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nao - Pastel Chime (Short Ver.)

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Topic Starter
Sure
This beatmap was submitted using in-game submission on 2011년 2월 19일 토요일 at 오후 7:27:32

Artist: nao
Title: Pastel Chime (Short Ver.)
Source: Pastel Chime Continue
Tags: gowww PSP Demetori
BPM: 180
Filesize: 14095kb
Play Time: 01:56
Difficulties Available:
  1. Easy (2.52 stars, 127 notes)
  2. gow's Hard (5 stars, 330 notes)
  3. Insane (5 stars, 389 notes)
  4. Normal (4.19 stars, 183 notes)
Download: nao - Pastel Chime (Short Ver.)
Download: nao - Pastel Chime (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
My 28th Ranked Beatmap.
The opening theme of the PSP game 'Pastel Chime Continue'.

Thanks for your cooperation!
Hinacle
star~!! :)
Topic Starter
Sure
Thanks, Hinacle11 :D
Thite
gooood :oops:
gowww
L i a
에 윗님이 이미 만드셧네 :)
Topic Starter
Sure

gowww wrote:

8-)

yeah!
Thanks for nice diff. Added. 8-)
swish
nao <3
good map :oops:
Tanmak
8-)
Cyril Scarlet
:D
DeadAlready
>w</
Topic Starter
Sure
Thanks for starring! :)
Xellop, swish, Tanmak, S i R i R u and moe quintitem ^^
taNa
:D
senaya
Hello, fellow carrot :)
Your mapping is great, I have only 2 suggestions.

[Easy]
01:22:757 (2) - try moving this to 01:22:590 and finishing it at 01:23:257

[Normal]
00:47:423 (2) - this slider is okay, but there are no other sliders throughout the map that follow lyrics the same way. Maybe you can change it into something else?

And your Insane is simply wonderful! Well done ;)
Topic Starter
Sure

senaya wrote:

[Easy]
01:22:757 (2) - try moving this to 01:22:590 and finishing it at 01:23:257 // I use 1/2 beats rarely, so appropriately fixed.

[Normal]
00:47:423 (2) - this slider is okay, but there are no other sliders throughout the map that follow lyrics the same way. Maybe you can change it into something else? // You're right. o.o Changed.
Thanks for mod. :)
And thanks taNa ^^
twistedice
Fun map~ ★
KanaRin
Ok>w< Here is some mod
It's all suggestion *w*

[Easy]
Fine~

[Normal]
No problem>w<

[gow's Hard]
01:55:923 (4) - Finish ?

[Insane]
00:22:423 (3,4) - I think it can use low spacing
Suggestion: http://osu.ppy.sh/ss/55861
XD If you don't want to change, it's fine too ww Just my opinion
00:23:923 (4) - New combo here? XD
00:54:757 (5) - ^
01:13:257 (6) - ^
01:22:590 (1) - ^ (Change spacing)

Just suggestion.Other is fine *3*

Star>w<+
Topic Starter
Sure

KanaRin wrote:

Ok>w< Here is some mod
It's all suggestion *w*

[Easy]
Fine~

[Normal]
No problem>w<

[gow's Hard]
01:55:923 (4) - Finish ? // added

[Insane]
00:22:423 (3,4) - I think it can use low spacing // I won't fix them
Suggestion: http://osu.ppy.sh/ss/55861
XD If you don't want to change, it's fine too ww Just my opinion
00:23:923 (4) - New combo here? XD // Changed spacing instead
00:54:757 (5) - ^ // no
01:13:257 (6) - ^ // ^
01:22:590 (1) - ^ (Change spacing) // ^ bcuz note position looks fine

Just suggestion.Other is fine *3*

Star>w<+
Thanks for mod. :)

And thank you twistedice. ^^
Kuzino
Star :D
Berncastell
별별
Leorda
Ohai, moecarrot

General
1) Can you make all combo colors are little bit lighter, because my eyes are feels odd for them
2) Shouldn't the artist capitalize to "NAO" since one of your map are capitalized? Example http://osu.ppy.sh/s/22273, this map was capitalized to NAO, or maybe you are mistake?

Easy
00:18:257 (1) - Remove new combo?
00:28:923 (1) - ^
00:30:257 (1) - ^
01:17:423 (2,3) - I don't think this is beginner friendly for this diff. Combine this into one slider?
01:24:923 (1) - Remove new combo?
01:35:590 (1) - ^
01:36:923 (1) - ^
01:53:423 (1,1,1,1,1) - Combo spammer, remove the new combo please

Normal
00:18:257 (1) - Remove new combo?
00:28:923 (1) - ^
00:30:257 (1) - ^
01:24:923 (1) - ^
01:35:590 (1) - ^
01:36:923 (1) - ^

gow's Hard

01:17:590 (1) - Remove new combo?

Insane
Fine as hell

Sorry for combo mod
Topic Starter
Sure

Leorda wrote:

Ohai, moecarrot

General
1) Can you make all combo colors are little bit lighter, because my eyes are feels odd for them // I already tried it. But It was little bit hard to see. Bcuz the colors blended with background video.
2) Shouldn't the artist capitalize to "NAO" since one of your map are capitalized? Example http://osu.ppy.sh/s/22273, this map was capitalized to NAO, or maybe you are mistake? // Actually, 'nao' is in more use than 'NAO'. I didn't know it when I made 'phantasia ballad'. In that map, I took 'NAO' because of background video said so and also official website of the game said so.
Anyway sorry for my carelessness in last map. I take 'nao' from now on.


Easy
00:18:257 (1) - Remove new combo?
00:28:923 (1) - ^
00:30:257 (1) - ^
01:17:423 (2,3) - I don't think this is beginner friendly for this diff. Combine this into one slider? // ok
01:24:923 (1) - Remove new combo?
01:35:590 (1) - ^
01:36:923 (1) - ^
01:53:423 (1,1,1,1,1) - Combo spammer, remove the new combo please // removed except last note.

Normal
00:18:257 (1) - Remove new combo?
00:28:923 (1) - ^
00:30:257 (1) - ^
01:24:923 (1) - ^
01:35:590 (1) - ^
01:36:923 (1) - ^ // I won't fix them.

Insane
Fine as hell

Sorry for combo mod
Thanks for mod. :)

큐지님, 베른님 별 고마워요~ ^^
nimi
Hi ^-^

gow's Hard
Increase HP Drain Rate, it's too low for a Hard >_<" (2 or 3 ticks imo).. And I'd use -1 in Approach Rate, but it's up to you XD
01:17:590 (1) - remove new combo?

Insane
00:54:757 (5) - new combo

Nice map, as always :P
Tenshi-nyan
Insane
00:53:257 (6) - remove new combo
00:54:090 (8) - add new combo
01:13:257 (1) - ^

Hard
geh, I don't like the circles overlapping with the sliders.

Normal
01:53:423 (1,2,1,2,1,2,1,2,1) - O_o what a sudden increase of difficulty. at least try this:
01:55:090 (2) - stack under (1), so that 01:55:423 (1) - isn't too big of a jump.

Easy
01:22:090 (2) - end at 01:23:090

star'd~
Muya
:oops:
Topic Starter
Sure

Wiinter wrote:

gow's Hard
Increase HP Drain Rate, it's too low for a Hard >_<" (2 or 3 ticks imo).. And I'd use -1 in Approach Rate, but it's up to you XD
01:17:590 (1) - remove new combo? // It was already removed.

Insane
00:54:757 (5) - new combo // ok
Thanks for mod. :)

Tenshi-nyan wrote:

Insane
00:53:257 (6) - remove new combo // nope
00:54:090 (8) - add new combo
01:13:257 (1) - ^

Normal
01:53:423 (1,2,1,2,1,2,1,2,1) - O_o what a sudden increase of difficulty. at least try this: // 1.3x isn't very hard. I keep it as it is.
01:55:090 (2) - stack under (1), so that 01:55:423 (1) - isn't too big of a jump.

Easy
01:22:090 (2) - end at 01:23:090 // no, its end fit in guitar.
Thanks for mod anyway. I didn't anything. :?

And thanks Muya ^^
Shana
벼어어얼
James2250
Easy:
Looks good

Normal:
Looks good

gow's Hard:
Fairly low HP for a Hard (especially compared to Insane) but should be fine
00:21:757 (1,2,3,4,5,6) - odd spacing changes, they seem out of place
01:28:423 (1,2,3,4,5,6) - ^

Insane:
Looks Good

Maps are nice and clean and should be fine for a bubble after fixes
Deserves a star~ (don't need to kudosu)
gowww
Topic Starter
Sure
Updated.
Thank you, James2250 :)

샤나님 별 고마워요~
James2250
All looks good after that small spacing fix

Have a shiny new bubble~
Kyonko Hizara
:)
Andrea
Stop being so moe, carrot ><

Ranked~
swish
congrats!! yk sama~ :oops:
Topic Starter
Sure

osuplayer111 wrote:

Stop being so moe, carrot ><
lol

Grazie Andrea :D
also thanks swish~
kanpakyin
Love Nao
Lizzehb
gowww needs to stop making hards for people every time he/she does they are insanes, not hards.
Topic Starter
Sure

Lizzehb wrote:

gowww needs to stop making hards for people every time he/she does they are insanes, not hards.
You could say 'reduce difficulty' instead of 'stop making'.
Don't you think it's unpleasant to listener?
Raging Bull
Well since it's bumped. This map is friggin fun to play with FL.
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