Hello, from my queue.
Thanks for requesting a m4m in the sea of NMs ~
You can find the map to mod on either my profile (pick any of my pending or GD maps) or just on the front page of my queue.
[General]
Your normal is currently 2.02 stars, but for a mapset to be ranked it has to have 1 diff below 2 stars. I recommend making an Easy under 1.5 stars.
[Normal]
This map has distance issues, which are allowed in a Normal but generally not recommended. I would fix all of them, use ai-mod to find them.
00:04:052 (2,3) - I know what you're doing here with the overlap, I think, but it looks kinda bad. I'd just make a regular slider that doesn't touch 2.
00:08:900 (4) - Same with this and 3.
Alright, so I just noticed that you probably didn't use distance spacing for this entire map. Especially in the lower difficulties, I recommend using Distance Spacing. Find a solid number like 1.8 or 1.7 that fits the map well and follow that for the entire map. It will help with aesthetics (low circles so if everything is consistent it looks good), helps with difficulty, and consistency.
00:34:658 (4,5) - put the circle the direction the reverse slider ends on (so in this case, to the right)
00:38:597 (1,2) - ^ in this case a slider, but same idea
00:42:385 (1) - move to 00:42:537 so newer players aren't confused
SV changes are not recommended in a Normal so I'd just keep it the same (maybe find a speed between your starting speed and your kiai speed)
00:54:355 (1) - This looks like a kickslider even though it isn't one because the SV is so high, i'd just make it a 1/1 reverse instead of multiple 1/2 reverses
00:55:567 (3,6) - Overlap
01:01:021 (1,2) - looks bad when these touch like this
01:11:324 (3,4,5,6) - 3 overlapping with these sliders looks bad
Lots of long straight sliders in this map, try some different shapes out (see other ranked maps and what they do with their curves and bends)
[Hard]
00:12:537 (5) - NC
00:23:143 (4,1) - slight overlap here
00:26:324 (2,3) - fix blanket, 2 shouldn't curve into 3 like that unless you overlap it properly. in this case, just straighten the end of 2 out a bit.
00:26:931 (3,4) - blanket
00:55:567 (6) - Just make this a regular curve, it has too many sliderpoints
01:04:658 (1) - Rework this slider
01:06:931 (4,5) - maybe make these the same shape?
01:17:991 (6) - NC
01:21:476 (9,1) - blanket
01:22:537 (4,7) - overlap
01:25:718 (6,2) - Overlap
[Insane]
00:01:628 (1,2) - Try designing so these dont just straight overlap like this
00:20:113 (3,4) - bends in sliders this short should be symmetrical
00:31:022 (5) - ^
00:31:931 (2) - make it symmetrical
00:44:658 (10) - NC
00:51:324 (6,7) - If this is a blanket, make it a curve IMO.
00:54:355 (3,4,5,6) - this reduction in spacing felt weird, I don't think the song slows down enough to justify stacking these this close
01:01:022 (1,2,3,4,5) - really small spacing here, could be expanded
01:04:052 (6,1) - overlap
[Extra]
As said in my queue rules I wont' be able to help too much with this diff but i'll try
00:17:385 (1) - make symmetrical
Yeah, just overall in this diff work on your slider shapes. Some are alright, but a lot are just kinda weird. You use the sharp bends a lot, and they can look bad if they're not symmetrical or properly made. Like I said earlier, check out how ranked songs shape their sliders and model your style based off of that. Originality can be good, but there's a reason ppl dont use a lot of sliderpoints most of the time on shorter sliders.
Good luck ~