forum

Shiena Nishizawa - The Asterisk War [OsuMania]

posted
Total Posts
19
Topic Starter
tuandi
This beatmap was submitted using in-game submission on Sunday, February 26, 2017 at 5:38:01 AM

Artist: Shiena Nishizawa
Title: The Asterisk War
Source: 学戦都市アスタリスク
Tags: Gakusen Toshi Opening 2 op2 Season 2 s2 anime japanese 2016 pop
BPM: 143
Filesize: 3637kb
Play Time: 01:23
Difficulties Available:
  1. ALie's 7K HD - 7Key (2.63 stars, 638 notes)
  2. EZ - 4Key (1.38 stars, 281 notes)
  3. HD - 4Key (2.65 stars, 647 notes)
  4. NM(need GD) - 4Key (0 stars, 1 notes)
Download: Shiena Nishizawa - The Asterisk War
Information: Scores/Beatmap Listing
---------------


WIP
Hotaru-
are you make this map when you're drunk??
troke
mabok
Topic Starter
tuandi
asem
Another Lie
mas, tau kan yg direquest di threadku?
atau jgn jgn mabok yah?
Improve mapnya dulu baru request lagi, lebih detailnya cek ulang postingan di threadku p/5201515#p5201515
Topic Starter
tuandi
Another,
maksudnya apa ya kak? bingung
Raediaufar
alangkah baiknya sebelum mapping agar dapat mengetahui basic nya terlebih dahulu. Disini ada beberapa thread/post yang dapat membantu untuk dapat membuat map secara baik dan enjoyable buat dimainkan

Tutorial Mapping osu!mania

Panduan Mapping Taiko (bahasa indonesia)

Tutorial Mapping Catch the Beat

Sebuah post yang dapat membantu ketika pertama kali mapping osu!std (cek box nya)

karena osu! adalah game berbasis bahasa inggris, tolong jangan tanyakan saya translate nya ya
KcHecKa
osu!mania mod whatever
--------------------
Overall:
I didn't really check yet, but the SV Changes look sketchy..
--------------------
EXTREAME - SUPERIOR
00:08:040 (8040|2) - delete this note. this does not need to be a jack.

From the section of 00:06:833 to 00:08:040 you have used 1/8 notes
this is okay, because this part of the song is actually fast
how ever later on in the song, you have more 1/8, those parts of the
song are not even fast. you should not have used 1/8 like this

The entire section of 00:08:512 to 00:16:746 NEEDS TO BE REWRITTEN

I understand that you want this to be a hard difficulty, but you cannot make the map "dumpy" like this
I recommend using 1/4 jacks during this part instead, if you know what you're doing, you can still
make this a hard map with 1/4

The map starts to get a little better at 00:16:903
during 00:20:470 to 00:21:781 you cannot use 1/8 notes here either.

Pretty much everything before 00:35:050 REMOVE THE 1/8 NOTES. THEY DO NOT FIT THE SONG

00:45:435 to 00:46:693 you cannot have that many notes man, the songs is like at its slowest point here really,
you need to be using 1/4 notes here, not 1/8

00:50:470 to 00:58:232 this section is fairly decent, it uses 1/8 notes but its somewhat acceptable,
you should still go back and rearrange some patterns here because you have some weird jacks
such as 00:54:194 (54194|3,54246|3) - and 00:51:781 (51781|3,51833|3) - (this can be avoided)

For the rest of the map, go back and check for unnessary, 1/8 notes. I fully understand that you want this to be a
hard difficulty, but this is completely unacceptable. Once you fix/edit some stuff, reply to my forum post again
and ill Give you another, better mod. GOOD LUCK!!

--------------------
notes:
Needs Fixing, badly. .
Topic Starter
tuandi
thanks all :) i'll be fix it! :D
Ayyri
Please remove "- Taiko" from the Taiko difficulty names, thanks. People will be able to tell that it's Taiko, since it's literally the game mode that it is made for.
Exaria-sama
lmao, drunk

well, just rename the diff and improve your mapping skill :D
Topic Starter
tuandi
[LET'S START AGAIN]
Another Lie
Novice 1.5? ganti ikon nya jadi N
Ilham
wah udah sadar, ga mabok lagi wkwkwk
Topic Starter
tuandi
FOR ALL
wanjir semua disini pada nyerang,ampunilah aku yg noov ini :(

mending bantuin gw rank map gw p/5826214#p5826214 kalo boleh :(
dkingo
Hi there, a roughly mod.

mod
[General]
Pleace open AiMod and read what it says.
Uncheck widescreen support when you don't have storboard.
The song is way too quiet in my ear, maybe you should turn the volume up.

[HD]
00:01:536 (1536|3) - I suggest putting the LN up with the note for more comfortable play

00:03:214 (3214|2) - ^ I don't want to repeat too many things, so pleace check the rest by yourself

00:07:410 (7410|1,7829|2) - These LNs aren't following any sound, so change them to note, then change 00:06:885 (6885|0) - to LN which ends in 00:07:410 -

00:09:193 - Add a note for the drum

00:09:717 (9717|0) - Idk what is that LN for, there's no any special long voice that you need to follow. Change it to note and add a note in 00:09:822 -

00:09:927 (9927|2) - Move this note one unit up, the strong beat is upper than the current row

00:10:871 - Add a note for the drum

00:11:396 (11396|3) - Another puzzing LN, i don't repeat the same thing again so check them by yourself

00:11:605 - Move a note one unit up again

00:12:549 - Add a note for the drum

00:13:284 - Move a note one unit up

00:13:913 (13913|0,14228|3) - Add a note with one of these notes for the drum

00:15:696 (15696|0,15906|1) - ^

00:16:640 - Move a note one unit up

00:17:375 (17375|3,17584|2) - Add a note with one of these notes for the drum

00:18:948 (18948|3,19053|1,19263|0,19368|2) - ^

00:19:997 - Move a notte one unit up

00:22:095 (22095|3,22619|0) - Add a note for the drum

00:23:773 (23773|0,24088|2) - ^

00:25:452 (25452|1,25976|1) - ^

00:27:130 (27130|1) - ^

00:27:340 (27340|2,27549|0,27759|1,28179|0) - Delete these thing, and remake the pattern like: https://osu.ppy.sh/ss/7377530 That's what I strongly suggest to do

00:28:808 (28808|2,29123|1) - Add a note for the drum

00:30:487 (30487|1,30801|2,31011|3) - ^

00:31:431 - ^

00:32:165 (32165|2,32480|1) - ^

00:33:843 (33843|1) - ^

00:37:305 - There's no point to making them trill, that's what I would like to do: https://osu.ppy.sh/ss/7377584

00:42:235 (42235|0,42654|0,43074|0) - Add some notes between these notes, like what you do on the next pattern

00:48:948 (48948|1) - Delete this note, if your map is intrumental, there's no point to mapping vocal on an instrumental map

00:52:829 (52829|1) - Add a note for the drum

00:53:563 - Move a note one unit up

00:54:508 - Add a note for the drum

00:55:242 - Move a note one unit up

00:55:976 (55976|3,56186|3) - Add a note for the drum

00:57:445 (57445|2) - Move one unit up

00:57:654 - Add a note for the drum

00:58:598 - Move a note one unit up

01:00:172 - Add a note or two for the drum

01:00:696 (60696|1,61536|2) - ^

01:02:375 (62375|2,62584|3) - ^

01:03:633 - Move a note one unit up

01:04:368 (64368|3,64577|2) - Add a note for the drum

01:05:312 - Move a note one unit up

01:06:046 (66046|0,66256|1) - Add a note for the drum

01:06:780 - 01:06:885 - ^

01:06:990 - Move a note one unit up

01:07:724 (67724|1,67934|1) - Add a note for the drum

01:08:563 - ^

01:08:668 - Move a note one unit up

01:09:403 (69403|2,69612|2) - Add a note for the drum

01:11:081 (71081|1,71291|1) - ^

01:12:130 (72130|2,72759|2,72969|2) - ^

01:13:598 - ^

01:14:333 - Move a note two unit down for the drum, if you are mapping vocal, use LN!

01:14:647 - Add two notes for the drum

01:14:962 (74962|1,75382|0) - Add a note for the drum

01:18:529 - ^

Alright my job is done.

Good luck with your map :)
Another Lie
ini GD nya (yg 7K HD aja) soalnya bikin diff lain tuh pening, kalo dasarnya masih belum bagus
For everyone: My GD is only sample diff (which are not good to play properly, due the basic of the map)
Contain few BPM changes as SV & normal SV
Joke pattern (i can't use normal pattern there, i already tried seriously)
Topic Starter
tuandi

dkingo wrote:

Hi there, a roughly mod.

mod
[General]
Pleace open AiMod and read what it says.
Uncheck widescreen support when you don't have storboard.
The song is way too quiet in my ear, maybe you should turn the volume up.

[HD]
00:01:536 (1536|3) - I suggest putting the LN up with the note for more comfortable play

00:03:214 (3214|2) - ^ I don't want to repeat too many things, so pleace check the rest by yourself

00:07:410 (7410|1,7829|2) - These LNs aren't following any sound, so change them to note, then change 00:06:885 (6885|0) - to LN which ends in 00:07:410 -

00:09:193 - Add a note for the drum

00:09:717 (9717|0) - Idk what is that LN for, there's no any special long voice that you need to follow. Change it to note and add a note in 00:09:822 -

00:09:927 (9927|2) - Move this note one unit up, the strong beat is upper than the current row

00:10:871 - Add a note for the drum

00:11:396 (11396|3) - Another puzzing LN, i don't repeat the same thing again so check them by yourself

00:11:605 - Move a note one unit up again

00:12:549 - Add a note for the drum

00:13:284 - Move a note one unit up

00:13:913 (13913|0,14228|3) - Add a note with one of these notes for the drum

00:15:696 (15696|0,15906|1) - ^

00:16:640 - Move a note one unit up

00:17:375 (17375|3,17584|2) - Add a note with one of these notes for the drum

00:18:948 (18948|3,19053|1,19263|0,19368|2) - ^

00:19:997 - Move a notte one unit up

00:22:095 (22095|3,22619|0) - Add a note for the drum

00:23:773 (23773|0,24088|2) - ^

00:25:452 (25452|1,25976|1) - ^

00:27:130 (27130|1) - ^

00:27:340 (27340|2,27549|0,27759|1,28179|0) - Delete these thing, and remake the pattern like: https://osu.ppy.sh/ss/7377530 That's what I strongly suggest to do

00:28:808 (28808|2,29123|1) - Add a note for the drum

00:30:487 (30487|1,30801|2,31011|3) - ^

00:31:431 - ^

00:32:165 (32165|2,32480|1) - ^

00:33:843 (33843|1) - ^

00:37:305 - There's no point to making them trill, that's what I would like to do: https://osu.ppy.sh/ss/7377584

00:42:235 (42235|0,42654|0,43074|0) - Add some notes between these notes, like what you do on the next pattern

00:48:948 (48948|1) - Delete this note, if your map is intrumental, there's no point to mapping vocal on an instrumental map

00:52:829 (52829|1) - Add a note for the drum

00:53:563 - Move a note one unit up

00:54:508 - Add a note for the drum

00:55:242 - Move a note one unit up

00:55:976 (55976|3,56186|3) - Add a note for the drum

00:57:445 (57445|2) - Move one unit up

00:57:654 - Add a note for the drum

00:58:598 - Move a note one unit up

01:00:172 - Add a note or two for the drum

01:00:696 (60696|1,61536|2) - ^

01:02:375 (62375|2,62584|3) - ^

01:03:633 - Move a note one unit up

01:04:368 (64368|3,64577|2) - Add a note for the drum

01:05:312 - Move a note one unit up

01:06:046 (66046|0,66256|1) - Add a note for the drum

01:06:780 - 01:06:885 - ^

01:06:990 - Move a note one unit up

01:07:724 (67724|1,67934|1) - Add a note for the drum

01:08:563 - ^

01:08:668 - Move a note one unit up

01:09:403 (69403|2,69612|2) - Add a note for the drum

01:11:081 (71081|1,71291|1) - ^

01:12:130 (72130|2,72759|2,72969|2) - ^

01:13:598 - ^

01:14:333 - Move a note two unit down for the drum, if you are mapping vocal, use LN!

01:14:647 - Add two notes for the drum

01:14:962 (74962|1,75382|0) - Add a note for the drum

01:18:529 - ^

Alright my job is done.

Good luck with your map :)
thank you

Another Lie wrote:

ini GD nya (yg 7K HD aja) soalnya bikin diff lain tuh pening, kalo dasarnya masih belum bagus
For everyone: My GD is only sample diff (which are not good to play properly, due the basic of the map)
Contain few BPM changes as SV & normal SV
Joke pattern (i can't use normal pattern there, i already tried seriously)
makasih bro

IM SO SORRY TO SAY THIS,BUT FOR NOW I CAN'T GIVE KUDOSU.... PLEASE SORRY ABOUT IT, I THROW MY KUDOSU FOR UP MY ANOTHER BEATMAP,SO NOW I NOT HAVE ENOUGH TO BRING.... PLEASE FORGIVE ME :o
dkingo

tuandi wrote:

IM SO SORRY TO SAY THIS,BUT FOR NOW I CAN'T GIVE KUDOSU.... PLEASE SORRY ABOUT IT, I THROW MY KUDOSU FOR UP MY ANOTHER BEATMAP,SO NOW I NOT HAVE ENOUGH TO BRING.... PLEASE FORGIVE ME :o
Awarding kudosu doesn't spend anything
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply