請你縮成一團,以圓潤的方式離開,謝謝.
FIXEDwmfchris wrote:
[Hyper]
00:12:348 (3,4) - (3) right 1 lv4 grid, (4) left 1 so that they form a stright line
00:!4:025 (2) - down 3 lv4 grid?
00:34:054 (4,1) - (4,1) is higher than (2)? o_o
太蛋疼太鬼畜我實在不會看 (逃
自重啊 T_T
star
Colin Hou wrote:
[Another]:其他的都修正了
- 00:21:525 (13) - 转到右边去 左边由于stack挡住的缘故完全坑爹
- 00:13:760 (25) - new combo
- 00:16:583 (25) - ^
- 00:34:231 (5) - ^
- 00:34:584 (1) - cancel new combo
- 00:37:054 (6) - new combo
- 00:37:407 (1) - cancel new combo
- 00:42:701 (13) - new combo
- 00:43:054 (1) - cancel..
- 00:47:642 (7) - new combo
- 00:50:465 (7) - ^
- 01:31:407 (8) - ^
- 01:34:937 (13) - 左边自重 转下边或者左下到能看到的地方 這個我想保留啊...因為接下來的那個SLIDER是接著的...
- 01:38:465 (25) - new combo
- 01:41:289 (25) - ^
- 02:00:348 (11) - ^
[Hyper]:[Normal]:
- stack leniency +1 拉到最左边问题不太大 不过有的BAT还是会让你改 OTL 我還沒注意到...我幫他修到一樣了,規定要一樣的
- 00:16:584 (7) - 结束点坑爹 00:16:848 <--应该在这里 否则太奇怪了 @_@ 這裡我感覺還可以的 沒什麽大礙啦
- 00:18:260 (2) - normal音效 要的就是這個漸變效果吧
- 01:47:642 (1) - 继续渐远会好点 可以调整下前面几个note的位置 记住别让这个压到血条 這樣就可以了吧我感覺...=-=
- 02:02:466 (T) - 加个和another那样的note 加了
这明显需要一个Beginner.. lol
- 01:18:701 (4) - kengdie new combo 之后的这三个都把第一个塞个new combo 加了
- 02:02:466 (T) - 加个和another那样的note 加了
改了...左下Colin Hou wrote:
Another那个明显需要改 >_>
stack leniency不需要每个难度都相同 而且也有拉到最左而且rank的例子 不过还是会有人要求+1 如果改到一样有的地方会叠得很奇怪 1即可
西奈 NORMAL夠簡單了>_>Colin Hou wrote:
做beginner去吧 +_+
thanks arken <3arien666 wrote:
[Normal]
00:11:995 (2) - [Nazi] How about move 2 grid down?
00:59:642 (1,2) - [Suggestion] If possible, avoid anti-jump orz
01:02:466 (1,2) - ^
01:05:290 (1,2) - ^
01:47:642 (1,2,3,4) - ^
01:53:819 (1,2) - ^
01:58:231 (3,4) - [Nazi] How about move 1 grid left?
[Hyper]
:3
[Another]
4 notes are UNSNAPPED :3 Check with AImod <3 fixed
and TOO HARD ;_;
Dunno but good mapset anyway ;_;
/me runs
kSharp wrote:
Artist: Ikareru Kin no Shishi
MP3 changedGarven wrote:
New MP3 @ 190 kbps VBR 2
http://puu.sh/TwL
BPM 85
Offset 8940
BPM 170
Offset 11630
Normal is way too difficult for the easiest of the set. I really recommend you make an easy difficulty to make this set more accessible to a larger audience of players.
James2250 wrote:
Will have to pop this for now
Normal:
-For this difficulty try and go through and stick to 1 distance snap, if it was an Insane I could almost let it go, but it is very hard to follow it all atm
-I would also try and make a few of the patterns slightly more simple to read in general
This is pretty hard for the easiest difficulty.. AR/OD at least -1 done
00:11:982 (2,6) - makes more sense stacked done
00:39:865 (1,2,3,4,1) - spacing changes like this will confuse beginners too much, keep it all consistent on the map
00:56:806 (1,2,3) - odd to have an anti jump for notes that are spread far apart on the timeline then notes spaced far apart for notes that are close on the timeline
01:23:453 (3,1,2) - spacing
01:27:159 (6) - switch to soft section here seems random deleted
01:44:100 (3,4,5,1,2,1) - stuff like this would be alot neater if it didn't overlap if you want to go through and try and make things cleaner to read I think it's fine
Hyper:
Some more hitsounds near the beginning would be nice
00:16:584 (7) - shorten to blue tick like the others
00:32:819 (1,3) - you could make patterns neater by not overlapping things like this
00:34:231 (1,2,3,4) - anti jumps like these don't really fit the song but ok..
00:51:878 (2,3,4,5) - clap rhythm sounds off here?
Another:
00:58:394 (7,8,9) - spacing is confusing compared to the previous patterns Sorry,I think it's fine
01:08:100 (1,2,3) - keep spacing equal Sorry,I think it's fine
Some other jumps that are pretty confusing but ~
Normal is too hard for the easiest difficulty in my opinion and will need some improvements done on it before I can rebubble
James2250 wrote:
Hyper:
Some more hitsounds near the beginning would be nice
00:16:584 (7) - shorten to blue tick like the others FIXED
00:32:819 (1,3) - you could make patterns neater by not overlapping things like this NO
00:34:231 (1,2,3,4) - anti jumps like these don't really fit the song but ok..
00:51:878 (2,3,4,5) - clap rhythm sounds off here? NO
I M LATE(跟基友们出去逛街刚回来OTL)ignorethis wrote:
<Hyper>
00:16:584 (7) - new combo FIXED
00:16:584 (7,8,9) - 这三个最好跟音乐 OK
00:52:142 (5) - 这节奏听起来略诡异 NO
01:15:701 (4) - ^ NO
01:43:584 (4) - ^ NO
nosico91212 wrote:
把easy改成beginer, IIDX的命名规则
thanksblissfulyoshi wrote:
There were quite a few parts in Easy and Normal where I didn't like the mapping style much, so I might have sounded a bit harsh. Sorry if I did. I did not mean to be harsh.
Easy: (Reminder:I only skimmed the map when modding this because I don't like the mapping style that much. I will point out the things that annoy me the most)
Normal mod:
00:45:159 (4) - align with 3 (you can see it is misaligned while playing) fixed
01:05:277 (1) - align with 4 (you can see it is misaligned while playing) fixed
01:10:924 (1,2,1,2,1,2,1,2) - this part feels quite repetitive, may you please change the last 2 of the combo fixed
01:16:571 (1,1,1,1,1,1,1) - spinning this much is really boring, so I advise you remap this section
In the end the things that annoy me most are the box formation and the amount of spinners. The box formation just seems to stagnant in comparison to the music, and spinning that much is more annoying than fun esp since it doesn't fit the music that well imo
Normal:(Reminder:I only skimmed the map when modding this because I don't like the mapping style that much. I will point out the things that annoy me the most)
Normal mod:
00:25:041 (5) - this is in a random spot, I would like it more if this combo has some form of formation
00:39:865 (1,2,3,4,1,2,3,4) - I can't hear anything that would suggest the use of such small spacing,and since newer players like constant moving their cursor more, I suggest you use slightly larger spacing
01:16:571 (1,2,3,1) - Since the music sounds so fast here, these notes are quite disorienting, so I suggest spacing them correctly
01:23:629 (1,2,3,4,5,6,7,1) - ^
01:30:688 (5) - Why is this note diagonal of 4, it seems so random especially since you have been using a linear pattern
Hyper:
Second Offset is different than other diffs. fixed
Normal mod:
00:27:878 (1) - this note is really hard to see
00:53:113 (8,9,10) - since everything else was a stream, this look really strange as a stack.
01:21:525 (1,2,3,4,1) - personally, I think it would look better if all the notes are spread apart.
Combo mod:
01:39:172 (5) - new combo to be consistent with 01:36:348 (1) fixed
01:41:466 (13) - new combo? fixed
Another:
This is way too hard for me T_T
Combo mod:
00:17:982 (9) - new combo to be consistent with 00:13:747 (1) fixed
00:58:394 (7) - new combo to be consistent with 01:01:041 (1) fixed
01:06:688 (5) - ^ (you could put the new combo on 7 if you like) fixed
01:49:218 (7) - new combo to be consistent with 01:51:865 (1)
01:54:866 (7) - ^
=================
The major thing for now is fixing that offset and resnapping afterward. I am still unsure about Easy and Normal because of the repetitive and stagnant patterns. I'll leave up to you to decide. For now, I guess have a star.
Lesjuh wrote:
Another
00:44:982 (3,4,5) - put more space between the slider and the double to make it readable. fixed
00:53:277 (1,2) - Snap sliders like these to 1/4 I think it's fine...?
00:53:982 (1,2) - ^
00:54:688 (1,2) - ^
00:55:394 (1,2) - ^
00:56:100 (1,2) - ^
01:22:924 (1,2) - ^
01:34:689 (11,12) - soft hitsounds on these fixed
01:58:572 (6,7,8) - put more space between the slider and the double to make it readable.I think it's fine...?
02:00:865 (1) - doesn't fit fixed
02:01:571 (1) - doesn't fit fixed
Hyper
01:07:571 (6,7) - messed up spacing, I sliderbroke here color=#FF0000]I think it's fine...?[/color]
01:34:688 (11) - start this slider 1/4 earlier fixed
Hard
This map is extremely boring lol
00:34:218 (1) - doesn't fit fixed
00:36:335 (4) - doesn't fit fixed
01:50:453 - beat?
01:51:865 - beat?
01:53:277 - beat? fixed
01:54:335 - beat? fixed
01:56:100 - beat? fixed
01:57:688 - beat? fixed
0w0minyeob wrote:
I'll star it first before mod(maybe rank?) to guarantee it