239 (6) - ctrl+G
05:49:905 (1,2,1,2,1,2,1,2) - 感觉这个跳不好 单纯的打不顺(是我太弱了吗)
06:22:551 (1) - 如果有精力的话改改这个滑条应该会更好(maybe-w-)


Topic Starter
[ Drop ]

- Angelia wrote:


辣鸡摸
00:11:344 (3) - 可以加一个clap 不过感觉这里整体声音很小 也没啥用 yeah
00:33:630 (1) - 这根绿线的声音调成30%吧 个人感觉。
00:44:258 (2) - 可能是幻听 感觉调成65%左右比较好 感觉有点声音大了
03:49:563 (3,1) - 打的时候感觉这两个靠在一起了 有点损美观的感觉
04:07:148 (1) - 推荐最后静音
05:36:239 (6) - ctrl+G
05:49:905 (1,2,1,2,1,2,1,2) - 感觉这个跳不好 单纯的打不顺(是我太弱了吗)
06:22:551 (1) - 如果有精力的话改改这个滑条应该会更好(maybe-w-)


Thanks for your mod!
LittleFox
02:10:299 (1) - I guess this slider is way too out of the mapping area (Ingame is noticeable)
Topic Starter
[ Drop ]

LittleFox wrote:

02:10:299 (1) - I guess this slider is way too out of the mapping area (Ingame is noticeable)
it's not a problem if you can play it
sahuang
05:20:573 - till the end

timing lines
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Kaitjuh

LittleFox wrote:

02:10:299 (1) - I guess this slider is way too out of the mapping area (Ingame is noticeable)
As long as it's not offscreen it's not a problem iirc
GIDZ
Hi
  1. 01:50:991 (1) - Remove NC, I misread and thought they were separate or smth
  2. 01:55:477 (5,6,7) - U sure u want to overlap these?
  3. 01:55:672 (1) - ^ and add NC at 01:56:257 (4) -
  4. 02:21:528 (1) - I think this slider is much better without overlapping
  5. 02:24:437 (1) - ^
  6. 02:30:255 (1) - Why suddenly no more shape here? :<
  7. 02:36:437 (2,3) - Why not stack on slider heads? The overlap looks bad imo.
  8. 02:44:527 (6,7,8) - I think u could curve this down a bit more cuz 02:44:346 (4,5,6) - are rly curved
  9. 03:07:890 (7,2) - why no stack ;-;
  10. 03:49:563 (3,1) - uhhh lol this overlap xd I could see it during gameplay
  11. 04:19:573 (3,4,5,6) - This plays poorly in a slow song imo, maybe ctrl G 04:19:739 (4,5) - ?
  12. 04:21:573 (5,6) - Why are these spaced further than 04:20:240 (1,2) - in the same combo?
  13. 04:24:740 (2,3,4,5,6) - Flow's a bit off here when playing imo, why not 04:24:907 (3,6) - ctrl G and 04:25:073 (4,5) - ctrl G?
  14. 04:27:240 (6,8) - I think these will flow better if curved
  15. 04:30:240 (3,4,5,6) - This doesnt flow well imo cuz 04:29:573 (1,2) - has linear flow, therefore I think the jumps should stick to linear flow as well. Maybe try http://puu.sh/soNw5/d129ec3fc8.jpg ?
  16. 04:34:240 (3,4) - Why suddenly large spacing here? Snare sound is at 04:34:573 - lol. Reduce spacing?
  17. 04:42:907 (1) - Missing whistle
  18. 05:41:906 (1) - Move this closer to 05:41:572 (6) - a bit? Looks better imo
  19. 05:46:239 (2) - Theres whistle on slider body lol
  20. 06:15:625 (1) - Remove the curl? :< Just to have a clearer slider path

GL~
ppgamer
Oh man. I've got some stars. Soooo...... *shoot*
Topic Starter
[ Drop ]

- G I D Z - wrote:

Hi
  1. 01:50:991 (1) - Remove NC, I misread and thought they were separate or smth
  2. 01:55:477 (5,6,7) - U sure u want to overlap these?
  3. 01:55:672 (1) - ^ and add NC at 01:56:257 (4) -
  4. 02:21:528 (1) - I think this slider is much better without overlapping
  5. 02:24:437 (1) - ^
  6. 02:30:255 (1) - Why suddenly no more shape here? :<
  7. 02:36:437 (2,3) - Why not stack on slider heads? The overlap looks bad imo.
  8. 02:44:527 (6,7,8) - I think u could curve this down a bit more cuz 02:44:346 (4,5,6) - are rly curved
  9. 03:07:890 (7,2) - why no stack ;-; 03:08:073 (1,2) - blanket /me run
  10. 03:49:563 (3,1) - uhhh lol this overlap xd I could see it during gameplay shiiiiii
  11. 04:19:573 (3,4,5,6) - This plays poorly in a slow song imo, maybe ctrl G 04:19:739 (4,5) - ?nope.i think i'll keep that
  12. 04:21:573 (5,6) - Why are these spaced further than 04:20:240 (1,2) - in the same combo?
  13. 04:24:740 (2,3,4,5,6) - Flow's a bit off here when playing imo, why not 04:24:907 (3,6) - ctrl G and 04:25:073 (4,5) - ctrl G?
  14. 04:27:240 (6,8) - I think these will flow better if curvedis beautiful <3
  15. 04:30:240 (3,4,5,6) - This doesnt flow well imo cuz 04:29:573 (1,2) - has linear flow, therefore I think the jumps should stick to linear flow as well. Maybe try http://puu.sh/soNw5/d129ec3fc8.jpg ?
  16. 04:34:240 (3,4) - Why suddenly large spacing here? Snare sound is at 04:34:573 - lol. Reduce spacing?
  17. 04:42:907 (1) - Missing whistle
  18. 05:41:906 (1) - Move this closer to 05:41:572 (6) - a bit? Looks better imo
  19. 05:46:239 (2) - Theres whistle on slider body lol
  20. 06:15:625 (1) - Remove the curl? :< Just to have a clearer slider path

GL~
others fixed,thx for your mod :3
Topic Starter
[ Drop ]

ppgamer wrote:

Oh man. I've got some stars. Soooo...... *shoot*
thanks you qwq
yf_bmp


star
Topic Starter
[ Drop ]

yf_bmp wrote:



star
OAO,Thanks you very much :)
Kencho

yf_bmp wrote:



star
[General]
  1. normal-hitnormal2.wav is too short.(16.98ms) Hitsounds should be at least 100 ms length.

  2. Unsnapped files :
    toby fox - Bring It In, Guys! & Last Goodbye (choikapo).osb

[Finale]
  1. 02:15:710 - Timing lines with different setting.(volume level)
  2. 06:22:558 - ^

  3. Unsnapped timing lines :
    05:20:573
    05:41:906
    05:51:239
    05:52:656
    05:55:072
    05:55:156
    05:57:739

  4. Unsnapped objects :
    05:20:573 to 05:55:322

  5. 02:00:158 (5) - Why not use circles here?
  6. 02:21:528 (1) - The slider body a bit overlap itself.(see my screenshots)
    SPOILER
    http://puu.sh/svUsg/35a67ec33b.jpg
  7. 02:24:437 (1) - ^
  8. 02:33:164 to 03:21:164 - The hitsounds on this section a bit too loud, so you should think about decrease the volume.
  9. 03:58:258 (1,1) - Make a better blanket?
  10. 04:30:740 (4,1) - The spacing may be too close, so you may try to move 04:30:907 (1) - downward or change the slider shape.
  11. 05:43:573 (2,3,5,6) - Stack? I think they should be move to x:256.
Call me back.
Topic Starter
[ Drop ]

Kencho wrote:

yf_bmp wrote:



star
[General]
  1. normal-hitnormal2.wav is too short.(16.98ms) Hitsounds should be at least 100 ms length.

  2. Unsnapped files :
    toby fox - Bring It In, Guys! & Last Goodbye (choikapo).osb

[Finale]
  1. 02:15:710 - Timing lines with different setting.(volume level)
  2. 06:22:558 - ^

  3. Unsnapped timing lines :
    05:20:573
    05:41:906
    05:51:239
    05:52:656
    05:55:072
    05:55:156
    05:57:739

  4. Unsnapped objects :
    05:20:573 to 05:55:322

  5. 02:00:158 (5) - Why not use circles here?
  6. 02:21:528 (1) - The slider body a bit overlap itself.(see my screenshots)
    SPOILER
    http://puu.sh/svUsg/35a67ec33b.jpg
  7. 02:24:437 (1) - ^
  8. 02:33:164 to 03:21:164 - The hitsounds on this section a bit too loud, so you should think about decrease the volume.
  9. 03:58:258 (1,1) - Make a better blanket?
  10. 04:30:740 (4,1) - The spacing may be too close, so you may try to move 04:30:907 (1) - downward or change the slider shape.
  11. 05:43:573 (2,3,5,6) - Stack? I think they should be move to x:256.
Call me back.
all fixed wait sahung
sahuang
asked drop to fix for me.
thx
Kencho
發現打錯字

Kencho wrote:

Unsnapped files :
應該是Unused lol

Looks good #1
Bubbled!
Topic Starter
[ Drop ]

Kencho wrote:

發現打錯字

Kencho wrote:

Unsnapped files :
應該是Unused lol

Looks good #1
Bubbled!
Thanks you very much ;w;
sahuang
hype
Plus4j
看起來不錯
給你泡泡

我只是來亂的
Topic Starter
[ Drop ]

Hey lululu wrote:

看起來不錯
給你泡泡

我只是來亂的
87
donacdum
Just wanted to say that this is one of my favorite beatmaps :)
Topic Starter
[ Drop ]

donacdum wrote:

Just wanted to say that this is one of my favorite beatmaps :)
oh thanks
Mafumafu
M4M.

[Finale]
00:11:515 (1,2,3,4,5) - I see some inconsistency regarding spacing. 00:12:887 (3,4,5) - Quite large while 00:11:515 (1,2) - Quite small and 2 and 3 are even stacked.
00:30:715 (2,3) - Not appropriate for such a large jump.
01:01:572 (1) - Plays a bit weird because the downbeat at 01:01:744 was ski[pped.
01:02:258 (3) - ^
01:12:544 (1,3) - ^
01:59:768 (4,5) - Seems too far, could be misread as 1/2 spacings like 01:58:597 (1,2) -
02:53:528 (2,3) - Seems a bit too far?
03:05:164 (1,3) - Avoid the overlap or overlap more.

Call me back.
Ender_Sword
Amazing map, well done!
Topic Starter
[ Drop ]

Regraz wrote:

M4M.

[Finale]
00:11:515 (1,2,3,4,5) - I see some inconsistency regarding spacing. 00:12:887 (3,4,5) - Quite large while 00:11:515 (1,2) - Quite small and 2 and 3 are even stacked.
00:30:715 (2,3) - Not appropriate for such a large jump.
01:01:572 (1) - Plays a bit weird because the downbeat at 01:01:744 was ski[pped.
01:02:258 (3) - ^
01:12:544 (1,3) - ^
01:59:768 (4,5) - Seems too far, could be misread as 1/2 spacings like 01:58:597 (1,2) -
02:53:528 (2,3) - Seems a bit too far?i think that's okay ;w;?
03:05:164 (1,3) - Avoid the overlap or overlap more.

Call me back.
thanks for modding ;w;
Mafumafu
#2 I guess?
Plus4j
#3 Congratz on your 1st ranked!
Topic Starter
[ Drop ]

Regraz wrote:

#2 I guess?
THANKS YOU :)
Topic Starter
[ Drop ]

Hey lululu wrote:

#3 Congratz on your 1st ranked!
happy new year
meii18
hello there! here to bring some suggestion before rank which i noticed while checking this and also of UNDERTALE <3

[Finale]
[ Drop ]
00:05:772- you've missed an 1/4 note since you did doublets + certain slider (1/2 with repeat or 1/1 slider) and it basically breaks the consistency with 00:00:201(2,3,4)- ; 00:03:030(2,3)- and 00:08:430(2,3,4)-.
00:06:887(1,2,3)- the spacing between 00:06:887(1)- and 00:07:230(2)- is more bigger compared with the spacing between 00:07:230(2)- and 00:07:401(3)-, hence on (2)- the beat is somehow weak compared with (3)- so the spacing between (2)- and (3)- should use 2.00x distance and one between (1)- and (2)- 1.90x distance for build-up effect thingy plus proper emphasis of the loudest beat from 00:07:401(3)-.
00:08:087(5,1)- i don't see any reason for seeing 2.94x spacing here because it kinda breaks the consistency with 00:06:372(4,1)- let's say so better use the 1.58x - 1.59x spacing here and not 2.94x spacing.
00:11:515(1,2,3)- this blanket looks pretty off. move both 00:12:715(2)- and 00:12:887(3)- like 3-4 grids down to improve the blanket. also, i would like to end 00:11:515(1)- on 00:12:372- since that offbeat has a dominant beat tbh and it deserves to be clickable imo.
00:13:401(6,7,1)- i would expected a bigger spacing in comparison with 00:12:887(3,4)- and 00:13:230(5,6)- since on 00:13:744(1)- the song begins to be more intense :(.
00:14:087(3,5)- blanket could be better here tbh. http://puu.sh/ttpZC/c54be4104e.jpg
00:16:830(3,4)- again blanket is off and needs improvement. deleted (2)- for better view orz.
00:44:944(1,2)- the nc is supposed to be on 00:45:458(2)- since the new stanza is on 00:44:944(1)-'s tail and not on head so swapping the ncs here would be better.
00:47:687(4,1)- this one flows pretty weird tbh. maybe ctrl+G'ing 00:48:030(1)- would give a nice flow imo.
00:50:601(1,2)- seems like you have to swap the ncs again since the nc would fit pretty good on 00:50:772(2)- tbh.
00:55:744(3,4)- this rhythm sounds somehow weird imo. ctrl+G'ing the both hitobjects the rhythm would emphasize much better the song plus the dominant beat seems to be on 00:55:915- so having it clickable would give more emphasis tbh.
01:01:572(1,2)- swap the ncs since the new stanza it's on 01:01:572(1)-'s tail and would fit more better on the next hitobject.
01:04:144(7,1,2)- rip blanket :(.
01:04:830(2,3)- same^.
01:08:601(1,2)- blanket again orz...
01:09:458(3,4)- you can ctrl+G the both hitobjects here tho since the beat from 01:09:630- deserves to be clickable imo.
01:10:487(2,3,4,5)- seeing that it's an antiflow and the instruments are pretty intensified here and calls for more emphasis fills me with dissapoitment :(...
why don't you increase the ds a bit so you can do a jump for more build-up effectand and emphasis? also it kinda breaks the consistency with 01:07:744(2,3,4,5)- tbh.
01:11:515(2,3,4)- the intruments from 01:11:687(3)- are pretty louder and stronger and having a jump by increasing the ds would give more emphasis and build-up effect rather than an antijump.
01:12:544(1,2)- same thing as i stated for 01:01:572(1,2)- with nc swap thingy.
02:21:528(1,1)- i really love how the sliderticks sounds ♥ same for 02:27:346(1,1)-.
02:53:164(1,2)- the nc is supposed to be on 02:53:528(2)- since there's the new stanza.
02:54:164- seems like you missed an 1/4 note here if i'm not wrong.
02:54:800(1,2)- maybe nc swap since the new stanza is actually on 02:55:164(2)-.
03:11:346(2,3)- are these placed...randomly? if not, i guess you have to move 03:11:619(3)- somewhere to right since it looks kinda weird when it comes about visual stuff imo.
03:17:437(3)- when i first played this one, i got pretty confused and i easily missed it and maybe it would be hard for the player to get used with this kind of stack so i would suggest to unstack this slider from 03:16:800(1)- for the sake of readability.
03:48:693(2,3)- in comparison with 03:52:171(2,3)- and 03:55:650(2,3)-, seems like you have an antijump tbh with breaks the consistency with these two pattens which i mentioned them. you can do a jump here tho by increasing the ds just for the sake of consistency.
03:59:997(1)- tbh, i would end this slider on 04:01:302- since the downbeat from 04:01:737- is somehow dominant and it deserves to be clickable imo plus i would start on that downbeat with an 1/2 slider since that whole section is getting more and more intense and it feels pretty empty. moreover, doesn't this section gets less dense than 03:47:824(1,2,3,1,2,3,1,2,3,1)- section? at that section the instruments are not really stronger but where's the part when they get more stronger, it's getting less dense which is not good imo. mapping like in this picture http://puu.sh/ttwTo/ff89605ac5.jpg would be good enough to give more emphasis to the intensified intruments tbh plus it would be more dense as 03:47:824(1,2,3,1,2,3,1,2,3,1)- section do.
04:05:285(1,1)- this one looks pretty random and weird imo. placing like this http://puu.sh/ttx74/87309ddc74.jpg would look much better tbh.
04:22:240(7,1)- blanket looks pretty off orz...
04:24:740(2,3,4,5,6)- this part of the song gets a bit chiller and a jump pattern like this won't fit at all tbh. try to do as you did for 04:19:573(3,4,5,6)- since the instruments are not really stronger and they're getting a bit chiller here. same goes for 04:30:240(1,2,3,4)- tho.
04:56:906(2)- you don't need to decrease the slider velocity here. the guitar is still stronger here so having an increase in sv would be good rather than decreasing in sv tbh. moreover, since it's a sv change here, i think you missed a nc here imo.

My Angel Azusa
05:20:568- red/green line placed on the same spot but with conflicting settings. since red<green, seems like it's not really good. http://puu.sh/ttyAk/a5e488cd89.png. set the volume of the offset to 80% to have the same settings.
05:29:901(1,2,3)- according to the song, the triplets are not in this spot tbh. the 1/4 note should be on 05:30:152- and not on 05:29:984- so this sounds rhythmically wrong. you have to delete the 1/4 note from 05:29:984- and put another 1/4 note on 05:30:152- where it is supposed to be. in this way, it would sound rhythmically correct according to the song since the triplets are getting noticeable from 05:30:068-. same goes to 05:40:568(1,2,3)- tho.
05:46:234(2)- seems like you placed the hitwhistle on sliderslide accidentally so that's why the hitwhistle from this 1/2 slider's head sounds different in comparison with others. you have to remove it in order to have hitwhistle from this slider's head as a hitclap.
05:52:234(1,2)- i know the guitar and other instruments are getting more and more intensified but please don't do a screen jump. it does not fit at all :(. seems like you have to decrease the ds a bit since the music isn't really really intensified.

that's all i wanted to say! sorry if i did a long mod post i didn't expect to be so huge like this tbh. the mapset is pretty good but it has some flaws if i'm not wrong. moreover, i think you have to check the timing from 04:57:573- since it could be wrong.
good luck and sorry again for huge mod!
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